Add an osinclude.h below each OS directory, redirects by platform macro

* Linux folder has been renamed to Unix, to match defines and so that it
  compiles on OS X.
* This removes the need for a per-platform include search path for the
  right OS folder
This commit is contained in:
baldurk 2015-11-16 18:03:28 +01:00
parent 08dee03d18
commit 876a0e392e
12 changed files with 54 additions and 6 deletions

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@ -7,8 +7,10 @@ project(glslang)
if(WIN32)
set(CMAKE_GENERATOR_TOOLSET "v110" CACHE STRING "Platform Toolset" FORCE)
include(ChooseMSVCCRT.cmake)
add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
elseif(UNIX)
add_definitions(-fPIC)
add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
else(WIN32)
message("unkown platform")
endif(WIN32)

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@ -35,7 +35,7 @@
#define __INITIALIZEDLL_H
#include "osinclude.h"
#include "../glslang/OSDependent/osinclude.h"
namespace glslang {

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@ -49,7 +49,7 @@
#include <stdlib.h>
#include <math.h>
#include "osinclude.h"
#include "../glslang/OSDependent/osinclude.h"
extern "C" {
SH_IMPORT_EXPORT void ShOutputHtml();

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@ -35,7 +35,7 @@
#ifndef WORKLIST_H_INCLUDED
#define WORKLIST_H_INCLUDED
#include "osinclude.h"
#include "../glslang/OSDependent/osinclude.h"
#include <string>
#include <list>

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@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 2.8)
if(WIN32)
add_subdirectory(OSDependent/Windows)
elseif(UNIX)
add_subdirectory(OSDependent/Linux)
add_subdirectory(OSDependent/Unix)
else(WIN32)
message("unkown platform")
endif(WIN32)

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@ -37,7 +37,7 @@
#include "ParseHelper.h"
#include "Scan.h"
#include "osinclude.h"
#include "../OSDependent/osinclude.h"
#include <stdarg.h>
#include <algorithm>

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@ -36,7 +36,7 @@
#include "../Include/Common.h"
#include "../Include/InitializeGlobals.h"
#include "osinclude.h"
#include "../OSDependent/osinclude.h"
namespace glslang {

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@ -0,0 +1,46 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __ROOT_OSINCLUDE_H
#define __ROOT_OSINCLUDE_H
#if defined(GLSLANG_OSINCLUDE_WIN32)
#include "Windows/osinclude.h"
#elif defined(GLSLANG_OSINCLUDE_UNIX)
#include "Unix/osinclude.h"
#else
#error "Unknown platform"
#endif
#endif // __ROOT_OSINCLUDE_H