glslang/Test/spv.specConstantOp.float16.comp

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#version 450
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
// Produce an OpSpecConstantOp with 8 bit integer type
layout(constant_id = 0) const float c = 8;
layout(binding=0) writeonly restrict buffer S {
float16_t p_out[];
};
void main()
{
p_out[0] = float16_t(c);
}