Implement the extension GL_ARB_shader_ballot

Add new built-in variables and functions to the parser (SPIR-V tokens are missing).
This commit is contained in:
Rex Xu 2016-04-14 16:53:07 +08:00
parent 97f4e0fe19
commit 574ab04caa
11 changed files with 537 additions and 6 deletions

View File

@ -433,7 +433,7 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
case glslang::EbvBaseInstance:
case glslang::EbvDrawId:
// TODO: Add SPIR-V builtin ID.
spv::MissingFunctionality("Draw parameters");
spv::MissingFunctionality("shader draw parameters");
return (spv::BuiltIn)spv::BadValue;
case glslang::EbvPrimitiveId: return spv::BuiltInPrimitiveId;
case glslang::EbvInvocationId: return spv::BuiltInInvocationId;
@ -453,6 +453,16 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
case glslang::EbvLocalInvocationId: return spv::BuiltInLocalInvocationId;
case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
case glslang::EbvGlobalInvocationId: return spv::BuiltInGlobalInvocationId;
case glslang::EbvSubGroupSize:
case glslang::EbvSubGroupInvocation:
case glslang::EbvSubGroupEqMask:
case glslang::EbvSubGroupGeMask:
case glslang::EbvSubGroupGtMask:
case glslang::EbvSubGroupLeMask:
case glslang::EbvSubGroupLtMask:
// TODO: Add SPIR-V builtin ID.
spv::MissingFunctionality("shader ballot");
return (spv::BuiltIn)spv::BadValue;
default: return (spv::BuiltIn)spv::BadValue;
}
}
@ -3234,6 +3244,12 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
libCall = spv::GLSLstd450FindSMsb;
break;
case glslang::EOpBallot:
case glslang::EOpReadFirstInvocation:
spv::MissingFunctionality("shader ballot");
libCall = spv::GLSLstd450Bad;
break;
default:
return 0;
}
@ -3687,6 +3703,11 @@ spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::
libCall = spv::GLSLstd450Ldexp;
break;
case glslang::EOpReadInvocation:
spv::MissingFunctionality("shader ballot");
libCall = spv::GLSLstd450Bad;
break;
default:
return 0;
}

