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https://github.com/KhronosGroup/glslang
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HLSL: Add an Includer to handle #include.
This commit is contained in:
parent
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commit
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@ -6,7 +6,7 @@ target_include_directories(glslang-default-resource-limits
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
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PUBLIC ${PROJECT_SOURCE_DIR})
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set(SOURCES StandAlone.cpp)
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set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
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set(REMAPPER_SOURCES spirv-remap.cpp)
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add_executable(glslangValidator ${SOURCES})
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@ -22,7 +22,6 @@ set(LIBRARIES
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SPVRemapper
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glslang-default-resource-limits)
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if(WIN32)
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set(LIBRARIES ${LIBRARIES} psapi)
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elseif(UNIX)
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125
StandAlone/DirStackFileIncluder.h
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125
StandAlone/DirStackFileIncluder.h
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@ -0,0 +1,125 @@
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//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2017 Google, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#pragma once
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#include <vector>
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#include <string>
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#include <fstream>
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#include <algorithm>
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#include "./../glslang/Public/ShaderLang.h"
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// Default include class for normal include convention of search backward
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// through the stack of active include paths (for nested includes).
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// Can be overridden to customize.
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class DirStackFileIncluder : public glslang::TShader::Includer {
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public:
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virtual IncludeResult* includeLocal(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) override
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{
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return readLocalPath(headerName, includerName, inclusionDepth);
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}
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virtual IncludeResult* includeSystem(const char* headerName,
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const char* /*includerName*/,
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size_t /*inclusionDepth*/) override
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{
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return readSystemPath(headerName);
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}
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virtual void releaseInclude(IncludeResult* result) override
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{
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if (result != nullptr) {
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delete [] static_cast<tUserDataElement*>(result->userData);
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delete result;
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}
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}
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virtual ~DirStackFileIncluder() override { }
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protected:
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typedef char tUserDataElement;
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std::vector<std::string> directoryStack;
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// Search for a valid "local" path based on combining the stack of include
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// directories and the nominal name of the header.
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virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
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{
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// Discard popped include directories, and if first level, initialize.
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directoryStack.resize(depth);
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if (depth == 1)
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directoryStack.front() = getDirectory(includerName);
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// find a directory that works, reverse search of include stack
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for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
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std::string path = *it + '/' + headerName;
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std::replace(path.begin(), path.end(), '\\', '/');
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std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
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if (file) {
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directoryStack.push_back(getDirectory(path));
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return newIncludeResult(path, file, (int)file.tellg());
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}
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}
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return nullptr;
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}
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// Search for a valid <system> path.
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// Not implemented yet; returning nullptr signals failure to find.
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virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
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{
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return nullptr;
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}
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// Do actual reading of the file, filling in a new include result.
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virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
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{
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char* content = new tUserDataElement [length];
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file.seekg(0, file.beg);
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file.read(content, length);
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return new IncludeResult(path, content, length, content);
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}
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// If no path markers, return current working directory.
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// Otherwise, strip file name and return path leading up to it.
