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https://github.com/KhronosGroup/glslang
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HLSL: Add location offsets per resource type
This PR adds the ability to offset sampler, texture, and UBO bindings from provided base bindings, and to auto-number bindings that are not provided with explicit register numbers. The mechanism works as follows: - Offsets may be given on the command line for all stages, or individually for one or more single stages, in which case the offset will be auto-selected according to the stage being compiled. There is also an API to set them. The new command line options are --shift-sampler-binding, --shift-texture-binding, and --shift-UBO-binding. - Uniforms which are not given explicit bindings in the source code are auto-numbered if and only if they are in live code as determined by the algorithm used to build the reflection database, and the --auto-map-bindings option is given. This auto-numbering avoids using any binding slots which were explicitly provided in the code, whether or not that explicit use was live. E.g, "uniform Texture1D foo : register(t3);" with --shift-texture-binding 10 will reserve binding 13, whether or not foo is used in live code. - Shorter synonyms for the command line options are available. See the --help output. The testing infrastructure is slightly extended to allow use of the binding offset API, and two new tests spv.register.(no)autoassign.frag are added for comparing the resulting SPIR-V.
This commit is contained in:
parent
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commit
7f7c2ed780
@ -1,6 +1,6 @@
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//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2013 LunarG, Inc.
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//Copyright (C) 2013-2016 LunarG, Inc.
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//
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//All rights reserved.
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//
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@ -48,7 +48,9 @@
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#include "../SPIRV/disassemble.h"
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#include <cstring>
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#include <cstdlib>
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#include <cctype>
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#include <cmath>
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#include <array>
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#include "../glslang/OSDependent/osinclude.h"
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@ -78,6 +80,7 @@ enum TOptions {
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EOptionOutputHexadecimal = (1 << 16),
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EOptionReadHlsl = (1 << 17),
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EOptionCascadingErrors = (1 << 18),
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EOptionAutoMapBindings = (1 << 19),
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};
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//
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@ -96,7 +99,7 @@ enum TFailCode {
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//
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// Forward declarations.
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//
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EShLanguage FindLanguage(const std::string& name);
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EShLanguage FindLanguage(const std::string& name, bool parseSuffix=true);
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void CompileFile(const char* fileName, ShHandle);
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void usage();
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void FreeFileData(char** data);
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@ -157,6 +160,10 @@ const char* binaryFileName = nullptr;
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const char* entryPointName = nullptr;
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const char* shaderStageName = nullptr;
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std::array<unsigned int, EShLangCount> baseSamplerBinding;
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std::array<unsigned int, EShLangCount> baseTextureBinding;
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std::array<unsigned int, EShLangCount> baseUboBinding;
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//
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// Create the default name for saving a binary if -o is not provided.
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//
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@ -204,6 +211,35 @@ void Error(const char* message)
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exit(EFailUsage);
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}
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//
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// Process an optional binding base of the form:
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// --argname [stage] base
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// Where stage is one of the forms accepted by FindLanguage, and base is an integer
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//
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void ProcessBindingBase(int& argc, char**& argv, std::array<unsigned int, EShLangCount>& base)
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{
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if (argc < 2)
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usage();
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if (!isdigit(argv[1][0])) {
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if (argc < 3) // this form needs one more argument
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usage();
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// Parse form: --argname stage base
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const EShLanguage lang = FindLanguage(argv[1], false);
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base[lang] = atoi(argv[2]);
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argc-= 2;
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argv+= 2;
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} else {
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// Parse form: --argname base
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for (int lang=0; lang<EShLangCount; ++lang)
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base[lang] = atoi(argv[1]);
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argc--;
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argv++;
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}
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}
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//
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// Do all command-line argument parsing. This includes building up the work-items
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// to be processed later, and saving all the command-line options.
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@ -212,6 +248,10 @@ void Error(const char* message)
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//
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void ProcessArguments(int argc, char* argv[])
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{
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baseSamplerBinding.fill(0);
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baseTextureBinding.fill(0);
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baseUboBinding.fill(0);
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ExecutableName = argv[0];
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NumWorkItems = argc; // will include some empties where the '-' options were, but it doesn't matter, they'll be 0
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Work = new glslang::TWorkItem*[NumWorkItems];
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@ -223,6 +263,33 @@ void ProcessArguments(int argc, char* argv[])
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for (; argc >= 1; argc--, argv++) {
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if (argv[0][0] == '-') {
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switch (argv[0][1]) {
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case '-':
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{
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std::string lowerword(argv[0]+2);
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std::transform(lowerword.begin(), lowerword.end(), lowerword.begin(), ::tolower);
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// handle --word style options
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if (lowerword == "shift-sampler-bindings" || // synonyms
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lowerword == "shift-sampler-binding" ||
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lowerword == "ssb") {
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ProcessBindingBase(argc, argv, baseSamplerBinding);
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} else if (lowerword == "shift-texture-bindings" || // synonyms
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lowerword == "shift-texture-binding" ||
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lowerword == "stb") {
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ProcessBindingBase(argc, argv, baseTextureBinding);
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} else if (lowerword == "shift-ubo-bindings" || // synonyms
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lowerword == "shift-ubo-binding" ||
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lowerword == "sub") {
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ProcessBindingBase(argc, argv, baseUboBinding);
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} else if (lowerword == "auto-map-bindings" || // synonyms
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lowerword == "auto-map-binding" ||
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lowerword == "amb") {
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Options |= EOptionAutoMapBindings;
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} else {
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usage();
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}
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}
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break;
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case 'H':
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Options |= EOptionHumanReadableSpv;
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if ((Options & EOptionSpv) == 0) {
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@ -461,6 +528,14 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, 1);
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if (entryPointName) // HLSL todo: this needs to be tracked per compUnits
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shader->setEntryPoint(entryPointName);
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shader->setShiftSamplerBinding(baseSamplerBinding[compUnit.stage]);
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shader->setShiftTextureBinding(baseTextureBinding[compUnit.stage]);
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shader->setShiftUboBinding(baseUboBinding[compUnit.stage]);
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if (Options & EOptionAutoMapBindings)
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shader->setAutoMapBindings(true);
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shaders.push_back(shader);
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const int defaultVersion = Options & EOptionDefaultDesktop? 110: 100;
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@ -506,6 +581,10 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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PutsIfNonEmpty(program.getInfoDebugLog());
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}
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// Map IO
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if (Options & EOptionSpv)
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program.mapIO();
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// Reflect
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if (Options & EOptionDumpReflection) {
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program.buildReflection();
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@ -705,15 +784,22 @@ int C_DECL main(int argc, char* argv[])
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// .frag = fragment
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// .comp = compute
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//
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EShLanguage FindLanguage(const std::string& name)
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EShLanguage FindLanguage(const std::string& name, bool parseSuffix)
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{
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size_t ext = name.rfind('.');
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if (ext == std::string::npos) {
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usage();
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return EShLangVertex;
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size_t ext = 0;
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// Search for a suffix on a filename: e.g, "myfile.frag". If given
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// the suffix directly, we skip looking the '.'
