glm/doc/api/a00023.html
Christophe Riccio 8a8a6c2b76 Updated API doc
2017-08-17 19:53:21 +02:00

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<p><a class="el" href="a00179.html">GLM_GTX_euler_angles</a>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:gafba6282e4ed3ff8b5c75331abfba3489"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gafba6282e4ed3ff8b5c75331abfba3489"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gafba6282e4ed3ff8b5c75331abfba3489">eulerAngleX</a> (T const &amp;angleX)</td></tr>
<tr class="memdesc:gafba6282e4ed3ff8b5c75331abfba3489"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X. <a href="a00179.html#gafba6282e4ed3ff8b5c75331abfba3489">More...</a><br /></td></tr>
<tr class="separator:gafba6282e4ed3ff8b5c75331abfba3489"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga64036577ee17a2d24be0dbc05881d4e2"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga64036577ee17a2d24be0dbc05881d4e2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga64036577ee17a2d24be0dbc05881d4e2">eulerAngleXY</a> (T const &amp;angleX, T const &amp;angleY)</td></tr>
<tr class="memdesc:ga64036577ee17a2d24be0dbc05881d4e2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y). <a href="a00179.html#ga64036577ee17a2d24be0dbc05881d4e2">More...</a><br /></td></tr>
<tr class="separator:ga64036577ee17a2d24be0dbc05881d4e2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga1975e0f0e9bed7f716dc9946da2ab645"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga1975e0f0e9bed7f716dc9946da2ab645"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga1975e0f0e9bed7f716dc9946da2ab645">eulerAngleXYZ</a> (T const &amp;t1, T const &amp;t2, T const &amp;t3)</td></tr>
<tr class="memdesc:ga1975e0f0e9bed7f716dc9946da2ab645"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z). <a href="a00179.html#ga1975e0f0e9bed7f716dc9946da2ab645">More...</a><br /></td></tr>
<tr class="separator:ga1975e0f0e9bed7f716dc9946da2ab645"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaa39bd323c65c2fc0a1508be33a237ce9"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gaa39bd323c65c2fc0a1508be33a237ce9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gaa39bd323c65c2fc0a1508be33a237ce9">eulerAngleXZ</a> (T const &amp;angleX, T const &amp;angleZ)</td></tr>
<tr class="memdesc:gaa39bd323c65c2fc0a1508be33a237ce9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z). <a href="a00179.html#gaa39bd323c65c2fc0a1508be33a237ce9">More...</a><br /></td></tr>
<tr class="separator:gaa39bd323c65c2fc0a1508be33a237ce9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gab84bf4746805fd69b8ecbb230e3974c5"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gab84bf4746805fd69b8ecbb230e3974c5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gab84bf4746805fd69b8ecbb230e3974c5">eulerAngleY</a> (T const &amp;angleY)</td></tr>
<tr class="memdesc:gab84bf4746805fd69b8ecbb230e3974c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y. <a href="a00179.html#gab84bf4746805fd69b8ecbb230e3974c5">More...</a><br /></td></tr>
<tr class="separator:gab84bf4746805fd69b8ecbb230e3974c5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga4f57e6dd25c3cffbbd4daa6ef3f4486d"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga4f57e6dd25c3cffbbd4daa6ef3f4486d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga4f57e6dd25c3cffbbd4daa6ef3f4486d">eulerAngleYX</a> (T const &amp;angleY, T const &amp;angleX)</td></tr>
<tr class="memdesc:ga4f57e6dd25c3cffbbd4daa6ef3f4486d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X). <a href="a00179.html#ga4f57e6dd25c3cffbbd4daa6ef3f4486d">More...</a><br /></td></tr>
<tr class="separator:ga4f57e6dd25c3cffbbd4daa6ef3f4486d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gab8ba99a9814f6d9edf417b6c6d5b0c10"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gab8ba99a9814f6d9edf417b6c6d5b0c10"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gab8ba99a9814f6d9edf417b6c6d5b0c10">eulerAngleYXZ</a> (T const &amp;yaw, T const &amp;pitch, T const &amp;roll)</td></tr>
<tr class="memdesc:gab8ba99a9814f6d9edf417b6c6d5b0c10"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). <a href="a00179.html#gab8ba99a9814f6d9edf417b6c6d5b0c10">More...</a><br /></td></tr>
<tr class="separator:gab8ba99a9814f6d9edf417b6c6d5b0c10"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga220379e10ac8cca55e275f0c9018fed9"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga220379e10ac8cca55e275f0c9018fed9"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga220379e10ac8cca55e275f0c9018fed9">eulerAngleYZ</a> (T const &amp;angleY, T const &amp;angleZ)</td></tr>
<tr class="memdesc:ga220379e10ac8cca55e275f0c9018fed9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z). <a href="a00179.html#ga220379e10ac8cca55e275f0c9018fed9">More...</a><br /></td></tr>
<tr class="separator:ga220379e10ac8cca55e275f0c9018fed9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga5b3935248bb6c3ec6b0d9297d406e251"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga5b3935248bb6c3ec6b0d9297d406e251"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga5b3935248bb6c3ec6b0d9297d406e251">eulerAngleZ</a> (T const &amp;angleZ)</td></tr>
<tr class="memdesc:ga5b3935248bb6c3ec6b0d9297d406e251"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z. <a href="a00179.html#ga5b3935248bb6c3ec6b0d9297d406e251">More...</a><br /></td></tr>
