Merge 0.9.8 branch
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@ -514,7 +514,7 @@ namespace detail
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template<length_t L, typename T, precision P, template<length_t, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<L, T, P> min(vecType<L, T, P> const & a, T b)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point inputs for the interpolator a");
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
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return detail::compute_min_vector<L, T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<L, T, P>(b));
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}
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@ -528,7 +528,7 @@ namespace detail
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template<length_t L, typename T, precision P, template<length_t, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<L, T, P> max(vecType<L, T, P> const & a, T b)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point inputs for the interpolator a");
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
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return detail::compute_max_vector<L, T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<L, T, P>(b));
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}
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@ -89,6 +89,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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#### Fixes:
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- Fixed Clang version detection from source #608
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- Fixed packF3x9_E1x5 exponent packing #614
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- Fixed build error min and max specializations with integer #616
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---
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### [GLM 0.9.8.4](https://github.com/g-truc/glm/releases/tag/0.9.8.4) - 2017-01-22
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