mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 12:00:05 +00:00
HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]]
This commit is contained in:
parent
e08ed0ccf4
commit
046bae0bab
@ -2,42 +2,45 @@ hlsl.attributeC11.frag
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:16 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||
0:16 Function Parameters:
|
||||
0:16 'input' ( in 4-component vector of float)
|
||||
0:20 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||
0:20 Function Parameters:
|
||||
0:20 'input' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:17 Branch: Return with expression
|
||||
0:17 add ( temp 4-component vector of float)
|
||||
0:17 'input' ( in 4-component vector of float)
|
||||
0:17 textureFetch ( temp 4-component vector of float)
|
||||
0:17 'attach' ( uniform texture2D)
|
||||
0:17 vector swizzle ( temp int)
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 0 (const int)
|
||||
0:17 Sequence
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 direct index ( temp int)
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 0 (const int)
|
||||
0:17 Constant:
|
||||
0:17 1 (const int)
|
||||
0:16 Function Definition: main( ( temp void)
|
||||
0:16 Function Parameters:
|
||||
0:21 Branch: Return with expression
|
||||
0:21 add ( temp 4-component vector of float)
|
||||
0:21 'input' ( in 4-component vector of float)
|
||||
0:21 textureFetch ( temp 4-component vector of float)
|
||||
0:21 'attach' ( uniform texture2D)
|
||||
0:21 vector swizzle ( temp int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 0 (const int)
|
||||
0:21 Sequence
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 direct index ( temp int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:20 Function Definition: main( ( temp void)
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:? 'input' ( temp 4-component vector of float)
|
||||
0:? 'input' (layout( location=8) in 4-component vector of float)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=7) out 4-component vector of float)
|
||||
0:16 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||
0:20 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||
0:? 'input' ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'buffer1' (layout( set=0 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 2-component vector of float f} @data})
|
||||
0:? 'buffer3' (layout( set=2 binding=3 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 2-component vector of float f} @data})
|
||||
0:? 'attach' ( uniform texture2D)
|
||||
0:? 'ci' ( specialization-constant const int)
|
||||
0:? 11 (const int)
|
||||
0:? 'anon@0' (layout( row_major std430 push_constant) uniform block{layout( row_major std430 offset=0) uniform int a})
|
||||
0:? '@entryPointOutput' (layout( location=7) out 4-component vector of float)
|
||||
0:? 'input' (layout( location=8) in 4-component vector of float)
|
||||
|
||||
@ -48,48 +51,51 @@ Linked fragment stage:
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:16 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||
0:16 Function Parameters:
|
||||
0:16 'input' ( in 4-component vector of float)
|
||||
0:20 Function Definition: @main(vf4; ( temp 4-component vector of float)
|
||||
0:20 Function Parameters:
|
||||
0:20 'input' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:17 Branch: Return with expression
|
||||
0:17 add ( temp 4-component vector of float)
|
||||
0:17 'input' ( in 4-component vector of float)
|
||||
0:17 textureFetch ( temp 4-component vector of float)
|
||||
0:17 'attach' ( uniform texture2D)
|
||||
0:17 vector swizzle ( temp int)
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 0 (const int)
|
||||
0:17 Sequence
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 direct index ( temp int)
|
||||
0:17 Constant:
|
||||
0:17 0 (const int)
|
||||
0:17 0 (const int)
|
||||
0:17 Constant:
|
||||
0:17 1 (const int)
|
||||
0:16 Function Definition: main( ( temp void)
|
||||
0:16 Function Parameters:
|
||||
0:21 Branch: Return with expression
|
||||
0:21 add ( temp 4-component vector of float)
|
||||
0:21 'input' ( in 4-component vector of float)
|
||||
0:21 textureFetch ( temp 4-component vector of float)
|
||||
0:21 'attach' ( uniform texture2D)
|
||||
0:21 vector swizzle ( temp int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 0 (const int)
