mirror of
https://github.com/KhronosGroup/glslang
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WIP: HLSL: structuredbuffer counter functionality
This is WIP, heavy on the IP part. There's not yet enough to use in real workloads. Currently present: * Creation of separate counter buffers for structured buffer types needing them. * IncrementCounter / DecrementCounter methods * Postprocess to remove unused counter buffers from linkage * Associated counter buffers are given @count suffix (invalid as a user identifier) Not yet present: * reflection queries to obtain bindings for counter buffers * Append/Consume buffers * Ability to use SB references passed as fn parameters
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Test/baseResults/hlsl.structbuffer.incdec.frag.out
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316
Test/baseResults/hlsl.structbuffer.incdec.frag.out
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hlsl.structbuffer.incdec.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: @main(u1; ( temp 4-component vector of float)
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0:7 Function Parameters:
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0:7 'pos' ( in uint)
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0:? Sequence
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0:8 Sequence
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0:8 move second child to first child ( temp 4-component vector of uint)
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0:8 'result' ( temp 4-component vector of uint)
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0:8 Constant:
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:10 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:10 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:10 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:10 Constant:
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0:10 0 (const uint)
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0:10 Constant:
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0:10 7 (const int)
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0:11 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:11 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:11 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 Constant:
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0:11 7 (const int)
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0:13 move second child to first child ( temp 4-component vector of uint)
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0:13 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:13 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:13 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 Constant:
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0:13 5 (const int)
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0:13 Constant:
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:15 Sequence
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0:15 move second child to first child ( temp uint)
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0:15 'c1' ( temp uint)
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0:15 AtomicAdd ( temp uint)
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0:15 @count: direct index for structure ( temp int)
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0:15 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:16 Sequence
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0:16 move second child to first child ( temp uint)
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0:16 'c2' ( temp uint)
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0:16 AtomicAdd ( temp uint)
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0:16 @count: direct index for structure ( temp int)
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0:16 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 -1 (const int)
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0:18 Branch: Return with expression
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0:? Construct vec4 ( temp 4-component vector of float)
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0:18 Convert uint to float ( temp float)
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0:18 direct index ( temp uint)
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0:18 'result' ( temp 4-component vector of uint)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Convert uint to float ( temp float)
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0:18 direct index ( temp uint)
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0:18 'result' ( temp 4-component vector of uint)
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0:18 Constant:
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0:18 1 (const int)
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0:18 Convert uint to float ( temp float)
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0:18 'c1' ( temp uint)
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0:18 Convert uint to float ( temp float)
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0:18 'c2' ( temp uint)
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0:7 Function Definition: main( ( temp void)
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0:7 Function Parameters:
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0:? Sequence
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0:7 move second child to first child ( temp uint)
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0:? 'pos' ( temp uint)
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0:? 'pos' (layout( location=0) in uint)
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0:7 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) in uint)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: @main(u1; ( temp 4-component vector of float)
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0:7 Function Parameters:
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0:7 'pos' ( in uint)
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0:? Sequence
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0:8 Sequence
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0:8 move second child to first child ( temp 4-component vector of uint)
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0:8 'result' ( temp 4-component vector of uint)
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0:8 Constant:
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:8 0 (const uint)
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0:10 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:10 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:10 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:10 Constant:
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0:10 0 (const uint)
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0:10 Constant:
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0:10 7 (const int)