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virtual std::string getDirectory(const std::string path) const
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{
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size_t last = path.find_last_of("/\\");
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return last == std::string::npos ? "." : path.substr(0, last);
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}
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};
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@ -41,6 +41,7 @@
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#include "ResourceLimits.h"
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#include "Worklist.h"
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#include "DirStackFileIncluder.h"
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#include "./../glslang/Include/ShHandle.h"
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#include "./../glslang/Include/revision.h"
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#include "./../glslang/Public/ShaderLang.h"
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@ -48,6 +49,7 @@
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#include "../SPIRV/GLSL.std.450.h"
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#include "../SPIRV/doc.h"
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#include "../SPIRV/disassemble.h"
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#include <cstring>
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#include <cstdlib>
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#include <cctype>
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@ -665,9 +667,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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const int defaultVersion = Options & EOptionDefaultDesktop? 110: 100;
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DirStackFileIncluder includer;
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if (Options & EOptionOutputPreprocessed) {
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std::string str;
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glslang::TShader::ForbidIncluder includer;
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if (shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false,
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messages, &str, includer)) {
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PutsIfNonEmpty(str.c_str());
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@ -678,7 +680,7 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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StderrIfNonEmpty(shader->getInfoDebugLog());
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continue;
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}
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if (! shader->parse(&Resources, defaultVersion, false, messages))
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if (! shader->parse(&Resources, defaultVersion, false, messages, includer))
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CompileFailed = true;
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program.addShader(shader);
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1
Test/bar.h
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1
Test/bar.h
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float4 i1;
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75
Test/baseResults/hlsl.include.vert.out
Executable file
75
Test/baseResults/hlsl.include.vert.out
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../Test/hlsl.include.vert
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 44
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 42
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 11 "$Global"
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MemberName 11($Global) 0 "i1"
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MemberName 11($Global) 1 "i2"
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MemberName 11($Global) 2 "i4"
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MemberName 11($Global) 3 "i3"
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MemberName 11($Global) 4 "i6"
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MemberName 11($Global) 5 "i5"
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Name 13 ""
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Name 42 "@entryPointOutput"
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MemberDecorate 11($Global) 0 Offset 0
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MemberDecorate 11($Global) 1 Offset 16
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MemberDecorate 11($Global) 2 Offset 32
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MemberDecorate 11($Global) 3 Offset 48
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MemberDecorate 11($Global) 4 Offset 64
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MemberDecorate 11($Global) 5 Offset 80
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Decorate 11($Global) Block
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Decorate 13 DescriptorSet 0
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Decorate 42(@entryPointOutput) BuiltIn Position
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11($Global): TypeStruct 7(fvec4) 7(fvec4) 7(fvec4) 7(fvec4) 7(fvec4) 7(fvec4)
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12: TypePointer Uniform 11($Global)
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13: 12(ptr) Variable Uniform
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16: TypePointer Uniform 7(fvec4)
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19: 14(int) Constant 1
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23: 14(int) Constant 3
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27: 14(int) Constant 2
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31: 14(int) Constant 5
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35: 14(int) Constant 4
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41: TypePointer Output 7(fvec4)
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42(@entryPointOutput): 41(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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43: 7(fvec4) FunctionCall 9(@main()
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Store 42(@entryPointOutput) 43
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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17: 16(ptr) AccessChain 13 15
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18: 7(fvec4) Load 17
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20: 16(ptr) AccessChain 13 19
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21: 7(fvec4) Load 20
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22: 7(fvec4) FAdd 18 21
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24: 16(ptr) AccessChain 13 23
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25: 7(fvec4) Load 24
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26: 7(fvec4) FAdd 22 25
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28: 16(ptr) AccessChain 13 27
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29: 7(fvec4) Load 28
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30: 7(fvec4) FAdd 26 29
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32: 16(ptr) AccessChain 13 31
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33: 7(fvec4) Load 32
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34: 7(fvec4) FAdd 30 33
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36: 16(ptr) AccessChain 13 35
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37: 7(fvec4) Load 36
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38: 7(fvec4) FAdd 34 37
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ReturnValue 38
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FunctionEnd
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10
Test/baseResults/hlsl.includeNegative.vert.out
Executable file
10
Test/baseResults/hlsl.includeNegative.vert.out
Executable file
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hlsl.includeNegative.vert
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ERROR: ./foo.h:1: '#error' : should not be included
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ERROR: ./inc2/../foo.h:1: '#error' : should not be included
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ERROR: ./parentBad:3: '#error' : bad parent
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ERROR: hlsl.includeNegative.vert:7: '#error' : in main
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hlsl.includeNegative.vert(8): error at column 0, HLSL parsing failed.
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ERROR: 5 compilation errors. No code generated.