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@ -0,0 +1,345 @@
spv.shaderBallot.comp
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked compute stage:
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
Missing functionality: shader ballot
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 241
Capability Shader
Capability Int64
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "main" 10 22 24 27 30 33
ExecutionMode 4 LocalSize 8 8 1
Source GLSL 450
SourceExtension "GL_ARB_gpu_shader_int64"
SourceExtension "GL_ARB_shader_ballot"
Name 4 "main"
Name 8 "invocation"
Name 10 "gl_SubGroupInvocationARB"
Name 13 "gl_SubGroupSizeARB"
Name 20 "relMask"
Name 22 "gl_SubGroupEqMaskARB"
Name 24 "gl_SubGroupGeMaskARB"
Name 27 "gl_SubGroupGtMaskARB"
Name 30 "gl_SubGroupLeMaskARB"
Name 33 "gl_SubGroupLtMaskARB"
Name 48 "Buffers"
MemberName 48(Buffers) 0 "f4"
MemberName 48(Buffers) 1 "i4"
MemberName 48(Buffers) 2 "u4"
Name 51 "data"
MemberDecorate 48(Buffers) 0 Offset 0
MemberDecorate 48(Buffers) 1 Offset 16
MemberDecorate 48(Buffers) 2 Offset 32
Decorate 48(Buffers) BufferBlock
Decorate 51(data) DescriptorSet 0
Decorate 51(data) Binding 0
Decorate 240 BuiltIn WorkgroupSize
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypePointer Input 6(int)
10(gl_SubGroupInvocationARB): 9(ptr) Variable Input
12: TypePointer UniformConstant 6(int)
13(gl_SubGroupSizeARB): 12(ptr) Variable UniformConstant
16: 6(int) Constant 4
18: TypeInt 64 0
19: TypePointer Function 18(int)
21: TypePointer Input 18(int)
22(gl_SubGroupEqMaskARB): 21(ptr) Variable Input
24(gl_SubGroupGeMaskARB): 21(ptr) Variable Input
27(gl_SubGroupGtMaskARB): 21(ptr) Variable Input
30(gl_SubGroupLeMaskARB): 21(ptr) Variable Input
33(gl_SubGroupLtMaskARB): 21(ptr) Variable Input
37: TypeBool
38: 37(bool) ConstantTrue
43: TypeFloat 32
44: TypeVector 43(float) 4
45: TypeInt 32 1
46: TypeVector 45(int) 4
47: TypeVector 6(int) 4
48(Buffers): TypeStruct 44(fvec4) 46(ivec4) 47(ivec4)
49: TypeArray 48(Buffers) 16
50: TypePointer Uniform 49
51(data): 50(ptr) Variable Uniform
53: 45(int) Constant 0
54: 6(int) Constant 0
55: TypePointer Uniform 43(float)
62: 45(int) Constant 1
63: TypeVector 43(float) 2
64: TypePointer Uniform 44(fvec4)
74: 45(int) Constant 2
75: TypeVector 43(float) 3
85: 45(int) Constant 3
92: TypePointer Uniform 45(int)
99: TypeVector 45(int) 2
100: TypePointer Uniform 46(ivec4)
110: TypeVector 45(int) 3
126: TypePointer Uniform 6(int)
133: TypeVector 6(int) 2
134: TypePointer Uniform 47(ivec4)
144: TypeVector 6(int) 3
238: 6(int) Constant 8
239: 6(int) Constant 1
240: 144(ivec3) ConstantComposite 238 238 239
4(main): 2 Function None 3
5: Label
8(invocation): 7(ptr) Variable Function
20(relMask): 19(ptr) Variable Function
11: 6(int) Load 10(gl_SubGroupInvocationARB)
14: 6(int) Load 13(gl_SubGroupSizeARB)
15: 6(int) IAdd 11 14
17: 6(int) UMod 15 16
Store 8(invocation) 17
23: 18(int) Load 22(gl_SubGroupEqMaskARB)
25: 18(int) Load 24(gl_SubGroupGeMaskARB)
26: 18(int) IAdd 23 25
28: 18(int) Load 27(gl_SubGroupGtMaskARB)
29: 18(int) IAdd 26 28
31: 18(int) Load 30(gl_SubGroupLeMaskARB)
32: 18(int) IAdd 29 31
34: 18(int) Load 33(gl_SubGroupLtMaskARB)
35: 18(int) IAdd 32 34
Store 20(relMask) 35
36: 18(int) Load 20(relMask)
39: 18(int) ExtInst 1(GLSL.std.450) 0(Unknown) 38
40: 37(bool) IEqual 36 39
SelectionMerge 42 None
BranchConditional 40 41 159
41: Label
52: 6(int) Load 8(invocation)
56: 55(ptr) AccessChain 51(data) 53 53 54
57: 43(float) Load 56
58: 6(int) Load 8(invocation)
59: 43(float) ExtInst 1(GLSL.std.450) 0(Unknown) 57 58
60: 55(ptr) AccessChain 51(data) 52 53 54
Store 60 59
61: 6(int) Load 8(invocation)
65: 64(ptr) AccessChain 51(data) 62 53
66: 44(fvec4) Load 65
67: 63(fvec2) VectorShuffle 66 66 0 1
68: 6(int) Load 8(invocation)
69: 63(fvec2) ExtInst 1(GLSL.std.450) 0(Unknown) 67 68
70: 64(ptr) AccessChain 51(data) 61 53
71: 44(fvec4) Load 70
72: 44(fvec4) VectorShuffle 71 69 4 5 2 3
Store 70 72
73: 6(int) Load 8(invocation)
76: 64(ptr) AccessChain 51(data) 74 53
77: 44(fvec4) Load 76
78: 75(fvec3) VectorShuffle 77 77 0 1 2
79: 6(int) Load 8(invocation)
80: 75(fvec3) ExtInst 1(GLSL.std.450) 0(Unknown) 78 79
81: 64(ptr) AccessChain 51(data) 73 53
82: 44(fvec4) Load 81
83: 44(fvec4) VectorShuffle 82 80 4 5 6 3
Store 81 83
84: 6(int) Load 8(invocation)
86: 64(ptr) AccessChain 51(data) 85 53
87: 44(fvec4) Load 86
88: 6(int) Load 8(invocation)
89: 44(fvec4) ExtInst 1(GLSL.std.450) 0(Unknown) 87 88
90: 64(ptr) AccessChain 51(data) 84 53
Store 90 89
91: 6(int) Load 8(invocation)
93: 92(ptr) AccessChain 51(data) 53 62 54
94: 45(int) Load 93
95: 6(int) Load 8(invocation)
96: 45(int) ExtInst 1(GLSL.std.450) 0(Unknown) 94 95
97: 92(ptr) AccessChain 51(data) 91 62 54
Store 97 96
98: 6(int) Load 8(invocation)
101: 100(ptr) AccessChain 51(data) 62 62
102: 46(ivec4) Load 101
103: 99(ivec2) VectorShuffle 102 102 0 1
104: 6(int) Load 8(invocation)
105: 99(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 103 104
106: 100(ptr) AccessChain 51(data) 98 62
107: 46(ivec4) Load 106
108: 46(ivec4) VectorShuffle 107 105 4 5 2 3
Store 106 108