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if (parseSuffix) {
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ext = name.rfind('.');
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if (ext == std::string::npos) {
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usage();
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return EShLangVertex;
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}
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++ext;
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}
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std::string suffix = name.substr(ext + 1, std::string::npos);
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std::string suffix = name.substr(ext, std::string::npos);
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if (shaderStageName)
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suffix = shaderStageName;
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@ -831,6 +917,19 @@ void usage()
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" -v print version strings\n"
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" -w suppress warnings (except as required by #extension : warn)\n"
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" -x save 32-bit hexadecimal numbers as text, requires a binary option (e.g., -V)\n"
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"\n"
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" --shift-sampler-binding [stage] num set base binding number for samplers\n"
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" --ssb [stage] num synonym for --shift-sampler-binding\n"
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"\n"
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" --shift-texture-binding [stage] num set base binding number for textures\n"
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" --stb [stage] num synonym for --shift-texture-binding\n"
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"\n"
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" --shift-UBO-binding [stage] num set base binding number for UBOs\n"
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" --sub [stage] num synonym for --shift-UBO-binding\n"
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"\n"
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" --auto-map-bindings automatically bind uniform variables without\n"
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" explicit bindings.\n"
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" --amb synonym for --auto-map-bindings\n"
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);
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exit(EFailUsage);
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230
Test/baseResults/spv.register.autoassign.frag.out
Normal file
230
Test/baseResults/spv.register.autoassign.frag.out
Normal file
@ -0,0 +1,230 @@
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spv.register.autoassign.frag
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 154
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main_ep" 143
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main_ep"
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Name 9 "Func1("
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Name 11 "Func2("
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Name 13 "Func2_unused("
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Name 17 "g_tTex1"
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Name 21 "g_sSamp1"
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Name 27 "g_tTex2"
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Name 29 "g_sSamp2"
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Name 39 "g_tTex3"
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Name 46 "g_sSamp3"
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Name 64 "g_tTex4"
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Name 69 "g_sSamp4"
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Name 84 "g_tTex5"
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Name 86 "g_sSamp5"
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Name 93 "MyStruct_t"
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MemberName 93(MyStruct_t) 0 "a"
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MemberName 93(MyStruct_t) 1 "b"
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MemberName 93(MyStruct_t) 2 "c"
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Name 95 "mystruct"
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Name 117 "g_tTex_unused1"
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Name 119 "g_sSamp_unused1"
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Name 124 "g_tTex_unused2"
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Name 126 "g_sSamp_unused2"
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Name 134 "PS_OUTPUT"
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MemberName 134(PS_OUTPUT) 0 "Color"
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Name 136 "psout"
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Name 143 "Color"
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Name 147 "g_tTex_unused3"
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Name 149 "myfloat4_a"
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Name 150 "myfloat4_b"
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Name 153 "myint4_a"
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Decorate 17(g_tTex1) DescriptorSet 0
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Decorate 17(g_tTex1) Binding 11
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Decorate 21(g_sSamp1) DescriptorSet 0
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Decorate 21(g_sSamp1) Binding 5
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Decorate 27(g_tTex2) DescriptorSet 0
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Decorate 27(g_tTex2) Binding 1
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Decorate 29(g_sSamp2) DescriptorSet 0
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Decorate 29(g_sSamp2) Binding 2
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Decorate 39(g_tTex3) DescriptorSet 0
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Decorate 39(g_tTex3) Binding 13
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Decorate 46(g_sSamp3) DescriptorSet 0
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Decorate 46(g_sSamp3) Binding 7
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Decorate 64(g_tTex4) DescriptorSet 0
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Decorate 64(g_tTex4) Binding 3
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Decorate 69(g_sSamp4) DescriptorSet 0
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Decorate 69(g_sSamp4) Binding 4
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Decorate 84(g_tTex5) DescriptorSet 0
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Decorate 84(g_tTex5) Binding 6
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Decorate 86(g_sSamp5) DescriptorSet 0
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Decorate 86(g_sSamp5) Binding 8
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Decorate 95(mystruct) Binding 19
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Decorate 117(g_tTex_unused1) DescriptorSet 0
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Decorate 117(g_tTex_unused1) Binding 10
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Decorate 119(g_sSamp_unused1) DescriptorSet 0
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Decorate 124(g_tTex_unused2) DescriptorSet 0
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Decorate 124(g_tTex_unused2) Binding 12
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Decorate 126(g_sSamp_unused2) DescriptorSet 0
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Decorate 143(Color) Location 0
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Decorate 147(g_tTex_unused3) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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15: TypeImage 6(float) 1D sampled format:Unknown
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16: TypePointer UniformConstant 15
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17(g_tTex1): 16(ptr) Variable UniformConstant