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SPIR-V is not generated for failed compile or link
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69
Test/baseResults/include.vert.out
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69
Test/baseResults/include.vert.out
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include.vert
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Shader version: 450
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Requested GL_GOOGLE_cpp_style_line_directive
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Requested GL_GOOGLE_include_directive
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0:? Sequence
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0:13 Function Definition: main( ( global void)
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0:13 Function Parameters:
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0:15 Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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0:15 'color' ( smooth out 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 'i1' ( global 4-component vector of float)
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0:15 'i2' ( global 4-component vector of float)
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0:15 'i3' ( global 4-component vector of float)
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0:15 'i4' ( global 4-component vector of float)
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0:15 'i5' ( global 4-component vector of float)
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0:15 'i6' ( global 4-component vector of float)
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0:? Linker Objects
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0:? 'i1' ( global 4-component vector of float)
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0:? 'i2' ( global 4-component vector of float)
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0:? 'i4' ( global 4-component vector of float)
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0:? 'i3' ( global 4-component vector of float)
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0:? 'i6' ( global 4-component vector of float)
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0:? 'i5' ( global 4-component vector of float)
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0:? 'color' ( smooth out 4-component vector of float)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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Linked vertex stage:
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Shader version: 450
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Requested GL_GOOGLE_cpp_style_line_directive
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Requested GL_GOOGLE_include_directive
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0:? Sequence
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0:13 Function Definition: main( ( global void)
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0:13 Function Parameters:
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0:15 Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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0:15 'color' ( smooth out 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 add ( temp 4-component vector of float)
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0:15 'i1' ( global 4-component vector of float)
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0:15 'i2' ( global 4-component vector of float)
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0:15 'i3' ( global 4-component vector of float)
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0:15 'i4' ( global 4-component vector of float)
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0:15 'i5' ( global 4-component vector of float)
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0:15 'i6' ( global 4-component vector of float)
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0:? Linker Objects
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0:? 'i1' ( global 4-component vector of float)
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0:? 'i2' ( global 4-component vector of float)
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0:? 'i4' ( global 4-component vector of float)
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0:? 'i3' ( global 4-component vector of float)
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0:? 'i6' ( global 4-component vector of float)
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0:? 'i5' ( global 4-component vector of float)
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0:? 'color' ( smooth out 4-component vector of float)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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1
Test/foo.h
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1
Test/foo.h
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#error should not be included
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8
Test/hlsl.include.vert
Normal file
8
Test/hlsl.include.vert
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#include "bar.h"
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#include "./inc1/bar.h"
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#include "inc2\bar.h"
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float4 main() : SV_Position
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{
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return i1 + i2 + i3 + i4 + i5 + i6;
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}
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8
Test/hlsl.includeNegative.vert
Normal file
8
Test/hlsl.includeNegative.vert
Normal file
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#include "foo.h"
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#include "inc2/../foo.h"
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#include "inc1/badInc.h"
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float4 main() : SV_Position
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{
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#error in main
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}
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1
Test/inc1/badInc.h
Normal file
1
Test/inc1/badInc.h
Normal file
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#include "parentBad"
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3
Test/inc1/bar.h
Normal file
3
Test/inc1/bar.h
Normal file
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float4 i2;
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#include "foo.h"
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3
Test/inc1/foo.h
Normal file
3
Test/inc1/foo.h
Normal file
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#include "parent.h"
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float4 i3;
