glslang/Test/hlsl.structbuffer.fn.frag

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StructuredBuffer<uint4> sbuf : register(t10);
RWStructuredBuffer<uint4> sbuf2;
// Not shared, because of type difference.
StructuredBuffer<uint3> sbuf3 : register(t12);
uint4 get(in StructuredBuffer<uint4> sb, uint bufferOffset)
{
return sb[bufferOffset];
}
void set(in RWStructuredBuffer<uint4> sb, uint bufferOffset, uint4 data)
{
sb[bufferOffset] = data;
}
float4 main(uint pos : FOO) : SV_Target0
{
set(sbuf2, 2, get(sbuf, 3));
return 0;
}