Added link to releases
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@ -77,7 +77,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Fixed default precision for quat and dual_quat type #312
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#### GLM 0.9.6.3 - 2015-02-15
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#### [GLM 0.9.6.3 - 2015-02-15](https://github.com/g-truc/glm/releases/tag/0.9.6.3)
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- Fixed Android doesn't have C++ 11 STL #284
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@ -191,7 +191,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Removed CUDA 3.0 to 3.2 support
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#### GLM 0.9.5.4 - 2014-06-21
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#### [GLM 0.9.5.4 - 2014-06-21](https://github.com/g-truc/glm/releases/tag/0.9.5.4)
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- Fixed non-utf8 character #196
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- Added FindGLM install for CMake #189
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- Fixed GTX_color_space - saturation #195
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@ -292,7 +292,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Hidden matrix _inverse function implementation detail into private section
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#### GLM 0.9.4.6 - 2013-09-20
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#### [GLM 0.9.4.6 - 2013-09-20](https://github.com/g-truc/glm/releases/tag/0.9.4.6)
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- Fixed detection to select the last known compiler if newer version #106
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- Fixed is_int and is_uint code duplication with GCC and C++11 #107
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- Fixed test suite build while using Clang in C++11 mode
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@ -378,7 +378,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Added debugger visualizers for Visual C++ 2012
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#### GLM 0.9.3.4 - 2012-06-30
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#### [GLM 0.9.3.4 - 2012-06-30](https://github.com/g-truc/glm/releases/tag/0.9.3.4)
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- Added SSE4 and AVX2 detection.
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- Removed VIRTREV_xstream and the incompatibility generated with GCC
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- Fixed C++11 compiler option for GCC
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