109: 6(int) Load 8(invocation)
111: 100(ptr) AccessChain 51(data) 74 62
112: 46(ivec4) Load 111
113: 110(ivec3) VectorShuffle 112 112 0 1 2
114: 6(int) Load 8(invocation)
115: 110(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 113 114
116: 100(ptr) AccessChain 51(data) 109 62
117: 46(ivec4) Load 116
118: 46(ivec4) VectorShuffle 117 115 4 5 6 3
Store 116 118
119: 6(int) Load 8(invocation)
120: 100(ptr) AccessChain 51(data) 85 62
121: 46(ivec4) Load 120
122: 6(int) Load 8(invocation)
123: 46(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 121 122
124: 100(ptr) AccessChain 51(data) 119 62
Store 124 123
125: 6(int) Load 8(invocation)
127: 126(ptr) AccessChain 51(data) 53 74 54
128: 6(int) Load 127
129: 6(int) Load 8(invocation)
130: 6(int) ExtInst 1(GLSL.std.450) 0(Unknown) 128 129
131: 126(ptr) AccessChain 51(data) 125 74 54
Store 131 130
132: 6(int) Load 8(invocation)
135: 134(ptr) AccessChain 51(data) 62 74
136: 47(ivec4) Load 135
137: 133(ivec2) VectorShuffle 136 136 0 1
138: 6(int) Load 8(invocation)
139: 133(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 137 138
140: 134(ptr) AccessChain 51(data) 132 74
141: 47(ivec4) Load 140
142: 47(ivec4) VectorShuffle 141 139 4 5 2 3
Store 140 142
143: 6(int) Load 8(invocation)
145: 134(ptr) AccessChain 51(data) 74 74
146: 47(ivec4) Load 145
147: 144(ivec3) VectorShuffle 146 146 0 1 2
148: 6(int) Load 8(invocation)
149: 144(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 147 148
150: 134(ptr) AccessChain 51(data) 143 74
151: 47(ivec4) Load 150
152: 47(ivec4) VectorShuffle 151 149 4 5 6 3
Store 150 152
153: 6(int) Load 8(invocation)
154: 134(ptr) AccessChain 51(data) 85 74
155: 47(ivec4) Load 154
156: 6(int) Load 8(invocation)
157: 47(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 155 156
158: 134(ptr) AccessChain 51(data) 153 74
Store 158 157
Branch 42
159: Label
160: 6(int) Load 8(invocation)
161: 55(ptr) AccessChain 51(data) 53 53 54
162: 43(float) Load 161
163: 43(float) ExtInst 1(GLSL.std.450) 0(Unknown) 162
164: 55(ptr) AccessChain 51(data) 160 53 54
Store 164 163
165: 6(int) Load 8(invocation)
166: 64(ptr) AccessChain 51(data) 62 53
167: 44(fvec4) Load 166
168: 63(fvec2) VectorShuffle 167 167 0 1
169: 63(fvec2) ExtInst 1(GLSL.std.450) 0(Unknown) 168
170: 64(ptr) AccessChain 51(data) 165 53
171: 44(fvec4) Load 170
172: 44(fvec4) VectorShuffle 171 169 4 5 2 3
Store 170 172
173: 6(int) Load 8(invocation)
174: 64(ptr) AccessChain 51(data) 74 53
175: 44(fvec4) Load 174
176: 75(fvec3) VectorShuffle 175 175 0 1 2
177: 75(fvec3) ExtInst 1(GLSL.std.450) 0(Unknown) 176
178: 64(ptr) AccessChain 51(data) 173 53
179: 44(fvec4) Load 178
180: 44(fvec4) VectorShuffle 179 177 4 5 6 3
Store 178 180
181: 6(int) Load 8(invocation)
182: 64(ptr) AccessChain 51(data) 85 53
183: 44(fvec4) Load 182
184: 44(fvec4) ExtInst 1(GLSL.std.450) 0(Unknown) 183
185: 64(ptr) AccessChain 51(data) 181 53
Store 185 184
186: 6(int) Load 8(invocation)
187: 92(ptr) AccessChain 51(data) 53 62 54
188: 45(int) Load 187
189: 45(int) ExtInst 1(GLSL.std.450) 0(Unknown) 188
190: 92(ptr) AccessChain 51(data) 186 62 54
Store 190 189
191: 6(int) Load 8(invocation)
192: 100(ptr) AccessChain 51(data) 62 62
193: 46(ivec4) Load 192
194: 99(ivec2) VectorShuffle 193 193 0 1
195: 99(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 194
196: 100(ptr) AccessChain 51(data) 191 62
197: 46(ivec4) Load 196
198: 46(ivec4) VectorShuffle 197 195 4 5 2 3
Store 196 198
199: 6(int) Load 8(invocation)
200: 100(ptr) AccessChain 51(data) 74 62
201: 46(ivec4) Load 200
202: 110(ivec3) VectorShuffle 201 201 0 1 2
203: 110(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 202
204: 100(ptr) AccessChain 51(data) 199 62
205: 46(ivec4) Load 204
206: 46(ivec4) VectorShuffle 205 203 4 5 6 3
Store 204 206
207: 6(int) Load 8(invocation)
208: 100(ptr) AccessChain 51(data) 85 62
209: 46(ivec4) Load 208
210: 46(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 209
211: 100(ptr) AccessChain 51(data) 207 62
Store 211 210
212: 6(int) Load 8(invocation)
213: 126(ptr) AccessChain 51(data) 53 74 54
214: 6(int) Load 213
215: 6(int) ExtInst 1(GLSL.std.450) 0(Unknown) 214
216: 126(ptr) AccessChain 51(data) 212 74 54
Store 216 215
217: 6(int) Load 8(invocation)
218: 134(ptr) AccessChain 51(data) 62 74
219: 47(ivec4) Load 218
220: 133(ivec2) VectorShuffle 219 219 0 1
221: 133(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 220
222: 134(ptr) AccessChain 51(data) 217 74
223: 47(ivec4) Load 222
224: 47(ivec4) VectorShuffle 223 221 4 5 2 3
Store 222 224
225: 6(int) Load 8(invocation)
226: 134(ptr) AccessChain 51(data) 74 74
227: 47(ivec4) Load 226
228: 144(ivec3) VectorShuffle 227 227 0 1 2
229: 144(ivec3) ExtInst 1(GLSL.std.450) 0(Unknown) 228
230: 134(ptr) AccessChain 51(data) 225 74
231: 47(ivec4) Load 230
232: 47(ivec4) VectorShuffle 231 229 4 5 6 3
Store 230 232
233: 6(int) Load 8(invocation)
234: 134(ptr) AccessChain 51(data) 85 74
235: 47(ivec4) Load 234
236: 47(ivec4) ExtInst 1(GLSL.std.450) 0(Unknown) 235
237: 134(ptr) AccessChain 51(data) 233 74
Store 237 236
Branch 42
42: Label
Return
FunctionEnd

