mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 12:00:05 +00:00
14 lines
314 B
GLSL
14 lines
314 B
GLSL
|
#version 460
|
||
|
|
||
|
layout (location = 0) in vec2 in_UV;
|
||
|
|
||
|
layout (set=0, binding=0) uniform texture2D u_Tex;
|
||
|
layout (set=0, binding=0) uniform sampler u_Sampler;
|
||
|
|
||
|
layout (location = 0) out vec4 out_Color;
|
||
|
|
||
|
void main() {
|
||
|
vec4 color = texture(sampler2D(u_Tex, u_Sampler), in_UV);
|
||
|
out_Color = color;
|
||
|
}
|