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https://github.com/KhronosGroup/glslang
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Add-support-for-SPV_NV_mesh_shader
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@ -33,7 +33,7 @@ enum Op;
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enum Capability;
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static const int GLSLextNVVersion = 100;
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static const int GLSLextNVRevision = 8;
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static const int GLSLextNVRevision = 9;
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//SPV_NV_sample_mask_override_coverage
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const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
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@ -63,4 +63,7 @@ const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_d
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//SPV_NV_shader_image_footprint
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const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
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//SPV_NV_mesh_shader
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const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
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#endif // #ifndef GLSLextNV_H
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@ -194,6 +194,9 @@ protected:
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spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
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spv::Id getSymbolId(const glslang::TIntermSymbol* node);
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#ifdef NV_EXTENSIONS
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void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier);
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#endif
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spv::Id createSpvConstant(const glslang::TIntermTyped&);
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spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
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bool isTrivialLeaf(const glslang::TIntermTyped* node);
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@ -272,6 +275,10 @@ spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
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case EShLangGeometry: return spv::ExecutionModelGeometry;
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case EShLangFragment: return spv::ExecutionModelFragment;
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case EShLangCompute: return spv::ExecutionModelGLCompute;
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#ifdef NV_EXTENSIONS
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case EShLangTaskNV: return spv::ExecutionModelTaskNV;
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case EShLangMeshNV: return spv::ExecutionModelMeshNV;
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#endif
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default:
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assert(0);
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return spv::ExecutionModelFragment;
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@ -379,7 +386,15 @@ spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::T
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}
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case glslang::EvqVaryingIn:
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case glslang::EvqVaryingOut:
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if (type.getQualifier().isTaskMemory()) {
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switch (type.getQualifier().layoutPacking) {
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case glslang::ElpShared: return spv::DecorationGLSLShared;
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case glslang::ElpPacked: return spv::DecorationGLSLPacked;
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default: break;
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}
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} else {
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assert(type.getQualifier().layoutPacking == glslang::ElpNone);
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}
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return spv::DecorationMax;
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default:
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assert(0);
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@ -619,6 +634,11 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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return spv::BuiltInSampleMask;
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case glslang::EbvLayer:
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#ifdef NV_EXTENSIONS
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if (glslangIntermediate->getStage() == EShLangMeshNV) {
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return spv::BuiltInLayer;
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}
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#endif
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builder.addCapability(spv::CapabilityGeometry);
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if (glslangIntermediate->getStage() == EShLangVertex ||
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glslangIntermediate->getStage() == EShLangTessControl ||
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@ -835,6 +855,22 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
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builder.addCapability(spv::CapabilityFragmentBarycentricNV);
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return spv::BuiltInBaryCoordNoPerspNV;
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case glslang::EbvTaskCountNV:
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return spv::BuiltInTaskCountNV;
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case glslang::EbvPrimitiveCountNV:
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return spv::BuiltInPrimitiveCountNV;
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case glslang::EbvPrimitiveIndicesNV:
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return spv::BuiltInPrimitiveIndicesNV;
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case glslang::EbvClipDistancePerViewNV:
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return spv::BuiltInClipDistancePerViewNV;
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case glslang::EbvCullDistancePerViewNV:
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return spv::BuiltInCullDistancePerViewNV;
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case glslang::EbvLayerPerViewNV:
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return spv::BuiltInLayerPerViewNV;
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case glslang::EbvMeshViewCountNV:
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return spv::BuiltInMeshViewCountNV;
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case glslang::EbvMeshViewIndicesNV:
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return spv::BuiltInMeshViewIndicesNV;
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#endif
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default:
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return spv::BuiltInMax;
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@ -1110,6 +1146,14 @@ void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& pa
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child.readonly = true;
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if (parent.writeonly)
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child.writeonly = true;
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#ifdef NV_EXTENSIONS
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if (parent.perPrimitiveNV)
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child.perPrimitiveNV = true;
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if (parent.perViewNV)
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child.perViewNV = true;
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if (parent.perTaskNV)
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child.perTaskNV = true;
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#endif
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}
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bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
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@ -1313,6 +1357,30 @@ TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion, const gl
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#endif
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break;
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#ifdef NV_EXTENSIONS
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case EShLangTaskNV:
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case EShLangMeshNV:
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builder.addCapability(spv::CapabilityMeshShadingNV);
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builder.addExtension(spv::E_SPV_NV_mesh_shader);
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builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
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glslangIntermediate->getLocalSize(1),
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glslangIntermediate->getLocalSize(2));
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if (glslangIntermediate->getStage() == EShLangMeshNV) {
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builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
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builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputPrimitivesNV, glslangIntermediate->getPrimitives());
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switch (glslangIntermediate->getOutputPrimitive()) {
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case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
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case glslang::ElgLines: mode = spv::ExecutionModeOutputLinesNV; break;
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case glslang::ElgTriangles: mode = spv::ExecutionModeOutputTrianglesNV; break;
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default: mode = spv::ExecutionModeMax; break;
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}
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if (mode != spv::ExecutionModeMax)
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builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
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}
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break;
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#endif
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default:
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break;
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}
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@ -2120,6 +2188,12 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
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atomic = true;
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break;
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#ifdef NV_EXTENSIONS
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case glslang::EOpWritePackedPrimitiveIndices4x8NV:
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noReturnValue = true;
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break;
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#endif
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default:
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break;
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}
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@ -2892,23 +2966,28 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
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//
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bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
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{
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#ifdef NV_EXTENSIONS
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auto& extensions = glslangIntermediate->getRequestedExtensions();
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if (member.getFieldName() == "gl_ViewportMask" &&
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extensions.find("GL_NV_viewport_array2") == extensions.end())
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return true;
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if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
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extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
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return true;
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if (member.getFieldName() == "gl_SecondaryPositionNV" &&
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extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
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return true;
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if (glslangIntermediate->getStage() != EShLangMeshNV) {
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if (member.getFieldName() == "gl_ViewportMask" &&
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extensions.find("GL_NV_viewport_array2") == extensions.end())
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return true;
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if (member.getFieldName() == "gl_PositionPerViewNV" &&
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extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
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return true;
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if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
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extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
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return true;
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}
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#endif
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return false;
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};
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@ -3001,6 +3080,9 @@ void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
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glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
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builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
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builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
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#ifdef NV_EXTENSIONS
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addMeshNVDecoration(spvType, member, memberQualifier);
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#endif
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}
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}
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builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
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@ -3272,9 +3354,10 @@ glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang:
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if (type.getBasicType() != glslang::EbtBlock)
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return glslang::ElpNone;
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// has to be a uniform or buffer block
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// has to be a uniform or buffer block or task in/out blocks
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if (type.getQualifier().storage != glslang::EvqUniform &&
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type.getQualifier().storage != glslang::EvqBuffer)
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type.getQualifier().storage != glslang::EvqBuffer &&
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!type.getQualifier().isTaskMemory())
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return glslang::ElpNone;
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// return the layout to use
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@ -3388,6 +3471,14 @@ void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList&
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case glslang::EbvSecondaryViewportMaskNV:
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case glslang::EbvPositionPerViewNV:
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case glslang::EbvViewportMaskPerViewNV:
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case glslang::EbvTaskCountNV:
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case glslang::EbvPrimitiveCountNV:
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case glslang::EbvPrimitiveIndicesNV:
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case glslang::EbvClipDistancePerViewNV:
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case glslang::EbvCullDistancePerViewNV:
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case glslang::EbvLayerPerViewNV:
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case glslang::EbvMeshViewCountNV:
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case glslang::EbvMeshViewIndicesNV:
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#endif
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// Generate the associated capability. Delegate to TranslateBuiltInDecoration.
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// Alternately, we could just call this for any glslang built-in, since the
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@ -6691,6 +6782,12 @@ spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::
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return 0;
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}
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break;
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#ifdef NV_EXTENSIONS
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case glslang::EOpWritePackedPrimitiveIndices4x8NV:
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builder.createNoResultOp(spv::OpWritePackedPrimitiveIndices4x8NV, operands);
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return 0;
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#endif
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default:
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return 0;
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}
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@ -6888,6 +6985,9 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
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builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
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builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
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#ifdef NV_EXTENSIONS
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addMeshNVDecoration(id, /*member*/ -1, symbol->getType().getQualifier());
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#endif
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if (symbol->getType().getQualifier().hasSpecConstantId())
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builder.addDecoration(id, spv::DecorationSpecId, symbol->getType().getQualifier().layoutSpecConstantId);
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if (symbol->getQualifier().hasIndex())
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@ -6994,6 +7094,28 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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return id;
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}
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#ifdef NV_EXTENSIONS
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// add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object
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void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier)
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{
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if (member >= 0) {
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if (qualifier.perPrimitiveNV)
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builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerPrimitiveNV);
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if (qualifier.perViewNV)
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builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerViewNV);
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if (qualifier.perTaskNV)
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builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerTaskNV);
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} else {
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if (qualifier.perPrimitiveNV)
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builder.addDecoration(id, spv::DecorationPerPrimitiveNV);
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if (qualifier.perViewNV)
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builder.addDecoration(id, spv::DecorationPerViewNV);
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if (qualifier.perTaskNV)
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builder.addDecoration(id, spv::DecorationPerTaskNV);
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}
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}
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#endif
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// Make a full tree of instructions to build a SPIR-V specialization constant,
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// or regular constant if possible.
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//
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@ -511,7 +511,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
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strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
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strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0) {
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strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
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strcmp(spv::E_SPV_NV_mesh_shader, name) == 0) {
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extInstSet = GLSLextNVInst;
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#endif
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}
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@ -693,25 +694,44 @@ static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
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strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
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strcmp(name, spv::E_SPV_NV_viewport_array2) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
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strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0) {
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strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
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strcmp(name, spv::E_SPV_NV_mesh_shader) == 0) {
