Support constant expression calculated by matrixCompMult.

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jimihem 2024-07-16 02:24:16 +08:00 committed by GitHub
parent fb7a681cab
commit 702026e3f5
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4 changed files with 72 additions and 0 deletions

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@ -0,0 +1,33 @@
matrixCompMult.vert
Shader version: 460
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Sequence
0:26 move second child to first child ( temp float)
0:26 'o1' ( smooth out float)
0:26 Constant:
0:26 18.000000
0:? Linker Objects
0:? 'o1' ( smooth out float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 460
0:? Sequence
0:5 Function Definition: main( ( global void)
0:5 Function Parameters:
0:? Sequence
0:26 move second child to first child ( temp float)
0:26 'o1' ( smooth out float)
0:26 Constant:
0:26 18.000000
0:? Linker Objects
0:? 'o1' ( smooth out float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)

32
Test/matrixCompMult.vert Normal file
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@ -0,0 +1,32 @@
#version 460
precision highp float;
precision highp int;
out float o1;
void main()
{
const mat2 cval = matrixCompMult(mat2(1.0), mat2(1.0));
const mat3 cval1 = matrixCompMult(mat3(1.0), mat3(1.0));
const mat4 cval2 = matrixCompMult(mat4(1.0), mat4(1.0));
const mat2x3 cval3 = matrixCompMult(mat2x3(1.0), mat2x3(1.0));
const mat2x4 cval4 = matrixCompMult(mat2x4(1.0), mat2x4(1.0));
const mat3x2 cval5 = matrixCompMult(mat3x2(1.0), mat3x2(1.0));
const mat3x4 cval6 = matrixCompMult(mat3x4(1.0), mat3x4(1.0));
const mat4x2 cval7 = matrixCompMult(mat4x2(1.0), mat4x2(1.0));
const mat4x3 cval8 = matrixCompMult(mat4x3(1.0), mat4x3(1.0));
const dmat2 cval9 = matrixCompMult(dmat2(1.0), dmat2(1.0));
const dmat3 cval10 = matrixCompMult(dmat3(1.0), dmat3(1.0));
const dmat4 cval11 = matrixCompMult(dmat4(1.0), dmat4(1.0));
const dmat2x3 cval12 = matrixCompMult(dmat2x3(1.0), dmat2x3(1.0));
const dmat2x4 cval13 = matrixCompMult(dmat2x4(1.0), dmat2x4(1.0));
const dmat3x2 cval14 = matrixCompMult(dmat3x2(1.0), dmat3x2(1.0));
const dmat3x4 cval15 = matrixCompMult(dmat3x4(1.0), dmat3x4(1.0));
const dmat4x2 cval16 = matrixCompMult(dmat4x2(1.0), dmat4x2(1.0));
const dmat4x3 cval17 = matrixCompMult(dmat4x3(1.0), dmat4x3(1.0));
o1 = float(cval[0][0] + cval1[0][0] + cval2[0][0] + cval3[0][0] +
cval4[0][0] + cval5[0][0] + cval6[0][0] + cval7[0][0] +
cval8[0][0] + cval9[0][0] + cval10[0][0] + cval11[0][0] +
cval12[0][0] + cval13[0][0] + cval14[0][0] + cval15[0][0] +
cval16[0][0] + cval17[0][0]);
}

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@ -1009,6 +1009,12 @@ TIntermTyped* TIntermediate::fold(TIntermAggregate* aggrNode)
objectSize = std::max(children[0]->getAsTyped()->getType().getVectorSize(), objectSize = std::max(children[0]->getAsTyped()->getType().getVectorSize(),
children[2]->getAsTyped()->getType().getVectorSize()); children[2]->getAsTyped()->getType().getVectorSize());
break; break;
case EOpMul:
{
TIntermConstantUnion* left = children[0]->getAsConstantUnion();
TIntermConstantUnion* right = children[1]->getAsConstantUnion();
return left->fold(EOpMul, right);
}
default: default:
return aggrNode; return aggrNode;
} }

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@ -313,6 +313,7 @@ INSTANTIATE_TEST_SUITE_P(
"GL_EXT_texture_array.frag", "GL_EXT_texture_array.frag",
"index_outside_sample_mask_range.frag", "index_outside_sample_mask_range.frag",
"positive_infinity.frag", "positive_infinity.frag",
"matrixCompMult.vert",
})), })),
FileNameAsCustomTestSuffix FileNameAsCustomTestSuffix
); );