glslang/Test/baseResults/invalidSwizzle.vert.out

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invalidSwizzle.vert
ERROR: 0:7: 'rr' : does not apply to this type: uniform sampler2D
ERROR: 0:7: '=' : cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float'
ERROR: 0:8: 'xx' : does not apply to this type: global void
ERROR: 0:9: 'xy' : does not apply to this type: global void
ERROR: 4 compilation errors. No code generated.
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Shader version: 420
ERROR: node is still EOpNull!
0:6 Function Definition: main( ( global void)
0:6 Function Parameters:
0:? Sequence
0:8 Function Call: f( ( global void)
0:9 Function Call: f( ( global void)
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0:? Linker Objects
0:? 's' ( uniform sampler2D)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
ERROR: Linking vertex stage: No function definition (body) found:
f(
Shader version: 420
ERROR: node is still EOpNull!
0:6 Function Definition: main( ( global void)
0:6 Function Parameters:
0:? Sequence
0:8 Function Call: f( ( global void)
0:9 Function Call: f( ( global void)
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0:? Linker Objects
0:? 's' ( uniform sampler2D)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)