Fixed build on compiler that doesn't support swizzle operators
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@ -192,7 +192,8 @@ int test_vec3_swizzle3_2()
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//u = v.rgb; //Illegal
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//u = v.stp; //Illegal
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u = v.xx; Error += (u.x == 1.0f && u.y == 1.0f) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.xx; Error += (u.x == 1.0f && u.y == 1.0f) ? 0 : 1;
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u = v.xy; Error += (u.x == 1.0f && u.y == 2.0f) ? 0 : 1;
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u = v.xz; Error += (u.x == 1.0f && u.y == 3.0f) ? 0 : 1;
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u = v.yx; Error += (u.x == 2.0f && u.y == 1.0f) ? 0 : 1;
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@ -202,7 +203,6 @@ int test_vec3_swizzle3_2()
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u = v.zy; Error += (u.x == 3.0f && u.y == 2.0f) ? 0 : 1;
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u = v.zz; Error += (u.x == 3.0f && u.y == 3.0f) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.rr; Error += (u.r == 1.0f && u.g == 1.0f) ? 0 : 1;
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u = v.rg; Error += (u.r == 1.0f && u.g == 2.0f) ? 0 : 1;
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u = v.rb; Error += (u.r == 1.0f && u.g == 3.0f) ? 0 : 1;
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@ -222,7 +222,6 @@ int test_vec3_swizzle3_2()
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u = v.ps; Error += (u.s == 3.0f && u.t == 1.0f) ? 0 : 1;
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u = v.pt; Error += (u.s == 3.0f && u.t == 2.0f) ? 0 : 1;
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u = v.pp; Error += (u.s == 3.0f && u.t == 3.0f) ? 0 : 1;
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#endif//((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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// Mixed member aliases are not valid
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//u = v.rx; //Illegal
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//u = v.sy; //Illegal
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@ -239,7 +238,8 @@ int test_vec3_swizzle3_2()
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v.zx = u; Error += (v.x == 2.0f && v.y == 1.0f && v.z == 1.0f) ? 0 : 1;
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v.zy = u; Error += (v.x == 2.0f && v.y == 2.0f && v.z == 1.0f) ? 0 : 1;
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//v.zz = u; //Illegal
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#endif//((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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return Error;
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}
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@ -252,11 +252,11 @@ int test_vec3_swizzle3_3()
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u = v; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
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u = v.xyz; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.xyz; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
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u = v.zyx; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
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u.zyx = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.rgb; Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
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u = v.bgr; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
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u.bgr = v; Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
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@ -282,14 +282,14 @@ int test_vec3_swizzle_half()
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Error += (u.x.toFloat() == 1.0f && u.y.toFloat() == 2.0f && u.z.toFloat() == 3.0f) ? 0 : 1;
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u = v.xyz;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.xyz;
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Error += (u.x.toFloat() == 1.0f && u.y.toFloat() == 2.0f && u.z.toFloat() == 3.0f) ? 0 : 1;
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u = v.zyx;
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Error += (u.x.toFloat() == 3.0f && u.y.toFloat() == 2.0f && u.z.toFloat() == 1.0f) ? 0 : 1;
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u.zyx = v;
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Error += (u.x.toFloat() == 3.0f && u.y.toFloat() == 2.0f && u.z.toFloat() == 1.0f) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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u = v.rgb;
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Error += (u.x.toFloat() == 1.0f && u.y.toFloat() == 2.0f && u.z.toFloat() == 3.0f) ? 0 : 1;
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u = v.bgr;
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@ -317,6 +317,7 @@ int test_vec3_swizzle_operators()
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u = glm::vec3(1, 2, 3);
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v = glm::vec3(10, 20, 30);
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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// Swizzle, swizzle binary operators
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q = u.xyz + v.xyz; Error += (q == (u + v)) ? 0 : 1;
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q = (u.zyx + v.zyx).zyx; Error += (q == (u + v)) ? 0 : 1;
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@ -325,7 +326,6 @@ int test_vec3_swizzle_operators()
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q = (u.xxx * v.xxx); Error += (q == glm::vec3(u.x * v.x)) ? 0 : 1;
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q = (u.xyz / v.xyz); Error += (q == (u / v)) ? 0 : 1;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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// vec, swizzle binary operators
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q = u + v.xyz; Error += (q == (u + v)) ? 0 : 1;
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q = (u - v.xyz); Error += (q == (u - v)) ? 0 : 1;
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@ -363,12 +363,13 @@ int test_vec3_swizzle_functions()
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float r;
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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// vec2
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glm::vec2 a(1, 2);
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glm::vec2 b(10, 20);
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r = glm::dot(a, b); Error += (int(r) == 50) ? 0 : 1;
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r = glm::dot(a.xy(), b.xy()); Error += (int(r) == 50) ? 0 : 1;
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r = glm::dot(a.xy(), b.yy()); Error += (int(r) == 60) ? 0 : 1;
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r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.xy())); Error += (int(r) == 50) ? 0 : 1;
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r = glm::dot(glm::vec2(a.xy()), glm::vec2(b.yy())); Error += (int(r) == 60) ? 0 : 1;
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// vec3
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glm::vec3 q, u, v;
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@ -387,6 +388,7 @@ int test_vec3_swizzle_functions()
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r = glm::dot(s, t); Error += (int(r) == 300) ? 0 : 1;
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r = glm::dot(s.xyzw(), t.xyzw()); Error += (int(r) == 300) ? 0 : 1;
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r = glm::dot(s.xyz(), t.xyz()); Error += (int(r) == 140) ? 0 : 1;
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#endif//((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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return Error;
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}
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@ -397,6 +399,7 @@ int test_vec3_swizzle_partial()
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glm::vec3 A(1, 2, 3);
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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{
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glm::vec3 B(A.xy, 3.0f);
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Error += A == B ? 0 : 1;
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@ -411,6 +414,7 @@ int test_vec3_swizzle_partial()
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glm::vec3 B(A.xyz);
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Error += A == B ? 0 : 1;
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}
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#endif//((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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return Error;
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}
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@ -220,6 +220,7 @@ int test_vec4_swizzle_partial()
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glm::vec4 A(1, 2, 3, 4);
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#if((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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{
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glm::vec4 B(A.xy, A.zw);
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Error += A == B ? 0 : 1;
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@ -245,6 +246,7 @@ int test_vec4_swizzle_partial()
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glm::vec4 B(1.0f, A.yzw);
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Error += A == B ? 0 : 1;
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}
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#endif//((GLM_LANG == GLM_LANG_CXX11) || (GLM_LANG == GLM_LANG_CXXMS))
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return Error;
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}
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