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switch (entrypoint) {
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case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
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case DecorationPassthroughNV: return "PassthroughNV";
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case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
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case DecorationViewportRelativeNV: return "ViewportRelativeNV";
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// NV builtins
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case BuiltInViewportMaskNV: return "ViewportMaskNV";
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case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
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case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
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case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
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case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
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case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
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case BuiltInPositionPerViewNV: return "PositionPerViewNV";
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case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
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case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
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case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
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case DecorationPerVertexNV: return "PerVertexNV";
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case BuiltInBaryCoordNV: return "BaryCoordNV";
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case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
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case BuiltInTaskCountNV: return "TaskCountNV";
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case BuiltInPrimitiveCountNV: return "PrimitiveCountNV";
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case BuiltInPrimitiveIndicesNV: return "PrimitiveIndicesNV";
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case BuiltInClipDistancePerViewNV: return "ClipDistancePerViewNV";
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case BuiltInCullDistancePerViewNV: return "CullDistancePerViewNV";
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case BuiltInLayerPerViewNV: return "LayerPerViewNV";
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case BuiltInMeshViewCountNV: return "MeshViewCountNV";
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case BuiltInMeshViewIndicesNV: return "MeshViewIndicesNV";
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// NV Capabilities
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case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
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case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
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case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
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case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
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case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
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case CapabilityMeshShadingNV: return "MeshShadingNV";
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// NV Decorations
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case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
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case DecorationPassthroughNV: return "PassthroughNV";
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case DecorationViewportRelativeNV: return "ViewportRelativeNV";
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case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
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case DecorationPerVertexNV: return "PerVertexNV";
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case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
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case DecorationPerViewNV: return "PerViewNV";
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case DecorationPerTaskNV: return "PerTaskNV";
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default: return "Bad";
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}
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}
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@ -98,6 +98,10 @@ const char* ExecutionModelString(int model)
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case 4: return "Fragment";
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case 5: return "GLCompute";
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case 6: return "Kernel";
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#ifdef NV_EXTENSIONS
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case ExecutionModelTaskNV: return "TaskNV";
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case ExecutionModelMeshNV: return "MeshNV";
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#endif
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default: return "Bad";
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}
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@ -168,6 +172,9 @@ const char* ExecutionModeString(int mode)
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case 4446: return "PostDepthCoverage";
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#ifdef NV_EXTENSIONS
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case ExecutionModeOutputLinesNV: return "OutputLinesNV";
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case ExecutionModeOutputPrimitivesNV: return "OutputPrimitivesNV";
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case ExecutionModeOutputTrianglesNV: return "OutputTrianglesNV";
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case ExecutionModeDerivativeGroupQuadsNV: return "DerivativeGroupQuadsNV";
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case ExecutionModeDerivativeGroupLinearNV: return "DerivativeGroupLinearNV";
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#endif
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@ -260,6 +267,9 @@ const char* DecorationString(int decoration)
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case DecorationPassthroughNV: return "PassthroughNV";
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case DecorationViewportRelativeNV: return "ViewportRelativeNV";
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case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
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case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
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case DecorationPerViewNV: return "PerViewNV";
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case DecorationPerTaskNV: return "PerTaskNV";
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case DecorationPerVertexNV: return "PerVertexNV";
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#endif
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@ -351,6 +361,18 @@ const char* BuiltInString(int builtIn)
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case 5264: return "FullyCoveredEXT";
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||||
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case BuiltInTaskCountNV: return "TaskCountNV";
|
||||
case BuiltInPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case BuiltInPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case BuiltInClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case BuiltInCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case BuiltInLayerPerViewNV: return "LayerPerViewNV";
|
||||
case BuiltInMeshViewCountNV: return "MeshViewCountNV";
|
||||
case BuiltInMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
#endif
|
||||
|
||||
default: return "Bad";
|
||||
}
|
||||
}
|
||||
@ -838,6 +860,7 @@ const char* CapabilityString(int info)
|
||||
case CapabilityComputeDerivativeGroupQuadsNV: return "ComputeDerivativeGroupQuadsNV";
|
||||
case CapabilityComputeDerivativeGroupLinearNV: return "ComputeDerivativeGroupLinearNV";
|
||||
case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
|
||||
case CapabilityMeshShadingNV: return "MeshShadingNV";
|
||||
#endif
|
||||
|
||||
case CapabilityFragmentFullyCoveredEXT: return "FragmentFullyCoveredEXT";
|
||||
@ -1252,6 +1275,7 @@ const char* OpcodeString(int op)
|
||||
#ifdef NV_EXTENSIONS
|
||||
case OpGroupNonUniformPartitionNV: return "OpGroupNonUniformPartitionNV";
|
||||
case OpImageSampleFootprintNV: return "OpImageSampleFootprintNV";
|
||||
case OpWritePackedPrimitiveIndices4x8NV: return "OpWritePackedPrimitiveIndices4x8NV";
|
||||
#endif
|
||||
|
||||
default:
|
||||
@ -2598,12 +2622,16 @@ void Parameterize()
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
InstructionDesc[OpGroupNonUniformPartitionNV].operands.push(OperandId, "X");
|
||||
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandId, "'Sampled Image'");
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandId, "'Coordinate'");
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandId, "'Granularity'");
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandId, "'Coarse'");
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandImageOperands, "", true);
|
||||
InstructionDesc[OpImageSampleFootprintNV].operands.push(OperandVariableIds, "", true);
|
||||
|
||||
InstructionDesc[OpWritePackedPrimitiveIndices4x8NV].operands.push(OperandId, "'Index Offset'");
|
||||
InstructionDesc[OpWritePackedPrimitiveIndices4x8NV].operands.push(OperandId, "'Packed Indices'");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -125,6 +125,18 @@ const TBuiltInResource DefaultTBuiltInResource = {
|
||||
/* .MaxCullDistances = */ 8,
|
||||
/* .MaxCombinedClipAndCullDistances = */ 8,
|
||||
/* .MaxSamples = */ 4,
|
||||
#ifdef NV_EXTENSIONS
|
||||
/* .maxMeshOutputVerticesNV = */ 256,
|
||||
/* .maxMeshOutputPrimitivesNV = */ 512,
|
||||
/* .maxMeshWorkGroupSizeX_NV = */ 32,
|
||||
/* .maxMeshWorkGroupSizeY_NV = */ 1,
|
||||
/* .maxMeshWorkGroupSizeZ_NV = */ 1,
|
||||
/* .maxTaskWorkGroupSizeX_NV = */ 32,
|
||||
/* .maxTaskWorkGroupSizeY_NV = */ 1,
|
||||
/* .maxTaskWorkGroupSizeZ_NV = */ 1,
|
||||
/* .maxMeshViewCountNV = */ 4,
|
||||
#endif
|
||||
|
||||
/* .limits = */ {
|
||||
/* .nonInductiveForLoops = */ 1,
|
||||
/* .whileLoops = */ 1,
|
||||
@ -224,7 +236,17 @@ std::string GetDefaultTBuiltInResourceString()
|
||||
<< "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
|
||||
<< "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
|
||||
<< "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
<< "MaxMeshOutputVerticesNV " << DefaultTBuiltInResource.maxMeshOutputVerticesNV << "\n"
|
||||
<< "MaxMeshOutputPrimitivesNV " << DefaultTBuiltInResource.maxMeshOutputPrimitivesNV << "\n"
|
||||
<< "MaxMeshWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeX_NV << "\n"
|
||||
<< "MaxMeshWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeY_NV << "\n"
|
||||
<< "MaxMeshWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeZ_NV << "\n"
|
||||
<< "MaxTaskWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeX_NV << "\n"
|
||||
<< "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n"
|
||||
<< "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n"
|
||||
<< "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n"
|
||||
#endif
|
||||
<< "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
|
||||
<< "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
|
||||
<< "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
|
||||
@ -431,6 +453,26 @@ void DecodeResourceLimits(TBuiltInResource* resources, char* config)
|
||||
resources->maxCombinedClipAndCullDistances = value;
|
||||
else if (tokenStr == "MaxSamples")
|
||||
resources->maxSamples = value;
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (tokenStr == "MaxMeshOutputVerticesNV")
|
||||
resources->maxMeshOutputVerticesNV = value;
|
||||
else if (tokenStr == "MaxMeshOutputPrimitivesNV")
|
||||
resources->maxMeshOutputPrimitivesNV = value;
|
||||
else if (tokenStr == "MaxMeshWorkGroupSizeX_NV")
|
||||
resources->maxMeshWorkGroupSizeX_NV = value;
|
||||
else if (tokenStr == "MaxMeshWorkGroupSizeY_NV")
|
||||
resources->maxMeshWorkGroupSizeY_NV = value;
|
||||
else if (tokenStr == "MaxMeshWorkGroupSizeZ_NV")
|
||||
resources->maxMeshWorkGroupSizeZ_NV = value;
|
||||
else if (tokenStr == "MaxTaskWorkGroupSizeX_NV")
|
||||
resources->maxTaskWorkGroupSizeX_NV = value;
|
||||
else if (tokenStr == "MaxTaskWorkGroupSizeY_NV")
|
||||
resources->maxTaskWorkGroupSizeY_NV = value;
|
||||
else if (tokenStr == "MaxTaskWorkGroupSizeZ_NV")
|
||||
resources->maxTaskWorkGroupSizeZ_NV = value;
|
||||
else if (tokenStr == "MaxMeshViewCountNV")
|
||||
resources->maxMeshViewCountNV = value;
|
||||
#endif
|
||||
else if (tokenStr == "nonInductiveForLoops")
|
||||
resources->limits.nonInductiveForLoops = (value != 0);
|
||||
else if (tokenStr == "whileLoops")
|
||||
|
@ -244,6 +244,10 @@ const char* GetBinaryName(EShLanguage stage)
|
||||
case EShLangGeometry: name = "geom.spv"; break;
|
||||
case EShLangFragment: name = "frag.spv"; break;
|
||||
case EShLangCompute: name = "comp.spv"; break;
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV: name = "mesh.spv"; break;
|
||||
case EShLangTaskNV: name = "task.spv"; break;
|
||||
#endif
|
||||
default: name = "unknown"; break;
|
||||
}
|
||||
} else
|
||||
@ -1250,6 +1254,12 @@ EShLanguage FindLanguage(const std::string& name, bool parseStageName)
|
||||
return EShLangFragment;
|
||||
else if (stageName == "comp")
|
||||
return EShLangCompute;
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (stageName == "mesh")
|
||||
return EShLangMeshNV;
|
||||
else if (stageName == "task")
|
||||
return EShLangTaskNV;
|
||||
#endif
|
||||
|
||||
usage();
|
||||
return EShLangVertex;
|
||||
@ -1319,6 +1329,10 @@ void usage()
|
||||
" .geom for a geometry shader\n"
|
||||
" .frag for a fragment shader\n"
|
||||
" .comp for a compute shader\n"
|
||||
#ifdef NV_EXTENSIONS
|
||||
" .mesh for a mesh shader\n"
|
||||
" .task for a task shader\n"
|
||||
#endif
|
||||
" .glsl for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes\n"
|
||||
" .hlsl for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes\n"
|
||||
"\n"
|
||||
|
259
Test/baseResults/spv.meshShaderBuiltins.mesh.out
Normal file
259
Test/baseResults/spv.meshShaderBuiltins.mesh.out
Normal file
@ -0,0 +1,259 @@
|
||||
spv.meshShaderBuiltins.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 147
|
||||
|
||||
Capability ClipDistance
|
||||
Capability CullDistance
|
||||
Capability MultiViewport
|
||||
Capability DrawParameters
|
||||
Capability ShaderViewportMaskNV
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_KHR_shader_draw_parameters"
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 17 34 89 129 140 144
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 460
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "gid"
|
||||
Name 17 "gl_WorkGroupID"
|
||||
Name 30 "gl_MeshPerVertexNV"
|
||||
MemberName 30(gl_MeshPerVertexNV) 0 "gl_Position"
|
||||
MemberName 30(gl_MeshPerVertexNV) 1 "gl_PointSize"
|
||||
MemberName 30(gl_MeshPerVertexNV) 2 "gl_ClipDistance"
|
||||
MemberName 30(gl_MeshPerVertexNV) 3 "gl_CullDistance"
|
||||
MemberName 30(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV"
|
||||
MemberName 30(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV"
|
||||
MemberName 30(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV"
|
||||
Name 34 "gl_MeshVerticesNV"
|
||||
Name 85 "gl_MeshPerPrimitiveNV"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 1 "gl_Layer"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV"
|
||||
MemberName 85(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV"
|
||||
Name 89 "gl_MeshPrimitivesNV"
|
||||
Name 129 "gl_PrimitiveIndicesNV"
|
||||
Name 140 "gl_DrawID"
|
||||
Name 144 "gl_PrimitiveCountNV"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
|
||||
MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
|
||||
Decorate 30(gl_MeshPerVertexNV) Block
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 4 PerViewNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 5 PerViewNV
|
||||
MemberDecorate 85(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
|
||||
Decorate 85(gl_MeshPerPrimitiveNV) Block
|
||||
Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
|
||||
Decorate 140(gl_DrawID) BuiltIn DrawIndex
|
||||
Decorate 144(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
|
||||
Decorate 146 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17(gl_WorkGroupID): 10(ptr) Variable Input
|
||||
20: TypeFloat 32
|
||||
21: TypeVector 20(float) 4
|
||||
22: 6(int) Constant 4
|
||||
23: TypeArray 20(float) 22
|
||||
24: 6(int) Constant 3
|
||||
25: TypeArray 20(float) 24
|
||||
26: TypeArray 21(fvec4) 22
|
||||
27: 6(int) Constant 8
|
||||
28: TypeArray 20(float) 27
|
||||
29: TypeArray 28 22
|
||||
30(gl_MeshPerVertexNV): TypeStruct 21(fvec4) 20(float) 23 25 26 29 29
|
||||
31: 6(int) Constant 81
|
||||
32: TypeArray 30(gl_MeshPerVertexNV) 31
|
||||
33: TypePointer Output 32
|
||||
34(gl_MeshVerticesNV): 33(ptr) Variable Output
|
||||
36: TypeInt 32 1
|
||||
37: 36(int) Constant 0
|
||||
38: 20(float) Constant 1065353216
|
||||
39: 21(fvec4) ConstantComposite 38 38 38 38
|
||||
40: TypePointer Output 21(fvec4)
|
||||
43: 36(int) Constant 1
|
||||
44: 20(float) Constant 1073741824
|
||||
45: TypePointer Output 20(float)
|
||||
48: 36(int) Constant 2
|
||||
49: 36(int) Constant 3
|
||||
50: 20(float) Constant 1077936128
|
||||
53: 20(float) Constant 1082130432
|
||||
55: 6(int) Constant 1
|
||||
56: 6(int) Constant 264
|
||||
57: 6(int) Constant 2
|
||||
82: TypeArray 36(int) 55
|
||||
83: TypeArray 36(int) 22
|
||||
84: TypeArray 82 22
|
||||
85(gl_MeshPerPrimitiveNV): TypeStruct 36(int) 36(int) 36(int) 82 83 84
|
||||
86: 6(int) Constant 32
|
||||
87: TypeArray 85(gl_MeshPerPrimitiveNV) 86
|
||||
88: TypePointer Output 87
|
||||
89(gl_MeshPrimitivesNV): 88(ptr) Variable Output
|
||||
91: 36(int) Constant 6
|
||||
92: TypePointer Output 36(int)
|
||||
95: 36(int) Constant 7
|
||||
98: 36(int) Constant 8
|
||||
101: 36(int) Constant 9
|
||||
127: TypeArray 6(int) 31
|
||||
128: TypePointer Output 127
|
||||
129(gl_PrimitiveIndicesNV): 128(ptr) Variable Output
|
||||
130: 6(int) Constant 257
|
||||
131: TypePointer Output 6(int)
|
||||
139: TypePointer Input 36(int)
|
||||
140(gl_DrawID): 139(ptr) Variable Input
|
||||
143: 6(int) Constant 16909060
|
||||
144(gl_PrimitiveCountNV): 131(ptr) Variable Output
|
||||
145: 6(int) Constant 96
|
||||
146: 9(ivec3) ConstantComposite 86 55 55
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(gid): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
|
||||
19: 6(int) Load 18
|
||||
Store 16(gid) 19
|
||||
35: 6(int) Load 8(iid)
|
||||
41: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 35 37
|
||||
Store 41 39
|
||||
42: 6(int) Load 8(iid)
|
||||
46: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 42 43
|
||||
Store 46 44
|
||||
47: 6(int) Load 8(iid)
|
||||
51: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 47 48 49
|
||||
Store 51 50
|
||||
52: 6(int) Load 8(iid)
|
||||
54: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 52 49 48
|
||||
Store 54 53
|
||||
MemoryBarrier 55 56
|
||||
ControlBarrier 57 57 56
|
||||
58: 6(int) Load 8(iid)
|
||||
59: 6(int) IAdd 58 55
|
||||
60: 6(int) Load 8(iid)
|
||||
61: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 60 37
|
||||
62: 21(fvec4) Load 61
|
||||
63: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 59 37
|
||||
Store 63 62
|
||||
64: 6(int) Load 8(iid)
|
||||
65: 6(int) IAdd 64 55
|
||||
66: 6(int) Load 8(iid)
|
||||
67: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 66 43
|
||||
68: 20(float) Load 67
|
||||
69: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 65 43
|
||||
Store 69 68
|
||||
70: 6(int) Load 8(iid)
|
||||
71: 6(int) IAdd 70 55
|
||||
72: 6(int) Load 8(iid)
|
||||
73: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 72 48 49
|
||||
74: 20(float) Load 73
|
||||
75: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 71 48 49
|
||||
Store 75 74
|
||||
76: 6(int) Load 8(iid)
|
||||
77: 6(int) IAdd 76 55
|
||||
78: 6(int) Load 8(iid)
|
||||
79: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 78 49 48
|
||||
80: 20(float) Load 79
|
||||
81: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 77 49 48
|
||||
Store 81 80
|
||||
MemoryBarrier 55 56
|
||||
ControlBarrier 57 57 56
|
||||
90: 6(int) Load 8(iid)
|
||||
93: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 90 37
|
||||
Store 93 91
|
||||
94: 6(int) Load 8(iid)
|
||||
96: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 94 43
|
||||
Store 96 95
|
||||
97: 6(int) Load 8(iid)
|
||||
99: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 97 48
|
||||
Store 99 98
|
||||
100: 6(int) Load 8(iid)
|
||||
102: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 100 49 37
|
||||
Store 102 101
|
||||
MemoryBarrier 55 56
|
||||
ControlBarrier 57 57 56
|
||||
103: 6(int) Load 8(iid)
|
||||
104: 6(int) IAdd 103 55
|
||||
105: 6(int) Load 8(iid)
|
||||
106: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 105 37
|
||||
107: 36(int) Load 106
|
||||
108: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 104 37
|
||||
Store 108 107
|
||||
109: 6(int) Load 8(iid)
|
||||
110: 6(int) IAdd 109 55
|
||||
111: 6(int) Load 8(iid)
|
||||
112: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 111 43
|
||||
113: 36(int) Load 112
|
||||
114: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 110 43
|
||||
Store 114 113
|
||||
115: 6(int) Load 8(iid)
|
||||
116: 6(int) IAdd 115 55
|
||||
117: 6(int) Load 8(iid)
|
||||
118: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 117 48
|
||||
119: 36(int) Load 118
|
||||
120: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 116 48
|
||||
Store 120 119
|
||||
121: 6(int) Load 8(iid)
|
||||
122: 6(int) IAdd 121 55
|
||||
123: 6(int) Load 8(iid)
|
||||
124: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 123 49 37
|
||||
125: 36(int) Load 124
|
||||
126: 92(ptr) AccessChain 89(gl_MeshPrimitivesNV) 122 49 37
|
||||
Store 126 125
|
||||
MemoryBarrier 55 56
|
||||
ControlBarrier 57 57 56
|
||||
132: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 37
|
||||
Store 132 130
|
||||
133: 6(int) Load 16(gid)
|
||||
134: 6(int) Load 16(gid)
|
||||
135: 6(int) ISub 134 55
|
||||
136: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 135
|
||||
137: 6(int) Load 136
|
||||
138: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 133
|
||||
Store 138 137
|
||||
141: 36(int) Load 140(gl_DrawID)
|
||||
142: 6(int) Bitcast 141
|
||||
143: 142 WritePackedPrimitiveIndices4x8NV
|
||||
Store 144(gl_PrimitiveCountNV) 145
|
||||
MemoryBarrier 55 56
|
||||
ControlBarrier 57 57 56
|
||||
Return
|
||||
FunctionEnd
|
212
Test/baseResults/spv.meshShaderPerViewBuiltins.mesh.out
Normal file
212
Test/baseResults/spv.meshShaderPerViewBuiltins.mesh.out
Normal file
@ -0,0 +1,212 @@
|
||||
spv.meshShaderPerViewBuiltins.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 124
|
||||
|
||||
Capability MultiViewport
|
||||
Capability PerViewAttributesNV
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NVX_multiview_per_view_attributes"
