SPV: Bump SPIR-V header to the unified1 version (version 1.2).

This commit is contained in:
John Kessenich 2018-01-29 16:16:11 -07:00
parent 82ead04c39
commit 6c1c2766b6
490 changed files with 523 additions and 494 deletions

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@ -1,4 +1,4 @@
// Copyright (c) 2014-2017 The Khronos Group Inc.
// Copyright (c) 2014-2018 The Khronos Group Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and/or associated documentation files (the "Materials"),
@ -46,12 +46,12 @@ namespace spv {
typedef unsigned int Id;
#define SPV_VERSION 0x10000
#define SPV_REVISION 12
#define SPV_VERSION 0x10200
#define SPV_REVISION 3
static const unsigned int MagicNumber = 0x07230203;
static const unsigned int Version = 0x00010000;
static const unsigned int Revision = 12;
static const unsigned int Version = 0x00010200;
static const unsigned int Revision = 3;
static const unsigned int OpCodeMask = 0xffff;
static const unsigned int WordCountShift = 16;
@ -122,6 +122,13 @@ enum ExecutionMode {
ExecutionModeOutputTriangleStrip = 29,
ExecutionModeVecTypeHint = 30,
ExecutionModeContractionOff = 31,
ExecutionModeInitializer = 33,
ExecutionModeFinalizer = 34,
ExecutionModeSubgroupSize = 35,
ExecutionModeSubgroupsPerWorkgroup = 36,
ExecutionModeSubgroupsPerWorkgroupId = 37,
ExecutionModeLocalSizeId = 38,
ExecutionModeLocalSizeHintId = 39,
ExecutionModePostDepthCoverage = 4446,
ExecutionModeStencilRefReplacingEXT = 5027,
ExecutionModeMax = 0x7fffffff,
@ -378,6 +385,9 @@ enum Decoration {
DecorationNoContraction = 42,
DecorationInputAttachmentIndex = 43,
DecorationAlignment = 44,
DecorationMaxByteOffset = 45,
DecorationAlignmentId = 46,
DecorationMaxByteOffsetId = 47,
DecorationExplicitInterpAMD = 4999,
DecorationOverrideCoverageNV = 5248,
DecorationPassthroughNV = 5250,
@ -470,6 +480,8 @@ enum SelectionControlMask {
enum LoopControlShift {
LoopControlUnrollShift = 0,
LoopControlDontUnrollShift = 1,
LoopControlDependencyInfiniteShift = 2,
LoopControlDependencyLengthShift = 3,
LoopControlMax = 0x7fffffff,
};
@ -477,6 +489,8 @@ enum LoopControlMask {
LoopControlMaskNone = 0,
LoopControlUnrollMask = 0x00000001,
LoopControlDontUnrollMask = 0x00000002,
LoopControlDependencyInfiniteMask = 0x00000004,
LoopControlDependencyLengthMask = 0x00000008,
};
enum FunctionControlShift {
@ -627,6 +641,9 @@ enum Capability {
CapabilityStorageImageReadWithoutFormat = 55,
CapabilityStorageImageWriteWithoutFormat = 56,
CapabilityMultiViewport = 57,
CapabilitySubgroupDispatch = 58,
CapabilityNamedBarrier = 59,
CapabilityPipeStorage = 60,
CapabilitySubgroupBallotKHR = 4423,
CapabilityDrawParameters = 4427,
CapabilitySubgroupVoteKHR = 4431,
@ -955,6 +972,18 @@ enum Op {
OpAtomicFlagTestAndSet = 318,
OpAtomicFlagClear = 319,
OpImageSparseRead = 320,
OpSizeOf = 321,
OpTypePipeStorage = 322,
OpConstantPipeStorage = 323,
OpCreatePipeFromPipeStorage = 324,
OpGetKernelLocalSizeForSubgroupCount = 325,
OpGetKernelMaxNumSubgroups = 326,
OpTypeNamedBarrier = 327,
OpNamedBarrierInitialize = 328,
OpMemoryNamedBarrier = 329,
OpModuleProcessed = 330,
OpExecutionModeId = 331,
OpDecorateId = 332,
OpSubgroupBallotKHR = 4421,
OpSubgroupFirstInvocationKHR = 4422,
OpSubgroupAllKHR = 4428,

