mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
HLSL: Fix a grammar error related to constructors in parenthetical expressions
This commit is contained in:
parent
ff13213547
commit
5964c64b2a
129
Test/baseResults/hlsl.constructexpr.frag.out
Normal file
129
Test/baseResults/hlsl.constructexpr.frag.out
Normal file
@ -0,0 +1,129 @@
|
||||
hlsl.constructexpr.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:18 Function Definition: main( (global structure{temp 4-component vector of float color})
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:6 Constant:
|
||||
0:6 3 (const int)
|
||||
0:7 Constant:
|
||||
0:7 4 (const int)
|
||||
0:8 Constant:
|
||||
0:8 5 (const int)
|
||||
0:9 Constant:
|
||||
0:9 6 (const int)
|
||||
0:10 Constant:
|
||||
0:10 7 (const int)
|
||||
0:11 Constant:
|
||||
0:11 8 (const int)
|
||||
0:12 Comma (temp 2-component vector of float)
|
||||
0:? Constant:
|
||||
0:? 9.000000
|
||||
0:? 10.000000
|
||||
0:? Constant:
|
||||
0:? 11.000000
|
||||
0:? 12.000000
|
||||
0:15 move second child to first child (temp 4-component vector of float)
|
||||
0:15 color: direct index for structure (temp 4-component vector of float)
|
||||
0:15 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:15 Constant:
|
||||
0:15 0 (const int)
|
||||
0:15 Constant:
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:16 Branch: Return with expression
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:? Linker Objects
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:18 Function Definition: main( (global structure{temp 4-component vector of float color})
|
||||
0:4 Function Parameters:
|
||||
0:? Sequence
|
||||
0:6 Constant:
|
||||
0:6 3 (const int)
|
||||
0:7 Constant:
|
||||
0:7 4 (const int)
|
||||
0:8 Constant:
|
||||
0:8 5 (const int)
|
||||
0:9 Constant:
|
||||
0:9 6 (const int)
|
||||
0:10 Constant:
|
||||
0:10 7 (const int)
|
||||
0:11 Constant:
|
||||
0:11 8 (const int)
|
||||
0:12 Comma (temp 2-component vector of float)
|
||||
0:? Constant:
|
||||
0:? 9.000000
|
||||
0:? 10.000000
|
||||
0:? Constant:
|
||||
0:? 11.000000
|
||||
0:? 12.000000
|
||||
0:15 move second child to first child (temp 4-component vector of float)
|
||||
0:15 color: direct index for structure (temp 4-component vector of float)
|
||||
0:15 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:15 Constant:
|
||||
0:15 0 (const int)
|
||||
0:15 Constant:
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:15 1.000000
|
||||
0:16 Branch: Return with expression
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:? Linker Objects
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 32
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 22 "PS_OUTPUT"
|
||||
MemberName 22(PS_OUTPUT) 0 "color"
|
||||
Name 24 "ps_output"
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: 6(int) Constant 3
|
||||
8: 6(int) Constant 4
|
||||
9: 6(int) Constant 5
|
||||
10: 6(int) Constant 6
|
||||
11: 6(int) Constant 7
|
||||
12: 6(int) Constant 8
|
||||
13: TypeFloat 32
|
||||
14: TypeVector 13(float) 2
|
||||
15: 13(float) Constant 1091567616
|
||||
16: 13(float) Constant 1092616192
|
||||
17: 14(fvec2) ConstantComposite 15 16
|
||||
18: 13(float) Constant 1093664768
|
||||
19: 13(float) Constant 1094713344
|
||||