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19: TypeSampler
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20: TypePointer UniformConstant 19
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21(g_sSamp1): 20(ptr) Variable UniformConstant
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23: TypeSampledImage 15
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25: 6(float) Constant 1036831949
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27(g_tTex2): 16(ptr) Variable UniformConstant
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29(g_sSamp2): 20(ptr) Variable UniformConstant
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32: 6(float) Constant 1045220557
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35: TypeInt 32 0
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36: 35(int) Constant 2
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37: TypeArray 15 36
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38: TypePointer UniformConstant 37
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39(g_tTex3): 38(ptr) Variable UniformConstant
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40: TypeInt 32 1
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41: 40(int) Constant 0
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44: TypeArray 19 36
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45: TypePointer UniformConstant 44
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46(g_sSamp3): 45(ptr) Variable UniformConstant
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50: 6(float) Constant 1050253722
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53: 40(int) Constant 1
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61: 35(int) Constant 3
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62: TypeArray 15 61
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63: TypePointer UniformConstant 62
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64(g_tTex4): 63(ptr) Variable UniformConstant
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67: TypeArray 19 61
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68: TypePointer UniformConstant 67
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69(g_sSamp4): 68(ptr) Variable UniformConstant
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73: 6(float) Constant 1053609165
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76: 40(int) Constant 2
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84(g_tTex5): 16(ptr) Variable UniformConstant
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86(g_sSamp5): 20(ptr) Variable UniformConstant
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89: 6(float) Constant 1056964608
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92: TypeVector 6(float) 3
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93(MyStruct_t): TypeStruct 40(int) 6(float) 92(fvec3)
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94: TypePointer UniformConstant 93(MyStruct_t)
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95(mystruct): 94(ptr) Variable UniformConstant
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96: 35(int) Constant 1
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97: TypePointer UniformConstant 6(float)
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117(g_tTex_unused1): 16(ptr) Variable UniformConstant
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119(g_sSamp_unused1): 20(ptr) Variable UniformConstant
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122: 6(float) Constant 1066192077
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124(g_tTex_unused2): 16(ptr) Variable UniformConstant
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126(g_sSamp_unused2): 20(ptr) Variable UniformConstant
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129: 6(float) Constant 1067030938
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134(PS_OUTPUT): TypeStruct 7(fvec4)
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135: TypePointer Function 134(PS_OUTPUT)
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140: TypePointer Function 7(fvec4)
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142: TypePointer Output 7(fvec4)
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143(Color): 142(ptr) Variable Output
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147(g_tTex_unused3): 16(ptr) Variable UniformConstant
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148: TypePointer UniformConstant 7(fvec4)
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149(myfloat4_a): 148(ptr) Variable UniformConstant
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150(myfloat4_b): 148(ptr) Variable UniformConstant
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151: TypeVector 40(int) 4
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152: TypePointer UniformConstant 151(ivec4)
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153(myint4_a): 152(ptr) Variable UniformConstant
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4(main_ep): 2 Function None 3
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5: Label
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136(psout): 135(ptr) Variable Function
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137: 7(fvec4) FunctionCall 9(Func1()
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138: 7(fvec4) FunctionCall 11(Func2()
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139: 7(fvec4) FAdd 137 138
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141: 140(ptr) AccessChain 136(psout) 41
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Store 141 139
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144: 140(ptr) AccessChain 136(psout) 41
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145: 7(fvec4) Load 144
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Store 143(Color) 145
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Return
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FunctionEnd
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9(Func1(): 7(fvec4) Function None 8
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10: Label
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18: 15 Load 17(g_tTex1)
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22: 19 Load 21(g_sSamp1)
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24: 23 SampledImage 18 22
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26: 7(fvec4) ImageSampleImplicitLod 24 25
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28: 15 Load 27(g_tTex2)
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30: 19 Load 29(g_sSamp2)
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31: 23 SampledImage 28 30
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33: 7(fvec4) ImageSampleImplicitLod 31 32
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34: 7(fvec4) FAdd 26 33
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42: 16(ptr) AccessChain 39(g_tTex3) 41
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43: 15 Load 42
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47: 20(ptr) AccessChain 46(g_sSamp3) 41
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48: 19 Load 47
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49: 23 SampledImage 43 48
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51: 7(fvec4) ImageSampleImplicitLod 49 50
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52: 7(fvec4) FAdd 34 51
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54: 16(ptr) AccessChain 39(g_tTex3) 53
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55: 15 Load 54
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56: 20(ptr) AccessChain 46(g_sSamp3) 53
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57: 19 Load 56
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58: 23 SampledImage 55 57
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59: 7(fvec4) ImageSampleImplicitLod 58 50
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60: 7(fvec4) FAdd 52 59
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65: 16(ptr) AccessChain 64(g_tTex4) 53
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66: 15 Load 65
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70: 20(ptr) AccessChain 69(g_sSamp4) 53