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@ -1,6 +1,6 @@
hlsl.aliasOpaque.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 87

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@ -1,6 +1,6 @@
hlsl.flattenOpaque.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 185

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@ -1,6 +1,6 @@
hlsl.flattenOpaqueInit.vert
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 134

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@ -1,6 +1,6 @@
hlsl.flattenOpaqueInitMix.vert
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 80

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@ -1,6 +1,6 @@
hlsl.flattenSubset.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 66

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@ -1,6 +1,6 @@
hlsl.flattenSubset2.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 53

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@ -1,6 +1,6 @@
hlsl.partialFlattenLocal.vert
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 165

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@ -1,6 +1,6 @@
hlsl.partialFlattenMixed.vert
WARNING: AST will form illegal SPIR-V; need to transform to legalize
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 36

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@ -1,7 +1,7 @@
glsl.entryPointRename.vert
ERROR: Source entry point must be "main"
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 20

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@ -1,5 +1,5 @@
glsl.entryPointRename.vert
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 20

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@ -1,7 +1,7 @@
glspv.version.frag
ERROR: #version: compilation for SPIR-V does not support the compatibility profile
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 6

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@ -69,7 +69,7 @@ output primitive = line_strip
0:? 'ps' ( in 3-element array of uint PointSize)
0:? 'OutputStream.ps' ( out float PointSize)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 36

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@ -37,7 +37,7 @@ Shader version: 500
0:? Linker Objects
0:? '@entryPointOutput' ( out float PointSize)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 16

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@ -142,7 +142,7 @@ gl_FragCoord origin is upper left
0:? 'gtex' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 64

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@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float a, uniform float b, uniform 3-component vector of float c, uniform int d, uniform int e})
0:? 'm' ( global 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 57

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@ -344,7 +344,7 @@ gl_FragCoord origin is upper left
0:? 'not_flattened_a' ( global 5-element array of int)
0:? 'ps_output.color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 143

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@ -289,7 +289,7 @@ gl_FragCoord origin is upper left
0:? 'i' (layout( location=0) flat in int)
0:? 'input' (layout( location=1) in 3-element array of 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 126

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@ -162,7 +162,7 @@ gl_FragCoord origin is upper left
0:? 'g_array_unused' ( global 7-element array of float)
0:? 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f})
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 72

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@ -133,7 +133,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 5-element array of 4-element array of 3-element array of float float_array})
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 57

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@ -131,7 +131,7 @@ gl_FragCoord origin is upper left
0:? 'a4' (layout( location=3) in 4-component vector of float)
0:? 'a5' (layout( location=4) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 58

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@ -81,7 +81,7 @@ local_size = (4, 6, 8)
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 39

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@ -49,7 +49,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? 'input' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 24

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@ -93,7 +93,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=7) out 4-component vector of float)
0:? 'input' (layout( location=8) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 51

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@ -55,7 +55,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( set=2 binding=5 row_major std140) uniform block{ uniform 4-component vector of float u1, uniform 4-component vector of float u2})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 28

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@ -59,7 +59,7 @@ local_size = (1, 1, 1)
0:? 'dti' ( in int GlobalInvocationID)
0:? 'gti' ( in int LocalInvocationID)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 35

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@ -187,7 +187,7 @@ output primitive = line_strip
0:? 'OutputStream.myfloat' (layout( location=0) out float)
0:? 'OutputStream.something' (layout( location=1) out int)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 68

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@ -203,7 +203,7 @@ Shader version: 500
0:? 'b' ( global bool)
0:? '@entryPointOutput' ( out 4-component vector of float Position)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 99

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@ -145,7 +145,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.a' (layout( location=0) out 4-component vector of float)
0:? 'input' ( in 4-component vector of float FragCoord)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 73

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@ -355,7 +355,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 148

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@ -71,7 +71,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'input' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 39

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@ -249,7 +249,7 @@ Shader version: 500
0:? 'input.Pos' (layout( location=0) in 4-component vector of float)
0:? 'input.Norm' (layout( location=1) in 3-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 106

