2017-01-13 09:10:53 +00:00
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spv.stereoViewRendering.tesc
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// Module Version 10000
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// Generated by (magic number): 80001
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2017-03-25 00:38:16 +00:00
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// Id's are bound by 38
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2017-01-13 09:10:53 +00:00
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Capability Tessellation
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Capability ShaderViewportMaskNV
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Capability ShaderStereoViewNV
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Extension "SPV_NV_stereo_view_rendering"
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 16 18 32
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NV_stereo_view_rendering"
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SourceExtension "GL_NV_viewport_array2"
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Name 4 "main"
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Name 12 "gl_PerVertex"
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MemberName 12(gl_PerVertex) 0 "gl_Layer"
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MemberName 12(gl_PerVertex) 1 "gl_SecondaryPositionNV"
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MemberName 12(gl_PerVertex) 2 "gl_SecondaryViewportMaskNV"
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Name 16 "gl_out"
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Name 18 "gl_InvocationID"
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Name 28 "gl_PerVertex"
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MemberName 28(gl_PerVertex) 0 "gl_Position"
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MemberName 28(gl_PerVertex) 1 "gl_PointSize"
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MemberName 28(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 28(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 28(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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Name 32 "gl_in"
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MemberDecorate 12(gl_PerVertex) 0 BuiltIn Layer
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MemberDecorate 12(gl_PerVertex) 0 ViewportRelativeNV
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MemberDecorate 12(gl_PerVertex) 0 SecondaryViewportRelativeNV 1
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MemberDecorate 12(gl_PerVertex) 1 BuiltIn SecondaryPositionNV
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MemberDecorate 12(gl_PerVertex) 2 BuiltIn SecondaryViewportMaskNV
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Decorate 12(gl_PerVertex) Block
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Decorate 18(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 28(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 28(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 28(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 28(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 28(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeFloat 32
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8: TypeVector 7(float) 4
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9: TypeInt 32 0
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10: 9(int) Constant 2
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11: TypeArray 6(int) 10
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12(gl_PerVertex): TypeStruct 6(int) 8(fvec4) 11
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13: 9(int) Constant 4
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14: TypeArray 12(gl_PerVertex) 13
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15: TypePointer Output 14
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16(gl_out): 15(ptr) Variable Output
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17: TypePointer Input 6(int)
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18(gl_InvocationID): 17(ptr) Variable Input
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20: 6(int) Constant 2
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21: 6(int) Constant 0
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22: 6(int) Constant 1
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23: TypePointer Output 6(int)
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26: 9(int) Constant 1
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27: TypeArray 7(float) 26
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28(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4)
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29: 9(int) Constant 32
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30: TypeArray 28(gl_PerVertex) 29
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31: TypePointer Input 30
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32(gl_in): 31(ptr) Variable Input
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33: TypePointer Input 8(fvec4)
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36: TypePointer Output 8(fvec4)
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4(main): 2 Function None 3
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5: Label
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19: 6(int) Load 18(gl_InvocationID)
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24: 23(ptr) AccessChain 16(gl_out) 19 20 21
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Store 24 22
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25: 6(int) Load 18(gl_InvocationID)
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34: 33(ptr) AccessChain 32(gl_in) 22 21
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35: 8(fvec4) Load 34
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37: 36(ptr) AccessChain 16(gl_out) 25 22
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Store 37 35
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Return
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FunctionEnd
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