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0:11 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:11 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:11 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 Constant:
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0:11 7 (const int)
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0:13 move second child to first child ( temp 4-component vector of uint)
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0:13 direct index (layout( row_major std430) buffer 4-component vector of uint)
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0:13 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
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0:13 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 Constant:
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0:13 5 (const int)
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0:13 Constant:
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:13 2 (const uint)
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0:15 Sequence
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0:15 move second child to first child ( temp uint)
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0:15 'c1' ( temp uint)
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0:15 AtomicAdd ( temp uint)
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0:15 @count: direct index for structure ( temp int)
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0:15 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:16 Sequence
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0:16 move second child to first child ( temp uint)
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0:16 'c2' ( temp uint)
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0:16 AtomicAdd ( temp uint)
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0:16 @count: direct index for structure ( temp int)
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0:16 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 -1 (const int)
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0:18 Branch: Return with expression
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0:? Construct vec4 ( temp 4-component vector of float)
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0:18 Convert uint to float ( temp float)
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0:18 direct index ( temp uint)
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0:18 'result' ( temp 4-component vector of uint)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Convert uint to float ( temp float)
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0:18 direct index ( temp uint)
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0:18 'result' ( temp 4-component vector of uint)
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0:18 Constant:
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0:18 1 (const int)
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0:18 Convert uint to float ( temp float)
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0:18 'c1' ( temp uint)
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0:18 Convert uint to float ( temp float)
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0:18 'c2' ( temp uint)
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0:7 Function Definition: main( ( temp void)
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0:7 Function Parameters:
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0:? Sequence
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0:7 move second child to first child ( temp uint)
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0:? 'pos' ( temp uint)
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0:? 'pos' (layout( location=0) in uint)
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0:7 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7 Function Call: @main(u1; ( temp 4-component vector of float)
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0:? 'pos' ( temp uint)
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0:? Linker Objects
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0:? 'sbuf_rw_i' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf_rw_i@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_rw_d' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? 'sbuf_rw_d@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'sbuf_rw_nocounter' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'pos' (layout( location=0) in uint)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 69
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 62 65
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 12 "@main(u1;"
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Name 11 "pos"
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Name 16 "result"
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Name 20 "sbuf_rw_i"
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MemberName 20(sbuf_rw_i) 0 "@data"
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Name 22 "sbuf_rw_i"
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Name 26 "sbuf_rw_d"
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Name 27 "sbuf_rw_nocounter"
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Name 33 "c1"
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Name 34 "sbuf_rw_i@count"
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MemberName 34(sbuf_rw_i@count) 0 "@count"
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Name 36 "sbuf_rw_i@count"
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Name 42 "c2"
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Name 43 "sbuf_rw_d@count"
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Name 60 "pos"
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Name 62 "pos"
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Name 65 "@entryPointOutput"
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Name 66 "param"
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Decorate 19 ArrayStride 16
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MemberDecorate 20(sbuf_rw_i) 0 Offset 0
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Decorate 20(sbuf_rw_i) BufferBlock
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Decorate 22(sbuf_rw_i) DescriptorSet 0
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Decorate 26(sbuf_rw_d) DescriptorSet 0
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Decorate 27(sbuf_rw_nocounter) DescriptorSet 0
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MemberDecorate 34(sbuf_rw_i@count) 0 Offset 0
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Decorate 34(sbuf_rw_i@count) BufferBlock
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Decorate 36(sbuf_rw_i@count) DescriptorSet 0
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Decorate 43(sbuf_rw_d@count) DescriptorSet 0
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Decorate 62(pos) Location 0
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Decorate 65(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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8: TypeFloat 32
