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19 KiB
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168 lines
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<div class="title">random.hpp</div> </div>
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<a href="a00079.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00039"></a>00039 <span class="preprocessor">#ifndef GLM_GTX_random</span>
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<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_random GLM_VERSION</span>
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<a name="l00041"></a>00041 <span class="preprocessor"></span>
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<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
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<a name="l00043"></a>00043 <span class="preprocessor">#include "../glm.hpp"</span>
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<a name="l00044"></a>00044 <span class="preprocessor">#include "../gtc/random.hpp"</span>
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<a name="l00045"></a>00045
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<a name="l00046"></a>00046 <span class="preprocessor">#if(defined(GLM_MESSAGES) && !defined(glm_ext))</span>
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<a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor"># pragma message("GLM: GLM_GTX_random extension included")</span>
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<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
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<a name="l00049"></a>00049 <span class="preprocessor"></span>
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<a name="l00050"></a>00050 <span class="keyword">namespace </span>glm
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<a name="l00051"></a>00051 {
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<a name="l00054"></a>00054
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<a name="l00057"></a>00057 <span class="keyword">template</span> <<span class="keyword">typename</span> T> T <a class="code" href="a00196.html#gabc3025b70cce2c9b4947afa9445ccc02" title="Generate a random number in the interval [-1, 1], according a linear distribution.">signedRand1</a>();
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<a name="l00058"></a>00058
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<a name="l00059"></a>00059 <span class="keyword">template</span> <> <span class="keywordtype">float</span> <a class="code" href="a00196.html#gabc3025b70cce2c9b4947afa9445ccc02" title="Generate a random number in the interval [-1, 1], according a linear distribution.">signedRand1</a>();
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<a name="l00060"></a>00060 <span class="keyword">template</span> <> <span class="keywordtype">double</span> <a class="code" href="a00196.html#gabc3025b70cce2c9b4947afa9445ccc02" title="Generate a random number in the interval [-1, 1], according a linear distribution.">signedRand1</a>();
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<a name="l00061"></a>00061 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#ga44e1ad66ef534e96f212c5fd8b385a4e" title="Generate 2 random numbers in the interval [-1, 1], according a linear distribution (From GLM_GTX_rand...">signedRand2</a>();
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<a name="l00062"></a>00062 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga50ef0cb5423f864f84ec2338d150da29" title="Generate 3 random numbers in the interval [-1, 1], according a linear distribution (From GLM_GTX_rand...">signedRand3</a>();
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<a name="l00063"></a>00063 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#gaa02b6916701050a679e0359c3e886f78" title="Generate 4 random numbers in the interval [-1, 1], according a linear distribution (From GLM_GTX_rand...">signedRand4</a>();
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<a name="l00064"></a>00064
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<a name="l00065"></a>00065 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#ga6cabd7801b0fecaa5e2a9a5751e153d0" title="Generate a normalized 2D vector regulary distribute on a circle (From GLM_GTX_random extension)...">normalizedRand2</a>();
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<a name="l00066"></a>00066 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#ga6cabd7801b0fecaa5e2a9a5751e153d0" title="Generate a normalized 2D vector regulary distribute on a circle (From GLM_GTX_random extension)...">normalizedRand2</a>(T Min, T Max);
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<a name="l00067"></a>00067 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gabce73f8928675772e5e531768e8ed4de" title="Generate a normalized 3D vector regulary distribute on a sphere (From GLM_GTX_random extension)...">normalizedRand3</a>();
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<a name="l00068"></a>00068 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gabce73f8928675772e5e531768e8ed4de" title="Generate a normalized 3D vector regulary distribute on a sphere (From GLM_GTX_random extension)...">normalizedRand3</a>(T Min, T Max);
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<a name="l00069"></a>00069
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<a name="l00070"></a>00070 <span class="keyword">template</span> <<span class="keyword">typename</span> T> T <a class="code" href="a00196.html#ga5fda3310fa024f4dc3b30853a61df7e8" title="Generate a random number in the interval [0, 1], according a linear distribution (From GLM_GTX_random...">compRand1</a>();
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<a name="l00071"></a>00071 <span class="keyword">template</span> <> <span class="keywordtype">float</span> <a class="code" href="a00196.html#ga5fda3310fa024f4dc3b30853a61df7e8" title="Generate a random number in the interval [0, 1], according a linear distribution (From GLM_GTX_random...">compRand1</a>();
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<a name="l00072"></a>00072 <span class="keyword">template</span> <> <span class="keywordtype">double</span> <a class="code" href="a00196.html#ga5fda3310fa024f4dc3b30853a61df7e8" title="Generate a random number in the interval [0, 1], according a linear distribution (From GLM_GTX_random...">compRand1</a>();
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<a name="l00073"></a>00073 <span class="keyword">template</span> <<span class="keyword">typename</span> T> T <a class="code" href="a00196.html#ga5fda3310fa024f4dc3b30853a61df7e8" title="Generate a random number in the interval [0, 1], according a linear distribution (From GLM_GTX_random...">compRand1</a>(T Min, T Max);
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<a name="l00074"></a>00074 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#ga0d8b6a4adac279e90101555c4c90c413" title="Generate 2 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand2</a>(T Min, T Max);
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<a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga857c3abe8016fb6ce8d61ef30deedf7a" title="Generate 3 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand3</a>(T Min, T Max);
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<a name="l00076"></a>00076 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#ga98eec0162c98eead4f3c6b15a9e4e11b" title="Generate 4 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand4</a>(T Min, T Max);
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<a name="l00077"></a>00077 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#ga0d8b6a4adac279e90101555c4c90c413" title="Generate 2 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand2</a>(<span class="keyword">const</span> detail::tvec2<T>& Min, <span class="keyword">const</span> detail::tvec2<T>& Max);