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71: 19 Load 70
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72: 23 SampledImage 66 71
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74: 7(fvec4) ImageSampleImplicitLod 72 73
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75: 7(fvec4) FAdd 60 74
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77: 16(ptr) AccessChain 64(g_tTex4) 76
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78: 15 Load 77
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79: 20(ptr) AccessChain 69(g_sSamp4) 76
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80: 19 Load 79
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81: 23 SampledImage 78 80
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82: 7(fvec4) ImageSampleImplicitLod 81 73
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83: 7(fvec4) FAdd 75 82
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85: 15 Load 84(g_tTex5)
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87: 19 Load 86(g_sSamp5)
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88: 23 SampledImage 85 87
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90: 7(fvec4) ImageSampleImplicitLod 88 89
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91: 7(fvec4) FAdd 83 90
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98: 97(ptr) AccessChain 95(mystruct) 76 96
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99: 6(float) Load 98
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100: 7(fvec4) CompositeConstruct 99 99 99 99
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101: 7(fvec4) FAdd 91 100
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ReturnValue 101
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FunctionEnd
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11(Func2(): 7(fvec4) Function None 8
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12: Label
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104: 15 Load 17(g_tTex1)
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105: 19 Load 21(g_sSamp1)
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106: 23 SampledImage 104 105
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107: 7(fvec4) ImageSampleImplicitLod 106 25
|
||||
108: 16(ptr) AccessChain 39(g_tTex3) 53
|
||||
109: 15 Load 108
|
||||
110: 20(ptr) AccessChain 46(g_sSamp3) 53
|
||||
111: 19 Load 110
|
||||
112: 23 SampledImage 109 111
|
||||
113: 7(fvec4) ImageSampleImplicitLod 112 50
|
||||
114: 7(fvec4) FAdd 107 113
|
||||
ReturnValue 114
|
||||
FunctionEnd
|
||||
13(Func2_unused(): 7(fvec4) Function None 8
|
||||
14: Label
|
||||
118: 15 Load 117(g_tTex_unused1)
|
||||
120: 19 Load 119(g_sSamp_unused1)
|
||||
121: 23 SampledImage 118 120
|
||||
123: 7(fvec4) ImageSampleImplicitLod 121 122
|
||||
125: 15 Load 124(g_tTex_unused2)
|
||||
127: 19 Load 126(g_sSamp_unused2)
|
||||
128: 23 SampledImage 125 127
|
||||
130: 7(fvec4) ImageSampleImplicitLod 128 129
|
||||
131: 7(fvec4) FAdd 123 130
|
||||
ReturnValue 131
|
||||
FunctionEnd
|
224
Test/baseResults/spv.register.noautoassign.frag.out
Normal file
224
Test/baseResults/spv.register.noautoassign.frag.out
Normal file
@ -0,0 +1,224 @@
|
||||
spv.register.noautoassign.frag
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 154
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main_ep" 143
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Name 4 "main_ep"
|
||||
Name 9 "Func1("
|
||||
Name 11 "Func2("
|
||||
Name 13 "Func2_unused("
|
||||
Name 17 "g_tTex1"
|
||||
Name 21 "g_sSamp1"
|
||||
Name 27 "g_tTex2"
|
||||
Name 29 "g_sSamp2"
|
||||
Name 39 "g_tTex3"
|
||||
Name 46 "g_sSamp3"
|
||||
Name 64 "g_tTex4"
|
||||
Name 69 "g_sSamp4"
|
||||
Name 84 "g_tTex5"
|
||||
Name 86 "g_sSamp5"
|
||||
Name 93 "MyStruct_t"
|
||||
MemberName 93(MyStruct_t) 0 "a"
|
||||
MemberName 93(MyStruct_t) 1 "b"
|
||||
MemberName 93(MyStruct_t) 2 "c"
|
||||
Name 95 "mystruct"
|
||||
Name 117 "g_tTex_unused1"
|
||||
Name 119 "g_sSamp_unused1"
|
||||
Name 124 "g_tTex_unused2"
|
||||
Name 126 "g_sSamp_unused2"
|
||||
Name 134 "PS_OUTPUT"
|
||||
MemberName 134(PS_OUTPUT) 0 "Color"
|
||||
Name 136 "psout"
|
||||
Name 143 "Color"
|
||||
Name 147 "g_tTex_unused3"
|
||||
Name 149 "myfloat4_a"
|
||||
Name 150 "myfloat4_b"
|
||||
Name 153 "myint4_a"
|
||||
Decorate 17(g_tTex1) DescriptorSet 0
|
||||
Decorate 17(g_tTex1) Binding 11
|
||||
Decorate 21(g_sSamp1) DescriptorSet 0
|
||||
Decorate 21(g_sSamp1) Binding 5
|
||||
Decorate 27(g_tTex2) DescriptorSet 0
|
||||
Decorate 29(g_sSamp2) DescriptorSet 0
|
||||
Decorate 39(g_tTex3) DescriptorSet 0
|
||||
Decorate 39(g_tTex3) Binding 13
|
||||
Decorate 46(g_sSamp3) DescriptorSet 0
|
||||
Decorate 46(g_sSamp3) Binding 7
|
||||
Decorate 64(g_tTex4) DescriptorSet 0
|
||||
Decorate 69(g_sSamp4) DescriptorSet 0
|
||||
Decorate 84(g_tTex5) DescriptorSet 0
|
||||
Decorate 86(g_sSamp5) DescriptorSet 0
|
||||
Decorate 95(mystruct) Binding 19
|
||||
Decorate 117(g_tTex_unused1) DescriptorSet 0
|
||||
Decorate 117(g_tTex_unused1) Binding 10
|
||||
Decorate 119(g_sSamp_unused1) DescriptorSet 0
|
||||
Decorate 124(g_tTex_unused2) DescriptorSet 0
|
||||
Decorate 124(g_tTex_unused2) Binding 12
|
||||
Decorate 126(g_sSamp_unused2) DescriptorSet 0
|
||||
Decorate 143(Color) Location 0
|
||||
Decorate 147(g_tTex_unused3) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
15: TypeImage 6(float) 1D sampled format:Unknown
|
||||
16: TypePointer UniformConstant 15
|
||||
17(g_tTex1): 16(ptr) Variable UniformConstant
|
||||
19: TypeSampler
|
||||
20: TypePointer UniformConstant 19
|
||||
21(g_sSamp1): 20(ptr) Variable UniformConstant
|
||||
23: TypeSampledImage 15
|
||||
25: 6(float) Constant 1036831949
|
||||
27(g_tTex2): 16(ptr) Variable UniformConstant
|
||||
29(g_sSamp2): 20(ptr) Variable UniformConstant
|
||||
32: 6(float) Constant 1045220557
|
||||
35: TypeInt 32 0
|
||||
36: 35(int) Constant 2
|
||||
37: TypeArray 15 36
|
||||
38: TypePointer UniformConstant 37
|
||||
39(g_tTex3): 38(ptr) Variable UniformConstant
|
||||
40: TypeInt 32 1
|
||||
41: 40(int) Constant 0
|
||||
44: TypeArray 19 36
|
||||
45: TypePointer UniformConstant 44
|
||||
46(g_sSamp3): 45(ptr) Variable UniformConstant
|
||||
50: 6(float) Constant 1050253722
|
||||
53: 40(int) Constant 1
|
||||
61: 35(int) Constant 3
|
||||
62: TypeArray 15 61
|
||||
63: TypePointer UniformConstant 62
|
||||
64(g_tTex4): 63(ptr) Variable UniformConstant
|
||||
67: TypeArray 19 61
|
||||
68: TypePointer UniformConstant 67
|
||||
69(g_sSamp4): 68(ptr) Variable UniformConstant
|
||||
73: 6(float) Constant 1053609165
|
||||
76: 40(int) Constant 2
|
||||
84(g_tTex5): 16(ptr) Variable UniformConstant
|
||||
86(g_sSamp5): 20(ptr) Variable UniformConstant
|
||||
89: 6(float) Constant 1056964608
|
||||
92: TypeVector 6(float) 3
|
||||
93(MyStruct_t): TypeStruct 40(int) 6(float) 92(fvec3)
|
||||
94: TypePointer UniformConstant 93(MyStruct_t)
|
||||
95(mystruct): 94(ptr) Variable UniformConstant
|
||||
96: 35(int) Constant 1
|
||||
97: TypePointer UniformConstant 6(float)
|
||||
117(g_tTex_unused1): 16(ptr) Variable UniformConstant
|
||||
119(g_sSamp_unused1): 20(ptr) Variable UniformConstant
|
||||
122: 6(float) Constant 1066192077
|
||||
124(g_tTex_unused2): 16(ptr) Variable UniformConstant
|
||||
126(g_sSamp_unused2): 20(ptr) Variable UniformConstant
|
||||
129: 6(float) Constant 1067030938
|
||||
134(PS_OUTPUT): TypeStruct 7(fvec4)
|
||||
135: TypePointer Function 134(PS_OUTPUT)
|
||||
140: TypePointer Function 7(fvec4)
|
||||
142: TypePointer Output 7(fvec4)
|
||||
143(Color): 142(ptr) Variable Output
|
||||
147(g_tTex_unused3): 16(ptr) Variable UniformConstant
|
||||
148: TypePointer UniformConstant 7(fvec4)
|
||||
149(myfloat4_a): 148(ptr) Variable UniformConstant
|
||||
150(myfloat4_b): 148(ptr) Variable UniformConstant
|
||||
151: TypeVector 40(int) 4
|
||||
152: TypePointer UniformConstant 151(ivec4)
|
||||
153(myint4_a): 152(ptr) Variable UniformConstant
|
||||
4(main_ep): 2 Function None 3
|
||||
5: Label
|
||||
136(psout): 135(ptr) Variable Function
|
||||
137: 7(fvec4) FunctionCall 9(Func1()
|
||||
138: 7(fvec4) FunctionCall 11(Func2()
|
||||
139: 7(fvec4) FAdd 137 138
|
||||
141: 140(ptr) AccessChain 136(psout) 41
|
||||
Store 141 139
|
||||
