Added link to releases

This commit is contained in:
Christophe Riccio 2015-05-01 22:32:13 +02:00
parent 08937e2702
commit b05536dee8

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@ -77,7 +77,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Fixed default precision for quat and dual_quat type #312
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#### GLM 0.9.6.3 - 2015-02-15
#### [GLM 0.9.6.3 - 2015-02-15](https://github.com/g-truc/glm/releases/tag/0.9.6.3)
- Fixed Android doesn't have C++ 11 STL #284
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@ -191,7 +191,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Removed CUDA 3.0 to 3.2 support
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#### GLM 0.9.5.4 - 2014-06-21
#### [GLM 0.9.5.4 - 2014-06-21](https://github.com/g-truc/glm/releases/tag/0.9.5.4)
- Fixed non-utf8 character #196
- Added FindGLM install for CMake #189
- Fixed GTX_color_space - saturation #195
@ -292,7 +292,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Hidden matrix _inverse function implementation detail into private section
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#### GLM 0.9.4.6 - 2013-09-20
#### [GLM 0.9.4.6 - 2013-09-20](https://github.com/g-truc/glm/releases/tag/0.9.4.6)
- Fixed detection to select the last known compiler if newer version #106
- Fixed is_int and is_uint code duplication with GCC and C++11 #107
- Fixed test suite build while using Clang in C++11 mode
@ -378,7 +378,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Added debugger visualizers for Visual C++ 2012
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#### GLM 0.9.3.4 - 2012-06-30
#### [GLM 0.9.3.4 - 2012-06-30](https://github.com/g-truc/glm/releases/tag/0.9.3.4)
- Added SSE4 and AVX2 detection.
- Removed VIRTREV_xstream and the incompatibility generated with GCC
- Fixed C++11 compiler option for GCC