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@ -0,0 +1,59 @@
#version 450
#extension GL_ARB_gpu_shader_int64: enable
#extension GL_ARB_shader_ballot: enable
layout (local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
layout(binding = 0) buffer Buffers
{
vec4 f4;
ivec4 i4;
uvec4 u4;
} data[4];
void main()
{
uint invocation = (gl_SubGroupInvocationARB + gl_SubGroupSizeARB) % 4;
uint64_t relMask = gl_SubGroupEqMaskARB +
gl_SubGroupGeMaskARB +
gl_SubGroupGtMaskARB +
gl_SubGroupLeMaskARB +
gl_SubGroupLtMaskARB;
if (relMask == ballotARB(true))
{
data[invocation].f4.x = readInvocationARB(data[0].f4.x, invocation);
data[invocation].f4.xy = readInvocationARB(data[1].f4.xy, invocation);
data[invocation].f4.xyz = readInvocationARB(data[2].f4.xyz, invocation);
data[invocation].f4 = readInvocationARB(data[3].f4, invocation);
data[invocation].i4.x = readInvocationARB(data[0].i4.x, invocation);
data[invocation].i4.xy = readInvocationARB(data[1].i4.xy, invocation);
data[invocation].i4.xyz = readInvocationARB(data[2].i4.xyz, invocation);
data[invocation].i4 = readInvocationARB(data[3].i4, invocation);
data[invocation].u4.x = readInvocationARB(data[0].u4.x, invocation);
data[invocation].u4.xy = readInvocationARB(data[1].u4.xy, invocation);
data[invocation].u4.xyz = readInvocationARB(data[2].u4.xyz, invocation);
data[invocation].u4 = readInvocationARB(data[3].u4, invocation);
}
else
{
data[invocation].f4.x = readFirstInvocationARB(data[0].f4.x);
data[invocation].f4.xy = readFirstInvocationARB(data[1].f4.xy);
data[invocation].f4.xyz = readFirstInvocationARB(data[2].f4.xyz);
data[invocation].f4 = readFirstInvocationARB(data[3].f4);
data[invocation].i4.x = readFirstInvocationARB(data[0].i4.x);
data[invocation].i4.xy = readFirstInvocationARB(data[1].i4.xy);
data[invocation].i4.xyz = readFirstInvocationARB(data[2].i4.xyz);
data[invocation].i4 = readFirstInvocationARB(data[3].i4);
data[invocation].u4.x = readFirstInvocationARB(data[0].u4.x);
data[invocation].u4.xy = readFirstInvocationARB(data[1].u4.xy);
data[invocation].u4.xyz = readFirstInvocationARB(data[2].u4.xyz);
data[invocation].u4 = readFirstInvocationARB(data[3].u4);
}
}