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@ -145,7 +145,7 @@ Shader version: 500
0:? Linker Objects
0:? '@entryPointOutput' ( out 4-component vector of float Position)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 58

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@ -73,7 +73,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 30

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@ -97,7 +97,7 @@ gl_FragCoord origin is upper left
0:? 'clip' ( in 1-element array of float ClipDistance)
0:? 'cull' ( in 1-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 53

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@ -549,7 +549,7 @@ output primitive = line_strip
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 118

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@ -107,7 +107,7 @@ Shader version: 500
0:? 'clip' ( out 1-element array of float ClipDistance)
0:? 'cull' ( out 1-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 46

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@ -289,7 +289,7 @@ gl_FragCoord origin is upper left
0:? 'clip' ( in 4-element array of float ClipDistance)
0:? 'cull' ( in 4-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 84

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@ -723,7 +723,7 @@ output primitive = line_strip
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 128

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@ -419,7 +419,7 @@ Shader version: 500
0:? 'clip' ( out 4-element array of float ClipDistance)
0:? 'cull' ( out 4-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 89

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@ -97,7 +97,7 @@ gl_FragCoord origin is upper left
0:? 'clip' ( in 2-element array of float ClipDistance)
0:? 'cull' ( in 2-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 53

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@ -629,7 +629,7 @@ output primitive = line_strip
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 127

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@ -135,7 +135,7 @@ Shader version: 500
0:? 'clip' ( out 2-element array of float ClipDistance)
0:? 'cull' ( out 2-element array of float CullDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 51

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@ -173,7 +173,7 @@ gl_FragCoord origin is upper left
0:? 'v.Position' ( in 4-component vector of float FragCoord)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 57

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@ -611,7 +611,7 @@ output primitive = line_strip
0:? 'clip0' ( in 3-element array of 4-element array of float ClipDistance)
0:? 'OutputStream.clip1' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 130

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@ -269,7 +269,7 @@ Shader version: 500
0:? 'v.Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 72

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@ -231,7 +231,7 @@ gl_FragCoord origin is upper left
0:? 'v.Position' ( in 4-component vector of float FragCoord)
0:? 'v.ClipRect' ( in 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 62

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@ -317,7 +317,7 @@ Shader version: 500
0:? 'v.Position' (layout( location=0) in 4-component vector of float)
0:? '@entryPointOutput.ClipRect' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 73

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@ -281,7 +281,7 @@ gl_FragCoord origin is upper left
0:? 'v.Position' ( in 4-component vector of float FragCoord)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 79

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@ -427,7 +427,7 @@ Shader version: 500
0:? '@entryPointOutput.Position' ( out 4-component vector of float Position)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 86

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@ -269,7 +269,7 @@ gl_FragCoord origin is upper left
0:? 'v.Position' ( in 4-component vector of float FragCoord)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 78

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@ -383,7 +383,7 @@ Shader version: 500
0:? '@entryPointOutput.Position' ( out 4-component vector of float Position)
0:? '@entryPointOutput.clip1' ( out 8-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 81

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@ -185,7 +185,7 @@ gl_FragCoord origin is upper left
0:? 'v.Position' ( in 4-component vector of float FragCoord)
0:? 'v.clip1' ( in 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 65

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@ -239,7 +239,7 @@ Shader version: 500
0:? '@entryPointOutput.Position' ( out 4-component vector of float Position)
0:? '@entryPointOutput.clip1' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 62

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@ -143,7 +143,7 @@ gl_FragCoord origin is upper left
0:? 'Position' ( in 4-component vector of float FragCoord)
0:? 'clip0' ( in 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 68

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@ -193,7 +193,7 @@ Shader version: 500
0:? '@entryPointOutput.Position' ( out 4-component vector of float Position)
0:? 'clip0' ( out 4-element array of float ClipDistance)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 67

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@ -355,7 +355,7 @@ triangle order = cw
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput.inside' ( patch out 2-element array of float TessLevelInner)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 127

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@ -261,7 +261,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float uf4})
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 96

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@ -521,7 +521,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'input' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 220

