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Simplify PoolAlloc with use of thread_local.
glslang is using C++ 11, which has first class support for variables of the `thread_local` storage class. By dropping the use of the `OS_[GS]etTLSValue`, we can simplify the logic, and have it support a thread-local default allocator if none is provided. Issue: #2346
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@ -37,7 +37,7 @@
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namespace glslang {
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bool InitializePoolIndex();
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inline bool InitializePoolIndex() { return true; } // DEPRECATED: No need to call
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} // end namespace glslang
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@ -35,34 +35,28 @@
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#include "../Include/Common.h"
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#include "../Include/PoolAlloc.h"
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#include "../Include/InitializeGlobals.h"
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#include "../OSDependent/osinclude.h"
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namespace glslang {
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// Process-wide TLS index
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OS_TLSIndex PoolIndex;
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namespace {
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thread_local TPoolAllocator* threadPoolAllocator = nullptr;
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TPoolAllocator* GetDefaultThreadPoolAllocator()
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{
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thread_local TPoolAllocator defaultAllocator;
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return &defaultAllocator;
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}
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} // anonymous namespace
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// Return the thread-specific current pool.
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TPoolAllocator& GetThreadPoolAllocator()
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{
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return *static_cast<TPoolAllocator*>(OS_GetTLSValue(PoolIndex));
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return *(threadPoolAllocator ? threadPoolAllocator : GetDefaultThreadPoolAllocator());
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}
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// Set the thread-specific current pool.
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void SetThreadPoolAllocator(TPoolAllocator* poolAllocator)
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{
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OS_SetTLSValue(PoolIndex, poolAllocator);
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}
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// Process-wide set up of the TLS pool storage.
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bool InitializePoolIndex()
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{
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// Allocate a TLS index.
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if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
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return false;
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return true;
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threadPoolAllocator = poolAllocator;
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}
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//
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