144: 140(ptr) AccessChain 136(psout) 41
|
||||
145: 7(fvec4) Load 144
|
||||
Store 143(Color) 145
|
||||
Return
|
||||
FunctionEnd
|
||||
9(Func1(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
18: 15 Load 17(g_tTex1)
|
||||
22: 19 Load 21(g_sSamp1)
|
||||
24: 23 SampledImage 18 22
|
||||
26: 7(fvec4) ImageSampleImplicitLod 24 25
|
||||
28: 15 Load 27(g_tTex2)
|
||||
30: 19 Load 29(g_sSamp2)
|
||||
31: 23 SampledImage 28 30
|
||||
33: 7(fvec4) ImageSampleImplicitLod 31 32
|
||||
34: 7(fvec4) FAdd 26 33
|
||||
42: 16(ptr) AccessChain 39(g_tTex3) 41
|
||||
43: 15 Load 42
|
||||
47: 20(ptr) AccessChain 46(g_sSamp3) 41
|
||||
48: 19 Load 47
|
||||
49: 23 SampledImage 43 48
|
||||
51: 7(fvec4) ImageSampleImplicitLod 49 50
|
||||
52: 7(fvec4) FAdd 34 51
|
||||
54: 16(ptr) AccessChain 39(g_tTex3) 53
|
||||
55: 15 Load 54
|
||||
56: 20(ptr) AccessChain 46(g_sSamp3) 53
|
||||
57: 19 Load 56
|
||||
58: 23 SampledImage 55 57
|
||||
59: 7(fvec4) ImageSampleImplicitLod 58 50
|
||||
60: 7(fvec4) FAdd 52 59
|
||||
65: 16(ptr) AccessChain 64(g_tTex4) 53
|
||||
66: 15 Load 65
|
||||
70: 20(ptr) AccessChain 69(g_sSamp4) 53
|
||||
71: 19 Load 70
|
||||
72: 23 SampledImage 66 71
|
||||
74: 7(fvec4) ImageSampleImplicitLod 72 73
|
||||
75: 7(fvec4) FAdd 60 74
|
||||
77: 16(ptr) AccessChain 64(g_tTex4) 76
|
||||
78: 15 Load 77
|
||||
79: 20(ptr) AccessChain 69(g_sSamp4) 76
|
||||
80: 19 Load 79
|
||||
81: 23 SampledImage 78 80
|
||||
82: 7(fvec4) ImageSampleImplicitLod 81 73
|
||||
83: 7(fvec4) FAdd 75 82
|
||||
85: 15 Load 84(g_tTex5)
|
||||
87: 19 Load 86(g_sSamp5)
|
||||
88: 23 SampledImage 85 87
|
||||
90: 7(fvec4) ImageSampleImplicitLod 88 89
|
||||
91: 7(fvec4) FAdd 83 90
|
||||
98: 97(ptr) AccessChain 95(mystruct) 76 96
|
||||
99: 6(float) Load 98
|
||||
100: 7(fvec4) CompositeConstruct 99 99 99 99
|
||||
101: 7(fvec4) FAdd 91 100
|
||||
ReturnValue 101
|
||||
FunctionEnd
|
||||
11(Func2(): 7(fvec4) Function None 8
|
||||
12: Label
|
||||
104: 15 Load 17(g_tTex1)
|
||||
105: 19 Load 21(g_sSamp1)
|
||||
106: 23 SampledImage 104 105
|
||||
107: 7(fvec4) ImageSampleImplicitLod 106 25
|
||||
108: 16(ptr) AccessChain 39(g_tTex3) 53
|
||||
109: 15 Load 108
|
||||
110: 20(ptr) AccessChain 46(g_sSamp3) 53
|
||||
111: 19 Load 110
|
||||
112: 23 SampledImage 109 111
|
||||
113: 7(fvec4) ImageSampleImplicitLod 112 50
|
||||
114: 7(fvec4) FAdd 107 113
|
||||
ReturnValue 114
|
||||
FunctionEnd
|
||||
13(Func2_unused(): 7(fvec4) Function None 8
|
||||
14: Label
|
||||
118: 15 Load 117(g_tTex_unused1)
|
||||
120: 19 Load 119(g_sSamp_unused1)
|
||||
121: 23 SampledImage 118 120
|
||||
123: 7(fvec4) ImageSampleImplicitLod 121 122
|
||||
125: 15 Load 124(g_tTex_unused2)
|
||||
127: 19 Load 126(g_sSamp_unused2)
|
||||
128: 23 SampledImage 125 127
|
||||
130: 7(fvec4) ImageSampleImplicitLod 128 129
|
||||
131: 7(fvec4) FAdd 123 130
|
||||
ReturnValue 131
|
||||
FunctionEnd
|
71
Test/spv.register.autoassign.frag
Normal file
71
Test/spv.register.autoassign.frag
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
SamplerState g_sSamp1 : register(s0);
|
||||
SamplerState g_sSamp2;
|
||||
SamplerState g_sSamp3[2] : register(s2);
|
||||
SamplerState g_sSamp4[3];
|
||||
SamplerState g_sSamp5;
|
||||
|
||||
SamplerState g_sSamp_unused1;
|
||||
SamplerState g_sSamp_unused2;
|
||||
|
||||
Texture1D g_tTex1 : register(t1);
|
||||
const uniform Texture1D g_tTex2;
|
||||
Texture1D g_tTex3[2] : register(t3);
|
||||
Texture1D g_tTex4[3];
|
||||
Texture1D g_tTex5;
|
||||
|
||||
Texture1D g_tTex_unused1 : register(t0);
|
||||
Texture1D g_tTex_unused2 : register(t2);
|
||||
Texture1D g_tTex_unused3;
|
||||
|
||||
struct MyStruct_t {
|
||||
int a;
|
||||
float b;
|
||||
float3 c;
|
||||
};
|
||||
|
||||
uniform MyStruct_t mystruct : register(b4);
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
};
|
||||
|
||||
uniform float4 myfloat4_a;
|
||||
uniform float4 myfloat4_b;
|
||||
uniform int4 myint4_a;
|
||||
|
||||
float4 Func1()
|
||||
{
|
||||
return
|
||||
g_tTex1 . Sample(g_sSamp1, 0.1) +
|
||||
g_tTex2 . Sample(g_sSamp2, 0.2) +
|
||||
g_tTex3[0] . Sample(g_sSamp3[0], 0.3) +
|
||||
g_tTex3[1] . Sample(g_sSamp3[1], 0.3) +
|
||||
g_tTex4[1] . Sample(g_sSamp4[1], 0.4) +
|
||||
g_tTex4[2] . Sample(g_sSamp4[2], 0.4) +
|
||||
g_tTex5 . Sample(g_sSamp5, 0.5) +
|
||||
mystruct.c[1];
|
||||
}
|
||||
|
||||
float4 Func2()
|
||||
{
|
||||
return
|
||||
g_tTex1 . Sample(g_sSamp1, 0.1) +
|
||||
g_tTex3[1] . Sample(g_sSamp3[1], 0.3);
|
||||
}
|
||||
|
||||
// Not called from entry point:
|
||||
float4 Func2_unused()
|
||||
{
|
||||
return
|
||||
g_tTex_unused1 . Sample(g_sSamp_unused1, 1.1) +
|
||||
g_tTex_unused2 . Sample(g_sSamp_unused2, 1.2);
|
||||
}
|
||||
|
||||
PS_OUTPUT main_ep()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
psout.Color = Func1() + Func2();
|
||||
return psout;
|
||||
}
|
71
Test/spv.register.noautoassign.frag
Normal file
71
Test/spv.register.noautoassign.frag
Normal file
@ -0,0 +1,71 @@
|
||||
|
||||
SamplerState g_sSamp1 : register(s0);
|
||||
SamplerState g_sSamp2;
|
||||
SamplerState g_sSamp3[2] : register(s2);
|
||||
SamplerState g_sSamp4[3];
|
||||
SamplerState g_sSamp5;
|
||||
|
||||
SamplerState g_sSamp_unused1;
|
||||
SamplerState g_sSamp_unused2;
|
||||
|
||||
Texture1D g_tTex1 : register(t1);
|
||||
const uniform Texture1D g_tTex2;
|
||||
Texture1D g_tTex3[2] : register(t3);
|
||||
Texture1D g_tTex4[3];
|
||||
Texture1D g_tTex5;
|
||||
|
||||
Texture1D g_tTex_unused1 : register(t0);
|
||||
Texture1D g_tTex_unused2 : register(t2);
|
||||
Texture1D g_tTex_unused3;
|
||||
|
||||
struct MyStruct_t {
|
||||
int a;
|
||||
float b;
|
||||
float3 c;
|
||||
};
|
||||
|
||||
uniform MyStruct_t mystruct : register(b4);
|
||||
|
||||
struct PS_OUTPUT
|
||||
{
|
||||
float4 Color : SV_Target0;
|
||||
};
|
||||
|
||||
uniform float4 myfloat4_a;
|
||||
uniform float4 myfloat4_b;
|
||||
uniform int4 myint4_a;
|
||||
|
||||
float4 Func1()
|
||||
{
|
||||
return
|
||||
g_tTex1 . Sample(g_sSamp1, 0.1) +
|
||||
g_tTex2 . Sample(g_sSamp2, 0.2) +
|
||||
g_tTex3[0] . Sample(g_sSamp3[0], 0.3) +
|
||||
g_tTex3[1] . Sample(g_sSamp3[1], 0.3) +
|
||||
g_tTex4[1] . Sample(g_sSamp4[1], 0.4) +
|
||||
g_tTex4[2] . Sample(g_sSamp4[2], 0.4) +
|
||||
g_tTex5 . Sample(g_sSamp5, 0.5) +
|
||||
mystruct.c[1];
|
||||
}
|
||||
|
||||
float4 Func2()
|
||||
{
|
||||
return
|
||||
g_tTex1 . Sample(g_sSamp1, 0.1) +
|
||||
g_tTex3[1] . Sample(g_sSamp3[1], 0.3);
|
||||
}
|
||||
|
||||
// Not called from entry point:
|
||||
float4 Func2_unused()
|
||||
{
|
||||
return
|
||||
g_tTex_unused1 . Sample(g_sSamp_unused1, 1.1) +
|
||||
g_tTex_unused2 . Sample(g_sSamp_unused2, 1.2);
|
||||
}
|
||||
|
||||
PS_OUTPUT main_ep()
|
||||
{
|
||||
PS_OUTPUT psout;
|
||||
psout.Color = Func1() + Func2();
|
||||
return psout;
|
||||
}
|
@ -10,6 +10,7 @@ set(SOURCES
|
||||
MachineIndependent/glslang.y
|
||||
MachineIndependent/glslang_tab.cpp
|
||||
MachineIndependent/Constant.cpp
|
||||
MachineIndependent/iomapper.cpp
|
||||
MachineIndependent/InfoSink.cpp
|
||||
MachineIndependent/Initialize.cpp
|
||||
MachineIndependent/IntermTraverse.cpp
|
||||
@ -55,6 +56,7 @@ set(HEADERS
|
||||
MachineIndependent/glslang_tab.cpp.h
|
||||
MachineIndependent/gl_types.h
|
||||
MachineIndependent/Initialize.h
|
||||
MachineIndependent/iomapper.h
|
||||
MachineIndependent/LiveTraverser.h
|
||||
MachineIndependent/localintermediate.h
|
||||
MachineIndependent/ParseHelper.h
|
||||
|
@ -60,6 +60,7 @@
|
||||
#define SH_EXPORTING
|
||||
#include "../Public/ShaderLang.h"
|
||||
#include "reflection.h"
|
||||
#include "iomapper.h"
|
||||
#include "Initialize.h"
|
||||
|
||||
namespace { // anonymous namespace for file-local functions and symbols
|
||||
@ -1488,6 +1489,10 @@ void TShader::setEntryPoint(const char* entryPoint)
|
||||
intermediate->setEntryPointName(entryPoint);
|
||||
}
|
||||
|
||||
void TShader::setShiftSamplerBinding(unsigned int base) { intermediate->setShiftSamplerBinding(base); }
|
||||
void TShader::setShiftTextureBinding(unsigned int base) { intermediate->setShiftTextureBinding(base); }
|
||||
void TShader::setShiftUboBinding(unsigned int base) { intermediate->setShiftUboBinding(base); }
|
||||
void TShader::setAutoMapBindings(bool map) { intermediate->setAutoMapBindings(map); }
|
||||
//
|
||||
// Turn the shader strings into a parse tree in the TIntermediate.
