- Added quaternion version of isnan and isinf #521
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@ -368,6 +368,29 @@ namespace glm
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/// @see gtc_quaternion
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/// @see gtc_quaternion
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template <typename T, precision P>
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template <typename T, precision P>
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GLM_FUNC_DECL tvec4<bool, P> notEqual(tquat<T, P> const & x, tquat<T, P> const & y);
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GLM_FUNC_DECL tvec4<bool, P> notEqual(tquat<T, P> const & x, tquat<T, P> const & y);
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/// Returns true if x holds a NaN (not a number)
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/// representation in the underlying implementation's set of
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/// floating point representations. Returns false otherwise,
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/// including for implementations with no NaN
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/// representations.
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///
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/// /!\ When using compiler fast math, this function may fail.
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///
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/// @tparam genType Floating-point scalar or vector types.
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template <typename T, precision P>
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GLM_FUNC_DECL tvec4<bool, P> isnan(tquat<T, P> const & x);
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/// Returns true if x holds a positive infinity or negative
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/// infinity representation in the underlying implementation's
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/// set of floating point representations. Returns false
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/// otherwise, including for implementations with no infinity
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/// representations.
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///
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/// @tparam genType Floating-point scalar or vector types.
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template <typename T, precision P>
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GLM_FUNC_DECL tvec4<bool, P> isinf(tquat<T, P> const & x);
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/// @}
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/// @}
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} //namespace glm
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} //namespace glm
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@ -777,6 +777,22 @@ namespace detail
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Result[i] = x[i] != y[i];
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Result[i] = x[i] != y[i];
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return Result;
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return Result;
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}
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<bool, P> isnan(tquat<T, P> const& q)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
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return tvec4<bool, P>(isnan(q.x), isnan(q.y), isnan(q.z), isnan(q.w));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<bool, P> isinf(tquat<T, P> const& q)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
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return tvec4<bool, P>(isinf(q.x), isinf(q.y), isinf(q.z), isinf(q.w));
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}
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}//namespace glm
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}//namespace glm
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#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
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#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
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@ -66,6 +66,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Added 'aligned' qualifiers
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- Added 'aligned' qualifiers
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- Added GTC_type_aligned with aligned *vec* types
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- Added GTC_type_aligned with aligned *vec* types
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- Added GTC_functions extension
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- Added GTC_functions extension
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- Added quaternion version of isnan and isinf #521
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##### Improvements:
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##### Improvements:
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- Improved SIMD and swizzle operators interactions with GCC and Clang #474
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- Improved SIMD and swizzle operators interactions with GCC and Clang #474
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@ -1212,7 +1212,7 @@ int main()
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glm::int32 const c(1);
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glm::int32 const c(1);
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glm::int32 const d = ~c;
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glm::int32 const d = ~c;
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# if GLM_ARCH & GLM_ARCH_AVX_BIT
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# if GLM_ARCH & GLM_ARCH_AVX_BIT && GLM_HAS_UNRESTRICTED_UNIONS
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glm_vec4 const A = _mm_set_ps(4, 3, 2, 1);
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glm_vec4 const A = _mm_set_ps(4, 3, 2, 1);
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glm_vec4 const B = glm_vec4_swizzle_xyzw(A);
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glm_vec4 const B = glm_vec4_swizzle_xyzw(A);
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glm_vec4 const C = _mm_permute_ps(A, _MM_SHUFFLE(3, 2, 1, 0));
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glm_vec4 const C = _mm_permute_ps(A, _MM_SHUFFLE(3, 2, 1, 0));
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