glslang/Test/hlsl.intrinsics.d3dcolortoubyte4.frag

8 lines
87 B
GLSL
Raw Normal View History

2017-01-03 21:42:18 +00:00
uniform float4 col4;
int4 main() : SV_Target0
{
return D3DCOLORtoUBYTE4(col4);
}