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9: TypeVector 8(float) 4
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10: TypeFunction 9(fvec4) 7(ptr)
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14: TypeVector 6(int) 4
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15: TypePointer Function 14(ivec4)
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17: 6(int) Constant 0
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18: 14(ivec4) ConstantComposite 17 17 17 17
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19: TypeRuntimeArray 14(ivec4)
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20(sbuf_rw_i): TypeStruct 19
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21: TypePointer Uniform 20(sbuf_rw_i)
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22(sbuf_rw_i): 21(ptr) Variable Uniform
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23: TypeInt 32 1
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24: 23(int) Constant 0
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25: 23(int) Constant 7
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26(sbuf_rw_d): 21(ptr) Variable Uniform
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27(sbuf_rw_nocounter): 21(ptr) Variable Uniform
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28: 23(int) Constant 5
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29: 6(int) Constant 2
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30: 14(ivec4) ConstantComposite 29 29 29 29
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31: TypePointer Uniform 14(ivec4)
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34(sbuf_rw_i@count): TypeStruct 23(int)
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35: TypePointer Uniform 34(sbuf_rw_i@count)
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36(sbuf_rw_i@count): 35(ptr) Variable Uniform
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37: TypePointer Uniform 23(int)
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39: 23(int) Constant 1
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40: 6(int) Constant 1
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43(sbuf_rw_d@count): 35(ptr) Variable Uniform
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45: 23(int) Constant 4294967295
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61: TypePointer Input 6(int)
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62(pos): 61(ptr) Variable Input
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64: TypePointer Output 9(fvec4)
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65(@entryPointOutput): 64(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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60(pos): 7(ptr) Variable Function
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66(param): 7(ptr) Variable Function
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63: 6(int) Load 62(pos)
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Store 60(pos) 63
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67: 6(int) Load 60(pos)
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Store 66(param) 67
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68: 9(fvec4) FunctionCall 12(@main(u1;) 66(param)
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Store 65(@entryPointOutput) 68
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Return
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FunctionEnd
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12(@main(u1;): 9(fvec4) Function None 10
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11(pos): 7(ptr) FunctionParameter
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13: Label
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16(result): 15(ptr) Variable Function
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33(c1): 7(ptr) Variable Function
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42(c2): 7(ptr) Variable Function
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Store 16(result) 18
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32: 31(ptr) AccessChain 27(sbuf_rw_nocounter) 24 28
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Store 32 30
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38: 37(ptr) AccessChain 36(sbuf_rw_i@count) 24
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41: 6(int) AtomicIAdd 38 40 17 39
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Store 33(c1) 41
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44: 37(ptr) AccessChain 43(sbuf_rw_d@count) 24
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46: 6(int) AtomicIAdd 44 40 17 45
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Store 42(c2) 46
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47: 7(ptr) AccessChain 16(result) 17
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48: 6(int) Load 47
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49: 8(float) ConvertUToF 48
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50: 7(ptr) AccessChain 16(result) 40
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51: 6(int) Load 50
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52: 8(float) ConvertUToF 51
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53: 6(int) Load 33(c1)
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54: 8(float) ConvertUToF 53
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55: 6(int) Load 42(c2)
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56: 8(float) ConvertUToF 55
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57: 9(fvec4) CompositeConstruct 49 52 54 56
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ReturnValue 57
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FunctionEnd
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19
Test/hlsl.structbuffer.incdec.frag
Normal file
19
Test/hlsl.structbuffer.incdec.frag
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RWStructuredBuffer<uint4> sbuf_rw_i;
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RWStructuredBuffer<uint4> sbuf_rw_d;
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RWStructuredBuffer<uint4> sbuf_rw_nocounter; // doesn't use inc or dec
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float4 main(uint pos : FOO) : SV_Target0
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{
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uint4 result = 0;
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sbuf_rw_i[7];
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sbuf_rw_d[7];
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sbuf_rw_nocounter[5] = 2;
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uint c1 = sbuf_rw_i.IncrementCounter();
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uint c2 = sbuf_rw_d.DecrementCounter();
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return float4(result.x, result.y, c1, c2);
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}
