Add test case: Link 2 ESSL fragment shader units

This commit is contained in:
Thomas Perl 2016-05-24 13:15:01 +02:00
parent 0c968f9d0e
commit 63d4794e8e
4 changed files with 65 additions and 0 deletions

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@ -0,0 +1,48 @@
es-link1.frag
Shader version: 100
0:? Sequence
0:5 Function Definition: main( (global void)
0:5 Function Parameters:
0:7 Sequence
0:7 move second child to first child (temp mediump 4-component vector of float)
0:7 'gl_FragColor' (fragColor mediump 4-component vector of float FragColor)
0:7 Function Call: calculateColor( (global mediump 4-component vector of float)
0:? Linker Objects
es-link2.frag
Shader version: 100
0:? Sequence
0:5 Function Definition: calculateColor( (global mediump 4-component vector of float)
0:5 Function Parameters:
0:7 Sequence
0:7 Branch: Return with expression
0:7 vector-scale (temp mediump 4-component vector of float)
0:7 'varyingColor' (smooth in mediump 4-component vector of float)
0:7 Constant:
0:7 0.500000
0:? Linker Objects
0:? 'varyingColor' (smooth in mediump 4-component vector of float)
Linked fragment stage:
Shader version: 100
0:? Sequence
0:5 Function Definition: main( (global void)
0:5 Function Parameters:
0:7 Sequence
0:7 move second child to first child (temp mediump 4-component vector of float)
0:7 'gl_FragColor' (fragColor mediump 4-component vector of float FragColor)
0:7 Function Call: calculateColor( (global mediump 4-component vector of float)
0:5 Function Definition: calculateColor( (global mediump 4-component vector of float)
0:5 Function Parameters:
0:7 Sequence
0:7 Branch: Return with expression
0:7 vector-scale (temp mediump 4-component vector of float)
0:7 'varyingColor' (smooth in mediump 4-component vector of float)
0:7 Constant:
0:7 0.500000
0:? Linker Objects
0:? 'varyingColor' (smooth in mediump 4-component vector of float)

8
Test/es-link1.frag Normal file
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#version 100
mediump vec4 calculateColor();
void main()
{
gl_FragColor = calculateColor();
}

8
Test/es-link2.frag Normal file
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#version 100
varying mediump vec4 varyingColor;
mediump vec4 calculateColor()
{
return varyingColor * 0.5;
}

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@ -96,6 +96,7 @@ function runBulkTest {
runBulkTest mains1.frag mains2.frag noMain1.geom noMain2.geom
runBulkTest noMain.vert mains.frag
runBulkTest link1.frag link2.frag link3.frag
runBulkTest es-link1.frag es-link2.frag
runBulkTest recurse1.vert recurse1.frag recurse2.frag
runBulkTest 300link.frag
runBulkTest 300link2.frag