|
||||
//
|
||||
@ -1548,7 +1553,7 @@ const char* TShader::getInfoDebugLog()
|
||||
return infoSink->debug.c_str();
|
||||
}
|
||||
|
||||
TProgram::TProgram() : pool(0), reflection(0), linked(false)
|
||||
TProgram::TProgram() : pool(0), reflection(0), ioMapper(nullptr), linked(false)
|
||||
{
|
||||
infoSink = new TInfoSink;
|
||||
for (int s = 0; s < EShLangCount; ++s) {
|
||||
@ -1700,4 +1705,24 @@ int TProgram::getAttributeType(int index) { return reflection->getAtt
|
||||
|
||||
void TProgram::dumpReflection() { reflection->dump(); }
|
||||
|
||||
//
|
||||
// I/O mapping implementation.
|
||||
//
|
||||
bool TProgram::mapIO()
|
||||
{
|
||||
if (! linked || ioMapper)
|
||||
return false;
|
||||
|
||||
ioMapper = new TIoMapper;
|
||||
|
||||
for (int s = 0; s < EShLangCount; ++s) {
|
||||
if (intermediate[s]) {
|
||||
if (! ioMapper->addStage((EShLanguage)s, *intermediate[s]))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
249
glslang/MachineIndependent/iomapper.cpp
Normal file
249
glslang/MachineIndependent/iomapper.cpp
Normal file
@ -0,0 +1,249 @@
|
||||
//
|
||||
//Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
//All rights reserved.
|
||||
//
|
||||
//Redistribution and use in source and binary forms, with or without
|
||||
//modification, are permitted provided that the following conditions
|
||||
//are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
//POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "iomapper.h"
|
||||
#include "LiveTraverser.h"
|
||||
#include "localintermediate.h"
|
||||
|
||||
#include "gl_types.h"
|
||||
|
||||
#include <unordered_set>
|
||||
#include <unordered_map>
|
||||
|
||||
//
|
||||
// Map IO bindings.
|
||||
//
|
||||
// High-level algorithm for one stage:
|
||||
//
|
||||
// 1. Traverse all code (live+dead) to find the explicitly provided bindings.
|
||||
//
|
||||
// 2. Traverse (just) the live code to determine which non-provided bindings
|
||||
// require auto-numbering. We do not auto-number dead ones.
|
||||
//
|
||||
// 3. Traverse all the code to apply the bindings:
|
||||
// a. explicitly given bindings are offset according to their type
|
||||
// b. implicit live bindings are auto-numbered into the holes, using
|
||||
// any open binding slot.
|
||||
// c. implicit dead bindings are left un-bound.
|
||||
//
|
||||
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Map of IDs to bindings
|
||||
typedef std::unordered_map<unsigned int, int> TBindingMap;
|
||||
typedef std::unordered_set<int> TUsedBindings;
|
||||
|
||||
|
||||
// This traverses the AST to determine which bindings are used, and which are implicit
|
||||
// (for subsequent auto-numbering)
|
||||
class TBindingTraverser : public TLiveTraverser {
|
||||
public:
|
||||
TBindingTraverser(const TIntermediate& i, TBindingMap& bindingMap, TUsedBindings& usedBindings,
|
||||
bool traverseDeadCode = false) :
|
||||
TLiveTraverser(i, traverseDeadCode),
|
||||
bindingMap(bindingMap),
|
||||
usedBindings(usedBindings)
|
||||
{ }
|
||||
|
||||
protected:
|
||||
virtual void visitSymbol(TIntermSymbol* base) {
|
||||
if (base->getQualifier().storage == EvqUniform)
|
||||
addUniform(*base);
|
||||
}
|
||||
|
||||
// Return the right binding base given the variable type.
|
||||
int getBindingBase(const TType& type) {
|
||||
if (type.getBasicType() == EbtSampler) {
|
||||
const TSampler& sampler = type.getSampler();
|
||||
if (sampler.isPureSampler())
|
||||
return intermediate.getShiftSamplerBinding();
|
||||
if (sampler.isTexture())
|
||||
return intermediate.getShiftTextureBinding();
|
||||
}
|
||||
|
||||
if (type.getQualifier().isUniformOrBuffer())
|
||||
return intermediate.getShiftUboBinding();
|
||||
|
||||
return -1; // not a type with a binding
|
||||
}
|
||||
|
||||
// Mark a given base symbol ID as being bound to 'binding'
|
||||
void markBinding(const TIntermSymbol& base, int binding) {
|
||||
bindingMap[base.getId()] = binding;
|
||||
|
||||
if (binding >= 0) {
|
||||
// const TType& type = base.getType();
|
||||
const unsigned int size = 1; // type.isArray() ? type.getCumulativeArraySize() : 1;
|
||||
|
||||
for (unsigned int offset=0; offset<size; ++offset)
|
||||
usedBindings.insert(binding + offset);
|
||||
}
|
||||
}
|
||||
|
||||
// Mark the bindings that are given explicitly, and set ones that need
|
||||
// implicit bindings to -1 for a subsequent pass. (Can't happen in this
|
||||
// pass because explicit bindings in dead code reserve the location).
|
||||
virtual void addUniform(TIntermSymbol& base)
|
||||
{
|
||||
// Skip ones we've already seen.
|
||||
if (bindingMap.find(base.getId()) != bindingMap.end())
|
||||
return;
|
||||
|
||||
const TType& type = base.getType();
|
||||
const int bindingBase = getBindingBase(type);
|
||||
|
||||
// Return if it's not a type we bind
|
||||
if (bindingBase == -1)
|
||||
return;
|
||||
|
||||
if (type.getQualifier().hasBinding()) {
|
||||
// It has a binding: keep that one.
|
||||
markBinding(base, type.getQualifier().layoutBinding + bindingBase);
|
||||
} else if (!traverseAll) {
|
||||
// Mark it as something we need to dynamically create a binding for,
|
||||
// only if we're walking just the live code. We don't auto-number
|
||||
// in dead code.
|
||||
markBinding(base, -1);
|
||||
}
|
||||
}
|
||||
|
||||
TBindingMap& bindingMap;
|
||||
TUsedBindings& usedBindings;
|
||||
};
|
||||
|
||||
|
||||
// This traverses the AST and applies binding maps it's given.
|
||||
class TIoMappingTraverser : public TBindingTraverser {
|
||||
public:
|
||||
TIoMappingTraverser(TIntermediate& i, TBindingMap& bindingMap, TUsedBindings& usedBindings,
|
||||
bool traverseDeadCode) :
|
||||
TBindingTraverser(i, bindingMap, usedBindings, traverseDeadCode),
|
||||
nextBinding(1)
|
||||
{ }
|
||||
|
||||
protected:
|
||||
void addUniform(TIntermSymbol& base) override
|
||||
{
|
||||
// Skip things we don't intend to bind.