|
||||
0:21 Sequence
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 direct index ( temp int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 0 (const int)
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:20 Function Definition: main( ( temp void)
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:? 'input' ( temp 4-component vector of float)
|
||||
0:? 'input' (layout( location=8) in 4-component vector of float)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:20 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=7) out 4-component vector of float)
|
||||
0:16 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||
0:20 Function Call: @main(vf4; ( temp 4-component vector of float)
|
||||
0:? 'input' ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'buffer1' (layout( set=0 binding=1 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 2-component vector of float f} @data})
|
||||
0:? 'buffer3' (layout( set=2 binding=3 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 2-component vector of float f} @data})
|
||||
0:? 'attach' ( uniform texture2D)
|
||||
0:? 'ci' ( specialization-constant const int)
|
||||
0:? 11 (const int)
|
||||
0:? 'anon@0' (layout( row_major std430 push_constant) uniform block{layout( row_major std430 offset=0) uniform int a})
|
||||
0:? '@entryPointOutput' (layout( location=7) out 4-component vector of float)
|
||||
0:? 'input' (layout( location=8) in 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80003
|
||||
// Id's are bound by 47
|
||||
// Id's are bound by 51
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
@ -111,6 +117,10 @@ gl_FragCoord origin is upper left
|
||||
MemberName 43(buffer1) 0 "@data"
|
||||
Name 45 "buffer1"
|
||||
Name 46 "buffer3"
|
||||
Name 47 "ci"
|
||||
Name 48 "pcBuf"
|
||||
MemberName 48(pcBuf) 0 "a"
|
||||
Name 50 ""
|
||||
Decorate 16(attach) DescriptorSet 0
|
||||
Decorate 16(attach) InputAttachmentIndex 4
|
||||
Decorate 33(input) Location 8
|
||||
@ -124,6 +134,9 @@ gl_FragCoord origin is upper left
|
||||
Decorate 45(buffer1) Binding 1
|
||||
Decorate 46(buffer3) DescriptorSet 2
|
||||
Decorate 46(buffer3) Binding 3
|
||||
Decorate 47(ci) SpecId 13
|
||||
MemberDecorate 48(pcBuf) 0 Offset 0
|
||||
Decorate 48(pcBuf) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -151,6 +164,10 @@ gl_FragCoord origin is upper left
|
||||
44: TypePointer Uniform 43(buffer1)
|
||||
45(buffer1): 44(ptr) Variable Uniform
|
||||
46(buffer3): 44(ptr) Variable Uniform
|
||||
47(ci): 18(int) SpecConstant 11
|
||||
48(pcBuf): TypeStruct 18(int)
|
||||
49: TypePointer PushConstant 48(pcBuf)
|
||||
50: 49(ptr) Variable PushConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
31(input): 8(ptr) Variable Function
|
||||
|
@ -11,8 +11,12 @@ StructuredBuffer<S> buffer3;
|
||||
[[vk::input_attachment_index(4)]]
|
||||
Texture2D<float4> attach;
|
||||
|
||||
[[vk::constant_id(13)]] const int ci = 11;
|
||||
|
||||
[[vk::push_constant]] cbuffer pcBuf { int a; };
|
||||
|
||||
[[vk::location(7)]] float4
|
||||
main([[vk::location(8)]] float4 input: A) : B
|
||||
{
|
||||
return input + attach.Load(float2(0.5));
|
||||
return input + attach.Load(float2(0.5));// * a;
|
||||
}
|
||||
|
@ -62,6 +62,10 @@ namespace glslang {
|
||||
return EatGlobalBinding;
|
||||
else if (lowername == "builtin")
|
||||
return EatBuiltIn;
|
||||
else if (lowername == "constant_id")
|
||||
return EatConstantId;
|
||||
else if (lowername == "push_constant")
|
||||
return EatPushConstant;
|
||||
} else if (lowernameSpace.size() > 0)
|
||||
return EatNone;
|
||||
|
||||
|
@ -67,7 +67,9 @@ namespace glslang {
|
||||
EatGlobalBinding,
|
||||
EatLocation,
|
||||
EatInputAttachment,
|
||||
EatBuiltIn
|
||||
EatBuiltIn,
|
||||
EatPushConstant,
|
||||
EatConstantId
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -376,11 +376,9 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& nodeList)
|
||||
|
||||
bool forbidDeclarators = (peekTokenClass(EHTokCBuffer) || peekTokenClass(EHTokTBuffer));
|
||||
// fully_specified_type
|
||||
if (! acceptFullySpecifiedType(declaredType, nodeList))
|
||||
if (! acceptFullySpecifiedType(declaredType, nodeList, declarator.attributes))
|
||||
return false;
|
||||
|
||||
parseContext.transferTypeAttributes(declarator.attributes, declaredType);
|
||||
|
||||
// cbuffer and tbuffer end with the closing '}'.
