glslang/Test/spv.debuginfo.implicit_br.glsl.frag

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#version 460
out int outx;
int counter = 0;
void test_if() {
if (false) {
counter += 1;
}
}
void test_ifelse() {
if (false) {
counter += 1;
}
else {
counter += 2;
}
}
void test_if_compound() {
if (false) {
if (false) {
counter += 1;
}
}
}
void test_if_compound2() {
if (false) {
if (false) {
counter += 1;
}
counter += 2;
}
}
void test_switch() {
switch (0) {
case 0:
counter += 1;
// implict fallthrough
case 1:
counter += 2;
break;
default:
counter += 3;
// implicit break
}
}
void main() {
test_if();
test_ifelse();
test_if_compound();
test_if_compound2();
test_switch();
outx = counter;
}