|
||||
if (bindingMap.find(base.getId()) == bindingMap.end())
|
||||
return;
|
||||
|
||||
const int existingBinding = bindingMap[base.getId()];
|
||||
|
||||
// Apply existing binding, if we were given one or already made one up.
|
||||
if (existingBinding != -1) {
|
||||
base.getWritableType().getQualifier().layoutBinding = existingBinding;
|
||||
return;
|
||||
}
|
||||
|
||||
if (intermediate.getAutoMapBindings()) {
|
||||
// Otherwise, find a free spot for it.
|
||||
const int freeBinding = getFreeBinding(base.getType());
|
||||
|
||||
markBinding(base, freeBinding);
|
||||
base.getWritableType().getQualifier().layoutBinding = freeBinding;
|
||||
}
|
||||
}
|
||||
|
||||
// Search for N free consecutive binding slots in [base, base+required).
|
||||
// E.g, if we want to reserve consecutive bindings for flattened arrays.
|
||||
bool hasNFreeSlots(int base, int required) {
|
||||
for (int binding = base; binding < (base + required); ++binding)
|
||||
if (usedBindings.find(binding) != usedBindings.end())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Find a free binding spot
|
||||
int getFreeBinding(const TType&) {
|
||||
while (!hasNFreeSlots(nextBinding, 1))
|
||||
++nextBinding;
|
||||
|
||||
return nextBinding;
|
||||
}
|
||||
|
||||
int nextBinding;
|
||||
};
|
||||
|
||||
// Map I/O variables to provided offsets, and make bindings for
|
||||
// unbound but live variables.
|
||||
//
|
||||
// Returns false if the input is too malformed to do this.
|
||||
bool TIoMapper::addStage(EShLanguage, TIntermediate& intermediate)
|
||||
{
|
||||
// Trivial return if there is nothing to do.
|
||||
if (intermediate.getShiftSamplerBinding() == 0 &&
|
||||
intermediate.getShiftTextureBinding() == 0 &&
|
||||
intermediate.getShiftUboBinding() == 0 &&
|
||||
intermediate.getAutoMapBindings() == false)
|
||||
return true;
|
||||
|
||||
if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive())
|
||||
return false;
|
||||
|
||||
TIntermNode* root = intermediate.getTreeRoot();
|
||||
if (root == nullptr)
|
||||
return false;
|
||||
|
||||
// The lifetime of this data spans several passes.
|
||||
TBindingMap bindingMap;
|
||||
TUsedBindings usedBindings;
|
||||
|
||||
TBindingTraverser it_binding_all(intermediate, bindingMap, usedBindings, true);
|
||||
TBindingTraverser it_binding_live(intermediate, bindingMap, usedBindings, false);
|
||||
TIoMappingTraverser it_iomap(intermediate, bindingMap, usedBindings, true);
|
||||
|
||||
// Traverse all (live+dead) code to find explicit bindings, so we can avoid those.
|
||||
root->traverse(&it_binding_all);
|
||||
|
||||
// Traverse just live code to find things that need implicit bindings.
|
||||
it_binding_live.pushFunction(intermediate.getEntryPointMangledName().c_str());
|
||||
|
||||
while (! it_binding_live.functions.empty()) {
|
||||
TIntermNode* function = it_binding_live.functions.back();
|
||||
it_binding_live.functions.pop_back();
|
||||
function->traverse(&it_binding_live);
|
||||
}
|
||||
|
||||
// Bind everything that needs a binding and doesn't have one.
|
||||
root->traverse(&it_iomap);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
61
glslang/MachineIndependent/iomapper.h
Normal file
61
glslang/MachineIndependent/iomapper.h
Normal file
@ -0,0 +1,61 @@
|
||||
//
|
||||
//Copyright (C) 2016 LunarG, Inc.
|
||||
//
|
||||
//All rights reserved.
|
||||
//
|
||||
//Redistribution and use in source and binary forms, with or without
|
||||
//modification, are permitted provided that the following conditions
|
||||
//are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
//POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _IOMAPPER_INCLUDED
|
||||
#define _IOMAPPER_INCLUDED
|
||||
|
||||
#include "../Public/ShaderLang.h"
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TIntermediate;
|
||||
|
||||
// I/O mapper
|
||||
class TIoMapper {
|
||||
public:
|
||||
TIoMapper() {}
|
||||
virtual ~TIoMapper() {}
|
||||
|
||||
// grow the reflection stage by stage
|
||||
bool addStage(EShLanguage, TIntermediate&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _IOMAPPER_INCLUDED
|
@ -141,7 +141,11 @@ public:
|
||||
invocations(TQualifier::layoutNotSet), vertices(TQualifier::layoutNotSet), inputPrimitive(ElgNone), outputPrimitive(ElgNone),
|
||||
pixelCenterInteger(false), originUpperLeft(false),
|
||||
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), depthLayout(EldNone), depthReplacing(false), blendEquations(0),
|
||||
multiStream(false), xfbMode(false)
|
||||
multiStream(false), xfbMode(false),
|
||||
shiftSamplerBinding(0),
|
||||
shiftTextureBinding(0),
|
||||
shiftUboBinding(0),
|
||||
autoMapBindings(false)
|
||||
{
|
||||
localSize[0] = 1;
|
||||
localSize[1] = 1;
|
||||
@ -163,6 +167,16 @@ public:
|
||||
void setEntryPointMangledName(const char* ep) { entryPointMangledName = ep; }
|
||||
const std::string& getEntryPointName() const { return entryPointName; }
|
||||
const std::string& getEntryPointMangledName() const { return entryPointMangledName; }
|
||||
|
||||
void setShiftSamplerBinding(unsigned int shift) { shiftSamplerBinding = shift; }
|
||||
unsigned int getShiftSamplerBinding() const { return shiftSamplerBinding; }
|
||||
void setShiftTextureBinding(unsigned int shift) { shiftTextureBinding = shift; }
|
||||
unsigned int getShiftTextureBinding() const { return shiftTextureBinding; }
|
||||
void setShiftUboBinding(unsigned int shift) { shiftUboBinding = shift; }
|
||||
unsigned int getShiftUboBinding() const { return shiftUboBinding; }
|
||||
void setAutoMapBindings(bool map) { autoMapBindings = map; }
|
||||
bool getAutoMapBindings() const { return autoMapBindings; }
|
||||
|
||||
void setVersion(int v) { version = v; }
|
||||
int getVersion() const { return version; }
|
||||
void setProfile(EProfile p) { profile = p; }
|
||||
@ -367,6 +381,11 @@ protected:
|
||||
EShSource source; // source language, known a bit later
|
||||
std::string entryPointName;
|
||||
std::string entryPointMangledName;
|
||||
unsigned int shiftSamplerBinding;
|
||||
unsigned int shiftTextureBinding;
|
||||
unsigned int shiftUboBinding;
|
||||
bool autoMapBindings;
|
||||
|
||||
EProfile profile;
|
||||
int version;
|
||||
SpvVersion spvVersion;
|
||||
|
@ -300,6 +300,10 @@ public:
|
||||
const char* const* s, const int* l, const char* const* names, int n);
|
||||
void setPreamble(const char* s) { preamble = s; }
|
||||
void setEntryPoint(const char* entryPoint);
|
||||
void setShiftSamplerBinding(unsigned int base);
|
||||
void setShiftTextureBinding(unsigned int base);
|
||||
void setShiftUboBinding(unsigned int base);
|
||||
void setAutoMapBindings(bool map);
|
||||
|
||||
// Interface to #include handlers.
