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https://github.com/KhronosGroup/glslang
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Implement implicit conversions on function return expressions to the function's type.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26501 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -32,3 +32,8 @@ void foo()
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vec4 v = gl_in[1].gl_Position; // ERROR, not included in the redeclaration
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gl_Position = vec4(1.0); // ERROR, not included in the redeclaration
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}
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float foo5()
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{
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return 4; // implicit conversion of return type
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}
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@ -48,3 +48,8 @@ out gl_PerVertex {
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float gl_PointSize[1]; // ERROR, adding array
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float gl_ClipDistance; // ERROR, removing array
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};
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float foo5()
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{
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return i; // implicit conversion of return type
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}
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@ -27,7 +27,7 @@ ERROR: 0:91: 'int' : main function cannot return a value
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ERROR: 0:92: 'main' : function cannot take any parameter(s)
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ERROR: 0:94: 'a' : variables with qualifier 'const' must be initialized
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ERROR: 0:97: 'out' : overloaded functions must have the same parameter storage qualifiers for argument 1
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ERROR: 0:99: 'return' : function return is not matching type:
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ERROR: 0:99: 'return' : type does not match, or is not convertible to, the function's return type
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ERROR: 0:115: 'return' : void function cannot return a value
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ERROR: 0:125: 'gl_TexCoord' : redeclaration of array with size
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ERROR: 0:152: 'matrixCompMult' : no matching overloaded function found
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@ -291,8 +291,7 @@ ERROR: node is still EOpNull!
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0:113 Function Definition: v2( (void)
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0:113 Function Parameters:
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0:115 Sequence
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0:115 Branch: Return with expression
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0:115 Function Call: v1( (void)
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0:115 Branch: Return
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0:118 Function Definition: atest( (void)
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0:118 Function Parameters:
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0:120 Sequence
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@ -650,8 +649,7 @@ ERROR: node is still EOpNull!
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0:113 Function Definition: v2( (void)
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0:113 Function Parameters:
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0:115 Sequence
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0:115 Branch: Return with expression
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0:115 Function Call: v1( (void)
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0:115 Branch: Return
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0:118 Function Definition: atest( (void)
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0:118 Function Parameters:
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0:120 Sequence
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@ -44,16 +44,12 @@ ERROR: node is still EOpNull!
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0:25 Function Parameters:
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0:25 'x' (in highp float)
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0:27 Sequence
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0:27 Branch: Return with expression
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0:27 Constant:
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0:27 1.000000
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0:27 Branch: Return
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0:29 Function Definition: radians(b1; (bool)
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0:29 Function Parameters:
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0:29 'x' (in bool)
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0:31 Sequence
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0:31 Branch: Return with expression
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0:31 Constant:
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0:31 true (const bool)
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0:31 Branch: Return
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0:36 Function Definition: main( (void)
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0:36 Function Parameters:
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0:? Sequence
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@ -157,16 +153,12 @@ ERROR: node is still EOpNull!
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0:25 Function Parameters:
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0:25 'x' (in highp float)
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0:27 Sequence
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0:27 Branch: Return with expression
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0:27 Constant:
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0:27 1.000000
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0:27 Branch: Return
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0:29 Function Definition: radians(b1; (bool)
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0:29 Function Parameters:
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0:29 'x' (in bool)
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0:31 Sequence
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0:31 Branch: Return with expression
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0:31 Constant:
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0:31 true (const bool)
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0:31 Branch: Return
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0:36 Function Definition: main( (void)
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0:36 Function Parameters:
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0:? Sequence
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@ -7,6 +7,7 @@ ERROR: 0:32: 'gl_Position' : no such field in structure
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ERROR: 0:32: '=' : cannot convert from 'block{in float gl_PointSize}' to '4-component vector of float'
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ERROR: 0:33: 'gl_Position' : member of nameless block was not redeclared
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ERROR: 0:33: 'assign' : cannot convert from 'const 4-component vector of float' to 'layout(stream=0 ) gl_Position void'
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WARNING: 0:38: 'return' : type conversion on return values was not explicitly allowed until version 420
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ERROR: 7 compilation errors. No code generated.