|
||||
// No semicolon is included.
|
||||
if (forbidDeclarators)
|
||||
@ -538,10 +536,11 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& nodeList)
|
||||
bool HlslGrammar::acceptControlDeclaration(TIntermNode*& node)
|
||||
{
|
||||
node = nullptr;
|
||||
TAttributeMap attributes;
|
||||
|
||||
// fully_specified_type
|
||||
TType type;
|
||||
if (! acceptFullySpecifiedType(type))
|
||||
if (! acceptFullySpecifiedType(type, attributes))
|
||||
return false;
|
||||
|
||||
// filter out type casts
|
||||
@ -579,12 +578,12 @@ bool HlslGrammar::acceptControlDeclaration(TIntermNode*& node)
|
||||
// : type_specifier
|
||||
// | type_qualifier type_specifier
|
||||
//
|
||||
bool HlslGrammar::acceptFullySpecifiedType(TType& type)
|
||||
bool HlslGrammar::acceptFullySpecifiedType(TType& type, const TAttributeMap& attributes)
|
||||
{
|
||||
TIntermNode* nodeList = nullptr;
|
||||
return acceptFullySpecifiedType(type, nodeList);
|
||||
return acceptFullySpecifiedType(type, nodeList, attributes);
|
||||
}
|
||||
bool HlslGrammar::acceptFullySpecifiedType(TType& type, TIntermNode*& nodeList)
|
||||
bool HlslGrammar::acceptFullySpecifiedType(TType& type, TIntermNode*& nodeList, const TAttributeMap& attributes)
|
||||
{
|
||||
// type_qualifier
|
||||
TQualifier qualifier;
|
||||
@ -603,9 +602,14 @@ bool HlslGrammar::acceptFullySpecifiedType(TType& type, TIntermNode*& nodeList)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (type.getBasicType() == EbtBlock) {
|
||||
// the type was a block, which set some parts of the qualifier
|
||||
parseContext.mergeQualifiers(type.getQualifier(), qualifier);
|
||||
|
||||
// merge in the attributes
|
||||
parseContext.transferTypeAttributes(attributes, type);
|
||||
|
||||
// further, it can create an anonymous instance of the block
|
||||
if (peek() != EHTokIdentifier)
|
||||
parseContext.declareBlock(loc, type);
|
||||
@ -626,7 +630,10 @@ bool HlslGrammar::acceptFullySpecifiedType(TType& type, TIntermNode*& nodeList)
|
||||
if (type.isBuiltIn())
|
||||
qualifier.builtIn = type.getQualifier().builtIn;
|
||||
|
||||
type.getQualifier() = qualifier;
|
||||
type.getQualifier() = qualifier;
|
||||
|
||||
// merge in the attributes
|
||||
parseContext.transferTypeAttributes(attributes, type);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -2333,13 +2340,11 @@ bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList, TIntermNode*
|
||||
|
||||
// fully_specified_type
|
||||
TType memberType;
|
||||
if (! acceptFullySpecifiedType(memberType, nodeList)) {
|
||||
if (! acceptFullySpecifiedType(memberType, nodeList, attributes)) {
|
||||
expected("member type");
|
||||
return false;
|
||||
}
|
||||
|
||||
parseContext.transferTypeAttributes(attributes, memberType);
|
||||
|
||||
// struct_declarator COMMA struct_declarator ...