|
||||
//
|
||||
@ -433,6 +437,7 @@ private:
|
||||
};
|
||||
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
|
||||
// Make one TProgram per set of shaders that will get linked together. Add all
|
||||
// the shaders that are to be linked together. After calling shader.parse()
|
||||
@ -470,6 +475,9 @@ public:
|
||||
int getAttributeType(int index); // can be used for glGetActiveAttrib()
|
||||
void dumpReflection();
|
||||
|
||||
// I/O mapping: apply base offsets and map live unbound variables
|
||||
bool mapIO();
|
||||
|
||||
protected:
|
||||
bool linkStage(EShLanguage, EShMessages);
|
||||
|
||||
@ -479,6 +487,7 @@ protected:
|
||||
bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a singleton unit in a stage
|
||||
TInfoSink* infoSink;
|
||||
TReflection* reflection;
|
||||
TIoMapper* ioMapper;
|
||||
bool linked;
|
||||
|
||||
private:
|
||||
|
@ -41,11 +41,30 @@
|
||||
namespace glslangtest {
|
||||
namespace {
|
||||
|
||||
struct IoMapData {
|
||||
const char* fileName;
|
||||
const char* entryPoint;
|
||||
int baseSamplerBinding;
|
||||
int baseTextureBinding;
|
||||
int baseUboBinding;
|
||||
bool autoMapBindings;
|
||||
};
|
||||
|
||||
std::string FileNameAsCustomTestSuffixIoMap(
|
||||
const ::testing::TestParamInfo<IoMapData>& info) {
|
||||
std::string name = info.param.fileName;
|
||||
// A valid test case suffix cannot have '.' and '-' inside.
|
||||
std::replace(name.begin(), name.end(), '.', '_');
|
||||
std::replace(name.begin(), name.end(), '-', '_');
|
||||
return name;
|
||||
}
|
||||
|
||||
using CompileVulkanToSpirvTest = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
using CompileOpenGLToSpirvTest = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
using VulkanSemantics = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
using OpenGLSemantics = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
using VulkanAstSemantics = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
using HlslSemantics = GlslangTest<::testing::TestWithParam<IoMapData>>;
|
||||
|
||||
// Compiling GLSL to SPIR-V under Vulkan semantics. Expected to successfully
|
||||
// generate SPIR-V.
|
||||
@ -91,6 +110,18 @@ TEST_P(VulkanAstSemantics, FromFile)
|
||||
Target::AST);
|
||||
}
|
||||
|
||||
// HLSL-level Vulkan semantics tests.
|
||||
TEST_P(HlslSemantics, FromFile)
|
||||
{
|
||||
loadFileCompileIoMapAndCheck(GLSLANG_TEST_DIRECTORY, GetParam().fileName,
|
||||
Source::HLSL, Semantics::Vulkan,
|
||||
Target::Spv, GetParam().entryPoint,
|
||||
GetParam().baseSamplerBinding,
|
||||
GetParam().baseTextureBinding,
|
||||
GetParam().baseUboBinding,
|
||||
GetParam().autoMapBindings);
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
Glsl, CompileVulkanToSpirvTest,
|
||||
@ -216,6 +247,16 @@ INSTANTIATE_TEST_CASE_P(
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
|
||||
// clang-format off
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
Hlsl, HlslSemantics,
|
||||
::testing::ValuesIn(std::vector<IoMapData>{
|
||||
{ "spv.register.autoassign.frag", "main_ep", 5, 10, 15, true },
|
||||
{ "spv.register.noautoassign.frag", "main_ep", 5, 10, 15, false },
|
||||
}),
|
||||
FileNameAsCustomTestSuffixIoMap
|
||||
);
|
||||
|
||||
// clang-format off
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
Glsl, CompileOpenGLToSpirvTest,
|
||||
|
@ -234,6 +234,54 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
// Compiles and links the given source |code| of the given shader
|
||||
// |stage| into the target under the semantics specified via |controls|.
|
||||
// Returns a GlslangResult instance containing all the information generated
|
||||
// during the process. If the target includes SPIR-V, also disassembles
|
||||
// the result and returns disassembly text.
|
||||
GlslangResult compileLinkIoMap(
|
||||
const std::string shaderName, const std::string& code,
|
||||
const std::string& entryPointName, EShMessages controls,
|
||||
int baseSamplerBinding,
|
||||
int baseTextureBinding,
|
||||
int baseUboBinding,
|
||||
bool autoMapBindings)
|
||||
{
|
||||
const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
|
||||
|
||||
glslang::TShader shader(kind);
|
||||
shader.setShiftSamplerBinding(baseSamplerBinding);
|
||||
shader.setShiftTextureBinding(baseTextureBinding);
|
||||
shader.setShiftUboBinding(baseUboBinding);
|
||||
shader.setAutoMapBindings(autoMapBindings);
|
||||
|
||||
bool success = compile(&shader, code, entryPointName, controls);
|
||||
|
||||
glslang::TProgram program;
|
||||
program.addShader(&shader);
|
||||
|
||||
success &= program.link(controls);
|
||||
success &= program.mapIO();
|
||||
|
||||
spv::SpvBuildLogger logger;
|
||||
|
||||
if (success && (controls & EShMsgSpvRules)) {
|
||||
std::vector<uint32_t> spirv_binary;
|
||||
glslang::GlslangToSpv(*program.getIntermediate(kind),
|
||||
spirv_binary, &logger);
|
||||
|
||||
std::ostringstream disassembly_stream;
|
||||
spv::Parameterize();
|
||||
spv::Disassemble(disassembly_stream, spirv_binary);
|
||||
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
|
||||
program.getInfoLog(), program.getInfoDebugLog(),
|
||||
logger.getAllMessages(), disassembly_stream.str()};
|
||||
} else {
|
||||
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
|
||||
program.getInfoLog(), program.getInfoDebugLog(), "", ""};
|
||||
}
|
||||
}
|
||||
|
||||
// This is like compileAndLink but with remapping of the SPV binary
|
||||
// through spirvbin_t::remap(). While technically this could be merged
|
||||
// with compileAndLink() above (with the remap step optionally being a no-op)
|
||||
@ -347,6 +395,38 @@ public:
|
||||
expectedOutputFname);
|
||||
}
|
||||
|
||||
void loadFileCompileIoMapAndCheck(const std::string& testDir,
|
||||
const std::string& testName,
|
||||
Source source,
|
||||
Semantics semantics,
|
||||
Target target,
|
||||
const std::string& entryPointName,
|
||||
int baseSamplerBinding,
|
||||
int baseTextureBinding,
|
||||
int baseUboBinding,
|
||||
bool autoMapBindings)
|
||||
{
|
||||
const std::string inputFname = testDir + "/" + testName;
|
||||
const std::string expectedOutputFname =
|
||||
testDir + "/baseResults/" + testName + ".out";
|
||||
std::string input, expectedOutput;
|
||||
|
||||
tryLoadFile(inputFname, "input", &input);
|
||||
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
|
||||
|
||||
const EShMessages controls = DeriveOptions(source, semantics, target);
|
||||
GlslangResult result = compileLinkIoMap(testName, input, entryPointName, controls,
|
||||
baseSamplerBinding, baseTextureBinding, baseUboBinding,
|
||||
autoMapBindings);
|
||||
|
||||
// Generate the hybrid output in the way of glslangValidator.
|
||||
std::ostringstream stream;
|
||||
outputResultToStream(&stream, result, controls);
|
||||
|
||||
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
|
||||
expectedOutputFname);
|
||||
}
|
||||
|
||||
void loadFileCompileRemapAndCheck(const std::string& testDir,
|
||||
const std::string& testName,
|
||||
Source source,
|
||||
|
Loading…
Reference in New Issue
Block a user