mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-08 11:30:06 +00:00
Add .clang-format.
This allows automatic source-file formatting with clang-format, freeing contributors from worrying about formatting while keeping the style consistent everywhere.
This commit is contained in:
parent
e23c9849c2
commit
778b876587
11
.clang-format
Normal file
11
.clang-format
Normal file
@ -0,0 +1,11 @@
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Language: Cpp
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IndentWidth: 4
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BreakBeforeBraces: Custom
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BraceWrapping: { AfterFunction: true }
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IndentCaseLabels: false
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ColumnLimit: 100
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AccessModifierOffset: -4
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AlignTrailingComments: true
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AllowShortBlocksOnASingleLine: false
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AllowShortIfStatementsOnASingleLine: false
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AllowShortLoopsOnASingleLine: false
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@ -1,11 +1,11 @@
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//
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//Copyright (C) 2014 LunarG, Inc.
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// Copyright (C) 2014 LunarG, Inc.
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//
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//All rights reserved.
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// All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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@ -19,18 +19,18 @@
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: John Kessenich, LunarG
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@ -50,33 +50,30 @@
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#include "SpvBuilder.h"
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#ifndef _WIN32
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#include <cstdio>
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#include <cstdio>
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#endif
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namespace spv {
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Builder::Builder(unsigned int magicNumber) :
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source(SourceLanguageUnknown),
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sourceVersion(0),
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addressModel(AddressingModelLogical),
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memoryModel(MemoryModelGLSL450),
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builderNumber(magicNumber),
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buildPoint(0),
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uniqueId(0),
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mainFunction(0)
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Builder::Builder(unsigned int magicNumber)
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: source(SourceLanguageUnknown),
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sourceVersion(0),
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addressModel(AddressingModelLogical),
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memoryModel(MemoryModelGLSL450),
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builderNumber(magicNumber),
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buildPoint(0),
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uniqueId(0),
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mainFunction(0)
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{
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clearAccessChain();
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}
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Builder::~Builder()
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{
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}
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Builder::~Builder() {}
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Id Builder::import(const char* name)
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{
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Instruction* import = new Instruction(getUniqueId(), NoType, OpExtInstImport);
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import->addStringOperand(name);
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imports.push_back(import);
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return import->getResultId();
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}
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@ -219,8 +216,7 @@ Id Builder::makeStructResultType(Id type0, Id type1)
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type = groupedTypes[OpTypeStruct][t];
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if (type->getNumOperands() != 2)
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continue;
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if (type->getIdOperand(0) != type0 ||
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type->getIdOperand(1) != type1)
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if (type->getIdOperand(0) != type0 || type->getIdOperand(1) != type1)
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continue;
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return type->getResultId();
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}
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@ -239,8 +235,7 @@ Id Builder::makeVectorType(Id component, int size)
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeVector].size(); ++t) {
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type = groupedTypes[OpTypeVector][t];
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if (type->getIdOperand(0) == component &&
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type->getImmediateOperand(1) == (unsigned)size)
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if (type->getIdOperand(0) == component && type->getImmediateOperand(1) == (unsigned)size)
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return type->getResultId();
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}
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@ -265,8 +260,7 @@ Id Builder::makeMatrixType(Id component, int cols, int rows)
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeMatrix].size(); ++t) {
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type = groupedTypes[OpTypeMatrix][t];
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if (type->getIdOperand(0) == column &&
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type->getImmediateOperand(1) == (unsigned)cols)
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if (type->getIdOperand(0) == column && type->getImmediateOperand(1) == (unsigned)cols)
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return type->getResultId();
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}
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@ -294,8 +288,7 @@ Id Builder::makeArrayType(Id element, unsigned size, int stride)
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// try to find existing type
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for (int t = 0; t < (int)groupedTypes[OpTypeArray].size(); ++t) {
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type = groupedTypes[OpTypeArray][t];
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if (type->getIdOperand(0) == element &&
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type->getIdOperand(1) == sizeId)
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if (type->getIdOperand(0) == element && type->getIdOperand(1) == sizeId)
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return type->getResultId();
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}
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}
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@ -327,7 +320,8 @@ Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
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Instruction* type;
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for (int t = 0; t < (int)groupedTypes[OpTypeFunction].size(); ++t) {
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type = groupedTypes[OpTypeFunction][t];
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if (type->getIdOperand(0) != returnType || (int)paramTypes.size() != type->getNumOperands() - 1)
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if (type->getIdOperand(0) != returnType ||
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(int)paramTypes.size() != type->getNumOperands() - 1)
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continue;
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bool mismatch = false;
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for (int p = 0; p < (int)paramTypes.size(); ++p) {
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@ -336,7 +330,7 @@ Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
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break;
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}
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}
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if (! mismatch)
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if (!mismatch)
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return type->getResultId();
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}
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@ -352,7 +346,8 @@ Id Builder::makeFunctionType(Id returnType, std::vector<Id>& paramTypes)
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return type->getResultId();
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}
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Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format)
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Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, bool ms,
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unsigned sampled, ImageFormat format)
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{
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// try to find it
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Instruction* type;
