HLSL: enable #line extension by default for HLSL source.

This commit is contained in:
LoopDawg 2016-07-22 20:46:03 -06:00 committed by steve-lunarg
parent b8d2a006d1
commit 6256146ef3
6 changed files with 160 additions and 2 deletions

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@ -0,0 +1,124 @@
hlsl.pp.line.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:131 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:4 Function Parameters:
0:? Sequence
0:124 Sequence
0:124 move second child to first child (temp int)
0:124 'thisLineIs' (temp int)
0:124 Constant:
0:124 124 (const int)
0:126 move second child to first child (temp 4-component vector of float)
0:126 Color: direct index for structure (temp 4-component vector of float)
0:126 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:126 Constant:
0:126 0 (const int)
0:? Construct vec4 (temp 4-component vector of float)
0:126 Convert int to float (temp float)
0:126 'thisLineIs' (temp int)
0:126 Constant:
0:126 0.000000
0:126 Constant:
0:126 0.000000
0:126 Constant:
0:126 1.000000
0:127 move second child to first child (temp float)
0:127 Depth: direct index for structure (temp float FragDepth)
0:127 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:127 Constant:
0:127 1 (const int)
0:127 Constant:
0:127 1.000000
0:129 Branch: Return with expression
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? Linker Objects
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:131 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:4 Function Parameters:
0:? Sequence
0:124 Sequence
0:124 move second child to first child (temp int)
0:124 'thisLineIs' (temp int)
0:124 Constant:
0:124 124 (const int)
0:126 move second child to first child (temp 4-component vector of float)
0:126 Color: direct index for structure (temp 4-component vector of float)
0:126 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:126 Constant:
0:126 0 (const int)
0:? Construct vec4 (temp 4-component vector of float)
0:126 Convert int to float (temp float)
0:126 'thisLineIs' (temp int)
0:126 Constant:
0:126 0.000000
0:126 Constant:
0:126 0.000000
0:126 Constant:
0:126 1.000000
0:127 move second child to first child (temp float)
0:127 Depth: direct index for structure (temp float FragDepth)
0:127 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:127 Constant:
0:127 1 (const int)
0:127 Constant:
0:127 1.000000
0:129 Branch: Return with expression
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 28
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginUpperLeft
Source HLSL 450
Name 4 "main"
Name 8 "thisLineIs"
Name 12 "PS_OUTPUT"
MemberName 12(PS_OUTPUT) 0 "Color"
MemberName 12(PS_OUTPUT) 1 "Depth"
Name 14 "psout"
MemberDecorate 12(PS_OUTPUT) 1 BuiltIn FragDepth
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 124
10: TypeFloat 32
11: TypeVector 10(float) 4
12(PS_OUTPUT): TypeStruct 11(fvec4) 10(float)
13: TypePointer Function 12(PS_OUTPUT)
15: 6(int) Constant 0
18: 10(float) Constant 0
19: 10(float) Constant 1065353216
21: TypePointer Function 11(fvec4)
23: 6(int) Constant 1
24: TypePointer Function 10(float)
4(main): 2 Function None 3
5: Label
8(thisLineIs): 7(ptr) Variable Function
14(psout): 13(ptr) Variable Function
Store 8(thisLineIs) 9
16: 6(int) Load 8(thisLineIs)
17: 10(float) ConvertSToF 16
20: 11(fvec4) CompositeConstruct 17 18 18 19
22: 21(ptr) AccessChain 14(psout) 15
Store 22 20
25: 24(ptr) AccessChain 14(psout) 23
Store 25 19
26:12(PS_OUTPUT) Load 14(psout)
ReturnValue 26
FunctionEnd

24
Test/hlsl.pp.line.frag Normal file
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@ -0,0 +1,24 @@
#line 1
struct PS_OUTPUT
{
float4 Color : SV_Target0;
float Depth : SV_Depth;
};
#line 2
PS_OUTPUT main()
{
PS_OUTPUT psout;
#line 123 "SomeFile.frag"
int thisLineIs = __LINE__; // gets 124
psout.Color = float4(thisLineIs, 0, 0, 1);
psout.Depth = 1.0;
return psout;
}

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@ -119,12 +119,12 @@ public:
TIntermediate& intermediate; // helper for making and hooking up pieces of the parse tree
protected:
TMap<TString, TExtensionBehavior> extensionBehavior; // for each extension string, what its current behavior is set to
EShMessages messages; // errors/warnings/rule-sets
int numErrors; // number of compile-time errors encountered
TInputScanner* currentScanner;
private:
TMap<TString, TExtensionBehavior> extensionBehavior; // for each extension string, what its current behavior is set to
explicit TParseVersions(const TParseVersions&);
TParseVersions& operator=(const TParseVersions&);
};

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@ -100,6 +100,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.load.basic.dx10.frag", "main"},
{"hlsl.load.offset.dx10.frag", "main"},
{"hlsl.load.offsetarray.dx10.frag", "main"},
{"hlsl.pp.line.frag", "main"},
{"hlsl.sample.array.dx10.frag", "main"},
{"hlsl.sample.basic.dx10.frag", "main"},
{"hlsl.sample.offset.dx10.frag", "main"},

View File

@ -88,6 +88,14 @@ HlslParseContext::~HlslParseContext()
{
}
void HlslParseContext::initializeExtensionBehavior()
{
TParseContextBase::initializeExtensionBehavior();
// HLSL allows #line by default.
extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhEnable;
}
void HlslParseContext::setLimits(const TBuiltInResource& r)
{
resources = r;

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@ -47,6 +47,8 @@ public:
int version, EProfile, const SpvVersion& spvVersion, EShLanguage, TInfoSink&,
bool forwardCompatible = false, EShMessages messages = EShMsgDefault);
virtual ~HlslParseContext();
void initializeExtensionBehavior();
void setLimits(const TBuiltInResource&);
bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false);
void getPreamble(std::string&);
@ -184,7 +186,6 @@ protected:
HlslParseContext(HlslParseContext&);
HlslParseContext& operator=(HlslParseContext&);
TMap<TString, TExtensionBehavior> extensionBehavior; // for each extension string, what its current behavior is set to
static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2)); // see computeSamplerTypeIndex()
bool afterEOF;
TQualifier globalBufferDefaults;