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@ -223,6 +223,13 @@ enum TBuiltInVariable {
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EbvOutputPatch,
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EbvInputPatch,
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// structbuffer types
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EbvAppendConsume, // no need to differentiate append and consume
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EbvRWStructuredBuffer,
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EbvStructuredBuffer,
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EbvByteAddressBuffer,
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EbvRWByteAddressBuffer,
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EbvLast
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};
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@ -633,6 +633,10 @@ enum TOperator {
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EOpMethodStore2, // ...
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EOpMethodStore3, // ...
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EOpMethodStore4, // ...
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EOpMethodIncrementCounter, // ...
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EOpMethodDecrementCounter, // ...
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// EOpMethodAppend is defined for geo shaders below
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EOpMethodConsume,
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// SM5 texture methods
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EOpMethodGatherRed, // These are covered under the above EOpMethodSample comment about
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@ -248,6 +248,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.structbuffer.atomics.frag", "main"},
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{"hlsl.structbuffer.byte.frag", "main"},
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{"hlsl.structbuffer.coherent.frag", "main"},
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{"hlsl.structbuffer.incdec.frag", "main"},
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{"hlsl.structbuffer.fn.frag", "main"},
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{"hlsl.structbuffer.rw.frag", "main"},
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{"hlsl.structbuffer.rwbyte.frag", "main"},
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@ -475,9 +475,10 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& nodeList)
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if (variableType.getBasicType() != EbtString && parseContext.getAnnotationNestingLevel() == 0) {
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if (typedefDecl)
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parseContext.declareTypedef(idToken.loc, *fullName, variableType);
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else if (variableType.getBasicType() == EbtBlock)
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else if (variableType.getBasicType() == EbtBlock) {
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parseContext.declareBlock(idToken.loc, variableType, fullName);
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else {
|
||||
parseContext.declareStructBufferCounter(idToken.loc, variableType, *fullName);
|
||||
} else {
|
||||
if (variableType.getQualifier().storage == EvqUniform && ! variableType.containsOpaque()) {
|
||||
// this isn't really an individual variable, but a member of the $Global buffer
|
||||
parseContext.growGlobalUniformBlock(idToken.loc, variableType, *fullName);
|
||||
@ -1955,24 +1956,29 @@ bool HlslGrammar::acceptStructBufferType(TType& type)
|
||||
bool readonly = false;
|
||||
|
||||
TStorageQualifier storage = EvqBuffer;
|
||||
TBuiltInVariable builtinType = EbvNone;
|
||||
|
||||
switch (structBuffType) {
|
||||
case EHTokAppendStructuredBuffer:
|
||||
unimplemented("AppendStructuredBuffer");
|
||||
return false;
|
||||
builtinType = EbvAppendConsume;
|
||||
break;
|
||||
case EHTokByteAddressBuffer:
|
||||
hasTemplateType = false;
|
||||
readonly = true;
|
||||
builtinType = EbvByteAddressBuffer;
|
||||
break;
|
||||
case EHTokConsumeStructuredBuffer:
|
||||
unimplemented("ConsumeStructuredBuffer");
|
||||
return false;
|
||||
builtinType = EbvAppendConsume;
|
||||
break;
|
||||
case EHTokRWByteAddressBuffer:
|
||||
hasTemplateType = false;
|
||||
builtinType = EbvRWByteAddressBuffer;
|
||||
break;
|
||||
case EHTokRWStructuredBuffer:
|
||||
builtinType = EbvRWStructuredBuffer;
|
||||
break;
|
||||
case EHTokStructuredBuffer:
|
||||
builtinType = EbvStructuredBuffer;
|
||||
readonly = true;
|
||||
break;
|
||||
default:
|
||||
@ -2014,8 +2020,6 @@ bool HlslGrammar::acceptStructBufferType(TType& type)
|
||||
// field name is canonical for all structbuffers
|
||||
templateType->setFieldName("@data");
|
||||
|
||||
// Create block type. TODO: hidden internal uint member when needed
|
||||
|
||||
TTypeList* blockStruct = new TTypeList;
|
||||
TTypeLoc member = { templateType, token.loc };
|
||||
blockStruct->push_back(member);
|
||||
@ -2025,6 +2029,7 @@ bool HlslGrammar::acceptStructBufferType(TType& type)
|
||||
|
||||
blockType.getQualifier().storage = storage;
|
||||
blockType.getQualifier().readonly = readonly;
|
||||
blockType.getQualifier().builtIn = builtinType;
|
||||
|
||||
// We may have created an equivalent type before, in which case we should use its
|
||||
// deep structure.
|
||||
|
@ -842,7 +842,11 @@ bool HlslParseContext::isStructBufferMethod(const TString& name) const
|
||||
name == "InterlockedMax" ||
|
||||
name == "InterlockedMin" ||
|
||||
name == "InterlockedOr" ||
|
||||
name == "InterlockedXor";
|
||||
name == "InterlockedXor" ||
|
||||
name == "IncrementCounter" ||
|
||||
name == "DecrementCounter" ||
|
||||
name == "Append" ||
|
||||
name == "Consume";
|
||||
}
|
||||
|
||||
//
|
||||
@ -1514,7 +1518,7 @@ void HlslParseContext::handleFunctionDeclarator(const TSourceLoc& loc, TFunction
|
||||
error(loc, "function name is redeclaration of existing name", function.getName().c_str(), "");
|
||||
}
|
||||
|
||||
// Add interstage IO variables to the linkage in canonical order.
|
||||
// Finalization step: Add interstage IO variables to the linkage in canonical order.
|
||||
void HlslParseContext::addInterstageIoToLinkage()
|
||||
{
|
||||
TSourceLoc loc;
|
||||
@ -2438,24 +2442,96 @@ TIntermAggregate* HlslParseContext::handleSamplerTextureCombine(const TSourceLoc
|
||||
return txcombine;
|
||||
}
|
||||
|
||||
// Return true if this a buffer type that has an associated counter buffer.
|
||||
bool HlslParseContext::hasStructBuffCounter(const TString& name) const
|
||||
{
|
||||
const auto bivIt = structBufferBuiltIn.find(name);
|
||||
if (bivIt == structBufferBuiltIn.end())
|
||||
return false;
|
||||
|
||||
switch (bivIt->second) {
|
||||
case EbvAppendConsume: // fall through...
|
||||
case EbvRWStructuredBuffer: // ...
|
||||
return true;
|
||||
default:
|
||||
return false; // other builtin types do not have.