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 20 21 38 70
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "viewID"
|
||||
Name 20 "gl_MeshViewIndicesNV"
|
||||
Name 21 "gl_MeshViewCountNV"
|
||||
Name 34 "gl_MeshPerVertexNV"
|
||||
MemberName 34(gl_MeshPerVertexNV) 0 "gl_Position"
|
||||
MemberName 34(gl_MeshPerVertexNV) 1 "gl_PointSize"
|
||||
MemberName 34(gl_MeshPerVertexNV) 2 "gl_ClipDistance"
|
||||
MemberName 34(gl_MeshPerVertexNV) 3 "gl_CullDistance"
|
||||
MemberName 34(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV"
|
||||
MemberName 34(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV"
|
||||
MemberName 34(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV"
|
||||
Name 38 "gl_MeshVerticesNV"
|
||||
Name 66 "gl_MeshPerPrimitiveNV"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 1 "gl_Layer"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV"
|
||||
MemberName 66(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV"
|
||||
Name 70 "gl_MeshPrimitivesNV"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV
|
||||
Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 0 BuiltIn Position
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 1 BuiltIn PointSize
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 4 PerViewNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 5 PerViewNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 6 PerViewNV
|
||||
MemberDecorate 34(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
|
||||
Decorate 34(gl_MeshPerVertexNV) Block
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 PerViewNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 PerViewNV
|
||||
MemberDecorate 66(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
|
||||
Decorate 66(gl_MeshPerPrimitiveNV) Block
|
||||
Decorate 123 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17: 6(int) Constant 4
|
||||
18: TypeArray 6(int) 17
|
||||
19: TypePointer Input 18
|
||||
20(gl_MeshViewIndicesNV): 19(ptr) Variable Input
|
||||
21(gl_MeshViewCountNV): 13(ptr) Variable Input
|
||||
26: TypeFloat 32
|
||||
27: TypeVector 26(float) 4
|
||||
28: 6(int) Constant 1
|
||||
29: TypeArray 26(float) 28
|
||||
30: TypeArray 27(fvec4) 17
|
||||
31: 6(int) Constant 8
|
||||
32: TypeArray 26(float) 31
|
||||
33: TypeArray 32 17
|
||||
34(gl_MeshPerVertexNV): TypeStruct 27(fvec4) 26(float) 29 29 30 33 33
|
||||
35: 6(int) Constant 81
|
||||
36: TypeArray 34(gl_MeshPerVertexNV) 35
|
||||
37: TypePointer Output 36
|
||||
38(gl_MeshVerticesNV): 37(ptr) Variable Output
|
||||
40: TypeInt 32 1
|
||||
41: 40(int) Constant 4
|
||||
43: 26(float) Constant 1065353216
|
||||
44: 26(float) Constant 1073741824
|
||||
45: 26(float) Constant 1077936128
|
||||
46: 26(float) Constant 1082130432
|
||||
47: 27(fvec4) ConstantComposite 43 44 45 46
|
||||
48: TypePointer Output 27(fvec4)
|
||||
51: 40(int) Constant 5
|
||||
53: 40(int) Constant 2
|
||||
54: 26(float) Constant 1084227584
|
||||
55: TypePointer Output 26(float)
|
||||
58: 40(int) Constant 6
|
||||
60: 40(int) Constant 3
|
||||
61: 26(float) Constant 1086324736
|
||||
63: TypeArray 40(int) 28
|
||||
64: TypeArray 40(int) 17
|
||||
65: TypeArray 63 17
|
||||
66(gl_MeshPerPrimitiveNV): TypeStruct 40(int) 40(int) 40(int) 63 64 65
|
||||
67: 6(int) Constant 32
|
||||
68: TypeArray 66(gl_MeshPerPrimitiveNV) 67
|
||||
69: TypePointer Output 68
|
||||
70(gl_MeshPrimitivesNV): 69(ptr) Variable Output
|
||||
73: 40(int) Constant 7
|
||||
74: TypePointer Output 40(int)
|
||||
78: 40(int) Constant 0
|
||||
79: 40(int) Constant 8
|
||||
81: 6(int) Constant 264
|
||||
82: 6(int) Constant 2
|
||||
123: 9(ivec3) ConstantComposite 67 28 28
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(viewID): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
22: 6(int) Load 21(gl_MeshViewCountNV)
|
||||
23: 6(int) UMod 22 17
|
||||
24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23
|
||||
25: 6(int) Load 24
|
||||
Store 16(viewID) 25
|
||||
39: 6(int) Load 8(iid)
|
||||
42: 6(int) Load 16(viewID)
|
||||
49: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 39 41 42
|
||||
Store 49 47
|
||||
50: 6(int) Load 8(iid)
|
||||
52: 6(int) Load 16(viewID)
|
||||
56: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 50 51 52 53
|
||||
Store 56 54
|
||||
57: 6(int) Load 8(iid)
|
||||
59: 6(int) Load 16(viewID)
|
||||
62: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 57 58 59 60
|
||||
Store 62 61
|
||||
71: 6(int) Load 8(iid)
|
||||
72: 6(int) Load 16(viewID)
|
||||
75: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 71 41 72
|
||||
Store 75 73
|
||||
76: 6(int) Load 8(iid)
|
||||
77: 6(int) Load 16(viewID)
|
||||
80: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 76 51 77 78
|
||||
Store 80 79
|
||||
MemoryBarrier 28 81
|
||||
ControlBarrier 82 82 81
|
||||
83: 6(int) Load 8(iid)
|
||||
84: 6(int) IAdd 83 28
|
||||
85: 6(int) Load 16(viewID)
|
||||
86: 6(int) Load 8(iid)
|
||||
87: 6(int) Load 16(viewID)
|
||||
88: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 86 41 87
|
||||
89: 27(fvec4) Load 88
|
||||
90: 48(ptr) AccessChain 38(gl_MeshVerticesNV) 84 41 85
|
||||
Store 90 89
|
||||
91: 6(int) Load 8(iid)
|
||||
92: 6(int) IAdd 91 28
|
||||
93: 6(int) Load 16(viewID)
|
||||
94: 6(int) Load 8(iid)
|
||||
95: 6(int) Load 16(viewID)
|
||||
96: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 94 51 95 53
|
||||
97: 26(float) Load 96
|
||||
98: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 92 51 93 53
|
||||
Store 98 97
|
||||
99: 6(int) Load 8(iid)
|
||||
100: 6(int) IAdd 99 28
|
||||
101: 6(int) Load 16(viewID)
|
||||
102: 6(int) Load 8(iid)
|
||||
103: 6(int) Load 16(viewID)
|
||||
104: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 102 58 103 60
|
||||
105: 26(float) Load 104
|
||||
106: 55(ptr) AccessChain 38(gl_MeshVerticesNV) 100 58 101 60
|
||||
Store 106 105
|
||||
107: 6(int) Load 8(iid)
|
||||
108: 6(int) IAdd 107 28
|
||||
109: 6(int) Load 16(viewID)
|
||||
110: 6(int) Load 8(iid)
|
||||
111: 6(int) Load 16(viewID)
|
||||
112: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 110 41 111
|
||||
113: 40(int) Load 112
|
||||
114: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 108 41 109
|
||||
Store 114 113
|
||||
115: 6(int) Load 8(iid)
|
||||
116: 6(int) IAdd 115 28
|
||||
117: 6(int) Load 16(viewID)
|
||||
118: 6(int) Load 8(iid)
|
||||
119: 6(int) Load 16(viewID)
|
||||
120: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 118 51 119 78
|
||||
121: 40(int) Load 120
|
||||
122: 74(ptr) AccessChain 70(gl_MeshPrimitivesNV) 116 51 117 78
|
||||
Store 122 121
|
||||
MemoryBarrier 28 81
|
||||
ControlBarrier 82 82 81
|
||||
Return
|
||||
FunctionEnd
|
156
Test/baseResults/spv.meshShaderPerViewUserDefined.mesh.out
Normal file
156
Test/baseResults/spv.meshShaderPerViewUserDefined.mesh.out
Normal file
@ -0,0 +1,156 @@
|
||||
spv.meshShaderPerViewUserDefined.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 90
|
||||
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 20 21 35 67
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "viewID"
|
||||
Name 20 "gl_MeshViewIndicesNV"
|
||||
Name 21 "gl_MeshViewCountNV"
|
||||
Name 31 "block"
|
||||
MemberName 31(block) 0 "color1"
|
||||
MemberName 31(block) 1 "color2"
|
||||
MemberName 31(block) 2 "color3"
|
||||
MemberName 31(block) 3 "color4"
|
||||
Name 35 "b"
|
||||
Name 64 "perviewBlock"
|
||||
MemberName 64(perviewBlock) 0 "color5"
|
||||
MemberName 64(perviewBlock) 1 "color6"
|
||||
MemberName 64(perviewBlock) 2 "color7"
|
||||
MemberName 64(perviewBlock) 3 "color8"
|
||||
Name 67 "b2"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV
|
||||
Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV
|
||||
MemberDecorate 31(block) 0 PerPrimitiveNV
|
||||
MemberDecorate 31(block) 0 PerViewNV
|
||||
MemberDecorate 31(block) 1 PerPrimitiveNV
|
||||
MemberDecorate 31(block) 2 PerViewNV
|
||||
Decorate 31(block) Block
|
||||
Decorate 35(b) Location 0
|
||||
MemberDecorate 64(perviewBlock) 0 PerPrimitiveNV
|
||||
MemberDecorate 64(perviewBlock) 0 PerViewNV
|
||||
MemberDecorate 64(perviewBlock) 1 PerPrimitiveNV
|
||||
MemberDecorate 64(perviewBlock) 1 PerViewNV
|
||||
MemberDecorate 64(perviewBlock) 2 PerViewNV
|
||||
MemberDecorate 64(perviewBlock) 3 PerViewNV
|
||||
Decorate 64(perviewBlock) Block
|
||||
Decorate 67(b2) Location 10
|
||||
Decorate 89 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17: 6(int) Constant 4
|
||||
18: TypeArray 6(int) 17
|
||||
19: TypePointer Input 18
|
||||
20(gl_MeshViewIndicesNV): 19(ptr) Variable Input
|
||||
21(gl_MeshViewCountNV): 13(ptr) Variable Input
|
||||
26: TypeFloat 32
|
||||
27: TypeVector 26(float) 4
|
||||
28: 6(int) Constant 3
|
||||
29: TypeArray 27(fvec4) 28
|
||||
30: TypeArray 29 17
|
||||
31(block): TypeStruct 30 29 30 27(fvec4)
|
||||
32: 6(int) Constant 81
|
||||
33: TypeArray 31(block) 32
|
||||
34: TypePointer Output 33
|
||||
35(b): 34(ptr) Variable Output
|
||||
37: TypeInt 32 1
|
||||
38: 37(int) Constant 0
|
||||
40: 37(int) Constant 2
|
||||
41: 26(float) Constant 1065353216
|
||||
42: 27(fvec4) ConstantComposite 41 41 41 41
|
||||
43: TypePointer Output 27(fvec4)
|
||||
46: 37(int) Constant 1
|
||||
47: 26(float) Constant 1073741824
|
||||
48: 27(fvec4) ConstantComposite 47 47 47 47
|
||||
52: 26(float) Constant 1077936128
|
||||
53: 27(fvec4) ConstantComposite 52 52 52 52
|
||||
56: 37(int) Constant 3
|
||||
57: 26(float) Constant 1082130432
|
||||
58: 27(fvec4) ConstantComposite 57 57 57 57
|
||||
60: 6(int) Constant 1
|
||||
61: 6(int) Constant 264
|
||||
62: 6(int) Constant 2
|
||||
63: TypeArray 27(fvec4) 17
|
||||
64(perviewBlock): TypeStruct 63 30 30 63
|
||||
65: TypeArray 64(perviewBlock) 32
|
||||
66: TypePointer Output 65
|
||||
67(b2): 66(ptr) Variable Output
|
||||
70: 26(float) Constant 1084227584
|
||||
71: 27(fvec4) ConstantComposite 70 70 70 70
|
||||
75: 26(float) Constant 1086324736
|
||||
76: 27(fvec4) ConstantComposite 75 75 75 75
|
||||
80: 26(float) Constant 1088421888
|
||||
81: 27(fvec4) ConstantComposite 80 80 80 80
|
||||
85: 26(float) Constant 1090519040
|
||||
86: 27(fvec4) ConstantComposite 85 85 85 85
|
||||
88: 6(int) Constant 32
|
||||
89: 9(ivec3) ConstantComposite 88 60 60
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(viewID): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
22: 6(int) Load 21(gl_MeshViewCountNV)
|
||||
23: 6(int) UMod 22 17
|
||||
24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23
|
||||
25: 6(int) Load 24
|
||||
Store 16(viewID) 25
|
||||
36: 6(int) Load 8(iid)
|
||||
39: 6(int) Load 16(viewID)
|
||||
44: 43(ptr) AccessChain 35(b) 36 38 39 40
|
||||
Store 44 42
|
||||
45: 6(int) Load 8(iid)
|
||||
49: 43(ptr) AccessChain 35(b) 45 46 46
|
||||
Store 49 48
|
||||
50: 6(int) Load 8(iid)
|
||||
51: 6(int) Load 16(viewID)
|
||||
54: 43(ptr) AccessChain 35(b) 50 40 51 40
|
||||
Store 54 53
|
||||
55: 6(int) Load 8(iid)
|
||||
59: 43(ptr) AccessChain 35(b) 55 56
|
||||
Store 59 58
|
||||
MemoryBarrier 60 61
|
||||
ControlBarrier 62 62 61
|
||||
68: 6(int) Load 8(iid)
|
||||
69: 6(int) Load 16(viewID)
|
||||
72: 43(ptr) AccessChain 67(b2) 68 38 69
|
||||
Store 72 71
|
||||
73: 6(int) Load 8(iid)
|
||||
74: 6(int) Load 16(viewID)
|
||||
77: 43(ptr) AccessChain 67(b2) 73 46 74 46
|
||||
Store 77 76
|
||||
78: 6(int) Load 8(iid)
|
||||
79: 6(int) Load 16(viewID)
|
||||
82: 43(ptr) AccessChain 67(b2) 78 40 79 40
|
||||
Store 82 81
|
||||
83: 6(int) Load 8(iid)
|
||||
84: 6(int) Load 16(viewID)
|
||||
87: 43(ptr) AccessChain 67(b2) 83 56 84
|
||||
Store 87 86
|
||||
MemoryBarrier 60 61
|
||||
ControlBarrier 62 62 61
|
||||
Return
|
||||
FunctionEnd
|
128
Test/baseResults/spv.meshShaderSharedMem.mesh.out
Normal file
128
Test/baseResults/spv.meshShaderSharedMem.mesh.out
Normal file
@ -0,0 +1,128 @@
|
||||
spv.meshShaderSharedMem.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 77
|
||||
|
||||
Capability StorageImageWriteWithoutFormat
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 17
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "gid"
|
||||
Name 17 "gl_WorkGroupID"
|
||||
Name 20 "i"
|
||||
Name 34 "mem"
|
||||
Name 37 "block0"
|
||||
MemberName 37(block0) 0 "uni_value"
|
||||
Name 39 ""
|
||||
Name 55 "uni_image"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
|
||||
MemberDecorate 37(block0) 0 Offset 0
|
||||
Decorate 37(block0) Block
|
||||
Decorate 39 DescriptorSet 0
|
||||
Decorate 55(uni_image) DescriptorSet 0
|
||||
Decorate 55(uni_image) NonReadable
|
||||
Decorate 76 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17(gl_WorkGroupID): 10(ptr) Variable Input
|
||||
27: 6(int) Constant 10
|
||||
28: TypeBool
|
||||
30: TypeFloat 32
|
||||
31: TypeVector 30(float) 4
|
||||
32: TypeArray 31(fvec4) 27
|
||||
33: TypePointer Workgroup 32
|
||||
34(mem): 33(ptr) Variable Workgroup
|
||||
37(block0): TypeStruct 6(int)
|
||||
38: TypePointer Uniform 37(block0)
|
||||
39: 38(ptr) Variable Uniform
|
||||
40: TypeInt 32 1
|
||||
41: 40(int) Constant 0
|
||||
42: TypePointer Uniform 6(int)
|
||||
48: TypePointer Workgroup 31(fvec4)
|
||||
51: 40(int) Constant 1
|
||||
53: TypeImage 30(float) 2D nonsampled format:Unknown
|
||||
54: TypePointer UniformConstant 53
|
||||
55(uni_image): 54(ptr) Variable UniformConstant
|
||||
59: TypeVector 40(int) 2
|
||||
69: 6(int) Constant 1
|
||||
73: 6(int) Constant 264
|
||||
74: 6(int) Constant 2
|
||||
75: 6(int) Constant 32
|
||||
76: 9(ivec3) ConstantComposite 75 69 69
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(gid): 7(ptr) Variable Function
|
||||
20(i): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
|
||||
19: 6(int) Load 18
|
||||
Store 16(gid) 19
|
||||
Store 20(i) 12
|
||||
Branch 21
|
||||
21: Label
|
||||
LoopMerge 23 24 None
|
||||
Branch 25
|
||||
25: Label
|
||||
26: 6(int) Load 20(i)
|
||||
29: 28(bool) ULessThan 26 27
|
||||
BranchConditional 29 22 23
|
||||
22: Label
|
||||
35: 6(int) Load 20(i)
|
||||
36: 6(int) Load 20(i)
|
||||
43: 42(ptr) AccessChain 39 41
|
||||
44: 6(int) Load 43
|
||||
45: 6(int) IAdd 36 44
|
||||
46: 30(float) ConvertUToF 45
|
||||
47: 31(fvec4) CompositeConstruct 46 46 46 46
|
||||
49: 48(ptr) AccessChain 34(mem) 35
|
||||
Store 49 47
|
||||
Branch 24
|
||||
24: Label
|
||||
50: 6(int) Load 20(i)
|
||||
52: 6(int) IAdd 50 51
|
||||
Store 20(i) 52
|
||||
Branch 21
|
||||
23: Label
|
||||
56: 53 Load 55(uni_image)
|
||||
57: 6(int) Load 8(iid)
|
||||
58: 40(int) Bitcast 57
|
||||
60: 59(ivec2) CompositeConstruct 58 58
|
||||
61: 6(int) Load 16(gid)
|
||||
62: 48(ptr) AccessChain 34(mem) 61
|
||||
63: 31(fvec4) Load 62
|
||||
ImageWrite 56 60 63
|
||||
64: 53 Load 55(uni_image)
|
||||
65: 6(int) Load 8(iid)
|
||||
66: 40(int) Bitcast 65
|
||||
67: 59(ivec2) CompositeConstruct 66 66
|
||||
68: 6(int) Load 16(gid)
|
||||
70: 6(int) IAdd 68 69
|
||||
71: 48(ptr) AccessChain 34(mem) 70
|
||||
72: 31(fvec4) Load 71
|
||||
ImageWrite 64 67 72
|
||||
MemoryBarrier 69 73
|
||||
ControlBarrier 74 74 73
|
||||
Return
|
||||
FunctionEnd
|
107
Test/baseResults/spv.meshShaderTaskMem.mesh.out
Normal file
107
Test/baseResults/spv.meshShaderTaskMem.mesh.out
Normal file
@ -0,0 +1,107 @@
|
||||
spv.meshShaderTaskMem.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 58
|
||||
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 22 30
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 18 "outBlock"
|
||||
MemberName 18(outBlock) 0 "gid5"
|
||||
MemberName 18(outBlock) 1 "gid6"
|
||||
Name 22 "myblk"
|
||||
Name 28 "taskBlock"
|
||||
MemberName 28(taskBlock) 0 "gid1"
|
||||
MemberName 28(taskBlock) 1 "gid2"
|
||||
Name 30 "mytask"
|
||||
Name 36 "bufferBlock"
|
||||
MemberName 36(bufferBlock) 0 "gid3"
|
||||
MemberName 36(bufferBlock) 1 "gid4"
|
||||
Name 38 "mybuf"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 18(outBlock) Block
|
||||
Decorate 22(myblk) Location 0
|
||||
Decorate 27 ArrayStride 4
|
||||
MemberDecorate 28(taskBlock) 0 PerTaskNV
|
||||
MemberDecorate 28(taskBlock) 0 Offset 0
|
||||
MemberDecorate 28(taskBlock) 1 PerTaskNV
|
||||
MemberDecorate 28(taskBlock) 1 Offset 16
|
||||
Decorate 28(taskBlock) Block
|
||||
Decorate 35 ArrayStride 4
|
||||
MemberDecorate 36(bufferBlock) 0 Offset 0
|
||||
MemberDecorate 36(bufferBlock) 1 Offset 16
|
||||
Decorate 36(bufferBlock) BufferBlock
|
||||
Decorate 38(mybuf) DescriptorSet 0
|
||||
Decorate 57 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
16: TypeFloat 32
|
||||
17: TypeVector 16(float) 4
|
||||
18(outBlock): TypeStruct 16(float) 17(fvec4)
|
||||
19: 6(int) Constant 81
|
||||
20: TypeArray 18(outBlock) 19
|
||||
21: TypePointer Output 20
|
||||
22(myblk): 21(ptr) Variable Output
|
||||
24: TypeInt 32 1
|
||||
25: 24(int) Constant 0
|
||||
26: 6(int) Constant 2
|
||||
27: TypeArray 16(float) 26
|
||||
28(taskBlock): TypeStruct 27 17(fvec4)
|
||||
29: TypePointer Input 28(taskBlock)
|
||||
30(mytask): 29(ptr) Variable Input
|
||||
31: 24(int) Constant 1
|
||||
32: TypePointer Input 16(float)
|
||||
35: TypeArray 16(float) 26
|
||||
36(bufferBlock): TypeStruct 35 17(fvec4)
|
||||
37: TypePointer Uniform 36(bufferBlock)
|
||||
38(mybuf): 37(ptr) Variable Uniform
|
||||
39: TypePointer Uniform 16(float)
|
||||
43: TypePointer Output 16(float)
|
||||
46: TypePointer Input 17(fvec4)
|
||||
49: TypePointer Uniform 17(fvec4)
|
||||
53: TypePointer Output 17(fvec4)
|
||||
55: 6(int) Constant 32
|
||||
56: 6(int) Constant 1
|
||||
57: 9(ivec3) ConstantComposite 55 56 56
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
23: 6(int) Load 8(iid)
|
||||
33: 32(ptr) AccessChain 30(mytask) 25 31
|
||||
34: 16(float) Load 33
|
||||
40: 39(ptr) AccessChain 38(mybuf) 25 31
|
||||
41: 16(float) Load 40
|
||||
42: 16(float) FAdd 34 41
|
||||
44: 43(ptr) AccessChain 22(myblk) 23 25
|
||||
Store 44 42
|
||||
45: 6(int) Load 8(iid)
|
||||
47: 46(ptr) AccessChain 30(mytask) 31
|
||||
48: 17(fvec4) Load 47
|
||||
50: 49(ptr) AccessChain 38(mybuf) 31
|
||||
51: 17(fvec4) Load 50
|
||||
52: 17(fvec4) FAdd 48 51
|
||||
54: 53(ptr) AccessChain 22(myblk) 45 31
|
||||
Store 54 52
|
||||
Return
|
||||
FunctionEnd
|
203
Test/baseResults/spv.meshShaderUserDefined.mesh.out
Normal file
203
Test/baseResults/spv.meshShaderUserDefined.mesh.out
Normal file
@ -0,0 +1,203 @@
|
||||
spv.meshShaderUserDefined.mesh
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 138
|
||||
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint MeshNV 4 "main" 11 17 34 101
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
ExecutionMode 4 OutputVertices 81
|
||||
ExecutionMode 4 OutputPrimitivesNV 32
|
||||
ExecutionMode 4 OutputTrianglesNV
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "gid"
|
||||
Name 17 "gl_WorkGroupID"
|
||||
Name 30 "myblock"
|
||||
MemberName 30(myblock) 0 "f"
|
||||
MemberName 30(myblock) 1 "fArr"
|
||||
MemberName 30(myblock) 2 "pos"
|
||||
MemberName 30(myblock) 3 "posArr"
|
||||
MemberName 30(myblock) 4 "m"
|
||||
MemberName 30(myblock) 5 "mArr"
|
||||
Name 34 "blk"
|
||||
Name 97 "myblock2"
|
||||
MemberName 97(myblock2) 0 "f"
|
||||
MemberName 97(myblock2) 1 "pos"
|
||||
MemberName 97(myblock2) 2 "m"
|
||||
Name 101 "blk2"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
|
||||
MemberDecorate 30(myblock) 0 PerPrimitiveNV
|
||||
MemberDecorate 30(myblock) 1 PerPrimitiveNV
|
||||
MemberDecorate 30(myblock) 2 PerPrimitiveNV
|
||||
MemberDecorate 30(myblock) 3 PerPrimitiveNV
|
||||
MemberDecorate 30(myblock) 4 PerPrimitiveNV
|
||||
MemberDecorate 30(myblock) 5 PerPrimitiveNV
|
||||
Decorate 30(myblock) Block
|
||||
Decorate 34(blk) Location 0
|
||||
Decorate 97(myblock2) Block
|
||||
Decorate 101(blk2) Location 20
|
||||
Decorate 137 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17(gl_WorkGroupID): 10(ptr) Variable Input
|
||||
20: TypeFloat 32
|
||||
21: 6(int) Constant 4
|
||||
22: TypeArray 20(float) 21
|
||||
23: TypeVector 20(float) 3
|
||||
24: TypeVector 20(float) 4
|
||||
25: TypeArray 24(fvec4) 21
|
||||
26: TypeMatrix 24(fvec4) 4
|
||||
27: TypeMatrix 23(fvec3) 3
|
||||
28: 6(int) Constant 2
|
||||
29: TypeArray 27 28
|
||||
30(myblock): TypeStruct 20(float) 22 23(fvec3) 25 26 29
|
||||
31: 6(int) Constant 32
|
||||
32: TypeArray 30(myblock) 31
|
||||
33: TypePointer Output 32
|
||||
34(blk): 33(ptr) Variable Output
|
||||
36: TypeInt 32 1
|
||||
37: 36(int) Constant 0
|
||||
38: 20(float) Constant 1093664768
|
||||
39: TypePointer Output 20(float)
|
||||
42: 6(int) Constant 1
|
||||
44: 36(int) Constant 1
|
||||
52: 36(int) Constant 2
|
||||
53: 20(float) Constant 1096810496
|
||||
54: 20(float) Constant 1097859072
|
||||
55: 20(float) Constant 1095761920
|
||||
56: 23(fvec3) ConstantComposite 53 54 55
|
||||
57: TypePointer Output 23(fvec3)
|
||||
63: 36(int) Constant 3
|
||||
68: TypePointer Output 24(fvec4)
|
||||
74: 36(int) Constant 4
|
||||
75: 20(float) Constant 1098907648
|
||||
76: 24(fvec4) ConstantComposite 55 53 54 75
|
||||
81: 36(int) Constant 5
|
||||
84: 6(int) Constant 3
|
||||
91: 20(float) Constant 1099431936
|
||||
92: 20(float) Constant 1099956224
|
||||
93: 20(float) Constant 1100480512
|
||||
94: 23(fvec3) ConstantComposite 91 92 93
|
||||
96: 6(int) Constant 264
|
||||
97(myblock2): TypeStruct 20(float) 24(fvec4) 26
|
||||
98: 6(int) Constant 81
|
||||
99: TypeArray 97(myblock2) 98
|
||||
100: TypePointer Output 99
|
||||
101(blk2): 100(ptr) Variable Output
|
||||
107: 20(float) Constant 1101004800
|
||||
111: 20(float) Constant 1101529088
|
||||
112: 20(float) Constant 1102053376
|
||||
113: 20(float) Constant 1102577664
|
||||
114: 20(float) Constant 1103101952
|
||||
115: 24(fvec4) ConstantComposite 111 112 113 114
|
||||
127: 20(float) Constant 1105723392
|
||||
137: 9(ivec3) ConstantComposite 31 42 42
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(gid): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
|
||||
19: 6(int) Load 18
|
||||
Store 16(gid) 19
|
||||
35: 6(int) Load 8(iid)
|
||||
40: 39(ptr) AccessChain 34(blk) 35 37
|
||||
Store 40 38
|
||||
41: 6(int) Load 8(iid)
|
||||
43: 6(int) IAdd 41 42
|
||||
45: 6(int) Load 16(gid)
|
||||
46: 6(int) Load 8(iid)
|
||||
47: 39(ptr) AccessChain 34(blk) 46 37
|
||||
48: 20(float) Load 47
|
||||
49: 39(ptr) AccessChain 34(blk) 43 44 45
|
||||
Store 49 48
|
||||
50: 6(int) Load 8(iid)
|
||||
51: 6(int) UDiv 50 28
|
||||
58: 57(ptr) AccessChain 34(blk) 51 52
|
||||
59: 23(fvec3) Load 58
|
||||
60: 23(fvec3) VectorShuffle 59 56 5 3 4
|
||||
Store 58 60
|
||||
61: 6(int) Load 8(iid)
|
||||
62: 6(int) IMul 61 28
|
||||
64: 6(int) Load 8(iid)
|
||||
65: 6(int) UDiv 64 28
|
||||
66: 57(ptr) AccessChain 34(blk) 65 52
|
||||
67: 23(fvec3) Load 66
|
||||
69: 68(ptr) AccessChain 34(blk) 62 63 44
|
||||
70: 24(fvec4) Load 69
|
||||
71: 24(fvec4) VectorShuffle 70 67 0 4 5 6
|
||||
Store 69 71
|
||||
72: 6(int) Load 8(iid)
|
||||
73: 6(int) UDiv 72 21
|
||||
77: 68(ptr) AccessChain 34(blk) 73 74 52
|
||||
78: 24(fvec4) Load 77
|
||||
79: 24(fvec4) VectorShuffle 78 76 7 6 5 4
|
||||
Store 77 79
|
||||
80: 6(int) Load 8(iid)
|
||||
82: 6(int) Load 8(iid)
|
||||
83: 6(int) UDiv 82 21
|
||||
85: 39(ptr) AccessChain 34(blk) 83 74 52 84
|
||||
86: 20(float) Load 85
|
||||
87: 39(ptr) AccessChain 34(blk) 80 81 37 44 42
|
||||
Store 87 86
|
||||
88: 6(int) Load 8(iid)
|
||||
89: 6(int) IMul 88 21
|
||||
90: 6(int) Load 16(gid)
|
||||
95: 57(ptr) AccessChain 34(blk) 89 81 44 90
|
||||
Store 95 94
|
||||
MemoryBarrier 42 96
|
||||
ControlBarrier 28 28 96
|
||||
102: 6(int) Load 8(iid)
|
||||
103: 6(int) Load 8(iid)
|
||||
104: 6(int) ISub 103 42
|
||||
105: 39(ptr) AccessChain 101(blk2) 104 37
|
||||
106: 20(float) Load 105
|
||||
108: 20(float) FAdd 106 107
|
||||
109: 39(ptr) AccessChain 101(blk2) 102 37
|
||||
Store 109 108
|
||||
110: 6(int) Load 8(iid)
|
||||
116: 68(ptr) AccessChain 101(blk2) 110 44
|
||||
Store 116 115
|
||||
117: 6(int) Load 8(iid)
|
||||
118: 6(int) IAdd 117 42
|