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@ -360,9 +355,9 @@ Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, boo
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type = groupedTypes[OpTypeImage][t];
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if (type->getIdOperand(0) == sampledType &&
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type->getImmediateOperand(1) == (unsigned int)dim &&
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type->getImmediateOperand(2) == ( depth ? 1u : 0u) &&
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type->getImmediateOperand(2) == (depth ? 1u : 0u) &&
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type->getImmediateOperand(3) == (arrayed ? 1u : 0u) &&
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type->getImmediateOperand(4) == ( ms ? 1u : 0u) &&
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type->getImmediateOperand(4) == (ms ? 1u : 0u) &&
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type->getImmediateOperand(5) == sampled &&
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type->getImmediateOperand(6) == (unsigned int)format)
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return type->getResultId();
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@ -371,10 +366,10 @@ Id Builder::makeImageType(Id sampledType, Dim dim, bool depth, bool arrayed, boo
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// not found, make it
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type = new Instruction(getUniqueId(), NoType, OpTypeImage);
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type->addIdOperand(sampledType);
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type->addImmediateOperand( dim);
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type->addImmediateOperand( depth ? 1 : 0);
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type->addImmediateOperand(dim);
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type->addImmediateOperand(depth ? 1 : 0);
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type->addImmediateOperand(arrayed ? 1 : 0);
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type->addImmediateOperand( ms ? 1 : 0);
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type->addImmediateOperand(ms ? 1 : 0);
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type->addImmediateOperand(sampled);
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type->addImmediateOperand((unsigned int)format);
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@ -419,8 +414,7 @@ Op Builder::getMostBasicTypeClass(Id typeId) const
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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switch (typeClass) {
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case OpTypeVoid:
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case OpTypeBool:
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case OpTypeInt:
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@ -444,8 +438,7 @@ int Builder::getNumTypeConstituents(Id typeId) const
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{
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Instruction* instr = module.getInstruction(typeId);
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switch (instr->getOpCode())
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{
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switch (instr->getOpCode()) {
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case OpTypeBool:
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case OpTypeInt:
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case OpTypeFloat:
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@ -470,8 +463,7 @@ Id Builder::getScalarTypeId(Id typeId) const
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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switch (typeClass) {
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case OpTypeVoid:
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case OpTypeBool:
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case OpTypeInt:
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@ -496,8 +488,7 @@ Id Builder::getContainedTypeId(Id typeId, int member) const
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Instruction* instr = module.getInstruction(typeId);
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Op typeClass = instr->getOpCode();
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switch (typeClass)
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{
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switch (typeClass) {
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case OpTypeVector:
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case OpTypeMatrix:
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case OpTypeArray:
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@ -514,11 +505,7 @@ Id Builder::getContainedTypeId(Id typeId, int member) const
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}
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// Return the immediately contained type of a given composite type.
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Id Builder::getContainedTypeId(Id typeId) const
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{
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return getContainedTypeId(typeId, 0);
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}
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Id Builder::getContainedTypeId(Id typeId) const { return getContainedTypeId(typeId, 0); }
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// See if a scalar constant of this type has already been created, so it
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// can be reused rather than duplicated. (Required by the specification).
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Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value) const
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@ -526,8 +513,7 @@ Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned valu
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Instruction* constant;
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for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
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constant = groupedConstants[typeClass][i];
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if (constant->getOpCode() == opcode &&
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constant->getTypeId() == typeId &&
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if (constant->getOpCode() == opcode && constant->getTypeId() == typeId &&
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constant->getImmediateOperand(0) == value)
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return constant->getResultId();
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}
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@ -541,10 +527,8 @@ Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1,
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Instruction* constant;
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for (int i = 0; i < (int)groupedConstants[typeClass].size(); ++i) {
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constant = groupedConstants[typeClass][i];
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if (constant->getOpCode() == opcode &&
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constant->getTypeId() == typeId &&
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constant->getImmediateOperand(0) == v1 &&
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constant->getImmediateOperand(1) == v2)
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if (constant->getOpCode() == opcode && constant->getTypeId() == typeId &&
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constant->getImmediateOperand(0) == v1 && constant->getImmediateOperand(1) == v2)
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return constant->getResultId();
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}
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@ -557,7 +541,7 @@ Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1,
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bool Builder::isConstantOpCode(Op opcode) const
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{
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switch (opcode) {
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case OpUndef:
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case OpUndef:
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case OpConstantTrue:
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case OpConstantFalse:
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case OpConstant:
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@ -579,7 +563,8 @@ Id Builder::makeBoolConstant(bool b, bool specConstant)
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{
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Id typeId = makeBoolType();
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Instruction* constant;
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Op opcode = specConstant ? (b ? OpSpecConstantTrue : OpSpecConstantFalse) : (b ? OpConstantTrue : OpConstantFalse);
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Op opcode = specConstant ? (b ? OpSpecConstantTrue : OpSpecConstantFalse)
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: (b ? OpConstantTrue : OpConstantFalse);
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// See if we already made it
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Id existing = 0;
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@ -675,7 +660,7 @@ Id Builder::findCompositeConstant(Op typeClass, std::vector<Id>& comps) const
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break;
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}
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}
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if (! mismatch) {
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if (!mismatch) {
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found = true;
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break;
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}
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@ -728,7 +713,8 @@ Instruction* Builder::addEntryPoint(ExecutionModel model, Function* function, co
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}
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// Currently relying on the fact that all 'value' of interest are small non-negative values.