20: 14(fvec2) ConstantComposite 18 19
|
||||
21: TypeVector 13(float) 4
|
||||
22(PS_OUTPUT): TypeStruct 21(fvec4)
|
||||
23: TypePointer Function 22(PS_OUTPUT)
|
||||
25: 6(int) Constant 0
|
||||
26: 13(float) Constant 1065353216
|
||||
27: 21(fvec4) ConstantComposite 26 26 26 26
|
||||
28: TypePointer Function 21(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
24(ps_output): 23(ptr) Variable Function
|
||||
29: 28(ptr) AccessChain 24(ps_output) 25
|
||||
Store 29 27
|
||||
30:22(PS_OUTPUT) Load 24(ps_output)
|
||||
ReturnValue 30
|
||||
FunctionEnd
|
17
Test/hlsl.constructexpr.frag
Normal file
17
Test/hlsl.constructexpr.frag
Normal file
@ -0,0 +1,17 @@
|
||||
struct PS_OUTPUT { float4 color : SV_Target0; };
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
// Evaluates to a sequence: 3, 4, 5, 6, 7, 8, and a float2(9,10), float2(11,12) sequence
|
||||
(int(3));
|
||||
(int(3) + int(1));
|
||||
(int(3) + int(1) + int(1));
|
||||
(((int(6))));
|
||||
(int(7.0));
|
||||
((int((2)) ? 8 : 8));
|
||||
(float2(9, 10), float2(11, 12));
|
||||
|
||||
PS_OUTPUT ps_output;
|
||||
ps_output.color = 1.0;
|
||||
return ps_output;
|
||||
}
|
23
Test/hlsl.init2.frag
Normal file
23
Test/hlsl.init2.frag
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
void Test1()
|
||||
{
|
||||
struct mystruct { float2 a; };
|
||||
mystruct test1 = {
|
||||
{ 1, 2, }, // test trailing commas
|
||||
};
|
||||
|
||||
mystruct test2 = {
|
||||
{ { 1, 2, } }, // test unneeded levels
|
||||
};
|
||||
|
||||
float test3 = { 1 } ; // test scalar initialization
|
||||
}
|
||||
|
||||
struct PS_OUTPUT { float4 color : SV_Target0; };
|
||||
|
||||
PS_OUTPUT main()
|
||||
{
|
||||
PS_OUTPUT ps_output;
|
||||
ps_output.color = 1.0;
|
||||
return ps_output;
|
||||
}
|
@ -80,6 +80,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.calculatelodunclamped.dx10.frag", "main"},
|
||||
{"hlsl.cast.frag", "PixelShaderFunction"},
|
||||
{"hlsl.conditional.frag", "PixelShaderFunction"},
|
||||
{"hlsl.constructexpr.frag", "main"},
|
||||
{"hlsl.discard.frag", "PixelShaderFunction"},
|
||||
{"hlsl.doLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
|
@ -1718,27 +1718,29 @@ bool HlslGrammar::acceptUnaryExpression(TIntermTyped*& node)
|
||||
if (acceptTokenClass(EHTokLeftParen)) {
|
||||
TType castType;
|
||||
if (acceptType(castType)) {
|
||||
if (! acceptTokenClass(EHTokRightParen)) {
|
||||
expected(")");
|
||||
return false;
|
||||
if (acceptTokenClass(EHTokRightParen)) {
|
||||
// We've matched "(type)" now, get the expression to cast
|
||||
TSourceLoc loc = token.loc;
|
||||
if (! acceptUnaryExpression(node))
|
||||
return false;
|
||||
|
||||
// Hook it up like a constructor
|
||||
TFunction* constructorFunction = parseContext.handleConstructorCall(loc, castType);
|
||||
if (constructorFunction == nullptr) {
|
||||
expected("type that can be constructed");
|
||||
return false;
|
||||
}
|
||||
TIntermTyped* arguments = nullptr;
|
||||
parseContext.handleFunctionArgument(constructorFunction, arguments, node);
|
||||
node = parseContext.handleFunctionCall(loc, constructorFunction, arguments);
|
||||
|
||||
return true;
|
||||
} else {
|
||||
// This could be a parenthesized constructor, ala (int(3)), and we just accepted
|
||||
// the '(int' part. We must back up twice.
