0:34 direct index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:34 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:34 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 move second child to first child ( temp float)
0:35 'scale' ( temp float)
0:35 f: direct index for structure ( global float)
0:35 s1_1: direct index for structure ( global structure{ global int i, global float f})
0:35 indirect index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 'foo2' ( uniform 5-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 add ( temp int)
0:35 add ( temp int)
0:35 i: direct index for structure ( global int)
0:35 indirect index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 move second child to first child ( temp float)
0:37 'scale' ( temp float)
0:37 f: direct index for structure ( global float)
0:37 s1_1: direct index for structure ( global structure{ global int i, global float f})
0:37 direct index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:? 'coord' ( smooth in 2-component vector of float)
0:? 'foo' ( uniform structure{ global int i, global float f})
0:? 'foo2' ( uniform 5-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:? 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:34 direct index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:34 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:34 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 move second child to first child ( temp float)
0:35 'scale' ( temp float)
0:35 f: direct index for structure ( global float)
0:35 s1_1: direct index for structure ( global structure{ global int i, global float f})
0:35 indirect index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 'foo2' ( uniform 5-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 add ( temp int)
0:35 add ( temp int)
0:35 i: direct index for structure ( global int)
0:35 indirect index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:35 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 move second child to first child ( temp float)
0:37 'scale' ( temp float)
0:37 f: direct index for structure ( global float)
0:37 s1_1: direct index for structure ( global structure{ global int i, global float f})
0:37 direct index ( temp structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 s2_1: direct index for structure ( global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:37 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})
0:? 'coord' ( smooth in 2-component vector of float)
0:? 'foo' ( uniform structure{ global int i, global float f})
0:? 'foo2' ( uniform 5-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1})
0:? 'foo3' ( uniform structure{ global 3-element array of structure{ global int i, global float f, global structure{ global int i, global float f} s1_1} s2_1, global int i, global float f, global structure{ global int i, global float f} s1_1})