||||
119: 6(int) Load 16(gid)
|
||||
120: 6(int) Load 8(iid)
|
||||
121: 68(ptr) AccessChain 101(blk2) 120 44
|
||||
122: 24(fvec4) Load 121
|
||||
123: 68(ptr) AccessChain 101(blk2) 118 52 119
|
||||
Store 123 122
|
||||
124: 6(int) Load 8(iid)
|
||||
125: 6(int) IAdd 124 42
|
||||
126: 6(int) Load 16(gid)
|
||||
128: 39(ptr) AccessChain 101(blk2) 125 52 126 28
|
||||
Store 128 127
|
||||
129: 6(int) Load 8(iid)
|
||||
130: 6(int) IAdd 129 28
|
||||
131: 6(int) Load 8(iid)
|
||||
132: 6(int) IAdd 131 42
|
||||
133: 6(int) Load 16(gid)
|
||||
134: 68(ptr) AccessChain 101(blk2) 132 52 133
|
||||
135: 24(fvec4) Load 134
|
||||
136: 68(ptr) AccessChain 101(blk2) 130 52 63
|
||||
Store 136 135
|
||||
MemoryBarrier 42 96
|
||||
ControlBarrier 28 28 96
|
||||
Return
|
||||
FunctionEnd
|
172
Test/baseResults/spv.meshTaskShader.task.out
Normal file
172
Test/baseResults/spv.meshTaskShader.task.out
Normal file
@ -0,0 +1,172 @@
|
||||
spv.meshTaskShader.task
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80007
|
||||
// Id's are bound by 104
|
||||
|
||||
Capability StorageImageWriteWithoutFormat
|
||||
Capability MeshShadingNV
|
||||
Extension "SPV_NV_mesh_shader"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TaskNV 4 "main" 11 17 80 101
|
||||
ExecutionMode 4 LocalSize 32 1 1
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_mesh_shader"
|
||||
Name 4 "main"
|
||||
Name 8 "iid"
|
||||
Name 11 "gl_LocalInvocationID"
|
||||
Name 16 "gid"
|
||||
Name 17 "gl_WorkGroupID"
|
||||
Name 20 "i"
|
||||
Name 34 "mem"
|
||||
Name 37 "block0"
|
||||
MemberName 37(block0) 0 "uni_value"
|
||||
Name 39 ""
|
||||
Name 55 "uni_image"
|
||||
Name 78 "Task"
|
||||
MemberName 78(Task) 0 "dummy"
|
||||
MemberName 78(Task) 1 "submesh"
|
||||
Name 80 "mytask"
|
||||
Name 101 "gl_TaskCountNV"
|
||||
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
||||
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
|
||||
MemberDecorate 37(block0) 0 Offset 0
|
||||
Decorate 37(block0) Block
|
||||
Decorate 39 DescriptorSet 0
|
||||
Decorate 55(uni_image) DescriptorSet 0
|
||||
Decorate 55(uni_image) Binding 0
|
||||
Decorate 55(uni_image) NonReadable
|
||||
Decorate 77 ArrayStride 8
|
||||
MemberDecorate 78(Task) 0 PerTaskNV
|
||||
MemberDecorate 78(Task) 0 Offset 0
|
||||
MemberDecorate 78(Task) 1 PerTaskNV
|
||||
MemberDecorate 78(Task) 1 Offset 8
|
||||
Decorate 78(Task) Block
|
||||
Decorate 101(gl_TaskCountNV) BuiltIn TaskCountNV
|
||||
Decorate 103 BuiltIn WorkgroupSize
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 0
|
||||
7: TypePointer Function 6(int)
|
||||
9: TypeVector 6(int) 3
|
||||
10: TypePointer Input 9(ivec3)
|
||||
11(gl_LocalInvocationID): 10(ptr) Variable Input
|
||||
12: 6(int) Constant 0
|
||||
13: TypePointer Input 6(int)
|
||||
17(gl_WorkGroupID): 10(ptr) Variable Input
|
||||
27: 6(int) Constant 10
|
||||
28: TypeBool
|
||||
30: TypeFloat 32
|
||||
31: TypeVector 30(float) 4
|
||||
32: TypeArray 31(fvec4) 27
|
||||
33: TypePointer Workgroup 32
|
||||
34(mem): 33(ptr) Variable Workgroup
|
||||
37(block0): TypeStruct 6(int)
|
||||
38: TypePointer Uniform 37(block0)
|
||||
39: 38(ptr) Variable Uniform
|
||||
40: TypeInt 32 1
|
||||
41: 40(int) Constant 0
|
||||
42: TypePointer Uniform 6(int)
|
||||
48: TypePointer Workgroup 31(fvec4)
|
||||
51: 40(int) Constant 1
|
||||
53: TypeImage 30(float) 2D nonsampled format:Unknown
|
||||
54: TypePointer UniformConstant 53
|
||||
55(uni_image): 54(ptr) Variable UniformConstant
|
||||
59: TypeVector 40(int) 2
|
||||
69: 6(int) Constant 1
|
||||
73: 6(int) Constant 264
|
||||
74: 6(int) Constant 2
|
||||
75: TypeVector 30(float) 2
|
||||
76: 6(int) Constant 3
|
||||
77: TypeArray 75(fvec2) 76
|
||||
78(Task): TypeStruct 75(fvec2) 77
|
||||
79: TypePointer Output 78(Task)
|
||||
80(mytask): 79(ptr) Variable Output
|
||||
81: 30(float) Constant 1106247680
|
||||
82: 30(float) Constant 1106771968
|
||||
83: 75(fvec2) ConstantComposite 81 82
|
||||
84: TypePointer Output 75(fvec2)
|
||||
86: 30(float) Constant 1107296256
|
||||
87: 30(float) Constant 1107558400
|
||||
88: 75(fvec2) ConstantComposite 86 87
|
||||
90: 30(float) Constant 1107820544
|
||||
91: 30(float) Constant 1108082688
|
||||
92: 75(fvec2) ConstantComposite 90 91
|
||||
94: 40(int) Constant 2
|
||||
100: TypePointer Output 6(int)
|
||||
101(gl_TaskCountNV): 100(ptr) Variable Output
|
||||
102: 6(int) Constant 32
|
||||
103: 9(ivec3) ConstantComposite 102 69 69
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(iid): 7(ptr) Variable Function
|
||||
16(gid): 7(ptr) Variable Function
|
||||
20(i): 7(ptr) Variable Function
|
||||
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
|
||||
15: 6(int) Load 14
|
||||
Store 8(iid) 15
|
||||
18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
|
||||
19: 6(int) Load 18
|
||||
Store 16(gid) 19
|
||||
Store 20(i) 12
|
||||
Branch 21
|
||||
21: Label
|
||||
LoopMerge 23 24 None
|
||||
Branch 25
|
||||
25: Label
|
||||
26: 6(int) Load 20(i)
|
||||
29: 28(bool) ULessThan 26 27
|
||||
BranchConditional 29 22 23
|
||||
22: Label
|
||||
35: 6(int) Load 20(i)
|
||||
36: 6(int) Load 20(i)
|
||||
43: 42(ptr) AccessChain 39 41
|
||||
44: 6(int) Load 43
|
||||
45: 6(int) IAdd 36 44
|
||||
46: 30(float) ConvertUToF 45
|
||||
47: 31(fvec4) CompositeConstruct 46 46 46 46
|
||||
49: 48(ptr) AccessChain 34(mem) 35
|
||||
Store 49 47
|
||||
Branch 24
|
||||
24: Label
|
||||
50: 6(int) Load 20(i)
|
||||
52: 6(int) IAdd 50 51
|
||||
Store 20(i) 52
|
||||
Branch 21
|
||||
23: Label
|
||||
56: 53 Load 55(uni_image)
|
||||
57: 6(int) Load 8(iid)
|
||||
58: 40(int) Bitcast 57
|
||||
60: 59(ivec2) CompositeConstruct 58 58
|
||||
61: 6(int) Load 16(gid)
|
||||
62: 48(ptr) AccessChain 34(mem) 61
|
||||
63: 31(fvec4) Load 62
|
||||
ImageWrite 56 60 63
|
||||
64: 53 Load 55(uni_image)
|
||||
65: 6(int) Load 8(iid)
|
||||
66: 40(int) Bitcast 65
|
||||
67: 59(ivec2) CompositeConstruct 66 66
|
||||
68: 6(int) Load 16(gid)
|
||||
70: 6(int) IAdd 68 69
|
||||
71: 48(ptr) AccessChain 34(mem) 70
|
||||
72: 31(fvec4) Load 71
|
||||
ImageWrite 64 67 72
|
||||
MemoryBarrier 69 73
|
||||
ControlBarrier 74 74 73
|
||||
85: 84(ptr) AccessChain 80(mytask) 41
|
||||
Store 85 83
|
||||
89: 84(ptr) AccessChain 80(mytask) 51 41
|
||||
Store 89 88
|
||||
93: 84(ptr) AccessChain 80(mytask) 51 51
|
||||
Store 93 92
|
||||
95: 6(int) Load 16(gid)
|
||||
96: 6(int) UMod 95 74
|
||||
97: 84(ptr) AccessChain 80(mytask) 51 96
|
||||
98: 75(fvec2) Load 97
|
||||
99: 84(ptr) AccessChain 80(mytask) 51 94
|
||||
Store 99 98
|
||||
MemoryBarrier 69 73
|
||||
ControlBarrier 74 74 73
|
||||
Store 101(gl_TaskCountNV) 76
|
||||
Return
|
||||
FunctionEnd
|
@ -81,6 +81,15 @@ MaxTransformFeedbackInterleavedComponents 64
|
||||
MaxCullDistances 8
|
||||
MaxCombinedClipAndCullDistances 8
|
||||
MaxSamples 4
|
||||
MaxMeshOutputVerticesNV 256
|
||||
MaxMeshOutputPrimitivesNV 512
|
||||
MaxMeshWorkGroupSizeX_NV 32
|
||||
MaxMeshWorkGroupSizeY_NV 1
|
||||
MaxMeshWorkGroupSizeZ_NV 1
|
||||
MaxTaskWorkGroupSizeX_NV 32
|
||||
MaxTaskWorkGroupSizeY_NV 1
|
||||
MaxTaskWorkGroupSizeZ_NV 1
|
||||
MaxMeshViewCountNV 4
|
||||
nonInductiveForLoops 1
|
||||
whileLoops 1
|
||||
doWhileLoops 1
|
||||
|
63
Test/spv.meshShaderBuiltins.mesh
Normal file
63
Test/spv.meshShaderBuiltins.mesh
Normal file
@ -0,0 +1,63 @@
|
||||
#version 460
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of builtins in mesh shaders:
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint gid = gl_WorkGroupID.x;
|
||||
|
||||
gl_MeshVerticesNV[iid].gl_Position = vec4(1.0);
|
||||
gl_MeshVerticesNV[iid].gl_PointSize = 2.0;
|
||||
gl_MeshVerticesNV[iid].gl_ClipDistance[3] = 3.0;
|
||||
gl_MeshVerticesNV[iid].gl_CullDistance[2] = 4.0;
|
||||
|
||||
BARRIER();
|
||||
|
||||
gl_MeshVerticesNV[iid+1].gl_Position = gl_MeshVerticesNV[iid].gl_Position;
|
||||
gl_MeshVerticesNV[iid+1].gl_PointSize = gl_MeshVerticesNV[iid].gl_PointSize;
|
||||
gl_MeshVerticesNV[iid+1].gl_ClipDistance[3] = gl_MeshVerticesNV[iid].gl_ClipDistance[3];
|
||||
gl_MeshVerticesNV[iid+1].gl_CullDistance[2] = gl_MeshVerticesNV[iid].gl_CullDistance[2];
|
||||
|
||||
BARRIER();
|
||||
|
||||
gl_MeshPrimitivesNV[iid].gl_PrimitiveID = 6;
|
||||
gl_MeshPrimitivesNV[iid].gl_Layer = 7;
|
||||
gl_MeshPrimitivesNV[iid].gl_ViewportIndex = 8;
|
||||
gl_MeshPrimitivesNV[iid].gl_ViewportMask[0] = 9;
|
||||
|
||||
BARRIER();
|
||||
|
||||
gl_MeshPrimitivesNV[iid+1].gl_PrimitiveID = gl_MeshPrimitivesNV[iid].gl_PrimitiveID;
|
||||
gl_MeshPrimitivesNV[iid+1].gl_Layer = gl_MeshPrimitivesNV[iid].gl_Layer;
|
||||
gl_MeshPrimitivesNV[iid+1].gl_ViewportIndex = gl_MeshPrimitivesNV[iid].gl_ViewportIndex;
|
||||
gl_MeshPrimitivesNV[iid+1].gl_ViewportMask[0] = gl_MeshPrimitivesNV[iid].gl_ViewportMask[0];
|
||||
|
||||
BARRIER();
|
||||
|
||||
// should truncate 257 -> 1
|
||||
gl_PrimitiveIndicesNV[0] = 257;
|
||||
gl_PrimitiveIndicesNV[gid] = gl_PrimitiveIndicesNV[gid-1];
|
||||
|
||||
// writes 4 indices at offset gl_DrawID
|
||||
writePackedPrimitiveIndices4x8NV(gl_DrawID, 0x01020304);
|
||||
|
||||
gl_PrimitiveCountNV = MAX_PRIM * 3;
|
||||
|
||||
BARRIER();
|
||||
}
|
42
Test/spv.meshShaderPerViewBuiltins.mesh
Normal file
42
Test/spv.meshShaderPerViewBuiltins.mesh
Normal file
@ -0,0 +1,42 @@
|
||||
#version 450
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
#define MAX_VIEWS gl_MaxMeshViewCountNV
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of per-view builtin attributes
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint viewID = gl_MeshViewIndicesNV[gl_MeshViewCountNV%MAX_VIEWS];
|
||||
|
||||
gl_MeshVerticesNV[iid].gl_PositionPerViewNV[viewID] = vec4(1.0, 2.0, 3.0, 4.0);
|
||||
gl_MeshVerticesNV[iid].gl_ClipDistancePerViewNV[viewID][2] = 5.0;
|
||||
gl_MeshVerticesNV[iid].gl_CullDistancePerViewNV[viewID][3] = 6.0;
|
||||
gl_MeshPrimitivesNV[iid].gl_LayerPerViewNV[viewID] = 7;
|
||||
gl_MeshPrimitivesNV[iid].gl_ViewportMaskPerViewNV[viewID][0] = 8;
|
||||
|
||||
BARRIER();
|
||||
|
||||
gl_MeshVerticesNV[iid+1].gl_PositionPerViewNV[viewID] = gl_MeshVerticesNV[iid].gl_PositionPerViewNV[viewID];
|
||||
gl_MeshVerticesNV[iid+1].gl_ClipDistancePerViewNV[viewID][2] = gl_MeshVerticesNV[iid].gl_ClipDistancePerViewNV[viewID][2];
|
||||
gl_MeshVerticesNV[iid+1].gl_CullDistancePerViewNV[viewID][3] = gl_MeshVerticesNV[iid].gl_CullDistancePerViewNV[viewID][3];
|
||||
gl_MeshPrimitivesNV[iid+1].gl_LayerPerViewNV[viewID] = gl_MeshPrimitivesNV[iid].gl_LayerPerViewNV[viewID];
|
||||
gl_MeshPrimitivesNV[iid+1].gl_ViewportMaskPerViewNV[viewID][0] = gl_MeshPrimitivesNV[iid].gl_ViewportMaskPerViewNV[viewID][0];
|
||||
|
||||
BARRIER();
|
||||
}
|
||||
|
56
Test/spv.meshShaderPerViewUserDefined.mesh
Normal file
56
Test/spv.meshShaderPerViewUserDefined.mesh
Normal file
@ -0,0 +1,56 @@
|
||||
#version 450
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
#define MAX_VIEWS gl_MaxMeshViewCountNV
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of user-defined per-view attributes
|
||||
|
||||
// mix of single-view and per-view attributes
|
||||
layout(location=0) out block {
|
||||
perprimitiveNV perviewNV vec4 color1[][3]; // Implicitly sized
|
||||
perprimitiveNV vec4 color2[3];
|
||||
perviewNV vec4 color3[MAX_VIEWS][3]; // Explicitly sized
|
||||
vec4 color4;
|
||||
} b[];
|
||||
|
||||
// per-view block
|
||||
perviewNV layout(location=10) out perviewBlock {
|
||||
perprimitiveNV vec4 color5[]; // Implicitly sized
|
||||
perprimitiveNV vec4 color6[MAX_VIEWS][3]; // Explicitly sized
|
||||
vec4 color7[][3]; // Implicitly sized
|
||||
vec4 color8[MAX_VIEWS]; // Explicitly sized
|
||||
} b2[];
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint viewID = gl_MeshViewIndicesNV[gl_MeshViewCountNV%MAX_VIEWS];
|
||||
|
||||
b[iid].color1[viewID][2] = vec4(1.0);
|
||||
b[iid].color2[1] = vec4(2.0);
|
||||
b[iid].color3[viewID][2] = vec4(3.0);
|
||||
b[iid].color4 = vec4(4.0);
|
||||
|
||||
BARRIER();
|
||||
|
||||
b2[iid].color5[viewID] = vec4(5.0);
|
||||
b2[iid].color6[viewID][1] = vec4(6.0);
|
||||
b2[iid].color7[viewID][2] = vec4(7.0);
|
||||
b2[iid].color8[viewID] = vec4(8.0);
|
||||
|
||||
BARRIER();
|
||||
}
|
||||
|
39
Test/spv.meshShaderSharedMem.mesh
Normal file
39
Test/spv.meshShaderSharedMem.mesh
Normal file
@ -0,0 +1,39 @@
|
||||
#version 450
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of shared memory in mesh shaders:
|
||||
|
||||
writeonly uniform image2D uni_image;
|
||||
uniform block0 {
|
||||
uint uni_value;
|
||||
};
|
||||
|
||||
shared vec4 mem[10];
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint gid = gl_WorkGroupID.x;
|
||||
|
||||
for (uint i = 0; i < 10; ++i) {
|
||||
mem[i] = vec4(i+uni_value);
|
||||
}
|
||||
imageStore(uni_image, ivec2(iid), mem[gid]);
|
||||
imageStore(uni_image, ivec2(iid), mem[gid+1]);
|
||||
|
||||
BARRIER();
|
||||
}
|
41
Test/spv.meshShaderTaskMem.mesh
Normal file
41
Test/spv.meshShaderTaskMem.mesh
Normal file
@ -0,0 +1,41 @@
|
||||
#version 450
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of task memory in mesh shaders:
|
||||
|
||||
taskNV in taskBlock {
|
||||
float gid1[2];
|
||||
vec4 gid2;
|
||||
} mytask;
|
||||
|
||||
buffer bufferBlock {
|
||||
float gid3[2];
|
||||
vec4 gid4;
|
||||
} mybuf;
|
||||
|
||||
layout(location=0) out outBlock {
|
||||
float gid5;
|
||||
vec4 gid6;
|
||||
} myblk[];
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
|
||||
myblk[iid].gid5 = mytask.gid1[1] + mybuf.gid3[1];
|
||||
myblk[iid].gid6 = mytask.gid2 + mybuf.gid4;
|
||||
}
|
59
Test/spv.meshShaderUserDefined.mesh
Normal file
59
Test/spv.meshShaderUserDefined.mesh
Normal file
@ -0,0 +1,59 @@
|
||||
#version 450
|
||||
|
||||
#define MAX_VER 81
|
||||
#define MAX_PRIM 32
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
layout(max_vertices=MAX_VER) out;
|
||||
layout(max_primitives=MAX_PRIM) out;
|
||||
layout(triangles) out;
|
||||
|
||||
// test use of user defined interface out blocks:
|
||||
|
||||
// per-primitive block
|
||||
perprimitiveNV layout(location=0) out myblock {
|
||||
float f;
|
||||
float fArr[4];
|
||||
vec3 pos;
|
||||
vec4 posArr[4];
|
||||
mat4 m;
|
||||
mat3 mArr[2];
|
||||
} blk[];
|
||||
|
||||
// per-vertex block
|
||||
layout(location=20) out myblock2 {
|
||||
float f;
|
||||
vec4 pos;
|
||||
mat4 m;
|
||||
} blk2[];
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint gid = gl_WorkGroupID.x;
|
||||
|
||||
blk[iid].f = 11.0;
|
||||
blk[iid+1].fArr[gid] = blk[iid].f;
|
||||
blk[iid/2].pos.yzx = vec3(14.0, 15.0, 13.0);
|
||||
blk[iid*2].posArr[1].yzw = blk[iid/2].pos;
|
||||
blk[iid/4].m[2].wzyx = vec4(13.0, 14.0, 15.0, 16.0);
|
||||
blk[iid].mArr[0][1][1] = blk[iid/4].m[2].w;
|
||||
blk[iid*4].mArr[1][gid] = vec3(17.0, 18.0, 19.0);
|
||||
|
||||
BARRIER();
|
||||
|
||||
blk2[iid].f = blk2[iid-1].f + 20.0;
|
||||
blk2[iid].pos = vec4(21.0, 22.0, 23.0, 24.0);
|
||||
blk2[iid+1].m[gid] = blk2[iid].pos;
|
||||
blk2[iid+1].m[gid][2] = 29.0;
|
||||
blk2[iid+2].m[3] = blk2[iid+1].m[gid];
|
||||
|
||||
BARRIER();
|
||||
}
|
49
Test/spv.meshTaskShader.task
Normal file
49
Test/spv.meshTaskShader.task
Normal file
@ -0,0 +1,49 @@
|
||||
#version 450
|
||||
|
||||
#define BARRIER() \
|
||||
memoryBarrierShared(); \
|
||||
barrier();
|
||||
|
||||
#extension GL_NV_mesh_shader : enable
|
||||
|
||||
layout(local_size_x = 32) in;
|
||||
|
||||
// test use of shared memory in task shaders:
|
||||
layout(binding=0) writeonly uniform image2D uni_image;
|
||||
uniform block0 {
|
||||
uint uni_value;
|
||||
};
|
||||
shared vec4 mem[10];
|
||||
|
||||
// test use of task memory in task shaders:
|
||||
taskNV out Task {
|
||||
vec2 dummy;
|
||||
vec2 submesh[3];
|
||||
} mytask;
|
||||
|
||||
void main()
|
||||
{
|
||||
uint iid = gl_LocalInvocationID.x;
|
||||
uint gid = gl_WorkGroupID.x;
|
||||
|
||||
// 1. shared memory load and stores
|
||||
for (uint i = 0; i < 10; ++i) {
|
||||
mem[i] = vec4(i + uni_value);
|
||||
}
|
||||
imageStore(uni_image, ivec2(iid), mem[gid]);
|
||||
imageStore(uni_image, ivec2(iid), mem[gid+1]);
|
||||
|
||||
BARRIER();
|
||||
|
||||
// 2. task memory stores
|
||||
|
||||
mytask.dummy = vec2(30.0, 31.0);
|
||||
mytask.submesh[0] = vec2(32.0, 33.0);
|
||||
mytask.submesh[1] = vec2(34.0, 35.0);
|
||||
mytask.submesh[2] = mytask.submesh[gid%2];
|
||||
|
||||
BARRIER();
|
||||
|
||||
// 3. set task count
|
||||
gl_TaskCountNV = 3;
|
||||
}
|
@ -229,6 +229,14 @@ enum TBuiltInVariable {
|
||||
EbvFragFullyCoveredNV,
|
||||
EbvBaryCoordNV,
|
||||
EbvBaryCoordNoPerspNV,
|
||||
EbvTaskCountNV,
|
||||
EbvPrimitiveCountNV,
|
||||
EbvPrimitiveIndicesNV,
|
||||
EbvClipDistancePerViewNV,
|
||||
EbvCullDistancePerViewNV,
|
||||
EbvLayerPerViewNV,
|
||||
EbvMeshViewCountNV,
|
||||
EbvMeshViewIndicesNV,
|
||||
#endif
|
||||
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
@ -369,6 +377,14 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
|
||||
case EbvBaryCoordNV: return "BaryCoordNV";
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
case EbvTaskCountNV: return "TaskCountNV";
|
||||
case EbvPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case EbvPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case EbvClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case EbvCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case EbvLayerPerViewNV: return "LayerPerViewNV";
|
||||
case EbvMeshViewCountNV: return "MeshViewCountNV";
|
||||
case EbvMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
#endif
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
|
@ -133,6 +133,17 @@ struct TBuiltInResource {
|
||||
int maxCullDistances;
|
||||
int maxCombinedClipAndCullDistances;
|
||||
int maxSamples;
|
||||
#ifdef NV_EXTENSIONS
|
||||
int maxMeshOutputVerticesNV;
|
||||
int maxMeshOutputPrimitivesNV;
|
||||
int maxMeshWorkGroupSizeX_NV;
|
||||
int maxMeshWorkGroupSizeY_NV;
|
||||
int maxMeshWorkGroupSizeZ_NV;
|
||||
int maxTaskWorkGroupSizeX_NV;
|
||||
int maxTaskWorkGroupSizeY_NV;
|
||||
int maxTaskWorkGroupSizeZ_NV;
|
||||
int maxMeshViewCountNV;
|
||||
#endif
|
||||
|
||||
TLimits limits;
|
||||
};
|
||||
|
@ -459,6 +459,9 @@ public:
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
pervertexNV = false;
|
||||
perPrimitiveNV = false;
|
||||
perViewNV = false;
|
||||
perTaskNV = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -506,6 +509,9 @@ public:
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
bool pervertexNV : 1;
|
||||
bool perPrimitiveNV : 1;
|
||||
bool perViewNV : 1;
|
||||
bool perTaskNV : 1;
|
||||
#endif
|
||||
bool patch : 1;
|
||||
bool sample : 1;
|
||||
@ -620,6 +626,33 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
bool isPerPrimitive() const
|
||||
{
|
||||
#ifdef NV_EXTENSIONS
|
||||
return perPrimitiveNV;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool isPerView() const
|
||||
{
|
||||
#ifdef NV_EXTENSIONS
|
||||
return perViewNV;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool isTaskMemory() const
|
||||
{
|
||||
#ifdef NV_EXTENSIONS
|
||||
return perTaskNV;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool isIo() const
|
||||
{
|
||||
switch (storage) {
|
||||
@ -672,6 +705,8 @@ public:
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangFragment:
|
||||
return pervertexNV && isPipeInput();
|
||||
case EShLangMeshNV:
|
||||
return ! perTaskNV && isPipeOutput();
|
||||
#endif
|
||||
|
||||
default:
|
||||
@ -1053,7 +1088,7 @@ struct TShaderQualifiers {
|
||||
bool pixelCenterInteger; // fragment shader
|
||||
bool originUpperLeft; // fragment shader
|
||||
int invocations;
|
||||
int vertices; // both for tessellation "vertices" and geometry "max_vertices"
|
||||
int vertices; // for tessellation "vertices", geometry & mesh "max_vertices"
|
||||
TVertexSpacing spacing;
|
||||
TVertexOrder order;
|
||||
bool pointMode;
|
||||
@ -1069,6 +1104,7 @@ struct TShaderQualifiers {
|
||||
bool layoutOverrideCoverage; // true if layout override_coverage set
|
||||
bool layoutDerivativeGroupQuads; // true if layout derivative_group_quadsNV set
|
||||
bool layoutDerivativeGroupLinear; // true if layout derivative_group_linearNV set
|
||||
int primitives; // mesh shader "max_primitives"DerivativeGroupLinear; // true if layout derivative_group_linearNV set
|
||||
#endif
|
||||
|
||||
void init()
|
||||
@ -1096,7 +1132,7 @@ struct TShaderQualifiers {
|
||||
layoutOverrideCoverage = false;
|
||||
layoutDerivativeGroupQuads = false;
|
||||
layoutDerivativeGroupLinear = false;
|
||||
|
||||
primitives = TQualifier::layoutNotSet;
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -1145,6 +1181,8 @@ struct TShaderQualifiers {
|
||||
layoutDerivativeGroupQuads = src.layoutDerivativeGroupQuads;
|
||||
if (src.layoutDerivativeGroupLinear)
|
||||
layoutDerivativeGroupLinear = src.layoutDerivativeGroupLinear;
|
||||
if (src.primitives != TQualifier::layoutNotSet)
|
||||
primitives = src.primitives;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
@ -1751,6 +1789,12 @@ public:
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (qualifier.pervertexNV)
|
||||
appendStr(" pervertexNV");
|
||||
if (qualifier.perPrimitiveNV)
|
||||
appendStr(" perprimitiveNV");
|
||||
if (qualifier.perViewNV)
|
||||
appendStr(" perviewNV");
|
||||
if (qualifier.perTaskNV)
|
||||
appendStr(" taskNV");
|
||||
#endif
|
||||
if (qualifier.patch)
|
||||
appendStr(" patch");
|
||||
|
@ -893,6 +893,9 @@ enum TOperator {
|
||||
EOpFindLSB,
|
||||
EOpFindMSB,
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
EOpWritePackedPrimitiveIndices4x8NV,
|
||||
#endif
|
||||
//
|
||||
// HLSL operations
|
||||
//
|
||||
|
@ -2941,6 +2941,16 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
|
||||
"\n"
|
||||
);
|
||||
#ifdef NV_EXTENSIONS
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"void subgroupMemoryBarrierShared();"
|
||||
"\n"
|
||||
);
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"void subgroupMemoryBarrierShared();"
|
||||
"\n"
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (profile != EEsProfile && version >= 460) {
|
||||
@ -4867,6 +4877,16 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangCompute].append(
|
||||
"void barrier();"
|
||||
);
|
||||
#ifdef NV_EXTENSIONS
|
||||
if ((profile != EEsProfile && version >= 450) || esBarrier) {
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"void barrier();"
|
||||
);
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"void barrier();"
|
||||
);
|
||||
}
|
||||
#endif
|
||||
if ((profile != EEsProfile && version >= 130) || esBarrier)
|
||||
commonBuiltins.append(
|
||||
"void memoryBarrier();"
|
||||
@ -4882,6 +4902,18 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"void groupMemoryBarrier();"
|
||||
);
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"void memoryBarrierShared();"
|
||||
"void groupMemoryBarrier();"
|
||||
);
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"void memoryBarrierShared();"
|
||||
"void groupMemoryBarrier();"
|
||||
);
|
||||
}
|
||||
#endif
|
||||
|
||||
commonBuiltins.append("void controlBarrier(int, int, int, int);\n"
|
||||
"void memoryBarrier(int, int, int);\n");
|
||||
@ -5039,6 +5071,13 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangCompute].append(derivativesAndControl64bits);
|
||||
stageBuiltins[EShLangCompute].append("\n");
|
||||
}
|
||||
|
||||
// Builtins for GL_NV_mesh_shader
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"void writePackedPrimitiveIndices4x8NV(uint, uint);"
|
||||
"\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
//============================================================================
|
||||
@ -5220,6 +5259,89 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"\n");
|
||||
}
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
//============================================================================
|
||||
//
|
||||
// Define the interface to the mesh/task shader.