|
||||
}
|
||||
}
|
||||
|
||||
// declare counter for a structured buffer type
|
||||
void HlslParseContext::declareStructBufferCounter(const TSourceLoc& loc, const TType& bufferType, const TString& name)
|
||||
{
|
||||
// Bail out if not a struct buffer
|
||||
if (! isStructBufferType(bufferType))
|
||||
return;
|
||||
|
||||
if (! hasStructBuffCounter(name))
|
||||
return;
|
||||
|
||||
// Counter type
|
||||
TType* counterType = new TType(EbtInt, EvqBuffer);
|
||||
counterType->setFieldName("@count");
|
||||
|
||||
TTypeList* blockStruct = new TTypeList;
|
||||
TTypeLoc member = { counterType, loc };
|
||||
blockStruct->push_back(member);
|
||||
|
||||
TString* blockName = new TString(name);
|
||||
*blockName += "@count";
|
||||
|
||||
structBufferCounter[*blockName] = false;
|
||||
|
||||
TType blockType(blockStruct, "", counterType->getQualifier());
|
||||
blockType.getQualifier().storage = EvqBuffer;
|
||||
|
||||
shareStructBufferType(blockType);
|
||||
declareBlock(loc, blockType, blockName);
|
||||
}
|
||||
|
||||
// return the counter that goes with a given structuredbuffer
|
||||
TIntermTyped* HlslParseContext::getStructBufferCounter(const TSourceLoc& loc, TIntermTyped* buffer)
|
||||
{
|
||||
// Bail out if not a struct buffer
|
||||
if (buffer == nullptr || ! isStructBufferType(buffer->getType()))
|
||||
return nullptr;
|
||||
|
||||
TString blockName(buffer->getAsSymbolNode()->getName());
|
||||
blockName += "@count";
|
||||
|
||||
// Mark the counter as being used
|
||||
structBufferCounter[blockName] = true;
|
||||
|
||||
TIntermTyped* counterVar = handleVariable(loc, &blockName); // find the block structure
|
||||
TIntermTyped* index = intermediate.addConstantUnion(0, loc); // index to counter inside block struct
|
||||
|
||||
TIntermTyped* counterMember = intermediate.addIndex(EOpIndexDirectStruct, counterVar, index, loc);
|
||||
counterMember->setType(TType(EbtInt));
|
||||
return counterMember;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Decompose structure buffer methods into AST
|
||||
//
|
||||
void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TIntermTyped*& node, TIntermNode* arguments)
|
||||
{
|
||||
if (!node || !node->getAsOperator())
|
||||
if (node == nullptr || node->getAsOperator() == nullptr || arguments == nullptr)
|
||||
return;
|
||||
|
||||
const TOperator op = node->getAsOperator()->getOp();
|
||||
TIntermAggregate* argAggregate = arguments ? arguments->getAsAggregate() : nullptr;
|
||||
if (argAggregate == nullptr)
|
||||
return;
|
||||
|
||||
if (argAggregate->getSequence().empty())
|
||||
return;
|
||||
TIntermAggregate* argAggregate = arguments->getAsAggregate();
|
||||
|
||||
// Buffer is the object upon which method is called, so always arg 0
|
||||
TIntermTyped* bufferObj = argAggregate->getSequence()[0]->getAsTyped();
|
||||
TIntermTyped* bufferObj = nullptr;
|
||||
|
||||
// The parameters can be an aggregate, or just a the object as a symbol if there are no fn params.
|
||||
if (argAggregate) {
|
||||
if (argAggregate->getSequence().empty())
|
||||
return;
|
||||
bufferObj = argAggregate->getSequence()[0]->getAsTyped();
|
||||
} else {
|
||||
bufferObj = arguments->getAsSymbolNode();
|
||||
}
|
||||
|
||||
// Index to obtain the runtime sized array out of the buffer.
