Require fixed workgroup size declaration

Fix 2479.
This commit is contained in:
Jeremy Hayes 2021-02-22 18:21:25 -07:00
parent 9801a9e42a
commit 1c62806468
5 changed files with 99 additions and 0 deletions

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@ -0,0 +1,69 @@
negativeWorkGroupSize.comp
ERROR: 0:4: 'initializer' : can't read from gl_WorkGroupSize before a fixed workgroup size has been declared
ERROR: 1 compilation errors. No code generated.
Shader version: 460
local_size = (64, 1, 1)
ERROR: node is still EOpNull!
0:3 Function Definition: fn( ( global void)
0:3 Function Parameters:
0:4 Sequence
0:4 Sequence
0:4 move second child to first child ( temp 3-component vector of uint)
0:4 'wgs' ( temp 3-component vector of uint)
0:4 Constant:
0:4 1 (const uint)
0:4 1 (const uint)
0:4 1 (const uint)
0:9 Function Definition: main( ( global void)
0:9 Function Parameters:
0:10 Sequence
0:10 Function Call: fn( ( global void)
0:11 Sequence
0:11 move second child to first child ( temp 3-component vector of uint)
0:11 'wgs' ( temp 3-component vector of uint)
0:11 Constant:
0:11 64 (const uint)
0:11 1 (const uint)
0:11 1 (const uint)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 64 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)
Linked compute stage:
Shader version: 460
local_size = (64, 1, 1)
ERROR: node is still EOpNull!
0:3 Function Definition: fn( ( global void)
0:3 Function Parameters:
0:4 Sequence
0:4 Sequence
0:4 move second child to first child ( temp 3-component vector of uint)
0:4 'wgs' ( temp 3-component vector of uint)
0:4 Constant:
0:4 1 (const uint)
0:4 1 (const uint)
0:4 1 (const uint)
0:9 Function Definition: main( ( global void)
0:9 Function Parameters:
0:10 Sequence
0:10 Function Call: fn( ( global void)
0:11 Sequence
0:11 move second child to first child ( temp 3-component vector of uint)
0:11 'wgs' ( temp 3-component vector of uint)
0:11 Constant:
0:11 64 (const uint)
0:11 1 (const uint)
0:11 1 (const uint)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 64 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)

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@ -0,0 +1,12 @@
#version 460
void fn(){
uvec3 wgs = gl_WorkGroupSize; // error: fixed workgroup size has not been declared
}
layout(local_size_x = 64) in; // declare workgroup size
void main(){
fn();
uvec3 wgs = gl_WorkGroupSize; // valid
}

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@ -2756,6 +2756,11 @@ void TParseContext::rValueErrorCheck(const TSourceLoc& loc, const char* op, TInt
if (!(symNode && symNode->getQualifier().isWriteOnly())) // base class checks
if (symNode && symNode->getQualifier().isExplicitInterpolation())
error(loc, "can't read from explicitly-interpolated object: ", op, symNode->getName().c_str());
// local_size_{xyz} must be assigned or specialized before gl_WorkGroupSize can be assigned.
if(node->getQualifier().builtIn == EbvWorkGroupSize &&
!(intermediate.isLocalSizeSet() || intermediate.isLocalSizeSpecialized()))
error(loc, "can't read from gl_WorkGroupSize before a fixed workgroup size has been declared", op, "");
}
//

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@ -550,6 +550,11 @@ public:
return true;
}
unsigned int getLocalSize(int dim) const { return localSize[dim]; }
bool isLocalSizeSet() const
{
// Return true if any component has been set (i.e. any component is not default).
return localSizeNotDefault[0] || localSizeNotDefault[1] || localSizeNotDefault[2];
}
bool setLocalSizeSpecId(int dim, int id)
{
if (localSizeSpecId[dim] != TQualifier::layoutNotSet)
@ -558,6 +563,13 @@ public:
return true;
}
int getLocalSizeSpecId(int dim) const { return localSizeSpecId[dim]; }
bool isLocalSizeSpecialized() const
{
// Return true if any component has been specialized.
return localSizeSpecId[0] != TQualifier::layoutNotSet ||
localSizeSpecId[1] != TQualifier::layoutNotSet ||
localSizeSpecId[2] != TQualifier::layoutNotSet;
}
#ifdef GLSLANG_WEB
void output(TInfoSink&, bool tree) { }

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@ -280,6 +280,7 @@ INSTANTIATE_TEST_SUITE_P(
"glsl.es320.subgroupVote.comp",
"terminate.frag",
"terminate.vert",
"negativeWorkGroupSize.comp",
})),
FileNameAsCustomTestSuffix
);