|
||||
//
|
||||
//============================================================================
|
||||
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
// per-vertex attributes
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"out gl_MeshPerVertexNV {"
|
||||
"vec4 gl_Position;"
|
||||
"float gl_PointSize;"
|
||||
"float gl_ClipDistance[];"
|
||||
"float gl_CullDistance[];"
|
||||
"perviewNV vec4 gl_PositionPerViewNV[];"
|
||||
"perviewNV float gl_ClipDistancePerViewNV[][8];"
|
||||
"perviewNV float gl_CullDistancePerViewNV[][8];"
|
||||
"} gl_MeshVerticesNV[];"
|
||||
);
|
||||
|
||||
// per-primitive attributes
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"perprimitiveNV out gl_MeshPerPrimitiveNV {"
|
||||
"int gl_PrimitiveID;"
|
||||
"int gl_Layer;"
|
||||
"int gl_ViewportIndex;"
|
||||
"int gl_ViewportMask[];"
|
||||
"perviewNV int gl_LayerPerViewNV[];"
|
||||
"perviewNV int gl_ViewportMaskPerViewNV[][1];"
|
||||
"} gl_MeshPrimitivesNV[];"
|
||||
);
|
||||
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"out uint gl_PrimitiveCountNV;"
|
||||
"out uint gl_PrimitiveIndicesNV[];"
|
||||
|
||||
"in uint gl_MeshViewCountNV;"
|
||||
"in uint gl_MeshViewIndicesNV[4];"
|
||||
|
||||
"const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);"
|
||||
|
||||
"in highp uvec3 gl_WorkGroupID;"
|
||||
"in highp uvec3 gl_LocalInvocationID;"
|
||||
|
||||
"in highp uvec3 gl_GlobalInvocationID;"
|
||||
"in highp uint gl_LocalInvocationIndex;"
|
||||
|
||||
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
||||
"in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters
|
||||
|
||||
"\n");
|
||||
|
||||
if (version >= 460) {
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"in int gl_DrawID;"
|
||||
);
|
||||
}
|
||||
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"out uint gl_TaskCountNV;"
|
||||
|
||||
"const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);"
|
||||
|
||||
"in highp uvec3 gl_WorkGroupID;"
|
||||
"in highp uvec3 gl_LocalInvocationID;"
|
||||
|
||||
"in highp uvec3 gl_GlobalInvocationID;"
|
||||
"in highp uint gl_LocalInvocationIndex;"
|
||||
|
||||
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
||||
"in int gl_DrawIDARB;" // GL_ARB_shader_draw_parameters
|
||||
|
||||
"\n");
|
||||
|
||||
if (version >= 460) {
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"in int gl_DrawID;"
|
||||
);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//============================================================================
|
||||
//
|
||||
// Define the interface to the vertex shader.
|
||||
@ -5889,6 +6011,10 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangGeometry] .append(ballotDecls);
|
||||
stageBuiltins[EShLangCompute] .append(ballotDecls);
|
||||
stageBuiltins[EShLangFragment] .append(fragmentBallotDecls);
|
||||
#ifdef NV_EXTENSIONS
|
||||
stageBuiltins[EShLangMeshNV] .append(ballotDecls);
|
||||
stageBuiltins[EShLangTaskNV] .append(ballotDecls);
|
||||
#endif
|
||||
}
|
||||
|
||||
if ((profile != EEsProfile && version >= 140) ||
|
||||
@ -5925,11 +6051,25 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangGeometry] .append(ballotDecls);
|
||||
stageBuiltins[EShLangCompute] .append(ballotDecls);
|
||||
stageBuiltins[EShLangFragment] .append(fragmentBallotDecls);
|
||||
#ifdef NV_EXTENSIONS
|
||||
stageBuiltins[EShLangMeshNV] .append(ballotDecls);
|
||||
stageBuiltins[EShLangTaskNV] .append(ballotDecls);
|
||||
#endif
|
||||
|
||||
stageBuiltins[EShLangCompute].append(
|
||||
"highp in uint gl_NumSubgroups;"
|
||||
"highp in uint gl_SubgroupID;"
|
||||
"\n");
|
||||
#ifdef NV_EXTENSIONS
|
||||
stageBuiltins[EShLangMeshNV].append(
|
||||
"highp in uint gl_NumSubgroups;"
|
||||
"highp in uint gl_SubgroupID;"
|
||||
"\n");
|
||||
stageBuiltins[EShLangTaskNV].append(
|
||||
"highp in uint gl_NumSubgroups;"
|
||||
"highp in uint gl_SubgroupID;"
|
||||
"\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (version >= 300 /* both ES and non-ES */) {
|
||||
@ -7398,6 +7538,31 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
// SPV_NV_mesh_shader
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputVerticesNV = %d;", resources.maxMeshOutputVerticesNV);
|
||||
s.append(builtInConstant);
|
||||
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxMeshOutputPrimitivesNV = %d;", resources.maxMeshOutputPrimitivesNV);
|
||||
s.append(builtInConstant);
|
||||
|
||||
snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxMeshWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxMeshWorkGroupSizeX_NV,
|
||||
resources.maxMeshWorkGroupSizeY_NV,
|
||||
resources.maxMeshWorkGroupSizeZ_NV);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxTaskWorkGroupSizeNV = ivec3(%d,%d,%d);", resources.maxTaskWorkGroupSizeX_NV,
|
||||
resources.maxTaskWorkGroupSizeY_NV,
|
||||
resources.maxTaskWorkGroupSizeZ_NV);
|
||||
s.append(builtInConstant);
|
||||
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxMeshViewCountNV = %d;", resources.maxMeshViewCountNV);
|
||||
s.append(builtInConstant);
|
||||
|
||||
s.append("\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
s.append("\n");
|
||||
}
|
||||
|
||||
@ -8265,7 +8430,7 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
|
||||
BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
|
||||
}
|
||||
|
||||
// GL_ARB_shader_ballot
|
||||
// GL_KHR_shader_subgroup
|
||||
if (spvVersion.vulkan > 0) {
|
||||
symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
@ -8304,6 +8469,200 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
|
||||
}
|
||||
break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
// Per-vertex builtins
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_Position", EbvPosition, symbolTable);
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_PointSize", EbvPointSize, symbolTable);
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistance", EbvClipDistance, symbolTable);
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistance", EbvCullDistance, symbolTable);
|
||||
// Per-view builtins
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_ClipDistancePerViewNV", EbvClipDistancePerViewNV, symbolTable);
|
||||
BuiltInVariable("gl_MeshVerticesNV", "gl_CullDistancePerViewNV", EbvCullDistancePerViewNV, symbolTable);
|
||||
|
||||
// Per-primitive builtins
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_PrimitiveID", EbvPrimitiveId, symbolTable);
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_Layer", EbvLayer, symbolTable);
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
||||
// Per-view builtins
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_LayerPerViewNV", EbvLayerPerViewNV, symbolTable);
|
||||
BuiltInVariable("gl_MeshPrimitivesNV", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable);
|
||||
|
||||
symbolTable.setVariableExtensions("gl_PrimitiveCountNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
BuiltInVariable("gl_PrimitiveCountNV", EbvPrimitiveCountNV, symbolTable);
|
||||
BuiltInVariable("gl_PrimitiveIndicesNV", EbvPrimitiveIndicesNV, symbolTable);
|
||||
BuiltInVariable("gl_MeshViewCountNV", EbvMeshViewCountNV, symbolTable);
|
||||
BuiltInVariable("gl_MeshViewIndicesNV", EbvMeshViewIndicesNV, symbolTable);
|
||||
BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable);
|
||||
BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable);
|
||||
BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable);
|
||||
BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable);
|
||||
BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable);
|
||||
|
||||
symbolTable.setVariableExtensions("gl_MaxMeshOutputVerticesNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_MaxMeshOutputPrimitivesNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_MaxMeshWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_MaxMeshViewCountNV", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
// GL_EXT_device_group
|
||||
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
|
||||
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
|
||||
|
||||
// GL_ARB_shader_draw_parameters
|
||||
symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters);
|
||||
BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable);
|
||||
if (version >= 460) {
|
||||
BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable);
|
||||
}
|
||||
|
||||
// GL_ARB_shader_ballot
|
||||
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
|
||||
BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
|
||||
|
||||
if (spvVersion.vulkan > 0)
|
||||
// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
|
||||
SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
|
||||
else
|
||||
BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
|
||||
}
|
||||
|
||||
// GL_KHR_shader_subgroup
|
||||
if (spvVersion.vulkan > 0) {
|
||||
symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
|
||||
BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable);
|
||||
|
||||
symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
}
|
||||
break;
|
||||
|
||||
case EShLangTaskNV:
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
symbolTable.setVariableExtensions("gl_TaskCountNV", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
BuiltInVariable("gl_TaskCountNV", EbvTaskCountNV, symbolTable);
|
||||
BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable);
|
||||
BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable);
|
||||
BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable);
|
||||
BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable);
|
||||
BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable);
|
||||
|
||||
symbolTable.setVariableExtensions("gl_MaxTaskWorkGroupSizeNV", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_NV_mesh_shader);
|
||||
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_NV_mesh_shader);
|
||||
|
||||
// GL_EXT_device_group
|
||||
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
|
||||
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
|
||||
|
||||
// GL_ARB_shader_draw_parameters
|
||||
symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters);
|
||||
BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable);
|
||||
if (version >= 460) {
|
||||
BuiltInVariable("gl_DrawID", EbvDrawId, symbolTable);
|
||||
}
|
||||
|
||||
// GL_ARB_shader_ballot
|
||||
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
||||
|
||||
BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
|
||||
BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
|
||||
|
||||
if (spvVersion.vulkan > 0)
|
||||
// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
|
||||
SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
|
||||
else
|
||||
BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
|
||||
}
|
||||
|
||||
// GL_KHR_shader_subgroup
|
||||
if (spvVersion.vulkan > 0) {
|
||||
symbolTable.setVariableExtensions("gl_NumSubgroups", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupID", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupSize", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupInvocationID", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupEqMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupGeMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupGtMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupLeMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
symbolTable.setVariableExtensions("gl_SubgroupLtMask", 1, &E_GL_KHR_shader_subgroup_ballot);
|
||||
|
||||
BuiltInVariable("gl_NumSubgroups", EbvNumSubgroups, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupID", EbvSubgroupID, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupSize", EbvSubgroupSize2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupInvocationID", EbvSubgroupInvocation2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupEqMask", EbvSubgroupEqMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupGeMask", EbvSubgroupGeMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupGtMask", EbvSubgroupGtMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupLeMask", EbvSubgroupLeMask2, symbolTable);
|
||||
BuiltInVariable("gl_SubgroupLtMask", EbvSubgroupLtMask2, symbolTable);
|
||||
|
||||
symbolTable.setFunctionExtensions("subgroupMemoryBarrierShared", 1, &E_GL_KHR_shader_subgroup_basic);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
assert(false && "Language not supported");
|
||||
break;
|
||||
@ -8840,6 +9199,20 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
|
||||
#endif
|
||||
break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
symbolTable.relateToOperator("writePackedPrimitiveIndices4x8NV", EOpWritePackedPrimitiveIndices4x8NV);
|
||||
}
|
||||
// fall through
|
||||
case EShLangTaskNV:
|
||||
if (profile != EEsProfile && version >= 450) {
|
||||
symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared);
|
||||
symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
assert(false && "Language not supported");
|
||||
}
|
||||
|
@ -491,7 +491,8 @@ void TParseContext::makeEditable(TSymbol*& symbol)
|
||||
ioArraySymbolResizeList.push_back(symbol);
|
||||
}
|
||||
|
||||
// Return true if this is a geometry shader input array or tessellation control output array.
|
||||
// Return true if this is a geometry shader input array or tessellation control output array
|
||||
// or mesh shader output array.
|
||||
bool TParseContext::isIoResizeArray(const TType& type) const
|
||||
{
|
||||
return type.isArray() &&
|
||||
@ -499,7 +500,9 @@ bool TParseContext::isIoResizeArray(const TType& type) const
|
||||
(language == EShLangTessControl && type.getQualifier().storage == EvqVaryingOut && ! type.getQualifier().patch)
|
||||
#ifdef NV_EXTENSIONS
|
||||
||
|
||||
(language == EShLangFragment && type.getQualifier().storage == EvqVaryingIn && type.getQualifier().pervertexNV)
|
||||
(language == EShLangFragment && type.getQualifier().storage == EvqVaryingIn && type.getQualifier().pervertexNV) ||
|
||||
(language == EShLangMeshNV && type.getQualifier().storage == EvqVaryingOut && !type.getQualifier().perTaskNV)
|
||||
|
||||
#endif
|
||||
);
|
||||
}
|
||||
@ -551,7 +554,7 @@ void TParseContext::handleIoResizeArrayAccess(const TSourceLoc& /*loc*/, TInterm
|
||||
|
||||
// fix array size, if it can be fixed and needs to be fixed (will allow variable indexing)
|
||||
if (symbolNode->getType().isUnsizedArray()) {
|
||||
int newSize = getIoArrayImplicitSize();
|
||||
int newSize = getIoArrayImplicitSize(symbolNode->getType().getQualifier().isPerPrimitive());
|
||||
if (newSize > 0)
|
||||
symbolNode->getWritableType().changeOuterArraySize(newSize);
|
||||
}
|
||||
@ -565,9 +568,9 @@ void TParseContext::handleIoResizeArrayAccess(const TSourceLoc& /*loc*/, TInterm
|
||||
// Types without an array size will be given one.
|
||||
// Types already having a size that is wrong will get an error.
|
||||
//
|
||||
void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnly)
|
||||
void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnly, bool isPerPrimitive)
|
||||
{
|
||||
int requiredSize = getIoArrayImplicitSize();
|
||||
int requiredSize = getIoArrayImplicitSize(isPerPrimitive);
|
||||
if (requiredSize == 0)
|
||||
return;
|
||||
|
||||
@ -581,6 +584,11 @@ void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnl
|
||||
)
|
||||
|
||||
feature = "vertices";
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (language == EShLangMeshNV) {
|
||||
feature = isPerPrimitive ? "max_primitives" : "max_vertices";
|
||||
}
|
||||
#endif
|
||||
else
|
||||
feature = "unknown";
|
||||
|
||||
@ -593,7 +601,7 @@ void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnl
|
||||
checkIoArrayConsistency(loc, requiredSize, feature, ioArraySymbolResizeList[i]->getWritableType(), ioArraySymbolResizeList[i]->getName());
|
||||
}
|
||||
|
||||
int TParseContext::getIoArrayImplicitSize() const
|
||||
int TParseContext::getIoArrayImplicitSize(bool isPerPrimitive) const
|
||||
{
|
||||
if (language == EShLangGeometry)
|
||||
return TQualifier::mapGeometryToSize(intermediate.getInputPrimitive());
|
||||
@ -602,6 +610,13 @@ int TParseContext::getIoArrayImplicitSize() const
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (language == EShLangFragment)
|
||||
return 3; //Number of vertices for Fragment shader is always three.
|
||||
else if (language == EShLangMeshNV) {
|
||||
if (isPerPrimitive) {
|
||||
return intermediate.getPrimitives() != TQualifier::layoutNotSet ? intermediate.getPrimitives() : 0;
|
||||
} else {
|
||||
return intermediate.getVertices() != TQualifier::layoutNotSet ? intermediate.getVertices() : 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
else
|
||||
@ -622,6 +637,8 @@ void TParseContext::checkIoArrayConsistency(const TSourceLoc& loc, int requiredS
|
||||
if (type.getOuterArraySize() > requiredSize)
|
||||
error(loc, " cannot be greater than 3 for pervertexNV", feature, name.c_str());
|
||||
}
|
||||
else if (language == EShLangMeshNV)
|
||||
error(loc, "inconsistent output array size of", feature, name.c_str());
|
||||
#endif
|
||||
else
|
||||
assert(0);
|
||||
@ -1322,8 +1339,15 @@ TIntermTyped* TParseContext::handleLengthMethod(const TSourceLoc& loc, TFunction
|
||||
// without actually redeclaring the array. (It is an error to use a member before the
|
||||
// redeclaration, but not an error to use the array name itself.)
|
||||
const TString& name = intermNode->getAsSymbolNode()->getName();
|
||||
if (name == "gl_in" || name == "gl_out")
|
||||
length = getIoArrayImplicitSize();
|
||||
if (name == "gl_in" || name == "gl_out"
|
||||
#ifdef NV_EXTENSIONS
|
||||
|| name == "gl_MeshVerticesNV"
|
||||
|| name == "gl_MeshPrimitivesNV"
|
||||
#endif
|
||||
)
|
||||
{
|
||||
length = getIoArrayImplicitSize(type.getQualifier().isPerPrimitive());
|
||||
}
|
||||
}
|
||||
if (length == 0) {
|
||||
if (intermNode->getAsSymbolNode() && isIoResizeArray(type))
|
||||
@ -3070,6 +3094,11 @@ void TParseContext::globalQualifierTypeCheck(const TSourceLoc& loc, const TQuali
|
||||
if (qualifier.patch && qualifier.isInterpolation())
|
||||
error(loc, "cannot use interpolation qualifiers with patch", "patch", "");
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (qualifier.perTaskNV && publicType.basicType != EbtBlock)
|
||||
error(loc, "taskNV variables can be declared only as blocks", "taskNV", "");
|
||||
#endif
|
||||
|
||||
if (qualifier.storage == EvqVaryingIn) {
|
||||
switch (language) {
|
||||
case EShLangVertex:
|
||||
@ -3257,6 +3286,11 @@ void TParseContext::mergeQualifiers(const TSourceLoc& loc, TQualifier& dst, cons
|
||||
MERGE_SINGLETON(nopersp);
|
||||
#ifdef AMD_EXTENSIONS
|
||||
MERGE_SINGLETON(explicitInterp);
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
MERGE_SINGLETON(perPrimitiveNV);
|
||||
MERGE_SINGLETON(perViewNV);
|
||||
MERGE_SINGLETON(perTaskNV);
|
||||
#endif
|
||||
MERGE_SINGLETON(patch);
|
||||
MERGE_SINGLETON(sample);
|
||||
@ -3599,7 +3633,7 @@ void TParseContext::declareArray(const TSourceLoc& loc, const TString& identifie
|
||||
if (! symbolTable.atBuiltInLevel()) {
|
||||
if (isIoResizeArray(type)) {
|
||||
ioArraySymbolResizeList.push_back(symbol);
|
||||
checkIoArraysConsistency(loc, true);
|
||||
checkIoArraysConsistency(loc, true, type.getQualifier().isPerPrimitive());
|
||||
} else
|
||||
fixIoArraySize(loc, symbol->getWritableType());
|
||||
}
|
||||
@ -3652,7 +3686,7 @@ void TParseContext::declareArray(const TSourceLoc& loc, const TString& identifie
|
||||
existingType.updateArraySizes(type);
|
||||
|
||||
if (isIoResizeArray(type))
|
||||
checkIoArraysConsistency(loc);
|
||||
checkIoArraysConsistency(loc, false, type.getQualifier().isPerPrimitive());
|
||||
}
|
||||
|
||||
// Policy and error check for needing a runtime sized array.