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@ -46,6 +47,12 @@ ERROR: node is still EOpNull!
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0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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0:33 Constant:
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0:33 0 (const uint)
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0:36 Function Definition: foo5( (float)
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0:36 Function Parameters:
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0:38 Sequence
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0:38 Branch: Return with expression
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0:38 Constant:
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0:38 4.000000
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0:? Linker Objects
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0:? 'gl_in' (in implicitly-sized array of block{in float gl_PointSize})
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0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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@ -93,6 +100,12 @@ ERROR: node is still EOpNull!
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0:33 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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0:33 Constant:
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0:33 0 (const uint)
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0:36 Function Definition: foo5( (float)
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0:36 Function Parameters:
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0:38 Sequence
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0:38 Branch: Return with expression
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0:38 Constant:
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0:38 4.000000
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0:? Linker Objects
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0:? 'gl_in' (in 2-element array of block{in float gl_PointSize})
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0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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@ -114,6 +114,12 @@ ERROR: node is still EOpNull!
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0:44 0 (const int)
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0:44 Constant:
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0:44 1 (const int)
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0:52 Function Definition: foo5( (float)
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0:52 Function Parameters:
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0:54 Sequence
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0:54 Branch: Return with expression
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0:54 Convert int to float (float)
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0:54 'i' (int)
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0:? Linker Objects
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0:? 'i' (int)
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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@ -235,6 +241,12 @@ ERROR: node is still EOpNull!
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0:44 0 (const int)
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0:44 Constant:
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0:44 1 (const int)
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0:52 Function Definition: foo5( (float)
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0:52 Function Parameters:
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0:54 Sequence
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0:54 Branch: Return with expression
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0:54 Convert int to float (float)
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0:54 'i' (int)
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0:? Linker Objects
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0:? 'i' (int)
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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@ -19,7 +19,7 @@ ERROR: 0:63: '' : array size required
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ERROR: 0:66: '=' : cannot convert from '3-component vector of float' to 'float'
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ERROR: 0:76: 'bar' : no matching overloaded function found
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ERROR: 0:79: '' : array size required
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ERROR: 0:84: 'return' : function return is not matching type:
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ERROR: 0:84: 'return' : type does not match, or is not convertible to, the function's return type
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ERROR: 0:93: 'length' : array must be declared with a size before using this method
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ERROR: 0:101: '[' : array index out of range '5'
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ERROR: 23 compilation errors. No code generated.
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14
Todo.txt
14
Todo.txt
@ -115,20 +115,21 @@ Shader Functionality to Implement/Finish
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+ layout qualifiers for primitive types
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- Polymorphic functions: Run-time selection of what function gets called, through the new keyword subroutine.
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- 64bit floating point numbers with the new type keyword double. Built-in functions extended for doubles, and new function matching rules are added to both allow implicit conversions when calling a function and preserve most existing function matching once doubles are included.
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+ More implicit conversions
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+ More implicit conversions
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+ float to double, and similarly for all floating-point vector and matrix types
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+ int to uint, and similarly for all integer vector types
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+ int to double, and similarly for all vectors of integers and doubles.
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+ uint to double, and similarly for all vectors of integers and doubles.
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- Cube map array textures and texture functions texture(), textureSize(), textureLod(), and textureGrad().
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- Sampler arrays can take a variable index now, as long as it's value is uniform for all uses.
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+ Cube map array textures and texture functions texture(), textureSize(), textureLod(), and textureGrad().
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+ Sampler arrays can take a variable index now, as long as it's value is uniform for all uses.
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- Per-sample shading. Including sample input mask gl_SampleMaskIn[] and per-sample interpolation, with explicit interpolation built-ins interpolateAtCentroid(), interpolateAtSample(), and interpolateAtOffset().
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- New precise qualifier to disallow optimizations that re-order operations or treat different instances of the same operator with different precision.
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- Add a fused multiply and add built-in, fma(), in relation to the new precise qualifier. (Because “a * b + c” will require two operations under new rules for precise.)