|
||||
TIntermTyped* argArray = indexStructBufferContent(loc, bufferObj);
|
||||
@ -2670,6 +2746,29 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case EOpMethodIncrementCounter:
|
||||
case EOpMethodDecrementCounter:
|
||||
{
|
||||
// These methods require a hidden internal counter, obtained via getStructBufferCounter()
|
||||
TIntermTyped* incrementValue = intermediate.addConstantUnion(op == EOpMethodIncrementCounter ? 1 : -1, loc, true);
|
||||
TIntermTyped* counter = getStructBufferCounter(loc, bufferObj); // obtain the counter member
|
||||
|
||||
node = incrementValue;
|
||||
|
||||
if (counter == nullptr)
|
||||
break;
|
||||
|
||||
TIntermAggregate* counterIncrement = new TIntermAggregate(EOpAtomicAdd);
|
||||
counterIncrement->setType(TType(EbtUint, EvqTemporary));
|
||||
counterIncrement->setLoc(loc);
|
||||
counterIncrement->getSequence().push_back(counter);
|
||||
counterIncrement->getSequence().push_back(incrementValue);
|
||||
|
||||
node = counterIncrement;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break; // most pass through unchanged
|
||||
}
|
||||
@ -3978,10 +4077,18 @@ TIntermTyped* HlslParseContext::handleFunctionCall(const TSourceLoc& loc, TFunct
|
||||
// TODO: this needs improvement: there's no way at present to look up a signature in
|
||||
// the symbol table for an arbitrary type. This is a temporary hack until that ability exists.
|
||||
// It will have false positives, since it doesn't check arg counts or types.
|
||||
if (arguments && arguments->getAsAggregate()) {
|
||||
const TIntermSequence& sequence = arguments->getAsAggregate()->getSequence();
|
||||
if (arguments) {
|
||||
// Check if first argument is struct buffer type. It may be an aggregate or a symbol, so we
|
||||
// look for either case.
|
||||
|
||||
if (!sequence.empty() && isStructBufferType(sequence[0]->getAsTyped()->getType())) {
|
||||
TIntermTyped* arg0 = nullptr;
|
||||
|
||||
if (arguments->getAsAggregate() && arguments->getAsAggregate()->getSequence().size() > 0)
|
||||
arg0 = arguments->getAsAggregate()->getSequence()[0]->getAsTyped();
|
||||
else if (arguments->getAsSymbolNode())
|
||||
arg0 = arguments->getAsSymbolNode();
|
||||
|
||||
if (arg0 != nullptr && isStructBufferType(arg0->getType())) {
|
||||
static const int methodPrefixSize = sizeof(BUILTIN_PREFIX)-1;
|
||||
|
||||
if (function->getName().length() > methodPrefixSize &&
|
||||
@ -5845,8 +5952,9 @@ const TFunction* HlslParseContext::findFunction(const TSourceLoc& loc, TFunction
|
||||
// These builtin ops can accept any type, so we bypass the argument selection
|
||||
if (candidateList.size() == 1 && builtIn &&
|
||||
(candidateList[0]->getBuiltInOp() == EOpMethodAppend ||
|
||||
candidateList[0]->getBuiltInOp() == EOpMethodRestartStrip)) {
|
||||
|
||||
candidateList[0]->getBuiltInOp() == EOpMethodRestartStrip ||
|
||||
candidateList[0]->getBuiltInOp() == EOpMethodIncrementCounter ||
|
||||
candidateList[0]->getBuiltInOp() == EOpMethodDecrementCounter)) {
|
||||
return candidateList[0];
|
||||
}
|
||||
|
||||
@ -6856,6 +6964,10 @@ void HlslParseContext::declareBlock(const TSourceLoc& loc, TType& type, const TS
|
||||
switch (type.getQualifier().storage) {
|
||||
case EvqUniform:
|
||||
case EvqBuffer:
|
||||
// remember pre-sanitized builtin type
|
||||
if (type.getQualifier().storage == EvqBuffer && instanceName != nullptr)
|
||||
structBufferBuiltIn[*instanceName] = type.getQualifier().builtIn;
|
||||
|
||||
correctUniform(type.getQualifier());
|
||||
break;
|
||||
case EvqVaryingIn:
|
||||
@ -7670,7 +7782,7 @@ TIntermSymbol* HlslParseContext::findLinkageSymbol(TBuiltInVariable biType) cons
|
||||
return intermediate.addSymbol(*it->second->getAsVariable());
|
||||
}
|
||||
|
||||
// Add patch constant function invocation
|
||||
// Finalization step: Add patch constant function invocation
|
||||
void HlslParseContext::addPatchConstantInvocation()
|
||||
{
|
||||
TSourceLoc loc;
|
||||
@ -8039,9 +8151,23 @@ void HlslParseContext::addPatchConstantInvocation()
|
||||
epBodySeq.insert(epBodySeq.end(), invocationIdTest);
|
||||
}
|
||||
|
||||
// Finalization step: remove unused buffer blocks from linkage (we don't know until the
|
||||
// shader is entirely compiled)
|
||||
