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https://github.com/KhronosGroup/glslang
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Explicitly export symbols from libSPVRemapper
Windows requires symbols to be explicitly exported from DLLs, this change simply marks the entire spirvbin_t class as exported. The macros from visibility.h are included inline to get around include path issues.
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@ -100,6 +100,7 @@ if (ENABLE_SPVREMAPPER)
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POSITION_INDEPENDENT_CODE ON
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VERSION "${GLSLANG_VERSION}"
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SOVERSION "${GLSLANG_VERSION_MAJOR}")
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glslang_only_export_explicit_symbols(SPVRemapper)
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endif()
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if(WIN32 AND BUILD_SHARED_LIBS)
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@ -41,6 +41,21 @@
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#include <cstdlib>
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#include <exception>
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#ifdef GLSLANG_IS_SHARED_LIBRARY
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#ifdef _WIN32
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#ifdef GLSLANG_EXPORTING
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#define GLSLANG_EXPORT __declspec(dllexport)
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#else
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#define GLSLANG_EXPORT __declspec(dllimport)
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#endif
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#elif __GNUC__ >= 4
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#define GLSLANG_EXPORT __attribute__((visibility("default")))
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#endif
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#endif // GLSLANG_IS_SHARED_LIBRARY
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#ifndef GLSLANG_EXPORT
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#define GLSLANG_EXPORT
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#endif
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namespace spv {
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class spirvbin_base_t
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@ -83,7 +98,7 @@ namespace spv {
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static inline constexpr Id NoResult = 0;
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// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
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class spirvbin_t : public spirvbin_base_t
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class GLSLANG_EXPORT spirvbin_t : public spirvbin_base_t
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{
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public:
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spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
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