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SPV: Add capability ImageGatherExtended if necessary.
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@ -1464,8 +1464,10 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse,
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if (parameters.offset) {
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if (isConstant(parameters.offset))
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mask = (ImageOperandsMask)(mask | ImageOperandsConstOffsetMask);
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else
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else {
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addCapability(CapabilityImageGatherExtended);
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mask = (ImageOperandsMask)(mask | ImageOperandsOffsetMask);
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}
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texArgs[numArgs++] = parameters.offset;
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}
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if (parameters.offsets) {
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@ -11,6 +11,7 @@ Linked fragment stage:
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Capability Shader
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Capability Float64
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Capability ImageGatherExtended
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Capability ClipDistance
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Capability SampledRect
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1: ExtInstImport "GLSL.std.450"
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@ -11,6 +11,7 @@ Linked geometry stage:
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Capability Geometry
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Capability GeometryPointSize
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Capability ImageGatherExtended
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Capability GeometryStreams
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Capability MultiViewport
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1: ExtInstImport "GLSL.std.450"
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