mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-14 13:51:04 +00:00
29 lines
748 B
Plaintext
29 lines
748 B
Plaintext
|
#version 460
|
||
|
#extension GL_EXT_ray_tracing : enable
|
||
|
#extension GL_ARB_gpu_shader_int64 : enable
|
||
|
layout(location = 1) rayPayloadEXT vec4 payload;
|
||
|
// should get std430 layout
|
||
|
layout(shaderRecordEXT) buffer block
|
||
|
{
|
||
|
vec3 dir;
|
||
|
vec3 origin;
|
||
|
int i;
|
||
|
uvec2 aHandle32;
|
||
|
uint64_t aHandle64;
|
||
|
vec2 arr2[2];
|
||
|
float a;
|
||
|
vec3 arr3[2];
|
||
|
float packme;
|
||
|
vec2 b;
|
||
|
float c;
|
||
|
};
|
||
|
void main()
|
||
|
{
|
||
|
uint lx = gl_LaunchIDEXT.x;
|
||
|
uint ly = gl_LaunchIDEXT.y;
|
||
|
uint sx = gl_LaunchSizeEXT.x;
|
||
|
uint sy = gl_LaunchSizeEXT.y;
|
||
|
traceRayEXT(accelerationStructureEXT(aHandle32), lx, ly, sx, sy, 0u, origin, 0.5f, dir, 0.75f, 1);
|
||
|
traceRayEXT(accelerationStructureEXT(aHandle64), lx, ly, sx, sy, 0u, origin, 0.5f, dir, 0.75f, 1);
|
||
|
}
|