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void Builder::addExecutionMode(Function* entryPoint, ExecutionMode mode, int value1, int value2, int value3)
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void Builder::addExecutionMode(Function* entryPoint, ExecutionMode mode, int value1, int value2,
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int value3)
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{
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Instruction* instr = new Instruction(OpExecutionMode);
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instr->addIdOperand(entryPoint->getId());
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@ -801,7 +787,7 @@ void Builder::addMemberDecoration(Id id, unsigned int member, Decoration decorat
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// Comments in header
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Function* Builder::makeMain()
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{
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assert(! mainFunction);
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assert(!mainFunction);
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Block* entry;
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std::vector<Id> params;
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@ -812,7 +798,8 @@ Function* Builder::makeMain()
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}
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// Comments in header
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Function* Builder::makeFunctionEntry(Id returnType, const char* name, std::vector<Id>& paramTypes, Block **entry)
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Function* Builder::makeFunctionEntry(Id returnType, const char* name, std::vector<Id>& paramTypes,
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Block** entry)
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{
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Id typeId = makeFunctionType(returnType, paramTypes);
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Id firstParamId = paramTypes.size() == 0 ? 0 : getUniqueIds((int)paramTypes.size());
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@ -840,7 +827,7 @@ void Builder::makeReturn(bool implicit, Id retVal)
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} else
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buildPoint->addInstruction(new Instruction(NoResult, NoType, OpReturn));
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if (! implicit)
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if (!implicit)
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createAndSetNoPredecessorBlock("post-return");
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}
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@ -852,8 +839,7 @@ void Builder::leaveFunction()
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assert(block);
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// If our function did not contain a return, add a return void now.
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if (! block->isTerminated()) {
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if (!block->isTerminated()) {
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// Whether we're in an unreachable (non-entry) block.
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bool unreachable = function.getEntryBlock() != block && block->getNumPredecessors() == 0;
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@ -910,9 +896,9 @@ Id Builder::createVariable(StorageClass storageClass, Id type, const char* name)
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// Comments in header
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Id Builder::createUndefined(Id type)
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{
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Instruction* inst = new Instruction(getUniqueId(), type, OpUndef);
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buildPoint->addInstruction(inst);
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return inst->getResultId();
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Instruction* inst = new Instruction(getUniqueId(), type, OpUndef);
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buildPoint->addInstruction(inst);
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return inst->getResultId();
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}
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// Comments in header
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@ -1002,7 +988,8 @@ Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, unsigned i
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return insert->getResultId();
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}
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Id Builder::createCompositeInsert(Id object, Id composite, Id typeId, std::vector<unsigned>& indexes)
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Id Builder::createCompositeInsert(Id object, Id composite, Id typeId,
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std::vector<unsigned>& indexes)
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{
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Instruction* insert = new Instruction(getUniqueId(), typeId, OpCompositeInsert);
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insert->addIdOperand(object);
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@ -1182,9 +1169,11 @@ void Builder::promoteScalar(Decoration precision, Id& left, Id& right)
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int direction = getNumComponents(right) - getNumComponents(left);
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if (direction > 0)
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left = smearScalar(precision, left, makeVectorType(getTypeId(left), getNumComponents(right)));
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left =
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smearScalar(precision, left, makeVectorType(getTypeId(left), getNumComponents(right)));
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else if (direction < 0)
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right = smearScalar(precision, right, makeVectorType(getTypeId(right), getNumComponents(left)));
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right =
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smearScalar(precision, right, makeVectorType(getTypeId(right), getNumComponents(left)));
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return;
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}
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@ -1208,7 +1197,8 @@ Id Builder::smearScalar(Decoration /*precision*/, Id scalar, Id vectorType)
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}
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// Comments in header
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Id Builder::createBuiltinCall(Decoration /*precision*/, Id resultType, Id builtins, int entryPoint, std::vector<Id>& args)
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Id Builder::createBuiltinCall(Decoration /*precision*/, Id resultType, Id builtins, int entryPoint,
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std::vector<Id>& args)
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{
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Instruction* inst = new Instruction(getUniqueId(), resultType, OpExtInst);
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inst->addIdOperand(builtins);
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@ -1222,7 +1212,8 @@ Id Builder::createBuiltinCall(Decoration /*precision*/, Id resultType, Id builti
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// Accept all parameters needed to create a texture instruction.
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// Create the correct instruction based on the inputs, and make the call.