|
||||
bool functionDefinitionAccepted = false;
|
||||
do {
|
||||
@ -2540,11 +2545,9 @@ bool HlslGrammar::acceptParameterDeclaration(TFunction& function)
|
||||
|
||||
// fully_specified_type
|
||||
TType* type = new TType;
|
||||
if (! acceptFullySpecifiedType(*type))
|
||||
if (! acceptFullySpecifiedType(*type, attributes))
|
||||
return false;
|
||||
|
||||
parseContext.transferTypeAttributes(attributes, *type);
|
||||
|
||||
// identifier
|
||||
HlslToken idToken;
|
||||
acceptIdentifier(idToken);
|
||||
|
@ -71,8 +71,8 @@ namespace glslang {
|
||||
bool acceptControlDeclaration(TIntermNode*& node);
|
||||
bool acceptSamplerDeclarationDX9(TType&);
|
||||
bool acceptSamplerState();
|
||||
bool acceptFullySpecifiedType(TType&);
|
||||
bool acceptFullySpecifiedType(TType&, TIntermNode*& nodeList);
|
||||
bool acceptFullySpecifiedType(TType&, const TAttributeMap&);
|
||||
bool acceptFullySpecifiedType(TType&, TIntermNode*& nodeList, const TAttributeMap&);
|
||||
bool acceptQualifier(TQualifier&);
|
||||
bool acceptLayoutQualifierList(TQualifier&);
|
||||
bool acceptType(TType&);
|
||||
|
@ -1890,6 +1890,17 @@ void HlslParseContext::transferTypeAttributes(const TAttributeMap& attributes, T
|
||||
if (builtInString == "PointSize")
|
||||
type.getQualifier().builtIn = EbvPointSize;
|
||||
}
|
||||
|
||||
// push_constant
|
||||
if (attributes.contains(EatPushConstant))
|
||||
type.getQualifier().layoutPushConstant = true;
|
||||
|
||||
// specialization constant
|
||||
if (attributes.getInt(EatConstantId, value)) {
|
||||
TSourceLoc loc;
|
||||
loc.init();
|
||||
setSpecConstantId(loc, type.getQualifier(), value);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
@ -7041,15 +7052,7 @@ void HlslParseContext::setLayoutQualifier(const TSourceLoc& loc, TQualifier& qua
|
||||
return;
|
||||
}
|
||||
if (id == "constant_id") {
|
||||
requireSpv(loc, "constant_id");
|
||||
if (value >= (int)TQualifier::layoutSpecConstantIdEnd) {
|
||||
error(loc, "specialization-constant id is too large", id.c_str(), "");
|
||||
} else {
|
||||
qualifier.layoutSpecConstantId = value;
|
||||
qualifier.specConstant = true;
|
||||
if (! intermediate.addUsedConstantId(value))
|
||||
error(loc, "specialization-constant id already used", id.c_str(), "");
|
||||
}
|
||||
setSpecConstantId(loc, qualifier, value);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -7144,6 +7147,19 @@ void HlslParseContext::setLayoutQualifier(const TSourceLoc& loc, TQualifier& qua
|
||||
error(loc, "there is no such layout identifier for this stage taking an assigned value", id.c_str(), "");
|
||||
}
|
||||
|
||||
void HlslParseContext::setSpecConstantId(const TSourceLoc& loc, TQualifier& qualifier, int value)
|
||||
{
|
||||
if (value >= (int)TQualifier::layoutSpecConstantIdEnd) {
|
||||
error(loc, "specialization-constant id is too large", "constant_id", "");
|
||||
} else {
|
||||
qualifier.layoutSpecConstantId = value;
|
||||
qualifier.specConstant = true;
|
||||
if (! intermediate.addUsedConstantId(value))
|
||||
error(loc, "specialization-constant id already used", "constant_id", "");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Merge any layout qualifier information from src into dst, leaving everything else in dst alone
|
||||
//
|
||||
// "More than one layout qualifier may appear in a single declaration.
|
||||
|
@ -138,6 +138,7 @@ public:
|
||||
|
||||
void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&);
|
||||
void setLayoutQualifier(const TSourceLoc&, TQualifier&, TString&, const TIntermTyped*);
|
||||
void setSpecConstantId(const TSourceLoc&, TQualifier&, int value);
|
||||
void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
|
||||
void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user