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<a name="l00078"></a>00078 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga857c3abe8016fb6ce8d61ef30deedf7a" title="Generate 3 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand3</a>(<span class="keyword">const</span> detail::tvec3<T>& Min, <span class="keyword">const</span> detail::tvec3<T>& Max);
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<a name="l00079"></a>00079 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga98eec0162c98eead4f3c6b15a9e4e11b" title="Generate 4 random numbers in the interval [Min, Max], according a linear distribution (From GLM_GTX_r...">compRand4</a>(<span class="keyword">const</span> detail::tvec4<T>& Min, <span class="keyword">const</span> detail::tvec4<T>& Max);
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<a name="l00080"></a>00080
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<a name="l00081"></a>00081 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gae31e344d15c4c60bac8348c5786267d9" title="Generate a random normalized 2 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand2</a>();
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<a name="l00082"></a>00082 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gae31e344d15c4c60bac8348c5786267d9" title="Generate a random normalized 2 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand2</a>(T MinRadius, T MaxRadius);
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<a name="l00083"></a>00083 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga10f16a51c59710400c188e1f77681766" title="Generate a random normalized 3 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand3</a>();
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<a name="l00084"></a>00084 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#ga10f16a51c59710400c188e1f77681766" title="Generate a random normalized 3 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand3</a>(T MinRadius, T MaxRadius);
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<a name="l00085"></a>00085 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#ga210bc86731b0105e3f954e566a6571f6" title="Generate a random normalized 4 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand4</a>();
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<a name="l00086"></a>00086 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#ga210bc86731b0105e3f954e566a6571f6" title="Generate a random normalized 4 component vector. It's a spherical uniform distribution. (From GLM_GTX_random extension)">vecRand4</a>(T MinRadius, T MaxRadius);
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<a name="l00087"></a>00087
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<a name="l00088"></a>00088 <span class="keyword">template</span> <<span class="keyword">typename</span> T> T <a class="code" href="a00196.html#gad90d9743c91f561abc91e2b9a287ed9b" title="Gererate a random floating number according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand1</a>(T mean, T std_deviation);
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<a name="l00089"></a>00089 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gab0511ea64167cabea37a4efab50db476" title="Gererate 2 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand2</a>(T mean, T std_deviation);
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<a name="l00090"></a>00090 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gadc07adcaac396d4cf4e6d9cf49202d87" title="Gererate 3 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand3</a>(T mean, T std_deviation);
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<a name="l00091"></a>00091 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#gaaa62821be2c88f45de139bb1d60f484f" title="Gererate 4 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand4</a>(T mean, T std_deviation);
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<a name="l00092"></a>00092 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gab0511ea64167cabea37a4efab50db476" title="Gererate 2 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand2</a>(<span class="keyword">const</span> detail::tvec2<T>& mean, T std_deviation);
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<a name="l00093"></a>00093 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gadc07adcaac396d4cf4e6d9cf49202d87" title="Gererate 3 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand3</a>(<span class="keyword">const</span> detail::tvec3<T>& mean, T std_deviation);
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<a name="l00094"></a>00094 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#gaaa62821be2c88f45de139bb1d60f484f" title="Gererate 4 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand4</a>(<span class="keyword">const</span> detail::tvec4<T>& mean, T std_deviation);
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<a name="l00095"></a>00095 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gab0511ea64167cabea37a4efab50db476" title="Gererate 2 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand2</a>(T mean, <span class="keyword">const</span> detail::tvec2<T>& std_deviation);
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<a name="l00096"></a>00096 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gadc07adcaac396d4cf4e6d9cf49202d87" title="Gererate 3 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand3</a>(T mean, <span class="keyword">const</span> detail::tvec3<T>& std_deviation);
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<a name="l00097"></a>00097 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#gaaa62821be2c88f45de139bb1d60f484f" title="Gererate 4 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand4</a>(T mean, <span class="keyword">const</span> detail::tvec4<T>& std_deviation);
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<a name="l00098"></a>00098 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec2<T> <a class="code" href="a00196.html#gab0511ea64167cabea37a4efab50db476" title="Gererate 2 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand2</a>(<span class="keyword">const</span> detail::tvec2<T>& mean, <span class="keyword">const</span> detail::tvec2<T>& std_deviation);
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<a name="l00099"></a>00099 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec3<T> <a class="code" href="a00196.html#gadc07adcaac396d4cf4e6d9cf49202d87" title="Gererate 3 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand3</a>(<span class="keyword">const</span> detail::tvec3<T>& mean, <span class="keyword">const</span> detail::tvec3<T>& std_deviation);
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<a name="l00100"></a>00100 <span class="keyword">template</span> <<span class="keyword">typename</span> T> detail::tvec4<T> <a class="code" href="a00196.html#gaaa62821be2c88f45de139bb1d60f484f" title="Gererate 4 random floating numbers according a Gauss distribution. (From GLM_GTX_random extension)...">gaussRand4</a>(<span class="keyword">const</span> detail::tvec4<T>& mean, <span class="keyword">const</span> detail::tvec4<T>& std_deviation);
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<a name="l00101"></a>00101
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<a name="l00103"></a>00103 }<span class="comment">//namespace glm</span>
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<a name="l00104"></a>00104
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<a name="l00105"></a>00105 <span class="preprocessor">#include "random.inl"</span>
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<a name="l00106"></a>00106
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<a name="l00107"></a>00107 <span class="preprocessor">#endif//GLM_GTX_random</span>
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</pre></div></div>
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