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Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, bool gather, const TextureParameters& parameters)
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Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj,
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bool gather, const TextureParameters& parameters)
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{
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static const int maxTextureArgs = 10;
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Id texArgs[maxTextureArgs] = {};
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@ -1242,9 +1233,10 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, b
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//
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// Set up the optional arguments
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//
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int optArgNum = numArgs; // track which operand, if it exists, is the mask of optional arguments
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++numArgs; // speculatively make room for the mask operand
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ImageOperandsMask mask = ImageOperandsMaskNone; // the mask operand
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int optArgNum =
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||||
numArgs; // track which operand, if it exists, is the mask of optional arguments
|
||||
++numArgs; // speculatively make room for the mask operand
|
||||
ImageOperandsMask mask = ImageOperandsMaskNone; // the mask operand
|
||||
if (parameters.bias) {
|
||||
mask = (ImageOperandsMask)(mask | ImageOperandsBiasMask);
|
||||
texArgs[numArgs++] = parameters.bias;
|
||||
@ -1322,7 +1314,7 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, b
|
||||
// This happens when a legacy shadow*() call is made, which
|
||||
// gets a vec4 back instead of a float.
|
||||
Id smearedType = resultType;
|
||||
if (! isScalarType(resultType)) {
|
||||
if (!isScalarType(resultType)) {
|
||||
switch (opCode) {
|
||||
case OpImageSampleDrefImplicitLod:
|
||||
case OpImageSampleDrefExplicitLod:
|
||||
@ -1363,8 +1355,7 @@ Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameter
|
||||
Id resultType = 0;
|
||||
switch (opCode) {
|
||||
case OpImageQuerySize:
|
||||
case OpImageQuerySizeLod:
|
||||
{
|
||||
case OpImageQuerySizeLod: {
|
||||
int numComponents;
|
||||
switch (getTypeDimensionality(getImageType(parameters.sampler))) {
|
||||
case Dim1D:
|
||||
@ -1480,7 +1471,8 @@ Id Builder::createCompositeCompare(Decoration precision, Id value1, Id value2, b
|
||||
if (constituent == 0)
|
||||
resultId = subResultId;
|
||||
else
|
||||
resultId = createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subResultId);
|
||||
resultId =
|
||||
createBinOp(equal ? OpLogicalAnd : OpLogicalOr, boolType, resultId, subResultId);
|
||||
}
|
||||
|
||||
return resultId;
|
||||
@ -1489,7 +1481,8 @@ Id Builder::createCompositeCompare(Decoration precision, Id value1, Id value2, b
|
||||
// OpCompositeConstruct
|
||||
Id Builder::createCompositeConstruct(Id typeId, std::vector<Id>& constituents)
|
||||
{
|
||||
assert(isAggregateType(typeId) || (getNumTypeConstituents(typeId) > 1 && getNumTypeConstituents(typeId) == (int)constituents.size()));
|
||||
assert(isAggregateType(typeId) || (getNumTypeConstituents(typeId) > 1 &&
|
||||
getNumTypeConstituents(typeId) == (int)constituents.size()));
|
||||
|
||||
Instruction* op = new Instruction(getUniqueId(), typeId, OpCompositeConstruct);
|
||||
for (int c = 0; c < (int)constituents.size(); ++c)
|
||||
@ -1514,7 +1507,7 @@ Id Builder::createConstructor(Decoration precision, const std::vector<Id>& sourc
|
||||
Id scalarTypeId = getScalarTypeId(resultTypeId);
|
||||
std::vector<Id> constituents; // accumulate the arguments for OpCompositeConstruct
|
||||
for (unsigned int i = 0; i < sources.size(); ++i) {
|
||||
assert(! isAggregate(sources[i]));
|
||||
assert(!isAggregate(sources[i]));
|
||||
unsigned int sourceSize = getNumComponents(sources[i]);
|
||||
unsigned int sourcesToUse = sourceSize;
|
||||
if (sourcesToUse + targetComponent > numTargetComponents)
|
||||
@ -1548,7 +1541,8 @@ Id Builder::createConstructor(Decoration precision, const std::vector<Id>& sourc
|
||||
}
|
||||
|
||||
// Comments in header
|
||||
Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId)
|
||||
Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>& sources,
|
||||
Id resultTypeId)
|
||||
{
|
||||
Id componentTypeId = getScalarTypeId(resultTypeId);
|
||||
int numCols = getTypeNumColumns(resultTypeId);
|
||||
@ -1562,7 +1556,7 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
|
||||
|
||||
// initialize the array to the identity matrix
|
||||
Id ids[maxMatrixSize][maxMatrixSize];
|
||||
Id one = makeFloatConstant(1.0);
|
||||
Id one = makeFloatConstant(1.0);
|
||||
Id zero = makeFloatConstant(0.0);
|
||||
for (int col = 0; col < 4; ++col) {
|
||||
for (int row = 0; row < 4; ++row) {
|
||||
@ -1579,7 +1573,8 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
|
||||
for (int col = 0; col < 4; ++col)
|
||||
ids[col][col] = sources[0];
|
||||
} else if (isMatrix(sources[0])) {
|
||||
// constructing from another matrix; copy over the parts that exist in both the argument and constructee
|
||||
// constructing from another matrix; copy over the parts that exist in both the argument and
|
||||
// constructee
|
||||
Id matrix = sources[0];
|
||||
int minCols = std::min(numCols, getNumColumns(matrix));
|
||||
int minRows = std::min(numRows, getNumRows(matrix));
|
||||
@ -1614,7 +1609,6 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Step 2: Construct a matrix from that array.
|
||||
// First make the column vectors, then make the matrix.
