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cmake: Remove find_host_package macro
Originally added in https://github.com/KhronosGroup/glslang/pull/2395 With the rational of causing issues when cross-compiling for iOS. This is no longer the case.
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@ -204,12 +204,6 @@ function(glslang_set_link_args TARGET)
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endif()
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endfunction(glslang_set_link_args)
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if(NOT COMMAND find_host_package)
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macro(find_host_package)
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find_package(${ARGN})
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endmacro()
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endif()
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# Root directory for build-time generated include files
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set(GLSLANG_GENERATED_INCLUDEDIR "${CMAKE_BINARY_DIR}/include")
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@ -269,8 +263,6 @@ else()
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endif()
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if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
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find_host_package(Python3 REQUIRED)
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# We depend on these for later projects, so they should come first.
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add_subdirectory(External)
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endif()
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@ -31,7 +31,7 @@
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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find_host_package(Python3 REQUIRED)
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find_package(Python3 REQUIRED)
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set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
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set(GLSLANG_INTRINSIC_PY "${CMAKE_CURRENT_SOURCE_DIR}/../gen_extension_headers.py")
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