mirror of
https://github.com/KhronosGroup/glslang
synced 2024-09-19 20:29:54 +00:00
39 lines
531 B
GLSL
39 lines
531 B
GLSL
|
#version 430
|
||
|
|
||
|
// Verify that matching by block name is working, not
|
||
|
// instance name, which was at one point failing on this
|
||
|
// test due to E.g anon@1 being different blocks for
|
||
|
// different compilation units
|
||
|
|
||
|
layout (std140) uniform Block
|
||
|
{
|
||
|
mat4 uProj;
|
||
|
mat4 uWorld;
|
||
|
};
|
||
|
|
||
|
out Vertex
|
||
|
{
|
||
|
vec4 v1;
|
||
|
vec4 v2;
|
||
|
};
|
||
|
|
||
|
layout (std140) uniform ColorBlock
|
||
|
{
|
||
|
vec4 color1;
|
||
|
vec4 color2;
|
||
|
};
|
||
|
|
||
|
vec4 getWorld();
|
||
|
vec4 getColor2();
|
||
|
|
||
|
out vec4 oColor;
|
||
|
|
||
|
void
|
||
|
main()
|
||
|
{
|
||
|
oColor = color1 * getColor2();
|
||
|
v1 = color1;
|
||
|
|
||
|
gl_Position = uProj * getWorld();
|
||
|
}
|