|
||||
|
||||
@ -1633,10 +1627,7 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
|
||||
}
|
||||
|
||||
// Comments in header
|
||||
Builder::If::If(Id cond, Builder& gb) :
|
||||
builder(gb),
|
||||
condition(cond),
|
||||
elseBlock(0)
|
||||
Builder::If::If(Id cond, Builder& gb) : builder(gb), condition(cond), elseBlock(0)
|
||||
{
|
||||
function = &builder.getBuildPoint()->getParent();
|
||||
|
||||
@ -1688,7 +1679,8 @@ void Builder::If::makeEndIf()
|
||||
}
|
||||
|
||||
// Comments in header
|
||||
void Builder::makeSwitch(Id selector, int numSegments, std::vector<int>& caseValues, std::vector<int>& valueIndexToSegment, int defaultSegment,
|
||||
void Builder::makeSwitch(Id selector, int numSegments, std::vector<int>& caseValues,
|
||||
std::vector<int>& valueIndexToSegment, int defaultSegment,
|
||||
std::vector<Block*>& segmentBlocks)
|
||||
{
|
||||
Function& function = buildPoint->getParent();
|
||||
@ -1705,7 +1697,8 @@ void Builder::makeSwitch(Id selector, int numSegments, std::vector<int>& caseVal
|
||||
// make the switch instruction
|
||||
Instruction* switchInst = new Instruction(NoResult, NoType, OpSwitch);
|
||||
switchInst->addIdOperand(selector);
|
||||
switchInst->addIdOperand(defaultSegment >= 0 ? segmentBlocks[defaultSegment]->getId() : mergeBlock->getId());
|
||||
switchInst->addIdOperand(defaultSegment >= 0 ? segmentBlocks[defaultSegment]->getId()
|
||||
: mergeBlock->getId());
|
||||
for (int i = 0; i < (int)caseValues.size(); ++i) {
|
||||
switchInst->addImmediateOperand(caseValues[i]);
|
||||
switchInst->addIdOperand(segmentBlocks[valueIndexToSegment[i]]->getId());
|
||||
@ -1730,7 +1723,7 @@ void Builder::nextSwitchSegment(std::vector<Block*>& segmentBlock, int nextSegme
|
||||
int lastSegment = nextSegment - 1;
|
||||
if (lastSegment >= 0) {
|
||||
// Close out previous segment by jumping, if necessary, to next segment
|
||||
if (! buildPoint->isTerminated())
|
||||
if (!buildPoint->isTerminated())
|
||||
createBranch(segmentBlock[nextSegment]);
|
||||
}
|
||||
Block* block = segmentBlock[nextSegment];
|
||||
@ -1742,7 +1735,7 @@ void Builder::nextSwitchSegment(std::vector<Block*>& segmentBlock, int nextSegme
|
||||
void Builder::endSwitch(std::vector<Block*>& /*segmentBlock*/)
|
||||
{
|
||||
// Close out previous segment by jumping, if necessary, to next segment
|
||||
if (! buildPoint->isTerminated())
|
||||
if (!buildPoint->isTerminated())
|
||||
addSwitchBreak();
|
||||
|
||||
switchMerges.top()->getParent().addBlock(switchMerges.top());
|
||||
@ -1944,13 +1937,15 @@ void Builder::accessChainStore(Id rvalue)
|
||||
Id source = NoResult;
|
||||
if (accessChain.swizzle.size()) {
|
||||
Id tempBaseId = createLoad(base);
|
||||
source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, rvalue, accessChain.swizzle);
|
||||
source =
|
||||
createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, rvalue, accessChain.swizzle);
|
||||
}
|
||||
|
||||
// dynamic component selection
|
||||
if (accessChain.component != NoResult) {
|
||||
Id tempBaseId = (source == NoResult) ? createLoad(base) : source;
|
||||
source = createVectorInsertDynamic(tempBaseId, getTypeId(tempBaseId), rvalue, accessChain.component);
|
||||
source = createVectorInsertDynamic(tempBaseId, getTypeId(tempBaseId), rvalue,
|
||||
accessChain.component);
|
||||
}
|
||||
|
||||
if (source == NoResult)
|
||||
@ -1968,8 +1963,10 @@ Id Builder::accessChainLoad(Id resultType)
|
||||
// transfer access chain, but keep it static, so we can stay in registers
|
||||
transferAccessChainSwizzle(false);
|
||||
if (accessChain.indexChain.size() > 0) {
|
||||
Id swizzleBase = accessChain.preSwizzleBaseType != NoType ? accessChain.preSwizzleBaseType : resultType;
|
||||
|
||||
Id swizzleBase = accessChain.preSwizzleBaseType != NoType
|
||||
? accessChain.preSwizzleBaseType
|
||||
: resultType;
|
||||
|
||||
// if all the accesses are constants, we can use OpCompositeExtract
|
||||
std::vector<unsigned> indexes;
|
||||
bool constant = true;
|
||||
@ -1986,7 +1983,8 @@ Id Builder::accessChainLoad(Id resultType)
|
||||
id = createCompositeExtract(accessChain.base, swizzleBase, indexes);
|
||||
else {
|
||||