void HlslParseContext::removeUnusedStructBufferCounters()
|
||||
{
|
||||
const auto endIt = std::remove_if(linkageSymbols.begin(), linkageSymbols.end(),
|
||||
[this](const TSymbol* sym) {
|
||||
const auto sbcIt = structBufferCounter.find(sym->getName());
|
||||
return sbcIt != structBufferCounter.end() && !sbcIt->second;
|
||||
});
|
||||
|
||||
linkageSymbols.erase(endIt, linkageSymbols.end());
|
||||
}
|
||||
|
||||
// post-processing
|
||||
void HlslParseContext::finish()
|
||||
{
|
||||
removeUnusedStructBufferCounters();
|
||||
addPatchConstantInvocation();
|
||||
addInterstageIoToLinkage();
|
||||
|
||||
|
@ -146,6 +146,7 @@ public:
|
||||
TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
|
||||
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
|
||||
void declareBlock(const TSourceLoc&, TType&, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
|
||||
void declareStructBufferCounter(const TSourceLoc& loc, const TType& bufferType, const TString& name);
|
||||
void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
|
||||
void fixBlockXfbOffsets(TQualifier&, TTypeList&);
|
||||
void fixBlockUniformOffsets(const TQualifier&, TTypeList&);
|
||||
@ -274,11 +275,19 @@ protected:
|
||||
TType* getStructBufferContentType(const TType& type) const;
|
||||
bool isStructBufferType(const TType& type) const { return getStructBufferContentType(type) != nullptr; }
|
||||
TIntermTyped* indexStructBufferContent(const TSourceLoc& loc, TIntermTyped* buffer) const;
|
||||
TIntermTyped* getStructBufferCounter(const TSourceLoc& loc, TIntermTyped* buffer);
|
||||
|
||||
// Return true if this type is a reference. This is not currently a type method in case that's
|
||||
// a language specific answer.
|
||||
bool isReference(const TType& type) const { return isStructBufferType(type); }
|
||||
|
||||
// Return true if this a buffer type that has an associated counter buffer.
|
||||
bool hasStructBuffCounter(const TString& name) const;
|
||||
|
||||
// Finalization step: remove unused buffer blocks from linkage (we don't know until the
|
||||
// shader is entirely compiled)
|
||||
void removeUnusedStructBufferCounters();
|
||||
|
||||
// Pass through to base class after remembering builtin mappings.
|
||||
using TParseContextBase::trackLinkage;
|
||||
void trackLinkage(TSymbol& variable) override;
|
||||
@ -366,6 +375,9 @@ protected:
|
||||
|
||||
// Structuredbuffer shared types. Typically there are only a few.
|
||||
TVector<TType*> structBufferTypes;
|
||||
|
||||
TMap<TString, TBuiltInVariable> structBufferBuiltIn;
|
||||
TMap<TString, bool> structBufferCounter;
|
||||
|
||||
// The builtin interstage IO map considers e.g, EvqPosition on input and output separately, so that we
|
||||
// can build the linkage correctly if position appears on both sides. Otherwise, multiple positions
|
||||
|
@ -871,6 +871,8 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
||||
{ "InterlockedMin", nullptr, nullptr, "-", "-", EShLangAll, true },
|
||||
{ "InterlockedOr", nullptr, nullptr, "-", "-", EShLangAll, true },
|
||||
{ "InterlockedXor", nullptr, nullptr, "-", "-", EShLangAll, true },
|
||||
{ "IncrementCounter", nullptr, nullptr, "-", "-", EShLangAll, true },
|
||||
{ "DecrementCounter", nullptr, nullptr, "-", "-", EShLangAll, true },
|
||||
|
||||
// Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
|
||||
{ nullptr, nullptr, nullptr, nullptr, nullptr, 0, false },
|
||||
@ -1180,6 +1182,10 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "Store2", EOpMethodStore2);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "Store3", EOpMethodStore3);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "Store4", EOpMethodStore4);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "IncrementCounter", EOpMethodIncrementCounter);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "DecrementCounter", EOpMethodDecrementCounter);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "Append", EOpMethodAppend);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "Consume", EOpMethodConsume);
|
||||
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedAdd", EOpInterlockedAdd);
|
||||
symbolTable.relateToOperator(BUILTIN_PREFIX "InterlockedAnd", EOpInterlockedAnd);
|
||||
|
Loading…
Reference in New Issue
Block a user