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15 lines
167 B
GLSL
15 lines
167 B
GLSL
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#version 150
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#extension GL_ARB_shading_language_include : enable
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#define float4 vec4
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#include "bar.h"
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out vec4 color;
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void main()
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{
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color = i1 + vec4(1.0);
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}
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