// make a new function variable for this r-value
|
||||
Id lValue = createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable");
|
||||
Id lValue =
|
||||
createVariable(StorageClassFunction, getTypeId(accessChain.base), "indexable");
|
||||
|
||||
// store into it
|
||||
createStore(accessChain.base, lValue);
|
||||
@ -2111,8 +2109,10 @@ Id Builder::collapseAccessChain()
|
||||
|
||||
if (accessChain.indexChain.size() > 0) {
|
||||
if (accessChain.instr == 0) {
|
||||
StorageClass storageClass = (StorageClass)module.getStorageClass(getTypeId(accessChain.base));
|
||||
accessChain.instr = createAccessChain(storageClass, accessChain.base, accessChain.indexChain);
|
||||
StorageClass storageClass =
|
||||
(StorageClass)module.getStorageClass(getTypeId(accessChain.base));
|
||||
accessChain.instr =
|
||||
createAccessChain(storageClass, accessChain.base, accessChain.indexChain);
|
||||
}
|
||||
|
||||
return accessChain.instr;
|
||||
@ -2194,7 +2194,7 @@ void Builder::createAndSetNoPredecessorBlock(const char* /*name*/)
|
||||
buildPoint->getParent().addBlock(block);
|
||||
setBuildPoint(block);
|
||||
|
||||
//if (name)
|
||||
// if (name)
|
||||
// addName(block->getId(), name);
|
||||
}
|
||||
|
||||
@ -2235,7 +2235,8 @@ void Builder::createConditionalBranch(Id condition, Block* thenBlock, Block* els
|
||||
elseBlock->addPredecessor(buildPoint);
|
||||
}
|
||||
|
||||
void Builder::dumpInstructions(std::vector<unsigned int>& out, const std::vector<Instruction*>& instructions) const
|
||||
void Builder::dumpInstructions(std::vector<unsigned int>& out,
|
||||
const std::vector<Instruction*>& instructions) const
|
||||
{
|
||||
for (int i = 0; i < (int)instructions.size(); ++i) {
|
||||
instructions[i]->dump(out);
|
||||
@ -2252,29 +2253,24 @@ void TbdFunctionality(const char* tbd)
|
||||
}
|
||||
}
|
||||
|
||||
void MissingFunctionality(const char* fun)
|
||||
{
|
||||
printf("Missing functionality: %s\n", fun);
|
||||
}
|
||||
|
||||
void MissingFunctionality(const char* fun) { printf("Missing functionality: %s\n", fun); }
|
||||
Builder::Loop::Loop(Builder& builder, bool testFirstArg)
|
||||
: function(&builder.getBuildPoint()->getParent()),
|
||||
header(new Block(builder.getUniqueId(), *function)),
|
||||
merge(new Block(builder.getUniqueId(), *function)),
|
||||
body(new Block(builder.getUniqueId(), *function)),
|
||||
testFirst(testFirstArg),
|
||||
isFirstIteration(nullptr)
|
||||
: function(&builder.getBuildPoint()->getParent()),
|
||||
header(new Block(builder.getUniqueId(), *function)),
|
||||
merge(new Block(builder.getUniqueId(), *function)),
|
||||
body(new Block(builder.getUniqueId(), *function)),
|
||||
testFirst(testFirstArg),
|
||||
isFirstIteration(nullptr)
|
||||
{
|
||||
if (!testFirst)
|
||||
{
|
||||
// You may be tempted to rewrite this as
|
||||
// new Instruction(builder.getUniqueId(), builder.makeBoolType(), OpPhi);
|
||||
// This will cause subtle test failures because builder.getUniqueId(),
|
||||
// and builder.makeBoolType() can then get run in a compiler-specific
|
||||
// order making tests fail for certain configurations.
|
||||
if (!testFirst) {
|
||||
// You may be tempted to rewrite this as
|
||||
// new Instruction(builder.getUniqueId(), builder.makeBoolType(), OpPhi);
|
||||
// This will cause subtle test failures because builder.getUniqueId(),
|
||||
// and builder.makeBoolType() can then get run in a compiler-specific
|
||||
// order making tests fail for certain configurations.
|
||||
Id instructionId = builder.getUniqueId();
|
||||
isFirstIteration = new Instruction(instructionId, builder.makeBoolType(), OpPhi);
|
||||
}
|
||||
}
|
||||
|
||||
}; // end spv namespace
|
||||
}; // end spv namespace
|
||||
|
@ -1,11 +1,11 @@
|
||||
//
|
||||
//Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
//
|
||||
//All rights reserved.
|
||||
// All rights reserved.
|
||||
//
|
||||
//Redistribution and use in source and binary forms, with or without
|
||||
//modification, are permitted provided that the following conditions
|
||||
//are met:
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
@ -19,18 +19,18 @@
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
//POSSIBILITY OF SUCH DAMAGE.