|
||||
recedeToken();
|
||||
recedeToken();
|
||||
}
|
||||
|
||||
// We've matched "(type)" now, get the expression to cast
|
||||
TSourceLoc loc = token.loc;
|
||||
if (! acceptUnaryExpression(node))
|
||||
return false;
|
||||
|
||||
// Hook it up like a constructor
|
||||
TFunction* constructorFunction = parseContext.handleConstructorCall(loc, castType);
|
||||
if (constructorFunction == nullptr) {
|
||||
expected("type that can be constructed");
|
||||
return false;
|
||||
}
|
||||
TIntermTyped* arguments = nullptr;
|
||||
parseContext.handleFunctionArgument(constructorFunction, arguments, node);
|
||||
node = parseContext.handleFunctionCall(loc, constructorFunction, arguments);
|
||||
|
||||
return true;
|
||||
} else {
|
||||
// This isn't a type cast, but it still started "(", so if it is a
|
||||
// unary expression, it can only be a postfix_expression, so try that.
|
||||
|
@ -39,27 +39,29 @@ namespace glslang {
|
||||
|
||||
void HlslTokenStream::pushPreToken(const HlslToken& tok)
|
||||
{
|
||||
assert(preTokenStackSize == 0);
|
||||
preTokenStack = tok;
|
||||
++preTokenStackSize;
|
||||
assert(preTokenStackSize < tokenBufferSize);
|
||||
preTokenStack[preTokenStackSize++] = tok;
|
||||
}
|
||||
|
||||
HlslToken HlslTokenStream::popPreToken()
|
||||
{
|
||||
assert(preTokenStackSize == 1);
|
||||
--preTokenStackSize;
|
||||
assert(preTokenStackSize > 0);
|
||||
|
||||
return preTokenStack;
|
||||
return preTokenStack[--preTokenStackSize];
|
||||
}
|
||||
|
||||
void HlslTokenStream::pushTokenBuffer(const HlslToken& tok)
|
||||
{
|
||||
tokenBuffer = tok;
|
||||
tokenBuffer[tokenBufferPos] = tok;
|
||||
tokenBufferPos = (tokenBufferPos+1) % tokenBufferSize;
|
||||
}
|
||||
|
||||
HlslToken HlslTokenStream::popTokenBuffer()
|
||||
{
|
||||
return tokenBuffer;
|
||||
// Back up
|
||||
tokenBufferPos = (tokenBufferPos+tokenBufferSize-1) % tokenBufferSize;
|
||||
|
||||
return tokenBuffer[tokenBufferPos];
|
||||
}
|
||||
|
||||
// Load 'token' with the next token in the stream of tokens.
|
||||
|
@ -43,7 +43,7 @@ namespace glslang {
|
||||
class HlslTokenStream {
|
||||
public:
|
||||
explicit HlslTokenStream(HlslScanContext& scanner)
|
||||
: scanner(scanner), preTokenStackSize(0) { }
|
||||
: scanner(scanner), preTokenStackSize(0), tokenBufferPos(0) { }
|
||||
virtual ~HlslTokenStream() { }
|
||||
|
||||
public:
|
||||
@ -62,20 +62,24 @@ namespace glslang {
|
||||
|
||||
HlslScanContext& scanner; // lexical scanner, to get next token
|
||||
|
||||
// This is the number of tokens we can recedeToken() over.
|
||||
static const int tokenBufferSize = 2;
|
||||
|
||||
// Previously scanned tokens, returned for future advances,
|
||||
// so logically in front of the token stream.
|
||||
// Is logically a stack; needs last in last out semantics.
|
||||
// Currently implemented as a stack of size 1.
|
||||
HlslToken preTokenStack;
|
||||
// Currently implemented as a stack of size 2.
|
||||
HlslToken preTokenStack[tokenBufferSize];
|
||||
int preTokenStackSize;
|
||||
void pushPreToken(const HlslToken&);
|
||||
HlslToken popPreToken();
|
||||
|
||||
// Previously scanned tokens, not yet return for future advances,
|
||||
// Previously scanned tokens, not yet returned for future advances,
|
||||
// but available for that.
|
||||
// Is logically a fifo for normal advances, and a stack for recession.
|
||||
// Currently implemented with an intrinsic size of 1.
|
||||
HlslToken tokenBuffer;
|
||||
// Currently implemented with an intrinsic size of 2.
|
||||
HlslToken tokenBuffer[tokenBufferSize];
|
||||
int tokenBufferPos;
|
||||
void pushTokenBuffer(const HlslToken&);
|
||||
HlslToken popTokenBuffer();
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user