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@ -72,6 +72,7 @@ spv.intOps.vert
spv.precision.frag
spv.prepost.frag
spv.qualifiers.vert
spv.shaderBallot.comp
spv.shiftOps.frag
spv.simpleFunctionCall.frag
spv.simpleMat.vert

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@ -130,6 +130,13 @@ enum TBuiltInVariable {
EbvLocalInvocationId,
EbvGlobalInvocationId,
EbvLocalInvocationIndex,
EbvSubGroupSize,
EbvSubGroupInvocation,
EbvSubGroupEqMask,
EbvSubGroupGeMask,
EbvSubGroupGtMask,
EbvSubGroupLeMask,
EbvSubGroupLtMask,
EbvVertexId,
EbvInstanceId,
EbvVertexIndex,
@ -223,6 +230,13 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
case EbvLocalInvocationId: return "LocalInvocationID";
case EbvGlobalInvocationId: return "GlobalInvocationID";
case EbvLocalInvocationIndex: return "LocalInvocationIndex";
case EbvSubGroupSize: return "SubGroupSize";
case EbvSubGroupInvocation: return "SubGroupInvocation";
case EbvSubGroupEqMask: return "SubGroupEqMask";
case EbvSubGroupGeMask: return "SubGroupGeMask";
case EbvSubGroupGtMask: return "SubGroupGtMask";
case EbvSubGroupLeMask: return "SubGroupLeMask";
case EbvSubGroupLtMask: return "SubGroupLtMask";
case EbvVertexId: return "VertexId";
case EbvInstanceId: return "InstanceId";
case EbvVertexIndex: return "VertexIndex";

