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14 lines
538 B
GLSL
14 lines
538 B
GLSL
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#version 420 core
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varying vec2 v2; // ERROR, varying reserved
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in vec4 bad[10];
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highp in vec4 badorder;
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out invariant vec4 badorder2;
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in centroid vec4 badorder4; // ERROR, no centroid input to vertex stage
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out flat vec4 badorder3;
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void bar(in const float a);
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void bar2(highp in float b);
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smooth flat out vec4 rep; // ERROR, replicating interpolation qualification
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centroid sample out vec4 rep2; // ERROR, replicating auxiliary qualification
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in uniform vec4 rep3; // ERROR, replicating storage qualification
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