|
||||
@ -3688,6 +3722,28 @@ bool TParseContext::isRuntimeLength(const TIntermTyped& base) const
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
// Fix mesh view output array dimension
|
||||
void TParseContext::resizeMeshViewDimension(const TSourceLoc& loc, TType& type)
|
||||
{
|
||||
// see if member is a per-view attribute
|
||||
if (type.getQualifier().isPerView()) {
|
||||
// since we don't have the maxMeshViewCountNV set during parsing builtins, we hardcode the value
|
||||
int maxViewCount = parsingBuiltins ? 4 : resources.maxMeshViewCountNV;
|
||||
|
||||
if (! type.isArray()) {
|
||||
error(loc, "requires an view array dimension", "perviewNV", "");
|
||||
}
|
||||
else if (!type.isUnsizedArray() && type.getOuterArraySize() != maxViewCount) {
|
||||
error(loc, "mesh view output array size must be gl_MaxMeshViewCountNV or implicitly sized", "[]", "");
|
||||
}
|
||||
else if (type.isUnsizedArray()) {
|
||||
type.changeOuterArraySize(maxViewCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Returns true if the first argument to the #line directive is the line number for the next line.
|
||||
//
|
||||
// Desktop, pre-version 3.30: "After processing this directive
|
||||
@ -3878,7 +3934,12 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
|
||||
profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, feature);
|
||||
profileRequires(loc, ~EEsProfile, 410, E_GL_ARB_separate_shader_objects, feature);
|
||||
|
||||
if (blockName != "gl_PerVertex" && blockName != "gl_PerFragment") {
|
||||
if (blockName != "gl_PerVertex" && blockName != "gl_PerFragment"
|
||||
#ifdef NV_EXTENSIONS
|
||||
&& blockName != "gl_MeshPerVertexNV" && blockName != "gl_MeshPerPrimitiveNV"
|
||||
#endif
|
||||
)
|
||||
{
|
||||
error(loc, "cannot redeclare block: ", "block declaration", blockName.c_str());
|
||||
return;
|
||||
}
|
||||
@ -4054,7 +4115,7 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
|
||||
// Tracking for implicit sizing of array
|
||||
if (isIoResizeArray(block->getType())) {
|
||||
ioArraySymbolResizeList.push_back(block);
|
||||
checkIoArraysConsistency(loc, true);
|
||||
checkIoArraysConsistency(loc, true, block->getType().getQualifier().isPerPrimitive());
|
||||
} else if (block->getType().isArray())
|
||||
fixIoArraySize(loc, block->getWritableType());
|
||||
|
||||
@ -4471,24 +4532,36 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
||||
publicType.qualifier.layoutPushConstant = true;
|
||||
return;
|
||||
}
|
||||
if (language == EShLangGeometry || language == EShLangTessEvaluation) {
|
||||
if (language == EShLangGeometry || language == EShLangTessEvaluation
|
||||
#ifdef NV_EXTENSIONS
|
||||
|| language == EShLangMeshNV
|
||||
#endif
|
||||
) {
|
||||
if (id == TQualifier::getGeometryString(ElgTriangles)) {
|
||||
publicType.shaderQualifiers.geometry = ElgTriangles;
|
||||
return;
|
||||
}
|
||||
if (language == EShLangGeometry) {
|
||||
if (language == EShLangGeometry
|
||||
#ifdef NV_EXTENSIONS
|
||||
|| language == EShLangMeshNV
|
||||
#endif
|
||||
) {
|
||||
if (id == TQualifier::getGeometryString(ElgPoints)) {
|
||||
publicType.shaderQualifiers.geometry = ElgPoints;
|
||||
return;
|
||||
}
|
||||
if (id == TQualifier::getGeometryString(ElgLineStrip)) {
|
||||
publicType.shaderQualifiers.geometry = ElgLineStrip;
|
||||
return;
|
||||
}
|
||||
if (id == TQualifier::getGeometryString(ElgLines)) {
|
||||
publicType.shaderQualifiers.geometry = ElgLines;
|
||||
return;
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (language == EShLangGeometry)
|
||||
#endif
|
||||
{
|
||||
if (id == TQualifier::getGeometryString(ElgLineStrip)) {
|
||||
publicType.shaderQualifiers.geometry = ElgLineStrip;
|
||||
return;
|
||||
}
|
||||
if (id == TQualifier::getGeometryString(ElgLinesAdjacency)) {
|
||||
publicType.shaderQualifiers.geometry = ElgLinesAdjacency;
|
||||
return;
|
||||
@ -4509,6 +4582,7 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
assert(language == EShLangTessEvaluation);
|
||||
|
||||
@ -4863,10 +4937,37 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
||||
}
|
||||
break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
if (id == "max_vertices") {
|
||||
publicType.shaderQualifiers.vertices = value;
|
||||
if (value > resources.maxMeshOutputVerticesNV)
|
||||
error(loc, "too large, must be less than gl_MaxMeshOutputVerticesNV", "max_vertices", "");
|
||||
return;
|
||||
}
|
||||
if (id == "max_primitives") {
|
||||
publicType.shaderQualifiers.primitives = value;
|
||||
if (value > resources.maxMeshOutputPrimitivesNV)
|
||||
error(loc, "too large, must be less than gl_MaxMeshOutputPrimitivesNV", "max_primitives", "");
|
||||
return;
|
||||
}
|
||||
// Fall through
|
||||
|
||||
case EShLangTaskNV:
|
||||
// Fall through
|
||||
#endif
|
||||
case EShLangCompute:
|
||||
if (id.compare(0, 11, "local_size_") == 0) {
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (language == EShLangMeshNV || language == EShLangTaskNV) {
|
||||
profileRequires(loc, ~EEsProfile, 450, E_GL_NV_mesh_shader, "gl_WorkGroupSize");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
profileRequires(loc, EEsProfile, 310, 0, "gl_WorkGroupSize");
|
||||
profileRequires(loc, ~EEsProfile, 430, E_GL_ARB_compute_shader, "gl_WorkGroupSize");
|
||||
}
|
||||
if (id.size() == 12 && value == 0) {
|
||||
error(loc, "must be at least 1", id.c_str(), "");
|
||||
return;
|
||||
@ -5013,9 +5114,10 @@ void TParseContext::layoutObjectCheck(const TSourceLoc& loc, const TSymbol& symb
|
||||
switch (qualifier.storage) {
|
||||
case EvqVaryingIn:
|
||||
case EvqVaryingOut:
|
||||
if (type.getBasicType() != EbtBlock ||
|
||||
if (!type.getQualifier().isTaskMemory() &&
|
||||
(type.getBasicType() != EbtBlock ||
|
||||
(!(*type.getStruct())[0].type->getQualifier().hasLocation() &&
|
||||
(*type.getStruct())[0].type->getQualifier().builtIn == EbvNone))
|
||||
(*type.getStruct())[0].type->getQualifier().builtIn == EbvNone)))
|
||||
error(loc, "SPIR-V requires location for user input/output", "location", "");
|
||||
break;
|
||||
default:
|
||||
@ -5104,6 +5206,10 @@ void TParseContext::layoutTypeCheck(const TSourceLoc& loc, const TType& type)
|
||||
case EvqVaryingOut:
|
||||
if (type.getBasicType() == EbtBlock)
|
||||
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 440, E_GL_ARB_enhanced_layouts, "location qualifier on in/out block");
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (type.getQualifier().isTaskMemory())
|
||||
error(loc, "cannot apply to taskNV in/out blocks", "location", "");
|
||||
#endif
|
||||
break;
|
||||
case EvqUniform:
|
||||
case EvqBuffer:
|
||||
@ -5355,7 +5461,7 @@ void TParseContext::layoutQualifierCheck(const TSourceLoc& loc, const TQualifier
|
||||
}
|
||||
|
||||
if (qualifier.hasBinding()) {
|
||||
if (! qualifier.isUniformOrBuffer())
|
||||
if (! qualifier.isUniformOrBuffer() && !qualifier.isTaskMemory())
|
||||
error(loc, "requires uniform or buffer storage qualifier", "binding", "");
|
||||
}
|
||||
if (qualifier.hasStream()) {
|
||||
@ -5367,7 +5473,7 @@ void TParseContext::layoutQualifierCheck(const TSourceLoc& loc, const TQualifier
|
||||
error(loc, "can only be used on an output", "xfb layout qualifier", "");
|
||||
}
|
||||
if (qualifier.hasUniformLayout()) {
|
||||
if (! qualifier.isUniformOrBuffer()) {
|
||||
if (! qualifier.isUniformOrBuffer() && !qualifier.isTaskMemory()) {
|
||||
if (qualifier.hasMatrix() || qualifier.hasPacking())
|
||||
error(loc, "matrix or packing qualifiers can only be used on a uniform or buffer", "layout", "");
|
||||
if (qualifier.hasOffset() || qualifier.hasAlign())
|
||||
@ -5408,13 +5514,25 @@ void TParseContext::checkNoShaderLayouts(const TSourceLoc& loc, const TShaderQua
|
||||
error(loc, message, "local_size id", "");
|
||||
}
|
||||
if (shaderQualifiers.vertices != TQualifier::layoutNotSet) {
|
||||
if (language == EShLangGeometry)
|
||||
if (language == EShLangGeometry
|
||||
#ifdef NV_EXTENSIONS
|
||||
|| language == EShLangMeshNV
|
||||
#endif
|
||||
)
|
||||
error(loc, message, "max_vertices", "");
|
||||
else if (language == EShLangTessControl)
|
||||
error(loc, message, "vertices", "");
|
||||
else
|
||||
assert(0);
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (shaderQualifiers.primitives != TQualifier::layoutNotSet) {
|
||||
if (language == EShLangMeshNV)
|
||||
error(loc, message, "max_primitives", "");
|
||||
else
|
||||
assert(0);
|
||||
}
|
||||
#endif
|
||||
if (shaderQualifiers.blendEquation)
|
||||
error(loc, message, "blend equation", "");
|
||||
if (shaderQualifiers.numViews != TQualifier::layoutNotSet)
|
||||
@ -6445,6 +6563,14 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
if (memberQualifier.storage != EvqTemporary && memberQualifier.storage != EvqGlobal && memberQualifier.storage != currentBlockQualifier.storage)
|
||||
error(memberLoc, "member storage qualifier cannot contradict block storage qualifier", memberType.getFieldName().c_str(), "");
|
||||
memberQualifier.storage = currentBlockQualifier.storage;
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (currentBlockQualifier.perPrimitiveNV)
|
||||
memberQualifier.perPrimitiveNV = currentBlockQualifier.perPrimitiveNV;
|
||||
if (currentBlockQualifier.perViewNV)
|
||||
memberQualifier.perViewNV = currentBlockQualifier.perViewNV;
|
||||
if (currentBlockQualifier.perTaskNV)
|
||||
memberQualifier.perTaskNV = currentBlockQualifier.perTaskNV;
|
||||
#endif
|
||||
if ((currentBlockQualifier.storage == EvqUniform || currentBlockQualifier.storage == EvqBuffer) && (memberQualifier.isInterpolation() || memberQualifier.isAuxiliary()))
|
||||
error(memberLoc, "member of uniform or buffer block cannot have an auxiliary or interpolation qualifier", memberType.getFieldName().c_str(), "");
|
||||
if (memberType.isArray())
|
||||
@ -6490,6 +6616,12 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
if (currentBlockQualifier.layoutPushConstant && !currentBlockQualifier.hasPacking())
|
||||
currentBlockQualifier.layoutPacking = ElpStd430;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
// Special case for "taskNV in/out", which has a default of std430,
|
||||
if (currentBlockQualifier.perTaskNV && !currentBlockQualifier.hasPacking())
|
||||
currentBlockQualifier.layoutPacking = ElpStd430;
|
||||
#endif
|
||||
|
||||
// fix and check for member layout qualifiers
|
||||
|
||||
mergeObjectLayoutQualifiers(defaultQualification, currentBlockQualifier, true);
|
||||
@ -6504,6 +6636,9 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
|
||||
bool memberWithLocation = false;
|
||||
bool memberWithoutLocation = false;
|
||||
#ifdef NV_EXTENSIONS
|
||||
bool memberWithPerViewQualifier = false;
|
||||
#endif
|
||||
for (unsigned int member = 0; member < typeList.size(); ++member) {
|
||||
TQualifier& memberQualifier = typeList[member].type->getQualifier();
|
||||
const TSourceLoc& memberLoc = typeList[member].loc;
|
||||
@ -6547,6 +6682,12 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
error(memberLoc, "can only be used with std140 or std430 layout packing", "offset/align", "");
|
||||
}
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (memberQualifier.isPerView()) {
|
||||
memberWithPerViewQualifier = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
TQualifier newMemberQualification = defaultQualification;
|
||||
mergeQualifiers(memberLoc, newMemberQualification, memberQualifier, false);
|
||||
memberQualifier = newMemberQualification;
|
||||
@ -6561,6 +6702,14 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
for (unsigned int member = 0; member < typeList.size(); ++member)
|
||||
layoutTypeCheck(typeList[member].loc, *typeList[member].type);
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (memberWithPerViewQualifier) {
|
||||
for (unsigned int member = 0; member < typeList.size(); ++member) {
|
||||
resizeMeshViewDimension(typeList[member].loc, *typeList[member].type);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// reverse merge, so that currentBlockQualifier now has all layout information
|
||||
// (can't use defaultQualification directly, it's missing other non-layout-default-class qualifiers)
|
||||
mergeObjectLayoutQualifiers(currentBlockQualifier, defaultQualification, true);
|
||||
@ -6624,7 +6773,7 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
|
||||
// fix up
|
||||
if (isIoResizeArray(blockType)) {
|
||||
ioArraySymbolResizeList.push_back(&variable);
|
||||
checkIoArraysConsistency(loc, true);
|
||||
checkIoArraysConsistency(loc, true, blockType.getQualifier().isPerPrimitive());
|
||||
} else
|
||||
fixIoArraySize(loc, variable.getWritableType());
|
||||
|
||||
@ -6652,16 +6801,39 @@ void TParseContext::blockStageIoCheck(const TSourceLoc& loc, const TQualifier& q
|
||||
profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "input block");
|
||||
// It is a compile-time error to have an input block in a vertex shader or an output block in a fragment shader
|
||||
// "Compute shaders do not permit user-defined input variables..."
|
||||
requireStage(loc, (EShLanguageMask)(EShLangTessControlMask|EShLangTessEvaluationMask|EShLangGeometryMask|EShLangFragmentMask), "input block");
|
||||
if (language == EShLangFragment)
|
||||
requireStage(loc, (EShLanguageMask)(EShLangTessControlMask|EShLangTessEvaluationMask|EShLangGeometryMask|EShLangFragmentMask
|
||||
#ifdef NV_EXTENSIONS
|
||||
|EShLangMeshNVMask
|
||||
#endif
|
||||
), "input block");
|
||||
if (language == EShLangFragment) {
|
||||
profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "fragment input block");
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (language == EShLangMeshNV && ! qualifier.isTaskMemory()) {
|
||||
error(loc, "input blocks cannot be used in a mesh shader", "out", "");
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
case EvqVaryingOut:
|
||||
profileRequires(loc, ~EEsProfile, 150, E_GL_ARB_separate_shader_objects, "output block");
|
||||
requireStage(loc, (EShLanguageMask)(EShLangVertexMask|EShLangTessControlMask|EShLangTessEvaluationMask|EShLangGeometryMask), "output block");
|
||||
requireStage(loc, (EShLanguageMask)(EShLangVertexMask|EShLangTessControlMask|EShLangTessEvaluationMask|EShLangGeometryMask
|
||||
#ifdef NV_EXTENSIONS
|
||||
|EShLangMeshNVMask|EShLangTaskNVMask
|
||||
#endif
|
||||
), "output block");
|
||||
// ES 310 can have a block before shader_io is turned on, so skip this test for built-ins
|
||||
if (language == EShLangVertex && ! parsingBuiltins)
|
||||
if (language == EShLangVertex && ! parsingBuiltins) {
|
||||
profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "vertex output block");
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (language == EShLangMeshNV && qualifier.isTaskMemory()) {
|
||||
error(loc, "can only use on input blocks in mesh shader", "taskNV", "");
|
||||
}
|
||||
else if (language == EShLangTaskNV && ! qualifier.isTaskMemory()) {
|
||||
error(loc, "output blocks cannot be used in a task shader", "out", "");
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
error(loc, "only uniform, buffer, in, or out blocks are supported", blockName->c_str(), "");
|
||||
@ -6699,6 +6871,10 @@ void TParseContext::blockQualifierCheck(const TSourceLoc& loc, const TQualifier&
|
||||
error(loc, "cannot use invariant qualifier on an interface block", "invariant", "");
|
||||
if (qualifier.layoutPushConstant)
|
||||
intermediate.addPushConstantCount();
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (qualifier.perTaskNV)
|
||||
intermediate.addTaskNVCount();
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
@ -6784,7 +6960,7 @@ void TParseContext::fixBlockXfbOffsets(TQualifier& qualifier, TTypeList& typeLis
|
||||
//
|
||||
void TParseContext::fixBlockUniformOffsets(TQualifier& qualifier, TTypeList& typeList)
|
||||
{
|
||||
if (! qualifier.isUniformOrBuffer())
|
||||
if (!qualifier.isUniformOrBuffer() && !qualifier.isTaskMemory())
|
||||
return;
|
||||
if (qualifier.layoutPacking != ElpStd140 && qualifier.layoutPacking != ElpStd430)
|
||||
return;
|
||||
@ -6916,7 +7092,11 @@ void TParseContext::invariantCheck(const TSourceLoc& loc, const TQualifier& qual
|
||||
void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, const TPublicType& publicType)
|
||||
{
|
||||
if (publicType.shaderQualifiers.vertices != TQualifier::layoutNotSet) {
|
||||
#ifdef NV_EXTENSIONS
|
||||
assert(language == EShLangTessControl || language == EShLangGeometry || language == EShLangMeshNV);
|
||||
#else
|
||||
assert(language == EShLangTessControl || language == EShLangGeometry);
|
||||
#endif
|
||||
const char* id = (language == EShLangTessControl) ? "vertices" : "max_vertices";
|
||||
|
||||
if (publicType.qualifier.storage != EvqVaryingOut)
|
||||
@ -6927,6 +7107,17 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
|
||||
if (language == EShLangTessControl)
|
||||
checkIoArraysConsistency(loc);
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (publicType.shaderQualifiers.primitives != TQualifier::layoutNotSet) {
|
||||
assert(language == EShLangMeshNV);
|
||||
const char* id = "max_primitives";
|
||||
|
||||
if (publicType.qualifier.storage != EvqVaryingOut)
|
||||
error(loc, "can only apply to 'out'", id, "");
|
||||
if (! intermediate.setPrimitives(publicType.shaderQualifiers.primitives))
|
||||
error(loc, "cannot change previously set layout value", id, "");
|
||||
}
|
||||
#endif
|
||||
if (publicType.shaderQualifiers.invocations != TQualifier::layoutNotSet) {
|
||||
if (publicType.qualifier.storage != EvqVaryingIn)
|
||||
error(loc, "can only apply to 'in'", "invocations", "");
|
||||
@ -6943,6 +7134,12 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
|
||||
case ElgTrianglesAdjacency:
|
||||
case ElgQuads:
|
||||
case ElgIsolines:
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (language == EShLangMeshNV) {
|
||||
error(loc, "cannot apply to input", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry)) {
|
||||
if (language == EShLangGeometry)
|
||||
checkIoArraysConsistency(loc);
|
||||
@ -6954,6 +7151,15 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
|
||||
}
|
||||
} else if (publicType.qualifier.storage == EvqVaryingOut) {
|
||||
switch (publicType.shaderQualifiers.geometry) {
|
||||
#ifdef NV_EXTENSIONS
|
||||
case ElgLines:
|
||||
case ElgTriangles:
|
||||
if (language != EShLangMeshNV) {
|
||||
error(loc, "cannot apply to 'out'", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
// Fall through
|
||||
case ElgPoints:
|
||||
case ElgLineStrip:
|
||||
case ElgTriangleStrip:
|
||||
@ -6993,6 +7199,7 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
|
||||
error(loc, "cannot change previously set size", "local_size", "");
|
||||
else {
|
||||
int max = 0;
|
||||
if (language == EShLangCompute) {
|
||||
switch (i) {
|
||||
case 0: max = resources.maxComputeWorkGroupSizeX; break;
|
||||
case 1: max = resources.maxComputeWorkGroupSizeY; break;
|
||||
@ -7001,6 +7208,32 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
|
||||
}
|
||||
if (intermediate.getLocalSize(i) > (unsigned int)max)
|
||||
error(loc, "too large; see gl_MaxComputeWorkGroupSize", "local_size", "");
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
else if (language == EShLangMeshNV) {
|
||||
switch (i) {
|
||||
case 0: max = resources.maxMeshWorkGroupSizeX_NV; break;
|
||||
case 1: max = resources.maxMeshWorkGroupSizeY_NV; break;
|
||||
case 2: max = resources.maxMeshWorkGroupSizeZ_NV; break;
|
||||
default: break;
|
||||
}
|
||||
if (intermediate.getLocalSize(i) > (unsigned int)max)
|
||||
error(loc, "too large; see gl_MaxMeshWorkGroupSizeNV", "local_size", "");
|
||||
}
|
||||
else if (language == EShLangTaskNV) {
|
||||
switch (i) {
|
||||
case 0: max = resources.maxTaskWorkGroupSizeX_NV; break;
|
||||
case 1: max = resources.maxTaskWorkGroupSizeY_NV; break;
|
||||
case 2: max = resources.maxTaskWorkGroupSizeZ_NV; break;
|
||||
default: break;
|
||||
}
|
||||
if (intermediate.getLocalSize(i) > (unsigned int)max)
|
||||
error(loc, "too large; see gl_MaxTaskWorkGroupSizeNV", "local_size", "");
|
||||
}
|
||||
#endif
|
||||
else {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
// Fix the existing constant gl_WorkGroupSize with this new information.