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@ -283,6 +283,10 @@ enum TOperator {
EOpMemoryBarrierShared, // compute only
EOpGroupMemoryBarrier, // compute only
EOpBallot,
EOpReadInvocation,
EOpReadFirstInvocation,
EOpAtomicAdd,
EOpAtomicMin,
EOpAtomicMax,

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@ -1325,6 +1325,44 @@ void TBuiltIns::initialize(int version, EProfile profile, int spv, int vulkan)
"\n");
}
// GL_ARB_shader_ballot
if (profile != EEsProfile && version >= 450) {
commonBuiltins.append(
"uint64_t ballotARB(bool);"
"float readInvocationARB(float, uint);"
"vec2 readInvocationARB(vec2, uint);"
"vec3 readInvocationARB(vec3, uint);"
"vec4 readInvocationARB(vec4, uint);"
"int readInvocationARB(int, uint);"
"ivec2 readInvocationARB(ivec2, uint);"
"ivec3 readInvocationARB(ivec3, uint);"
"ivec4 readInvocationARB(ivec4, uint);"
"uint readInvocationARB(uint, uint);"
"uvec2 readInvocationARB(uvec2, uint);"
"uvec3 readInvocationARB(uvec3, uint);"
"uvec4 readInvocationARB(uvec4, uint);"
"float readFirstInvocationARB(float);"
"vec2 readFirstInvocationARB(vec2);"
"vec3 readFirstInvocationARB(vec3);"
"vec4 readFirstInvocationARB(vec4);"
"int readFirstInvocationARB(int);"
"ivec2 readFirstInvocationARB(ivec2);"
"ivec3 readFirstInvocationARB(ivec3);"
"ivec4 readFirstInvocationARB(ivec4);"
"uint readFirstInvocationARB(uint);"
"uvec2 readFirstInvocationARB(uvec2);"
"uvec3 readFirstInvocationARB(uvec3);"
"uvec4 readFirstInvocationARB(uvec4);"
"\n");
}
//============================================================================
//
// Prototypes for built-in functions seen by vertex shaders only.
@ -2232,6 +2270,21 @@ void TBuiltIns::initialize(int version, EProfile profile, int spv, int vulkan)
if (version >= 130)
add2ndGenerationSamplingImaging(version, profile, spv, vulkan);
// GL_ARB_shader_ballot
if (profile != EEsProfile && version >= 450) {
commonBuiltins.append(
"uniform uint gl_SubGroupSizeARB;"
"in uint gl_SubGroupInvocationARB;"
"in uint64_t gl_SubGroupEqMaskARB;"
"in uint64_t gl_SubGroupGeMaskARB;"
"in uint64_t gl_SubGroupGtMaskARB;"
"in uint64_t gl_SubGroupLeMaskARB;"
"in uint64_t gl_SubGroupLtMaskARB;"
"\n");
}
//printf("%s\n", commonBuiltins.c_str());
//printf("%s\n", stageBuiltins[EShLangFragment].c_str());
}
@ -3394,7 +3447,7 @@ void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLan
switch(language) {
case EShLangVertex:
if (profile != EEsProfile && version >= 440) {
if (profile != EEsProfile) {
symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters);
symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters);
symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters);
@ -3404,6 +3457,28 @@ void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLan
BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable);
}
if (profile != EEsProfile) {
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setFunctionExtensions("ballotARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot);
symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot);
BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
}
// Compatibility variables, vertex only
if (spv == 0) {
BuiltInVariable("gl_Color", EbvColor, symbolTable);
@ -3963,8 +4038,7 @@ void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLan
symbolTable.relateToOperator("shadow2DProjLod", EOpTextureProjLod);
}
if (profile != EEsProfile)
{
if (profile != EEsProfile) {
symbolTable.relateToOperator("sparseTextureARB", EOpSparseTexture);
symbolTable.relateToOperator("sparseTextureLodARB", EOpSparseTextureLod);
symbolTable.relateToOperator("sparseTextureOffsetARB", EOpSparseTextureOffset);
@ -3987,6 +4061,10 @@ void IdentifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLan
symbolTable.relateToOperator("textureOffsetClampARB", EOpTextureOffsetClamp);
symbolTable.relateToOperator("textureGradClampARB", EOpTextureGradClamp);
symbolTable.relateToOperator("textureGradOffsetClampARB", EOpTextureGradOffsetClamp);
symbolTable.relateToOperator("ballotARB", EOpBallot);
symbolTable.relateToOperator("readInvocationARB", EOpReadInvocation);
symbolTable.relateToOperator("readFirstInvocationARB", EOpReadFirstInvocation);
}
}