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2
Test/inc2/bar.h
Normal file
2
Test/inc2/bar.h
Normal file
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#include "foo.h"
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float4 i5;
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1
Test/inc2/foo.h
Normal file
1
Test/inc2/foo.h
Normal file
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float4 i6;
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16
Test/include.vert
Normal file
16
Test/include.vert
Normal file
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#version 450
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#extension GL_GOOGLE_include_directive : enable
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#define float4 vec4
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#include "bar.h"
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#include "./inc1/bar.h"
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#include "inc2\bar.h"
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out vec4 color;
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void main()
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{
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color = i1 + i2 + i3 + i4 + i5 + i6;
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}
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1
Test/parent.h
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1
Test/parent.h
Normal file
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float4 i4;
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3
Test/parentBad
Normal file
3
Test/parentBad
Normal file
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int a;
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#error bad parent
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@ -106,6 +106,17 @@ echo Testing SPV Debug Information
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$EXE -g -H spv.debugInfo.frag > $TARGETDIR/spv.debugInfo.frag.out
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diff -b $BASEDIR/spv.debugInfo.frag.out $TARGETDIR/spv.debugInfo.frag.out || HASERROR=1
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#
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# Testing Includer
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#
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echo Testing Includer
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$EXE -D -e main -H ../Test/hlsl.include.vert > $TARGETDIR/hlsl.include.vert.out
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diff -b $BASEDIR/hlsl.include.vert.out $TARGETDIR/hlsl.include.vert.out || HASERROR=1
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$EXE -D -e main -H hlsl.includeNegative.vert > $TARGETDIR/hlsl.includeNegative.vert.out
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diff -b $BASEDIR/hlsl.includeNegative.vert.out $TARGETDIR/hlsl.includeNegative.vert.out || HASERROR=1
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$EXE -l -i include.vert > $TARGETDIR/include.vert.out
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diff -b $BASEDIR/include.vert.out $TARGETDIR/include.vert.out || HASERROR=1
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#
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# Final checking
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#
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@ -1607,11 +1607,6 @@ bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion
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forwardCompatible, messages, *intermediate, includer, sourceEntryPointName);
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}
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bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
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||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
|
||||
}
|
||||
|
||||
// Fill in a string with the result of preprocessing ShaderStrings
|
||||
// Returns true if all extensions, pragmas and version strings were valid.
|
||||
bool TShader::preprocess(const TBuiltInResource* builtInResources,
|
||||
|
@ -613,14 +613,14 @@ int TPpContext::CPPinclude(TPpToken* ppToken)
|
||||
TShader::Includer::IncludeResult* res = nullptr;
|
||||
if (startWithLocalSearch)
|
||||
res = includer.includeLocal(filename.c_str(), currentSourceFile.c_str(), includeStack.size() + 1);
|
||||
if (! res || res->headerName.empty()) {
|
||||
if (res == nullptr || res->headerName.empty()) {
|
||||
includer.releaseInclude(res);
|
||||
res = includer.includeSystem(filename.c_str(), currentSourceFile.c_str(), includeStack.size() + 1);
|
||||
}
|
||||
|
||||
// Process the results
|
||||
if (res && !res->headerName.empty()) {
|
||||
if (res->headerData && res->headerLength) {
|
||||
if (res != nullptr && !res->headerName.empty()) {
|
||||
if (res->headerData != nullptr && res->headerLength > 0) {
|
||||
// path for processing one or more tokens from an included header, hand off 'res'
|
||||
const bool forNextLine = parseContext.lineDirectiveShouldSetNextLine();
|
||||
std::ostringstream prologue;
|
||||
@ -638,8 +638,8 @@ int TPpContext::CPPinclude(TPpToken* ppToken)
|
||||
} else {
|
||||
// error path, clean up
|
||||
std::string message =
|
||||
res ? std::string(res->headerData, res->headerLength)
|
||||
: std::string("Could not process include directive");
|
||||
res != nullptr ? std::string(res->headerData, res->headerLength)
|
||||
: std::string("Could not process include directive");
|
||||
parseContext.ppError(directiveLoc, message.c_str(), "#include", "for header name: %s", filename.c_str());
|
||||
includer.releaseInclude(res);
|
||||
}
|
||||
|
@ -407,6 +407,9 @@ public:
|
||||
virtual void releaseInclude(IncludeResult*) override { }
|
||||
};
|
||||
|
||||
bool parse(const TBuiltInResource*, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages, Includer&);
|
||||
|
||||
bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
@ -414,12 +417,18 @@ public:
|
||||
return parse(res, defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
bool parse(const TBuiltInResource*, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages, Includer&);
|
||||
|
||||
// Equivalent to parse() without a default profile and without forcing defaults.
|
||||
// Provided for backwards compatibility.
|
||||
bool parse(const TBuiltInResource*, int defaultVersion, bool forwardCompatible, EShMessages);
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
|
||||
}
|
||||
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages,
|
||||
Includer& includer)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
bool preprocess(const TBuiltInResource* builtInResources,
|
||||
int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages message, std::string* outputString,
|
||||
|
Loading…
Reference in New Issue
Block a user