|
||||
TVariable* workGroupSize = getEditableVariable("gl_WorkGroupSize");
|
||||
|
@ -298,8 +298,8 @@ public:
|
||||
void fixIoArraySize(const TSourceLoc&, TType&);
|
||||
void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
|
||||
void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
|
||||
void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false);
|
||||
int getIoArrayImplicitSize() const;
|
||||
void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false, bool isPerPrimitive = false);
|
||||
int getIoArrayImplicitSize(bool isPerPrimitive = false) const;
|
||||
void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
|
||||
|
||||
TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
|
||||
@ -423,6 +423,9 @@ public:
|
||||
// Determine loop control from attributes
|
||||
void handleLoopAttributes(const TAttributes& attributes, TIntermNode*);
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
void resizeMeshViewDimension(const TSourceLoc&, TType&);
|
||||
#endif
|
||||
protected:
|
||||
void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);
|
||||
void inheritGlobalDefaults(TQualifier& dst) const;
|
||||
|
@ -700,6 +700,12 @@ void TScanContext::fillInKeywordMap()
|
||||
(*KeywordMap)["resource"] = RESOURCE;
|
||||
(*KeywordMap)["superp"] = SUPERP;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
(*KeywordMap)["perprimitiveNV"] = PERPRIMITIVENV;
|
||||
(*KeywordMap)["perviewNV"] = PERVIEWNV;
|
||||
(*KeywordMap)["taskNV"] = PERTASKNV;
|
||||
#endif
|
||||
|
||||
ReservedSet = new std::unordered_set<const char*, str_hash, str_eq>;
|
||||
|
||||
ReservedSet->insert("common");
|
||||
@ -1565,6 +1571,16 @@ int TScanContext::tokenizeIdentifier()
|
||||
return identifierOrReserved(reserved);
|
||||
}
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case PERPRIMITIVENV:
|
||||
case PERVIEWNV:
|
||||
case PERTASKNV:
|
||||
if (parseContext.profile != EEsProfile &&
|
||||
(parseContext.version >= 450 || parseContext.extensionTurnedOn(E_GL_NV_mesh_shader)))
|
||||
return keyword;
|
||||
return identifierOrType();
|
||||
#endif
|
||||
|
||||
default:
|
||||
parseContext.infoSink.info.message(EPrefixInternalError, "Unknown glslang keyword", loc);
|
||||
return 0;
|
||||
|
@ -347,6 +347,18 @@ bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TS
|
||||
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangCompute, source,
|
||||
infoSink, commonTable, symbolTables);
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
// check for mesh
|
||||
if (profile != EEsProfile && version >= 450)
|
||||
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMeshNV, source,
|
||||
infoSink, commonTable, symbolTables);
|
||||
|
||||
// check for task
|
||||
if (profile != EEsProfile && version >= 450)
|
||||
InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangTaskNV, source,
|
||||
infoSink, commonTable, symbolTables);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -570,6 +582,16 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
|
||||
version = profile == EEsProfile ? 310 : 420;
|
||||
}
|
||||
break;
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
case EShLangTaskNV:
|
||||
if ((profile == EEsProfile) ||
|
||||
(profile != EEsProfile && version < 450)) {
|
||||
correct = false;
|
||||
infoSink.info.message(EPrefixError, "#version: mesh/task shaders require non-es profile with version 450 or above");
|
||||
version = 450;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -238,6 +238,7 @@ void TParseVersions::initializeExtensionBehavior()
|
||||
extensionBehavior[E_GL_NV_fragment_shader_barycentric] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_compute_shader_derivatives] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable;
|
||||
#endif
|
||||
|
||||
// AEP
|
||||
@ -411,6 +412,7 @@ void TParseVersions::getPreamble(std::string& preamble)
|
||||
"#define GL_NV_fragment_shader_barycentric 1\n"
|
||||
"#define GL_NV_compute_shader_derivatives 1\n"
|
||||
"#define GL_NV_shader_texture_footprint 1\n"
|
||||
"#define GL_NV_mesh_shader 1\n"
|
||||
#endif
|
||||
"#define GL_KHX_shader_explicit_arithmetic_types 1\n"
|
||||
"#define GL_KHX_shader_explicit_arithmetic_types_int8 1\n"
|
||||
@ -498,6 +500,10 @@ const char* StageName(EShLanguage stage)
|
||||
case EShLangGeometry: return "geometry";
|
||||
case EShLangFragment: return "fragment";
|
||||
case EShLangCompute: return "compute";
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV: return "mesh";
|
||||
case EShLangTaskNV: return "task";
|
||||
#endif
|
||||
default: return "unknown stage";
|
||||
}
|
||||
}
|
||||
|
@ -210,6 +210,8 @@ const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_
|
||||
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
|
||||
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
|
||||
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
|
||||
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
|
@ -146,7 +146,7 @@ extern int yylex(YYSTYPE*, TParseContext&);
|
||||
%token <lex> F16VEC2 F16VEC3 F16VEC4 F16MAT2 F16MAT3 F16MAT4
|
||||
%token <lex> F32VEC2 F32VEC3 F32VEC4 F32MAT2 F32MAT3 F32MAT4
|
||||
%token <lex> F64VEC2 F64VEC3 F64VEC4 F64MAT2 F64MAT3 F64MAT4
|
||||
%token <lex> NOPERSPECTIVE FLAT SMOOTH LAYOUT EXPLICITINTERPAMD PERVERTEXNV
|
||||
%token <lex> NOPERSPECTIVE FLAT SMOOTH LAYOUT EXPLICITINTERPAMD PERVERTEXNV PERPRIMITIVENV PERVIEWNV PERTASKNV
|
||||
|
||||
%token <lex> MAT2X2 MAT2X3 MAT2X4
|
||||
%token <lex> MAT3X2 MAT3X3 MAT3X4
|
||||
@ -1152,6 +1152,30 @@ interpolation_qualifier
|
||||
parseContext.profileRequires($1.loc, EEsProfile, 0, E_GL_NV_fragment_shader_barycentric, "fragment shader barycentric");
|
||||
$$.init($1.loc);
|
||||
$$.qualifier.pervertexNV = true;
|
||||
#endif
|
||||
}
|
||||
| PERPRIMITIVENV {
|
||||
#ifdef NV_EXTENSIONS
|
||||
parseContext.globalCheck($1.loc, "perprimitiveNV");
|
||||
parseContext.profileRequires($1.loc, ECoreProfile, 450, E_GL_NV_mesh_shader, "perprimitiveNV");
|
||||
$$.init($1.loc);
|
||||
$$.qualifier.perPrimitiveNV = true;
|
||||
#endif
|
||||
}
|
||||
| PERVIEWNV {
|
||||
#ifdef NV_EXTENSIONS
|
||||
parseContext.globalCheck($1.loc, "perviewNV");
|
||||
parseContext.profileRequires($1.loc, ECoreProfile, 450, E_GL_NV_mesh_shader, "perviewNV");
|
||||
$$.init($1.loc);
|
||||
$$.qualifier.perViewNV = true;
|
||||
#endif
|
||||
}
|
||||
| PERTASKNV {
|
||||
#ifdef NV_EXTENSIONS
|
||||
parseContext.globalCheck($1.loc, "taskNV");
|
||||
parseContext.profileRequires($1.loc, ECoreProfile, 450, E_GL_NV_mesh_shader, "taskNV");
|
||||
$$.init($1.loc);
|
||||
$$.qualifier.perTaskNV = true;
|
||||
#endif
|
||||
}
|
||||
;
|
||||
@ -1319,7 +1343,11 @@ storage_qualifier
|
||||
parseContext.globalCheck($1.loc, "shared");
|
||||
parseContext.profileRequires($1.loc, ECoreProfile | ECompatibilityProfile, 430, E_GL_ARB_compute_shader, "shared");
|
||||
parseContext.profileRequires($1.loc, EEsProfile, 310, 0, "shared");
|
||||
#ifdef NV_EXTENSIONS
|
||||
parseContext.requireStage($1.loc, (EShLanguageMask)(EShLangComputeMask | EShLangMeshNVMask | EShLangTaskNVMask), "shared");
|
||||
#else
|
||||
parseContext.requireStage($1.loc, EShLangCompute, "shared");
|
||||
#endif
|
||||
$$.init($1.loc);
|
||||
$$.qualifier.storage = EvqShared;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -165,280 +165,283 @@ extern int yydebug;
|
||||
LAYOUT = 375,
|
||||
EXPLICITINTERPAMD = 376,
|
||||
PERVERTEXNV = 377,
|
||||
MAT2X2 = 378,
|
||||
MAT2X3 = 379,
|
||||
MAT2X4 = 380,
|
||||
MAT3X2 = 381,
|
||||
MAT3X3 = 382,
|
||||
MAT3X4 = 383,
|
||||
MAT4X2 = 384,
|
||||
MAT4X3 = 385,
|
||||
MAT4X4 = 386,
|
||||
DMAT2X2 = 387,
|
||||
DMAT2X3 = 388,
|
||||
DMAT2X4 = 389,
|
||||
DMAT3X2 = 390,
|
||||
DMAT3X3 = 391,
|
||||
DMAT3X4 = 392,
|
||||
DMAT4X2 = 393,
|
||||
DMAT4X3 = 394,
|
||||
DMAT4X4 = 395,
|
||||
F16MAT2X2 = 396,
|
||||
F16MAT2X3 = 397,
|
||||
F16MAT2X4 = 398,
|
||||
F16MAT3X2 = 399,
|
||||
F16MAT3X3 = 400,
|
||||
F16MAT3X4 = 401,
|
||||
F16MAT4X2 = 402,
|
||||
F16MAT4X3 = 403,
|
||||
F16MAT4X4 = 404,
|
||||
F32MAT2X2 = 405,
|
||||
F32MAT2X3 = 406,
|
||||
F32MAT2X4 = 407,
|
||||
F32MAT3X2 = 408,
|
||||
F32MAT3X3 = 409,
|
||||
F32MAT3X4 = 410,
|
||||
F32MAT4X2 = 411,
|
||||
F32MAT4X3 = 412,
|
||||
F32MAT4X4 = 413,
|
||||
F64MAT2X2 = 414,
|
||||
F64MAT2X3 = 415,
|
||||
F64MAT2X4 = 416,
|
||||
F64MAT3X2 = 417,
|
||||
F64MAT3X3 = 418,
|
||||
F64MAT3X4 = 419,
|
||||
F64MAT4X2 = 420,
|
||||
F64MAT4X3 = 421,
|
||||
F64MAT4X4 = 422,
|
||||
ATOMIC_UINT = 423,
|
||||
SAMPLER1D = 424,
|
||||
SAMPLER2D = 425,
|
||||
SAMPLER3D = 426,
|
||||
SAMPLERCUBE = 427,
|
||||
SAMPLER1DSHADOW = 428,
|
||||
SAMPLER2DSHADOW = 429,
|
||||
SAMPLERCUBESHADOW = 430,
|
||||
SAMPLER1DARRAY = 431,
|
||||
SAMPLER2DARRAY = 432,
|
||||
SAMPLER1DARRAYSHADOW = 433,
|
||||
SAMPLER2DARRAYSHADOW = 434,
|
||||
ISAMPLER1D = 435,
|
||||
ISAMPLER2D = 436,
|
||||
ISAMPLER3D = 437,
|
||||
ISAMPLERCUBE = 438,
|
||||
ISAMPLER1DARRAY = 439,
|
||||
ISAMPLER2DARRAY = 440,
|
||||
USAMPLER1D = 441,
|
||||
USAMPLER2D = 442,
|
||||
USAMPLER3D = 443,
|
||||
USAMPLERCUBE = 444,
|
||||
USAMPLER1DARRAY = 445,
|
||||
USAMPLER2DARRAY = 446,
|
||||
SAMPLER2DRECT = 447,
|
||||
SAMPLER2DRECTSHADOW = 448,
|
||||
ISAMPLER2DRECT = 449,
|
||||
USAMPLER2DRECT = 450,
|
||||
SAMPLERBUFFER = 451,
|
||||
ISAMPLERBUFFER = 452,
|
||||
USAMPLERBUFFER = 453,
|
||||
SAMPLERCUBEARRAY = 454,
|
||||
SAMPLERCUBEARRAYSHADOW = 455,
|
||||
ISAMPLERCUBEARRAY = 456,
|
||||
USAMPLERCUBEARRAY = 457,
|
||||
SAMPLER2DMS = 458,
|
||||
ISAMPLER2DMS = 459,
|
||||
USAMPLER2DMS = 460,
|
||||
SAMPLER2DMSARRAY = 461,
|
||||
ISAMPLER2DMSARRAY = 462,
|
||||
USAMPLER2DMSARRAY = 463,
|
||||
SAMPLEREXTERNALOES = 464,
|
||||
F16SAMPLER1D = 465,
|
||||
F16SAMPLER2D = 466,
|
||||
F16SAMPLER3D = 467,
|
||||
F16SAMPLER2DRECT = 468,
|
||||
F16SAMPLERCUBE = 469,
|
||||
F16SAMPLER1DARRAY = 470,
|
||||
F16SAMPLER2DARRAY = 471,
|
||||
F16SAMPLERCUBEARRAY = 472,
|
||||
F16SAMPLERBUFFER = 473,
|
||||
F16SAMPLER2DMS = 474,
|
||||
F16SAMPLER2DMSARRAY = 475,
|
||||
F16SAMPLER1DSHADOW = 476,
|
||||
F16SAMPLER2DSHADOW = 477,
|
||||
F16SAMPLER1DARRAYSHADOW = 478,
|
||||
F16SAMPLER2DARRAYSHADOW = 479,
|
||||
F16SAMPLER2DRECTSHADOW = 480,
|
||||
F16SAMPLERCUBESHADOW = 481,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 482,
|
||||
SAMPLER = 483,
|
||||
SAMPLERSHADOW = 484,
|
||||
TEXTURE1D = 485,
|
||||
TEXTURE2D = 486,
|
||||
TEXTURE3D = 487,
|
||||
TEXTURECUBE = 488,
|
||||
TEXTURE1DARRAY = 489,
|
||||
TEXTURE2DARRAY = 490,
|
||||
ITEXTURE1D = 491,
|
||||
ITEXTURE2D = 492,
|
||||
ITEXTURE3D = 493,
|
||||
ITEXTURECUBE = 494,
|
||||
ITEXTURE1DARRAY = 495,
|
||||
ITEXTURE2DARRAY = 496,
|
||||
UTEXTURE1D = 497,
|
||||
UTEXTURE2D = 498,
|
||||
UTEXTURE3D = 499,
|
||||
UTEXTURECUBE = 500,
|
||||
UTEXTURE1DARRAY = 501,
|
||||
UTEXTURE2DARRAY = 502,
|
||||
TEXTURE2DRECT = 503,
|
||||
ITEXTURE2DRECT = 504,
|
||||
UTEXTURE2DRECT = 505,
|
||||
TEXTUREBUFFER = 506,
|
||||
ITEXTUREBUFFER = 507,
|
||||
UTEXTUREBUFFER = 508,
|
||||
TEXTURECUBEARRAY = 509,
|
||||
ITEXTURECUBEARRAY = 510,
|
||||
UTEXTURECUBEARRAY = 511,
|
||||
TEXTURE2DMS = 512,
|
||||
ITEXTURE2DMS = 513,
|
||||
UTEXTURE2DMS = 514,
|
||||
TEXTURE2DMSARRAY = 515,
|
||||
ITEXTURE2DMSARRAY = 516,
|
||||
UTEXTURE2DMSARRAY = 517,
|
||||
F16TEXTURE1D = 518,
|
||||
F16TEXTURE2D = 519,
|
||||
F16TEXTURE3D = 520,
|
||||
F16TEXTURE2DRECT = 521,
|
||||
F16TEXTURECUBE = 522,
|
||||
F16TEXTURE1DARRAY = 523,
|
||||
F16TEXTURE2DARRAY = 524,
|
||||
F16TEXTURECUBEARRAY = 525,
|
||||
F16TEXTUREBUFFER = 526,
|
||||
F16TEXTURE2DMS = 527,
|
||||
F16TEXTURE2DMSARRAY = 528,
|
||||
SUBPASSINPUT = 529,
|
||||
SUBPASSINPUTMS = 530,
|
||||
ISUBPASSINPUT = 531,
|
||||
ISUBPASSINPUTMS = 532,
|
||||
USUBPASSINPUT = 533,
|
||||
USUBPASSINPUTMS = 534,
|
||||
F16SUBPASSINPUT = 535,
|
||||
F16SUBPASSINPUTMS = 536,
|
||||
IMAGE1D = 537,
|
||||
IIMAGE1D = 538,
|
||||
UIMAGE1D = 539,
|
||||
IMAGE2D = 540,
|
||||
IIMAGE2D = 541,
|
||||
UIMAGE2D = 542,
|
||||
IMAGE3D = 543,
|
||||
IIMAGE3D = 544,
|
||||
UIMAGE3D = 545,
|
||||
IMAGE2DRECT = 546,
|
||||
IIMAGE2DRECT = 547,
|
||||
UIMAGE2DRECT = 548,
|
||||
IMAGECUBE = 549,
|
||||
IIMAGECUBE = 550,
|
||||
UIMAGECUBE = 551,
|
||||
IMAGEBUFFER = 552,
|
||||
IIMAGEBUFFER = 553,
|
||||
UIMAGEBUFFER = 554,
|
||||
IMAGE1DARRAY = 555,
|
||||
IIMAGE1DARRAY = 556,
|
||||
UIMAGE1DARRAY = 557,
|
||||
IMAGE2DARRAY = 558,
|
||||
IIMAGE2DARRAY = 559,
|
||||
UIMAGE2DARRAY = 560,
|
||||
IMAGECUBEARRAY = 561,
|
||||
IIMAGECUBEARRAY = 562,
|
||||
UIMAGECUBEARRAY = 563,
|
||||
IMAGE2DMS = 564,
|
||||
IIMAGE2DMS = 565,
|
||||
UIMAGE2DMS = 566,
|
||||
IMAGE2DMSARRAY = 567,
|
||||
IIMAGE2DMSARRAY = 568,
|
||||
UIMAGE2DMSARRAY = 569,
|
||||
F16IMAGE1D = 570,
|
||||
F16IMAGE2D = 571,
|
||||
F16IMAGE3D = 572,
|
||||
F16IMAGE2DRECT = 573,
|
||||
F16IMAGECUBE = 574,
|
||||
F16IMAGE1DARRAY = 575,
|
||||
F16IMAGE2DARRAY = 576,
|
||||
F16IMAGECUBEARRAY = 577,
|
||||
F16IMAGEBUFFER = 578,
|
||||
F16IMAGE2DMS = 579,
|
||||
F16IMAGE2DMSARRAY = 580,
|
||||
STRUCT = 581,
|
||||
VOID = 582,
|
||||
WHILE = 583,
|
||||
IDENTIFIER = 584,
|
||||
TYPE_NAME = 585,
|
||||
FLOATCONSTANT = 586,
|
||||
DOUBLECONSTANT = 587,
|
||||
INT16CONSTANT = 588,
|
||||
UINT16CONSTANT = 589,
|
||||
INT32CONSTANT = 590,
|
||||
UINT32CONSTANT = 591,
|
||||
INTCONSTANT = 592,
|
||||
UINTCONSTANT = 593,
|
||||
INT64CONSTANT = 594,
|
||||
UINT64CONSTANT = 595,
|
||||
BOOLCONSTANT = 596,
|
||||
FLOAT16CONSTANT = 597,
|
||||
LEFT_OP = 598,
|
||||
RIGHT_OP = 599,
|
||||
INC_OP = 600,
|
||||
DEC_OP = 601,
|
||||
LE_OP = 602,
|
||||
GE_OP = 603,
|
||||
EQ_OP = 604,
|
||||
NE_OP = 605,
|
||||
AND_OP = 606,
|
||||
OR_OP = 607,
|
||||
XOR_OP = 608,
|
||||
MUL_ASSIGN = 609,
|
||||
DIV_ASSIGN = 610,
|
||||
ADD_ASSIGN = 611,
|
||||
MOD_ASSIGN = 612,
|
||||
LEFT_ASSIGN = 613,
|
||||
RIGHT_ASSIGN = 614,
|
||||
AND_ASSIGN = 615,
|
||||
XOR_ASSIGN = 616,
|
||||
OR_ASSIGN = 617,
|
||||
SUB_ASSIGN = 618,
|
||||
LEFT_PAREN = 619,
|
||||
RIGHT_PAREN = 620,
|
||||
LEFT_BRACKET = 621,
|
||||
RIGHT_BRACKET = 622,
|
||||
LEFT_BRACE = 623,
|
||||
RIGHT_BRACE = 624,
|
||||
DOT = 625,
|
||||
COMMA = 626,
|
||||
COLON = 627,
|
||||
EQUAL = 628,
|
||||
SEMICOLON = 629,
|
||||
BANG = 630,
|
||||
DASH = 631,
|
||||
TILDE = 632,
|
||||
PLUS = 633,
|
||||
STAR = 634,
|
||||
SLASH = 635,
|
||||
PERCENT = 636,
|
||||
LEFT_ANGLE = 637,
|
||||
RIGHT_ANGLE = 638,
|
||||
VERTICAL_BAR = 639,
|
||||
CARET = 640,
|
||||
AMPERSAND = 641,
|
||||
QUESTION = 642,
|
||||
INVARIANT = 643,
|
||||
PRECISE = 644,
|
||||
HIGH_PRECISION = 645,
|
||||
MEDIUM_PRECISION = 646,
|
||||
LOW_PRECISION = 647,
|
||||
PRECISION = 648,
|
||||
PACKED = 649,
|
||||
RESOURCE = 650,
|
||||
SUPERP = 651
|
||||
PERPRIMITIVENV = 378,
|
||||
PERVIEWNV = 379,
|
||||
PERTASKNV = 380,
|
||||
MAT2X2 = 381,
|
||||
MAT2X3 = 382,
|
||||
MAT2X4 = 383,
|
||||
MAT3X2 = 384,
|
||||
MAT3X3 = 385,
|
||||
MAT3X4 = 386,
|
||||
MAT4X2 = 387,
|
||||
MAT4X3 = 388,
|
||||
MAT4X4 = 389,
|
||||
DMAT2X2 = 390,
|
||||
DMAT2X3 = 391,
|
||||
DMAT2X4 = 392,
|
||||
DMAT3X2 = 393,
|
||||
DMAT3X3 = 394,
|
||||
DMAT3X4 = 395,
|
||||
DMAT4X2 = 396,
|
||||
DMAT4X3 = 397,
|
||||
DMAT4X4 = 398,
|
||||
F16MAT2X2 = 399,
|
||||
F16MAT2X3 = 400,
|
||||
F16MAT2X4 = 401,
|
||||
F16MAT3X2 = 402,
|
||||
F16MAT3X3 = 403,
|
||||
F16MAT3X4 = 404,
|
||||
F16MAT4X2 = 405,
|
||||