<tr class="separator:ga5b3935248bb6c3ec6b0d9297d406e251"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga483903115cd4059228961046a28d69b5"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga483903115cd4059228961046a28d69b5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga483903115cd4059228961046a28d69b5">eulerAngleZX</a> (T const &amp;angle, T const &amp;angleX)</td></tr>
<tr class="memdesc:ga483903115cd4059228961046a28d69b5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X). <a href="a00179.html#ga483903115cd4059228961046a28d69b5">More...</a><br /></td></tr>
<tr class="separator:ga483903115cd4059228961046a28d69b5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga400b2bd5984999efab663f3a68e1d020"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga400b2bd5984999efab663f3a68e1d020"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga400b2bd5984999efab663f3a68e1d020">eulerAngleZY</a> (T const &amp;angleZ, T const &amp;angleY)</td></tr>
<tr class="memdesc:ga400b2bd5984999efab663f3a68e1d020"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y). <a href="a00179.html#ga400b2bd5984999efab663f3a68e1d020">More...</a><br /></td></tr>
<tr class="separator:ga400b2bd5984999efab663f3a68e1d020"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gacea701562f778c1da4d3a0a1cf091000"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gacea701562f778c1da4d3a0a1cf091000"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gacea701562f778c1da4d3a0a1cf091000">extractEulerAngleXYZ</a> (mat&lt; 4, 4, T, defaultp &gt; const &amp;M, T &amp;t1, T &amp;t2, T &amp;t3)</td></tr>
<tr class="memdesc:gacea701562f778c1da4d3a0a1cf091000"><td class="mdescLeft">&#160;</td><td class="mdescRight">Extracts the (X * Y * Z) Euler angles from the rotation matrix M. <a href="a00179.html#gacea701562f778c1da4d3a0a1cf091000">More...</a><br /></td></tr>
<tr class="separator:gacea701562f778c1da4d3a0a1cf091000"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae16738a9f1887cf4e4db6a124637608d"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gae16738a9f1887cf4e4db6a124637608d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 2, 2, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gae16738a9f1887cf4e4db6a124637608d">orientate2</a> (T const &amp;angle)</td></tr>
<tr class="memdesc:gae16738a9f1887cf4e4db6a124637608d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 2D 2 * 2 rotation matrix from an euler angle. <a href="a00179.html#gae16738a9f1887cf4e4db6a124637608d">More...</a><br /></td></tr>
<tr class="separator:gae16738a9f1887cf4e4db6a124637608d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga7ca98668a5786f19c7b38299ebbc9b4c"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:ga7ca98668a5786f19c7b38299ebbc9b4c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 3, 3, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga7ca98668a5786f19c7b38299ebbc9b4c">orientate3</a> (T const &amp;angle)</td></tr>
<tr class="memdesc:ga7ca98668a5786f19c7b38299ebbc9b4c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle. <a href="a00179.html#ga7ca98668a5786f19c7b38299ebbc9b4c">More...</a><br /></td></tr>
<tr class="separator:ga7ca98668a5786f19c7b38299ebbc9b4c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga7238c8e15c7720e3ca6a45ab151eeabb"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga7238c8e15c7720e3ca6a45ab151eeabb"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 3, 3, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga7238c8e15c7720e3ca6a45ab151eeabb">orientate3</a> (vec&lt; 3, T, Q &gt; const &amp;angles)</td></tr>
<tr class="memdesc:ga7238c8e15c7720e3ca6a45ab151eeabb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). <a href="a00179.html#ga7238c8e15c7720e3ca6a45ab151eeabb">More...</a><br /></td></tr>
<tr class="separator:ga7238c8e15c7720e3ca6a45ab151eeabb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga4a044653f71a4ecec68e0b623382b48a"><td class="memTemplParams" colspan="2">template&lt;typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga4a044653f71a4ecec68e0b623382b48a"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#ga4a044653f71a4ecec68e0b623382b48a">orientate4</a> (vec&lt; 3, T, Q &gt; const &amp;angles)</td></tr>
<tr class="memdesc:ga4a044653f71a4ecec68e0b623382b48a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). <a href="a00179.html#ga4a044653f71a4ecec68e0b623382b48a">More...</a><br /></td></tr>
<tr class="separator:ga4a044653f71a4ecec68e0b623382b48a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae6aa26ccb020d281b449619e419a609e"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:gae6aa26ccb020d281b449619e419a609e"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; 4, 4, T, defaultp &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00179.html#gae6aa26ccb020d281b449619e419a609e">yawPitchRoll</a> (T const &amp;yaw, T const &amp;pitch, T const &amp;roll)</td></tr>
<tr class="memdesc:gae6aa26ccb020d281b449619e419a609e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). <a href="a00179.html#gae6aa26ccb020d281b449619e419a609e">More...</a><br /></td></tr>
<tr class="separator:gae6aa26ccb020d281b449619e419a609e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00179.html">GLM_GTX_euler_angles</a> </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00143.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd></dl>
<p>Definition in file <a class="el" href="a00023_source.html">euler_angles.hpp</a>.</p>
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