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Author: John Kessenich, LunarG
|
||||
@ -52,8 +52,8 @@
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <stack>
|
||||
#include <map>
|
||||
#include <stack>
|
||||
|
||||
namespace spv {
|
||||
|
||||
@ -78,10 +78,8 @@ public:
|
||||
}
|
||||
|
||||
void addCapability(spv::Capability cap) { capabilities.push_back(cap); }
|
||||
|
||||
// To get a new <id> for anything needing a new one.
|
||||
Id getUniqueId() { return ++uniqueId; }
|
||||
|
||||
// To get a set of new <id>s, e.g., for a set of function parameters
|
||||
Id getUniqueIds(int numIds)
|
||||
{
|
||||
@ -94,7 +92,7 @@ public:
|
||||
Id makeVoidType();
|
||||
Id makeBoolType();
|
||||
Id makePointer(StorageClass, Id type);
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntType(int width) { return makeIntegerType(width, true); }
|
||||
Id makeUintType(int width) { return makeIntegerType(width, false); }
|
||||
Id makeFloatType(int width);
|
||||
@ -105,7 +103,8 @@ public:
|
||||
Id makeArrayType(Id element, unsigned size, int stride); // 0 means no stride decoration
|
||||
Id makeRuntimeArray(Id element);
|
||||
Id makeFunctionType(Id returnType, std::vector<Id>& paramTypes);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled,
|
||||
ImageFormat format);
|
||||
Id makeSamplerType();
|
||||
Id makeSampledImageType(Id imageType);
|
||||
|
||||
@ -122,31 +121,42 @@ public:
|
||||
Id getContainedTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId, int) const;
|
||||
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
|
||||
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
|
||||
|
||||
bool isBoolType(Id typeId) const { return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt || getTypeClass(typeId) == OpTypeBool; }
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
bool isAggregateType(Id typeId) const { return isArrayType(typeId) || isStructType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isBoolType(Id typeId) const
|
||||
{
|
||||
return groupedTypes[OpTypeBool].size() > 0 &&
|
||||
typeId == groupedTypes[OpTypeBool].back()->getResultId();
|
||||
}
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const
|
||||
{
|
||||
return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt ||
|
||||
getTypeClass(typeId) == OpTypeBool;
|
||||
}
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
bool isAggregateType(Id typeId) const { return isArrayType(typeId) || isStructType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
|
||||
|
||||
bool isConstantOpCode(Op opcode) const;
|
||||
bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
|
||||
bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
|
||||
unsigned int getConstantScalar(Id resultId) const { return module.getInstruction(resultId)->getImmediateOperand(0); }
|
||||
StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
|
||||
unsigned int getConstantScalar(Id resultId) const
|
||||
{
|
||||
return module.getInstruction(resultId)->getImmediateOperand(0);
|
||||
}
|
||||
StorageClass getStorageClass(Id resultId) const
|
||||
{
|
||||
return getTypeStorageClass(getTypeId(resultId));
|
||||
}
|
||||
|
||||
int getTypeNumColumns(Id typeId) const
|
||||
{
|
||||
@ -160,7 +170,6 @@ public:
|
||||
return getNumTypeComponents(getContainedTypeId(typeId));
|
||||
}
|
||||
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
|
||||
|
||||
Dim getTypeDimensionality(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
@ -180,8 +189,14 @@ public:
|
||||
|
||||
// For making new constants (will return old constant if the requested one was already made).
|
||||
Id makeBoolConstant(bool b, bool specConstant = false);
|
||||
Id makeIntConstant(int i, bool specConstant = false) { return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); }
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false) { return makeIntConstant(makeUintType(32), u, specConstant); }
|
||||
Id makeIntConstant(int i, bool specConstant = false)
|
||||
{
|
||||
return makeIntConstant(makeIntType(32), (unsigned)i, specConstant);
|
||||
}
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false)
|
||||
{
|
||||
return makeIntConstant(makeUintType(32), u, specConstant);
|
||||
}
|
||||
Id makeFloatConstant(float f, bool specConstant = false);
|
||||
Id makeDoubleConstant(double d, bool specConstant = false);
|
||||
|
||||
@ -190,7 +205,8 @@ public:
|
||||
|
||||
// Methods for adding information outside the CFG.
|
||||
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1,
|
||||
int value3 = -1);
|
||||
void addName(Id, const char* name);
|
||||
void addMemberName(Id, int member, const char* name);
|
||||
void addLine(Id target, Id fileName, int line, int column);
|
||||
@ -200,13 +216,13 @@ public:
|
||||
// At the end of what block do the next create*() instructions go?
|
||||
void setBuildPoint(Block* bp) { buildPoint = bp; }
|
||||
Block* getBuildPoint() const { return buildPoint; }
|
||||
|
||||
// Make the main function.
|
||||
Function* makeMain();
|
||||
|
||||
// Make a shader-style function, and create its entry block if entry is non-zero.
|
||||
// Return the function, pass back the entry.
|
||||
Function* makeFunctionEntry(Id returnType, const char* name, std::vector<Id>& paramTypes, Block **entry = 0);
|
||||
Function* makeFunctionEntry(Id returnType, const char* name, std::vector<Id>& paramTypes,
|
||||
Block** entry = 0);
|
||||
|
||||
// Create a return. An 'implicit' return is one not appearing in the source
|
||||
// code. In the case of an implicit return, no post-return block is inserted.
|
||||
@ -271,7 +287,7 @@ public:
|
||||
void setPrecision(Id /* value */, Decoration precision)
|
||||
{
|
||||
if (precision != NoPrecision) {
|
||||
;// TODO
|
||||
; // TODO
|
||||
}
|
||||
}
|
||||
|
||||
@ -282,10 +298,11 @@ public:
|
||||
// - promoteScalar(scalar, scalar) // do nothing
|
||||
// Other forms are not allowed.