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- Added new built-in floating-point functions
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- frexp() and ldexp()
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- packUnorm2x16(), packUnorm4x8(),packSnorm4x8(), and packDouble2x32()
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- unpackUnorm2x16(), unpackUnorm4x8(),unpackSnorm4x8(), and unpackDouble2x32()
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+ packUnorm2x16(), unpackUnorm2x16(),
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- packUnorm4x8(),packSnorm4x8(), and packDouble2x32()
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- unpackUnorm4x8(),unpackSnorm4x8(), and unpackDouble2x32()
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- Add new built-in integer functions
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- uaddCarry() andusubBorrow()
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- umulExtended() andimulExtended()
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@ -186,8 +187,7 @@ Shader Functionality to Implement/Finish
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- Allow .length() to be applied to vectors and matrices, returning the number of components or columns.
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+ Clarify that .length() returns an int type and can be used as a constant integer expression.
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+ Allow swizzle operations on scalars.
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- Positive signed decimal literals, as well as octal and hexadecimal, can set all 32 bits. This includes setting the sign bit to create a negative value.
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- Make GLSL consistent with the API regarding user clipping, by no longer referring to gl_Position when gl_ClipVertex is not written. Rather, user clipping becomes undefined.
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+ Positive signed decimal literals, as well as octal and hexadecimal, can set all 32 bits. This includes setting the sign bit to create a negative value.
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- Clarified that a comma sequence-operator expression cannot be a constant expression. E.g., “(2,3)” is not allowed, semantically,
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as a valid constant expression 3, even though it is an expression that will evaluate to 3.
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+ Use vec2 instead of vec3 for coordinate in textureGather*(sampler2DRect,...).
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@ -372,7 +372,7 @@ TIntermTyped* TIntermediate::setAggregateOperator(TIntermNode* node, TOperator o
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// For implicit conversions, 'op' is not the requested conversion, it is the explicit
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// operation requiring the implicit conversion.
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//
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// Returns the node representing the conversion, which could be the same
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// Returns a node representing the conversion, which could be the same
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// node passed in if no conversion was needed.
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//
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// Return 0 if a conversion can't be done.
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@ -455,6 +455,7 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
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case EOpMatrixTimesScalar:
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case EOpFunctionCall:
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case EOpReturn:
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case EOpAssign:
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case EOpAddAssign:
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case EOpSubAssign:
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@ -2395,12 +2395,22 @@ jump_statement
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parseContext.error($1.loc, "non-void function must return a value", "return", "");
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}
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| RETURN expression SEMICOLON {
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$$ = parseContext.intermediate.addBranch(EOpReturn, $2, $1.loc);
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parseContext.functionReturnsValue = true;
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if (parseContext.currentFunctionType->getBasicType() == EbtVoid)
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if (parseContext.currentFunctionType->getBasicType() == EbtVoid) {
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parseContext.error($1.loc, "void function cannot return a value", "return", "");
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else if (*(parseContext.currentFunctionType) != $2->getType())
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parseContext.error($1.loc, "function return is not matching type:", "return", "");
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$$ = parseContext.intermediate.addBranch(EOpReturn, $1.loc);
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} else if (*(parseContext.currentFunctionType) != $2->getType()) {
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TIntermTyped* converted = parseContext.intermediate.addConversion(EOpReturn, *parseContext.currentFunctionType, $2);
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if (converted) {
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if (parseContext.version < 420)
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parseContext.warn($1.loc, "type conversion on return values was not explicitly allowed until version 420", "return", "");
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$$ = parseContext.intermediate.addBranch(EOpReturn, converted, $1.loc);
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} else {
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parseContext.error($1.loc, "type does not match, or is not convertible to, the function's return type", "return", "");
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$$ = parseContext.intermediate.addBranch(EOpReturn, $2, $1.loc);
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}
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} else
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$$ = parseContext.intermediate.addBranch(EOpReturn, $2, $1.loc);
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}
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| DISCARD SEMICOLON {
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parseContext.requireStage($1.loc, EShLangFragment, "discard");
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