2015-12-11 01:01:54 +00:00
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spv.330.geom
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Linked geometry stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 32
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Capability Geometry
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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2015-12-21 00:37:07 +00:00
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EntryPoint Geometry 4 "main" 13 20
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2015-12-11 01:01:54 +00:00
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ExecutionMode 4 Triangles
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2015-12-13 17:59:17 +00:00
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ExecutionMode 4 Invocations 1
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2015-12-11 01:01:54 +00:00
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 3
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Source GLSL 330
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SourceExtension "GL_ARB_separate_shader_objects"
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Name 4 "main"
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Name 11 "gl_PerVertex"
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MemberName 11(gl_PerVertex) 0 "gl_Position"
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MemberName 11(gl_PerVertex) 1 "gl_ClipDistance"
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Name 13 ""
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Name 16 "gl_PerVertex"
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MemberName 16(gl_PerVertex) 0 "gl_Position"
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MemberName 16(gl_PerVertex) 1 "gl_ClipDistance"
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Name 20 "gl_in"
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MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 11(gl_PerVertex) 1 BuiltIn ClipDistance
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Decorate 11(gl_PerVertex) Block
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Decorate 11(gl_PerVertex) Stream 0
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Decorate 13 Stream 0
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MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 16(gl_PerVertex) 1 BuiltIn ClipDistance
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Decorate 16(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 6(float) 9
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11(gl_PerVertex): TypeStruct 7(fvec4) 10
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12: TypePointer Output 11(gl_PerVertex)
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13: 12(ptr) Variable Output
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16(gl_PerVertex): TypeStruct 7(fvec4) 10
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17: 8(int) Constant 3
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18: TypeArray 16(gl_PerVertex) 17
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19: TypePointer Input 18
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20(gl_in): 19(ptr) Variable Input
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21: 14(int) Constant 1
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22: TypePointer Input 7(fvec4)
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25: TypePointer Output 7(fvec4)
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27: TypePointer Input 6(float)
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30: TypePointer Output 6(float)
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4(main): 2 Function None 3
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5: Label
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23: 22(ptr) AccessChain 20(gl_in) 21 15
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24: 7(fvec4) Load 23
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26: 25(ptr) AccessChain 13 15
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Store 26 24
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28: 27(ptr) AccessChain 20(gl_in) 21 21 15
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29: 6(float) Load 28
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31: 30(ptr) AccessChain 13 21 15
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Store 31 29
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EmitVertex
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EndPrimitive
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Return
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FunctionEnd
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