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https://github.com/KhronosGroup/glslang
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Non-determinant tests: Remove recent tests, to see if things stabelize.
Both debug and release clang builds have segfaulted on recent changes, non deterministically, while doing the single/multi-thread test all test files. Removing recent test files, to see if it gives a clue.
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@ -1,51 +0,0 @@
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constFoldIntMin.frag
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Shader version: 460
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Requested GL_AMD_gpu_shader_int16
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Requested GL_ARB_gpu_shader_int64
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0:? Sequence
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0:5 Function Definition: a( ( global void)
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0:5 Function Parameters:
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0:6 Sequence
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0:6 Sequence
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0:6 move second child to first child ( temp int16_t)
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0:6 'u' ( temp int16_t)
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0:6 Constant:
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0:6 32768 (const int)
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0:7 Sequence
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0:7 move second child to first child ( temp int)
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0:7 'v' ( temp int)
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0:7 Constant:
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0:7 -2147483648 (const int)
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0:8 Sequence
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0:8 move second child to first child ( temp int64_t)
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0:8 'w' ( temp int64_t)
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0:8 Constant:
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0:8 -9223372036854775808 (const int64_t)
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0:9 Sequence
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0:9 move second child to first child ( temp int16_t)
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0:9 'x' ( temp int16_t)
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0:9 Constant:
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0:9 0 (const int)
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0:10 Sequence
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0:10 move second child to first child ( temp int)
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0:10 'y' ( temp int)
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0:10 Constant:
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0:10 0 (const int)
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0:11 Sequence
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0:11 move second child to first child ( temp int64_t)
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0:11 'z' ( temp int64_t)
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0:11 Constant:
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0:11 0 (const int64_t)
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0:? Linker Objects
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 460
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Requested GL_AMD_gpu_shader_int16
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Requested GL_ARB_gpu_shader_int64
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0:? Sequence
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0:? Linker Objects
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@ -1,14 +0,0 @@
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cppIntMinOverNegativeOne.frag
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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@ -1,21 +0,0 @@
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implicitInnerAtomicUint.frag
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ERROR: 0:2: '[]' : only outermost dimension of an array of arrays can be implicitly sized
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ERROR: 0:2: 'atomic_uint' : array must be explicitly sized
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ERROR: 2 compilation errors. No code generated.
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Shader version: 460
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ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'c' (layout( binding=0 offset=0) uniform 1-element array of implicitly-sized array of atomic_uint)
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 460
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ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'c' (layout( binding=0 offset=0) uniform 1-element array of implicitly-sized array of atomic_uint)
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@ -1,12 +0,0 @@
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#version 460 core
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#extension GL_AMD_gpu_shader_int16 : enable
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#extension GL_ARB_gpu_shader_int64 : enable
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void a(){
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int16_t u = -32768S / -1S; // SHRT_MIN
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int v = -2147483648 / -1; // INT_MIN
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int64_t w = -9223372036854775808L / -1L; // LLONG_MIN
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int16_t x = -32768S % -1S; // SHRT_MIN
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int y = -2147483648 % -1; // INT_MIN
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int64_t z = -9223372036854775808L % -1L; // LLONG_MIN
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}
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@ -1,6 +0,0 @@
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#if (-2147483648 / -1) != 0
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#error INT_MIN / -1 should yield 0, something went wrong.
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#endif
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#if (-2147483648 % -1) != 0
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#error INT_MIN % -1 should yield 0, something went wrong.
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#endif
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@ -1,2 +0,0 @@
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#version 460
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layout(binding = 0) uniform atomic_uint c[1][];
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@ -78,7 +78,7 @@ INSTANTIATE_TEST_CASE_P(
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"matrixError.vert",
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"matrixError.vert",
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"cppSimple.vert",
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"cppSimple.vert",
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"cppIndent.vert",
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"cppIndent.vert",
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"cppIntMinOverNegativeOne.frag",
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// "cppIntMinOverNegativeOne.frag",
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"cppNest.vert",
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"cppNest.vert",
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"cppBad.vert",
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"cppBad.vert",
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"cppBad2.vert",
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"cppBad2.vert",
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@ -115,7 +115,7 @@ INSTANTIATE_TEST_CASE_P(
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"330comp.frag",
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"330comp.frag",
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"constErrors.frag",
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"constErrors.frag",
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"constFold.frag",
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"constFold.frag",
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"constFoldIntMin.frag",
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// "constFoldIntMin.frag",
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"errors.frag",
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"errors.frag",
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"forwardRef.frag",
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"forwardRef.frag",
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"uint.frag",
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"uint.frag",
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@ -160,7 +160,7 @@ INSTANTIATE_TEST_CASE_P(
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"460.vert",
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"460.vert",
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"dce.frag",
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"dce.frag",
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"atomic_uint.frag",
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"atomic_uint.frag",
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"implicitInnerAtomicUint.frag",
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// "implicitInnerAtomicUint.frag",
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"aggOps.frag",
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"aggOps.frag",
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"always-discard.frag",
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"always-discard.frag",
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"always-discard2.frag",
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"always-discard2.frag",
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