glslang/Test/hlsl.structbuffer.fn2.comp

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ByteAddressBuffer g_input: register(t0);
RWBuffer<uint2> g_output : register(u1);
uint2 testLoad(uint loc, ByteAddressBuffer buffer)
{
uint2 result = buffer.Load2(loc);
return result;
}
[numthreads(256, 1, 1)]
void main(uint dispatchId : SV_DispatchThreadID)
{
uint2 result = testLoad(dispatchId, g_input);
g_output[dispatchId] = result;
}