glslang/Test/spv.1.4.NonWritable.frag

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#version 450
layout(location = 0) flat in int index;
layout(location = 0) out float color;
// lookup table
const float table[16] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 };
void main()
{
color = table[index];
}