F16MAT4X3 = 406,
|
||||
F16MAT4X4 = 407,
|
||||
F32MAT2X2 = 408,
|
||||
F32MAT2X3 = 409,
|
||||
F32MAT2X4 = 410,
|
||||
F32MAT3X2 = 411,
|
||||
F32MAT3X3 = 412,
|
||||
F32MAT3X4 = 413,
|
||||
F32MAT4X2 = 414,
|
||||
F32MAT4X3 = 415,
|
||||
F32MAT4X4 = 416,
|
||||
F64MAT2X2 = 417,
|
||||
F64MAT2X3 = 418,
|
||||
F64MAT2X4 = 419,
|
||||
F64MAT3X2 = 420,
|
||||
F64MAT3X3 = 421,
|
||||
F64MAT3X4 = 422,
|
||||
F64MAT4X2 = 423,
|
||||
F64MAT4X3 = 424,
|
||||
F64MAT4X4 = 425,
|
||||
ATOMIC_UINT = 426,
|
||||
SAMPLER1D = 427,
|
||||
SAMPLER2D = 428,
|
||||
SAMPLER3D = 429,
|
||||
SAMPLERCUBE = 430,
|
||||
SAMPLER1DSHADOW = 431,
|
||||
SAMPLER2DSHADOW = 432,
|
||||
SAMPLERCUBESHADOW = 433,
|
||||
SAMPLER1DARRAY = 434,
|
||||
SAMPLER2DARRAY = 435,
|
||||
SAMPLER1DARRAYSHADOW = 436,
|
||||
SAMPLER2DARRAYSHADOW = 437,
|
||||
ISAMPLER1D = 438,
|
||||
ISAMPLER2D = 439,
|
||||
ISAMPLER3D = 440,
|
||||
ISAMPLERCUBE = 441,
|
||||
ISAMPLER1DARRAY = 442,
|
||||
ISAMPLER2DARRAY = 443,
|
||||
USAMPLER1D = 444,
|
||||
USAMPLER2D = 445,
|
||||
USAMPLER3D = 446,
|
||||
USAMPLERCUBE = 447,
|
||||
USAMPLER1DARRAY = 448,
|
||||
USAMPLER2DARRAY = 449,
|
||||
SAMPLER2DRECT = 450,
|
||||
SAMPLER2DRECTSHADOW = 451,
|
||||
ISAMPLER2DRECT = 452,
|
||||
USAMPLER2DRECT = 453,
|
||||
SAMPLERBUFFER = 454,
|
||||
ISAMPLERBUFFER = 455,
|
||||
USAMPLERBUFFER = 456,
|
||||
SAMPLERCUBEARRAY = 457,
|
||||
SAMPLERCUBEARRAYSHADOW = 458,
|
||||
ISAMPLERCUBEARRAY = 459,
|
||||
USAMPLERCUBEARRAY = 460,
|
||||
SAMPLER2DMS = 461,
|
||||
ISAMPLER2DMS = 462,
|
||||
USAMPLER2DMS = 463,
|
||||
SAMPLER2DMSARRAY = 464,
|
||||
ISAMPLER2DMSARRAY = 465,
|
||||
USAMPLER2DMSARRAY = 466,
|
||||
SAMPLEREXTERNALOES = 467,
|
||||
F16SAMPLER1D = 468,
|
||||
F16SAMPLER2D = 469,
|
||||
F16SAMPLER3D = 470,
|
||||
F16SAMPLER2DRECT = 471,
|
||||
F16SAMPLERCUBE = 472,
|
||||
F16SAMPLER1DARRAY = 473,
|
||||
F16SAMPLER2DARRAY = 474,
|
||||
F16SAMPLERCUBEARRAY = 475,
|
||||
F16SAMPLERBUFFER = 476,
|
||||
F16SAMPLER2DMS = 477,
|
||||
F16SAMPLER2DMSARRAY = 478,
|
||||
F16SAMPLER1DSHADOW = 479,
|
||||
F16SAMPLER2DSHADOW = 480,
|
||||
F16SAMPLER1DARRAYSHADOW = 481,
|
||||
F16SAMPLER2DARRAYSHADOW = 482,
|
||||
F16SAMPLER2DRECTSHADOW = 483,
|
||||
F16SAMPLERCUBESHADOW = 484,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 485,
|
||||
SAMPLER = 486,
|
||||
SAMPLERSHADOW = 487,
|
||||
TEXTURE1D = 488,
|
||||
TEXTURE2D = 489,
|
||||
TEXTURE3D = 490,
|
||||
TEXTURECUBE = 491,
|
||||
TEXTURE1DARRAY = 492,
|
||||
TEXTURE2DARRAY = 493,
|
||||
ITEXTURE1D = 494,
|
||||
ITEXTURE2D = 495,
|
||||
ITEXTURE3D = 496,
|
||||
ITEXTURECUBE = 497,
|
||||
ITEXTURE1DARRAY = 498,
|
||||
ITEXTURE2DARRAY = 499,
|
||||
UTEXTURE1D = 500,
|
||||
UTEXTURE2D = 501,
|
||||
UTEXTURE3D = 502,
|
||||
UTEXTURECUBE = 503,
|
||||
UTEXTURE1DARRAY = 504,
|
||||
UTEXTURE2DARRAY = 505,
|
||||
TEXTURE2DRECT = 506,
|
||||
ITEXTURE2DRECT = 507,
|
||||
UTEXTURE2DRECT = 508,
|
||||
TEXTUREBUFFER = 509,
|
||||
ITEXTUREBUFFER = 510,
|
||||
UTEXTUREBUFFER = 511,
|
||||
TEXTURECUBEARRAY = 512,
|
||||
ITEXTURECUBEARRAY = 513,
|
||||
UTEXTURECUBEARRAY = 514,
|
||||
TEXTURE2DMS = 515,
|
||||
ITEXTURE2DMS = 516,
|
||||
UTEXTURE2DMS = 517,
|
||||
TEXTURE2DMSARRAY = 518,
|
||||
ITEXTURE2DMSARRAY = 519,
|
||||
UTEXTURE2DMSARRAY = 520,
|
||||
F16TEXTURE1D = 521,
|
||||
F16TEXTURE2D = 522,
|
||||
F16TEXTURE3D = 523,
|
||||
F16TEXTURE2DRECT = 524,
|
||||
F16TEXTURECUBE = 525,
|
||||
F16TEXTURE1DARRAY = 526,
|
||||
F16TEXTURE2DARRAY = 527,
|
||||
F16TEXTURECUBEARRAY = 528,
|
||||
F16TEXTUREBUFFER = 529,
|
||||
F16TEXTURE2DMS = 530,
|
||||
F16TEXTURE2DMSARRAY = 531,
|
||||
SUBPASSINPUT = 532,
|
||||
SUBPASSINPUTMS = 533,
|
||||
ISUBPASSINPUT = 534,
|
||||
ISUBPASSINPUTMS = 535,
|
||||
USUBPASSINPUT = 536,
|
||||
USUBPASSINPUTMS = 537,
|
||||
F16SUBPASSINPUT = 538,
|
||||
F16SUBPASSINPUTMS = 539,
|
||||
IMAGE1D = 540,
|
||||
IIMAGE1D = 541,
|
||||
UIMAGE1D = 542,
|
||||
IMAGE2D = 543,
|
||||
IIMAGE2D = 544,
|
||||
UIMAGE2D = 545,
|
||||
IMAGE3D = 546,
|
||||
IIMAGE3D = 547,
|
||||
UIMAGE3D = 548,
|
||||
IMAGE2DRECT = 549,
|
||||
IIMAGE2DRECT = 550,
|
||||
UIMAGE2DRECT = 551,
|
||||
IMAGECUBE = 552,
|
||||
IIMAGECUBE = 553,
|
||||
UIMAGECUBE = 554,
|
||||
IMAGEBUFFER = 555,
|
||||
IIMAGEBUFFER = 556,
|
||||
UIMAGEBUFFER = 557,
|
||||
IMAGE1DARRAY = 558,
|
||||
IIMAGE1DARRAY = 559,
|
||||
UIMAGE1DARRAY = 560,
|
||||
IMAGE2DARRAY = 561,
|
||||
IIMAGE2DARRAY = 562,
|
||||
UIMAGE2DARRAY = 563,
|
||||
IMAGECUBEARRAY = 564,
|
||||
IIMAGECUBEARRAY = 565,
|
||||
UIMAGECUBEARRAY = 566,
|
||||
IMAGE2DMS = 567,
|
||||
IIMAGE2DMS = 568,
|
||||
UIMAGE2DMS = 569,
|
||||
IMAGE2DMSARRAY = 570,
|
||||
IIMAGE2DMSARRAY = 571,
|
||||
UIMAGE2DMSARRAY = 572,
|
||||
F16IMAGE1D = 573,
|
||||
F16IMAGE2D = 574,
|
||||
F16IMAGE3D = 575,
|
||||
F16IMAGE2DRECT = 576,
|
||||
F16IMAGECUBE = 577,
|
||||
F16IMAGE1DARRAY = 578,
|
||||
F16IMAGE2DARRAY = 579,
|
||||
F16IMAGECUBEARRAY = 580,
|
||||
F16IMAGEBUFFER = 581,
|
||||
F16IMAGE2DMS = 582,
|
||||
F16IMAGE2DMSARRAY = 583,
|
||||
STRUCT = 584,
|
||||
VOID = 585,
|
||||
WHILE = 586,
|
||||
IDENTIFIER = 587,
|
||||
TYPE_NAME = 588,
|
||||
FLOATCONSTANT = 589,
|
||||
DOUBLECONSTANT = 590,
|
||||
INT16CONSTANT = 591,
|
||||
UINT16CONSTANT = 592,
|
||||
INT32CONSTANT = 593,
|
||||
UINT32CONSTANT = 594,
|
||||
INTCONSTANT = 595,
|
||||
UINTCONSTANT = 596,
|
||||
INT64CONSTANT = 597,
|
||||
UINT64CONSTANT = 598,
|
||||
BOOLCONSTANT = 599,
|
||||
FLOAT16CONSTANT = 600,
|
||||
LEFT_OP = 601,
|
||||
RIGHT_OP = 602,
|
||||
INC_OP = 603,
|
||||
DEC_OP = 604,
|
||||
LE_OP = 605,
|
||||
GE_OP = 606,
|
||||
EQ_OP = 607,
|
||||
NE_OP = 608,
|
||||
AND_OP = 609,
|
||||
OR_OP = 610,
|
||||
XOR_OP = 611,
|
||||
MUL_ASSIGN = 612,
|
||||
DIV_ASSIGN = 613,
|
||||
ADD_ASSIGN = 614,
|
||||
MOD_ASSIGN = 615,
|
||||
LEFT_ASSIGN = 616,
|
||||
RIGHT_ASSIGN = 617,
|
||||
AND_ASSIGN = 618,
|
||||
XOR_ASSIGN = 619,
|
||||
OR_ASSIGN = 620,
|
||||
SUB_ASSIGN = 621,
|
||||
LEFT_PAREN = 622,
|
||||
RIGHT_PAREN = 623,
|
||||
LEFT_BRACKET = 624,
|
||||
RIGHT_BRACKET = 625,
|
||||
LEFT_BRACE = 626,
|
||||
RIGHT_BRACE = 627,
|
||||
DOT = 628,
|
||||
COMMA = 629,
|
||||
COLON = 630,
|
||||
EQUAL = 631,
|
||||
SEMICOLON = 632,
|
||||
BANG = 633,
|
||||
DASH = 634,
|
||||
TILDE = 635,
|
||||
PLUS = 636,
|
||||
STAR = 637,
|
||||
SLASH = 638,
|
||||
PERCENT = 639,
|
||||
LEFT_ANGLE = 640,
|
||||
RIGHT_ANGLE = 641,
|
||||
VERTICAL_BAR = 642,
|
||||
CARET = 643,
|
||||
AMPERSAND = 644,
|
||||
QUESTION = 645,
|
||||
INVARIANT = 646,
|
||||
PRECISE = 647,
|
||||
HIGH_PRECISION = 648,
|
||||
MEDIUM_PRECISION = 649,
|
||||
LOW_PRECISION = 650,
|
||||
PRECISION = 651,
|
||||
PACKED = 652,
|
||||
RESOURCE = 653,
|
||||
SUPERP = 654
|
||||
};
|
||||
#endif
|
||||
|
||||
@ -482,7 +485,7 @@ union YYSTYPE
|
||||
};
|
||||
} interm;
|
||||
|
||||
#line 486 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
#line 489 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
};
|
||||
|
||||
typedef union YYSTYPE YYSTYPE;
|
||||
|
@ -1048,6 +1048,10 @@ bool TOutputTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node
|
||||
case EOpSubpassLoad: out.debug << "subpassLoad"; break;
|
||||
case EOpSubpassLoadMS: out.debug << "subpassLoadMS"; break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EOpWritePackedPrimitiveIndices4x8NV: out.debug << "writePackedPrimitiveIndices4x8NV"; break;
|
||||
#endif
|
||||
|
||||
default: out.debug.message(EPrefixError, "Bad aggregation op");
|
||||
}
|
||||
|
||||
@ -1451,6 +1455,16 @@ void TIntermediate::output(TInfoSink& infoSink, bool tree)
|
||||
}
|
||||
break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
infoSink.debug << "max_vertices = " << vertices << "\n";
|
||||
infoSink.debug << "max_primitives = " << primitives << "\n";
|
||||
infoSink.debug << "output primitive = " << TQualifier::getGeometryString(outputPrimitive) << "\n";
|
||||
// Fall through
|
||||
|
||||
case EShLangTaskNV:
|
||||
// Fall through
|
||||
#endif
|
||||
case EShLangCompute:
|
||||
infoSink.debug << "local_size = (" << localSize[0] << ", " << localSize[1] << ", " << localSize[2] << ")\n";
|
||||
{
|
||||
|
@ -141,13 +141,27 @@ void TIntermediate::mergeModes(TInfoSink& infoSink, TIntermediate& unit)
|
||||
if (vertices == TQualifier::layoutNotSet)
|
||||
vertices = unit.vertices;
|
||||
else if (vertices != unit.vertices) {
|
||||
if (language == EShLangGeometry)
|
||||
if (language == EShLangGeometry
|
||||
#ifdef NV_EXTENSIONS
|
||||
|| language == EShLangMeshNV
|
||||
#endif
|
||||
)
|
||||
error(infoSink, "Contradictory layout max_vertices values");
|
||||
else if (language == EShLangTessControl)
|
||||
error(infoSink, "Contradictory layout vertices values");
|
||||
else
|
||||
assert(0);
|
||||
}
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (primitives == TQualifier::layoutNotSet)
|
||||
primitives = unit.primitives;
|
||||
else if (primitives != unit.primitives) {
|
||||
if (language == EShLangMeshNV)
|
||||
error(infoSink, "Contradictory layout max_primitives values");
|
||||
else
|
||||
assert(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (inputPrimitive == ElgNone)
|
||||
inputPrimitive = unit.inputPrimitive;
|
||||
@ -266,6 +280,10 @@ void TIntermediate::mergeTrees(TInfoSink& infoSink, TIntermediate& unit)
|
||||
|
||||
// Getting this far means we have two existing trees to merge...
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
numTaskNVBlocks += unit.numTaskNVBlocks;
|
||||
#endif
|
||||
|
||||
// Get the top-level globals of each unit
|
||||
TIntermSequence& globals = treeRoot->getAsAggregate()->getSequence();
|
||||
TIntermSequence& unitGlobals = unit.treeRoot->getAsAggregate()->getSequence();
|
||||
@ -690,6 +708,22 @@ void TIntermediate::finalCheck(TInfoSink& infoSink, bool keepUncalled)
|
||||
break;
|
||||
case EShLangCompute:
|
||||
break;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EShLangMeshNV:
|
||||
if (outputPrimitive == ElgNone)
|
||||
error(infoSink, "At least one shader must specify an output layout primitive");
|
||||
if (vertices == TQualifier::layoutNotSet)
|
||||
error(infoSink, "At least one shader must specify a layout(max_vertices = value)");
|
||||
if (primitives == TQualifier::layoutNotSet)
|
||||
error(infoSink, "At least one shader must specify a layout(max_primitives = value)");
|
||||
// fall through
|
||||
case EShLangTaskNV:
|
||||
if (numTaskNVBlocks > 1)
|
||||
error(infoSink, "Only one taskNV interface block is allowed per shader");
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
error(infoSink, "Unknown Stage.");
|
||||
break;
|
||||
@ -960,7 +994,7 @@ int TIntermediate::addUsedLocation(const TQualifier& qualifier, const TType& typ
|
||||
return -1;
|
||||
|
||||
int size;
|
||||
if (qualifier.isUniformOrBuffer()) {
|
||||
if (qualifier.isUniformOrBuffer() || qualifier.isTaskMemory()) {
|
||||
if (type.isSizedArray())
|
||||
size = type.getCumulativeArraySize();
|
||||
else
|
||||
@ -1111,11 +1145,20 @@ int TIntermediate::computeTypeLocationSize(const TType& type, EShLanguage stage)
|
||||
// TODO: perf: this can be flattened by using getCumulativeArraySize(), and a deref that discards all arrayness
|
||||
// TODO: are there valid cases of having an unsized array with a location? If so, running this code too early.
|
||||
TType elementType(type, 0);
|
||||
if (type.isSizedArray())
|
||||
if (type.isSizedArray()
|
||||
#ifdef NV_EXTENSIONS
|
||||
&& !type.getQualifier().isPerView()
|
||||
#endif
|
||||
)
|
||||
return type.getOuterArraySize() * computeTypeLocationSize(elementType, stage);
|
||||
else
|
||||
else {
|
||||
#ifdef NV_EXTENSIONS
|
||||
// unset perViewNV attributes for arrayed per-view outputs: "perviewNV vec4 v[MAX_VIEWS][3];"
|
||||
elementType.getQualifier().perViewNV = false;
|
||||
#endif
|
||||
return computeTypeLocationSize(elementType, stage);
|
||||
}
|
||||
}
|
||||
|
||||
// "The locations consumed by block and structure members are determined by applying the rules above
|
||||
// recursively..."
|
||||
|
@ -237,6 +237,8 @@ public:
|
||||
layoutOverrideCoverage(false),
|
||||
geoPassthroughEXT(false),
|
||||
computeDerivativeMode(LayoutDerivativeNone),
|
||||
primitives(TQualifier::layoutNotSet),
|
||||
numTaskNVBlocks(0),
|
||||
#endif
|
||||
autoMapBindings(false),
|
||||
autoMapLocations(false),
|
||||
@ -427,6 +429,10 @@ public:
|
||||
int getNumEntryPoints() const { return numEntryPoints; }
|
||||
int getNumErrors() const { return numErrors; }
|
||||
void addPushConstantCount() { ++numPushConstants; }
|
||||
#ifdef NV_EXTENSIONS
|
||||
void addTaskNVCount() { ++numTaskNVBlocks; }
|
||||
#endif
|
||||
|
||||
bool isRecursive() const { return recursive; }
|
||||
|
||||
TIntermSymbol* addSymbol(const TVariable&);
|
||||
@ -636,6 +642,14 @@ public:
|
||||
bool getGeoPassthroughEXT() const { return geoPassthroughEXT; }
|
||||
void setLayoutDerivativeMode(ComputeDerivativeMode mode) { computeDerivativeMode = mode; }
|
||||
ComputeDerivativeMode getLayoutDerivativeModeNone() const { return computeDerivativeMode; }
|
||||
bool setPrimitives(int m)
|
||||
{
|
||||
if (primitives != TQualifier::layoutNotSet)
|
||||
return primitives == m;
|
||||
primitives = m;
|
||||
return true;
|
||||
}
|
||||
int getPrimitives() const { return primitives; }
|
||||
#endif
|
||||
|
||||
const char* addSemanticName(const TString& name)
|
||||
@ -740,6 +754,8 @@ protected:
|
||||
bool layoutOverrideCoverage;
|
||||
bool geoPassthroughEXT;
|
||||
ComputeDerivativeMode computeDerivativeMode;
|
||||
int primitives;
|
||||
int numTaskNVBlocks;
|
||||
#endif
|
||||
|
||||
// Base shift values
|
||||
|
@ -94,6 +94,10 @@ typedef enum {
|
||||
EShLangGeometry,
|
||||
EShLangFragment,
|
||||
EShLangCompute,
|
||||
#ifdef NV_EXTENSIONS
|
||||
EShLangTaskNV,
|
||||
EShLangMeshNV,
|
||||
#endif
|
||||
EShLangCount,
|
||||
} EShLanguage; // would be better as stage, but this is ancient now
|
||||
|
||||
@ -104,6 +108,10 @@ typedef enum {
|
||||
EShLangGeometryMask = (1 << EShLangGeometry),
|
||||
EShLangFragmentMask = (1 << EShLangFragment),
|
||||
EShLangComputeMask = (1 << EShLangCompute),
|
||||
#ifdef NV_EXTENSIONS
|
||||
EShLangTaskNVMask = (1 << EShLangTaskNV),
|
||||
EShLangMeshNVMask = (1 << EShLangMeshNV),
|
||||
#endif
|
||||
} EShLanguageMask;
|
||||
|
||||
namespace glslang {
|
||||
|
@ -506,6 +506,13 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.computeShaderDerivatives.comp",
|
||||
"spv.computeShaderDerivatives2.comp",
|
||||
"spv.shaderImageFootprint.frag",
|
||||
"spv.meshShaderBuiltins.mesh",
|
||||
"spv.meshShaderUserDefined.mesh",
|
||||
"spv.meshShaderPerViewBuiltins.mesh",
|
||||
"spv.meshShaderPerViewUserDefined.mesh",
|
||||
"spv.meshShaderSharedMem.mesh",
|
||||
"spv.meshShaderTaskMem.mesh",
|
||||
"spv.meshTaskShader.task",
|
||||
})),
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
|
@ -60,6 +60,12 @@ EShLanguage GetShaderStage(const std::string& stage)
|
||||
return EShLangFragment;
|
||||
} else if (stage == "comp") {
|
||||
return EShLangCompute;
|
||||
#ifdef NV_EXTENSIONS
|
||||
} else if (stage == "task") {
|
||||
return EShLangTaskNV;
|
||||
} else if (stage == "mesh") {
|
||||
return EShLangMeshNV;
|
||||
#endif
|
||||
} else {
|
||||
assert(0 && "Unknown shader stage");
|
||||
return EShLangCount;
|
||||
|
Loading…
Reference in New Issue
Block a user