|
||||
//
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in
|
||||
// 'vector'.
|
||||
// The type of the created vector is a vector of components of the same type as the scalar.
|
||||
//
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// through the return value.
|
||||
void promoteScalar(Decoration precision, Id& left, Id& right);
|
||||
|
||||
@ -295,7 +312,8 @@ public:
|
||||
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
|
||||
|
||||
// Create a call to a built-in function.
|
||||
Id createBuiltinCall(Decoration precision, Id resultType, Id builtins, int entryPoint, std::vector<Id>& args);
|
||||
Id createBuiltinCall(Decoration precision, Id resultType, Id builtins, int entryPoint,
|
||||
std::vector<Id>& args);
|
||||
|
||||
// List of parameters used to create a texture operation
|
||||
struct TextureParameters {
|
||||
@ -313,7 +331,8 @@ public:
|
||||
};
|
||||
|
||||
// Select the correct texture operation based on all inputs, and emit the correct instruction
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, bool gather, const TextureParameters&);
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool fetch, bool proj, bool gather,
|
||||
const TextureParameters&);
|
||||
|
||||
// Emit the OpTextureQuery* instruction that was passed in.
|
||||
// Figure out the right return value and type, and return it.
|
||||
@ -325,7 +344,8 @@ public:
|
||||
Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
|
||||
|
||||
// Reduction comparision for composites: For equal and not-equal resulting in a scalar.
|
||||
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
|
||||
Id createCompositeCompare(Decoration precision, Id, Id,
|
||||
bool /* true if for equal, false if for not-equal */);
|
||||
|
||||
// OpCompositeConstruct
|
||||
Id createCompositeConstruct(Id typeId, std::vector<Id>& constituents);
|
||||
@ -334,14 +354,14 @@ public:
|
||||
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
|
||||
|
||||
// matrix constructor
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources,
|
||||
Id constructee);
|
||||
|
||||
// Helper to use for building nested control flow with if-then-else.
|
||||
class If {
|
||||
public:
|
||||
If(Id condition, Builder& builder);
|
||||
~If() {}
|
||||
|
||||
void makeBeginElse();
|
||||
void makeEndIf();
|
||||
|
||||
@ -370,7 +390,8 @@ public:
|
||||
// Returns the right set of basic blocks to start each code segment with, so that the caller's
|
||||
// recursion stack can hold the memory for it.
|
||||
//
|
||||
void makeSwitch(Id condition, int numSegments, std::vector<int>& caseValues, std::vector<int>& valueToSegment, int defaultSegment,
|
||||
void makeSwitch(Id condition, int numSegments, std::vector<int>& caseValues,
|
||||
std::vector<int>& valueToSegment, int defaultSegment,
|
||||
std::vector<Block*>& segmentBB); // return argument
|
||||
|
||||
// Add a branch to the innermost switch's merge block.
|
||||
@ -440,13 +461,16 @@ public:
|
||||
//
|
||||
|
||||
struct AccessChain {
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
std::vector<Id> indexChain;
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle, done after the swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied; NoType unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned>
|
||||
swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle, done after the
|
||||
// swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied; NoType
|
||||
// unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
};
|
||||
|
||||
//
|
||||
@ -457,7 +481,6 @@ public:
|
||||
// for external save and restore
|
||||
AccessChain getAccessChain() { return accessChain; }
|
||||
void setAccessChain(AccessChain newChain) { accessChain = newChain; }
|
||||
|
||||
// clear accessChain
|
||||
void clearAccessChain();
|
||||
|
||||
@ -476,11 +499,7 @@ public:
|
||||
}
|
||||
|
||||
// push offset onto the end of the chain
|
||||
void accessChainPush(Id offset)
|
||||
{
|
||||
accessChain.indexChain.push_back(offset);
|
||||
}
|
||||
|
||||
void accessChainPush(Id offset) { accessChain.indexChain.push_back(offset); }
|
||||
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
|
||||
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType);
|
||||
|
||||
@ -518,7 +537,7 @@ protected:
|
||||
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
|
||||
void dumpInstructions(std::vector<unsigned int>&, const std::vector<Instruction*>&) const;
|
||||
|
||||
struct Loop; // Defined below.
|
||||
struct Loop; // Defined below.
|
||||
void createBranchToLoopHeaderFromInside(const Loop& loop);
|
||||
|
||||
SourceLanguage source;
|
||||
@ -544,7 +563,7 @@ protected:
|
||||
std::vector<Instruction*> constantsTypesGlobals;
|
||||
std::vector<Instruction*> externals;
|
||||
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
std::vector<Instruction*> groupedConstants[OpConstant]; // all types appear before OpConstant
|
||||
std::vector<Instruction*> groupedTypes[OpConstant];
|
||||
|
||||
@ -602,4 +621,4 @@ void MissingFunctionality(const char*);
|
||||
|
||||
}; // end spv namespace
|
||||
|
||||
#endif // SpvBuilder_H
|
||||
#endif // SpvBuilder_H
|
||||
|
Loading…
Reference in New Issue
Block a user