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@ -131,7 +131,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{layout( row_major std140) uniform int c1})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 66

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@ -267,7 +267,7 @@ Shader version: 500
0:? Linker Objects
0:? '@entryPointOutput' ( out 4-component vector of float Position)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 89

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@ -103,7 +103,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 40

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@ -543,7 +543,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out int)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 98

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@ -1,5 +1,5 @@
hlsl.dashI.vert
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 40

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@ -1,5 +1,5 @@
hlsl.deadFunctionMissingBody.vert
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 18

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@ -49,7 +49,7 @@ using depth_greater
0:? Linker Objects
0:? 'depth' ( out float FragDepth)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 20

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@ -41,7 +41,7 @@ using depth_less
0:? Linker Objects
0:? '@entryPointOutput' ( out float FragDepth)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 16

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@ -107,7 +107,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? 'input' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 50

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@ -143,7 +143,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'input' (layout( location=0) in float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 71

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@ -285,7 +285,7 @@ triangle order = none
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 103

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@ -283,7 +283,7 @@ triangle order = none
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
0:? 'pcf_data.foo' (layout( location=2) patch in float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 98

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@ -263,7 +263,7 @@ triangle order = none
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 100

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@ -59,7 +59,7 @@ Shader version: 500
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'vertexIndex' (layout( location=0) in uint)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 29

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@ -49,7 +49,7 @@ gl_FragCoord origin is upper left
0:? 'i' ( temp structure{})
0:? Linker Objects
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 27

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@ -47,7 +47,7 @@ Shader version: 500
0:? 'i' ( temp structure{})
0:? Linker Objects
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 27

View File

@ -165,7 +165,7 @@ gl_FragCoord origin is upper left
0:? 'i.v' (layout( location=0) in 2-component vector of float)
0:? 'i.i2' (layout( location=1) flat in 2-component vector of int)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 74

View File

@ -243,7 +243,7 @@ gl_FragCoord origin is upper left
0:? 'out3.v' (layout( location=4) out 2-component vector of float)
0:? 'out3.i' (layout( location=5) out 2-component vector of int)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 89

View File

@ -71,7 +71,7 @@ gl_FragCoord origin is upper left
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int also_not_the_entry_point})
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 32

View File

@ -1,5 +1,5 @@
hlsl.explicitDescriptorSet.frag
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 31

View File

@ -1,5 +1,5 @@
hlsl.explicitDescriptorSet.frag
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 31

View File

@ -117,7 +117,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.other_struct_member2' (layout( location=2) out float)
0:? '@entryPointOutput.other_struct_member3' (layout( location=3) out float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 49

View File

@ -294,7 +294,7 @@ gl_FragCoord origin is upper left
0:? 's2.tex' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 122

View File

@ -164,7 +164,7 @@ Shader version: 500
0:? 'g_tInputTexture' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 82

View File

@ -106,7 +106,7 @@ Shader version: 500
0:? 'g_tInputTexture' ( uniform texture2D)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 59

View File

@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'vpos' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 54

View File

@ -148,7 +148,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'vpos' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 56

View File

@ -64,7 +64,7 @@ gl_FragCoord origin is upper left
0:? 'f1' ( global 1-component vector of float)
0:? 'scalar' ( global float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 27

View File

@ -41,7 +41,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float AmbientColor, uniform bool ff1, layout( offset=20) uniform float ff2, layout( binding=0 offset=32) uniform 4-component vector of float ff3, layout( binding=1 offset=48) uniform 4-component vector of float ff4})
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 26

View File

@ -401,7 +401,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'input' (layout( location=0) in 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 183

View File

@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 25

View File

@ -259,7 +259,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 124

View File

@ -255,7 +255,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 135

View File

@ -219,7 +219,7 @@ Shader version: 500
0:? 'g_tTexcdu4' ( uniform utextureCube)
0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 126

View File

@ -205,7 +205,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 114

View File

@ -199,7 +199,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 97

View File

@ -747,7 +747,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 255

View File

@ -755,7 +755,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 265

View File

@ -1259,7 +1259,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 399

View File

@ -1251,7 +1251,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 389

View File

@ -453,7 +453,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 164

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