glslang/Test/spv.rankShift.comp

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#version 450
#extension GL_ARB_gpu_shader_int64 : require
layout(local_size_x = 54) in;
layout(location=4) uniform int64_t arg0;
layout(location=5) uniform uint arg1;
void main()
{
uint64_t result = arg0 << arg1;
result = arg0 >> arg1;
result <<= arg1;
result >>= arg1;
}