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@ -176,6 +176,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
extensionBehavior[E_GL_ARB_gpu_shader_int64] = EBhDisable;
extensionBehavior[E_GL_ARB_gl_spirv] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_ballot] = EBhDisable;
extensionBehavior[E_GL_ARB_sparse_texture2] = EBhDisable;
extensionBehavior[E_GL_ARB_sparse_texture_clamp] = EBhDisable;
// extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
@ -277,6 +278,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_ARB_viewport_array 1\n"
"#define GL_ARB_gpu_shader_int64 1\n"
"#define GL_ARB_gl_spirv 1\n"
"#define GL_ARB_shader_ballot 1\n"
"#define GL_ARB_sparse_texture2 1\n"
"#define GL_ARB_sparse_texture_clamp 1\n"
// "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members

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@ -113,6 +113,7 @@ const char* const E_GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture
const char* const E_GL_ARB_viewport_array = "GL_ARB_viewport_array";
const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int64";
const char* const E_GL_ARB_gl_spirv = "GL_ARB_gl_spirv";
const char* const E_GL_ARB_shader_ballot = "GL_ARB_shader_ballot";
const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
//const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members

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@ -351,6 +351,9 @@ bool TOutputTraverser::visitUnary(TVisit /* visit */, TIntermUnary* node)
case EOpNoise: out.debug << "noise"; break;
case EOpBallot: out.debug << "ballot"; break;
case EOpReadFirstInvocation: out.debug << "readFirstInvocation"; break;
default: out.debug.message(EPrefixError, "Bad unary op");
}
@ -466,6 +469,8 @@ bool TOutputTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node
case EOpMemoryBarrierShared: out.debug << "MemoryBarrierShared"; break;
case EOpGroupMemoryBarrier: out.debug << "GroupMemoryBarrier"; break;
case EOpReadInvocation: out.debug << "readInvocation"; break;
case EOpAtomicAdd: out.debug << "AtomicAdd"; break;
case EOpAtomicMin: out.debug << "AtomicMin"; break;
case EOpAtomicMax: out.debug << "AtomicMax"; break;

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@ -138,6 +138,7 @@ INSTANTIATE_TEST_CASE_P(
"spv.precision.frag",
"spv.prepost.frag",
"spv.qualifiers.vert",
"spv.shaderBallot.comp",
"spv.shiftOps.frag",
"spv.simpleFunctionCall.frag",
"spv.simpleMat.vert",