mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 12:00:05 +00:00
Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize
- This change also allows redeclaration of gl_PrimitiveIndicesNV and adds error checks against incorrect explicit array size. - Also modifies gtests to check array bound limits and redeclare gl_PrimitiveIndicesNV[].
This commit is contained in:
parent
05d12a9461
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@ -1,7 +1,7 @@
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spv.meshShaderBuiltins.mesh
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 146
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// Id's are bound by 148
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Capability ClipDistance
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Capability CullDistance
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@ -14,7 +14,7 @@ spv.meshShaderBuiltins.mesh
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 17 34 88 128 139 143
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EntryPoint MeshNV 4 "main" 11 17 34 88 129 142 146
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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@ -43,9 +43,9 @@ spv.meshShaderBuiltins.mesh
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MemberName 84(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV"
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MemberName 84(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV"
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Name 88 "gl_MeshPrimitivesNV"
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Name 128 "gl_PrimitiveIndicesNV"
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Name 139 "gl_DrawID"
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Name 143 "gl_PrimitiveCountNV"
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Name 129 "gl_PrimitiveIndicesNV"
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Name 142 "gl_DrawID"
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Name 146 "gl_PrimitiveCountNV"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
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@ -74,10 +74,10 @@ spv.meshShaderBuiltins.mesh
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
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Decorate 84(gl_MeshPerPrimitiveNV) Block
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Decorate 128(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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Decorate 139(gl_DrawID) BuiltIn DrawIndex
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Decorate 143(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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Decorate 145 BuiltIn WorkgroupSize
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Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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Decorate 142(gl_DrawID) BuiltIn DrawIndex
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Decorate 146(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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Decorate 147 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -130,17 +130,18 @@ spv.meshShaderBuiltins.mesh
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94: 36(int) Constant 7
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97: 36(int) Constant 8
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100: 36(int) Constant 9
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126: TypeArray 6(int) 31
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127: TypePointer Output 126
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128(gl_PrimitiveIndicesNV): 127(ptr) Variable Output
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129: 6(int) Constant 257
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130: TypePointer Output 6(int)
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138: TypePointer Input 36(int)
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139(gl_DrawID): 138(ptr) Variable Input
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142: 6(int) Constant 16909060
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143(gl_PrimitiveCountNV): 130(ptr) Variable Output
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144: 6(int) Constant 96
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145: 9(ivec3) ConstantComposite 85 27 27
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126: 6(int) Constant 96
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127: TypeArray 6(int) 126
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128: TypePointer Output 127
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129(gl_PrimitiveIndicesNV): 128(ptr) Variable Output
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130: 6(int) Constant 257
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131: TypePointer Output 6(int)
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133: 36(int) Constant 95
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141: TypePointer Input 36(int)
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142(gl_DrawID): 141(ptr) Variable Input
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145: 6(int) Constant 16909060
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146(gl_PrimitiveCountNV): 131(ptr) Variable Output
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147: 9(ivec3) ConstantComposite 85 27 27
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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@ -239,19 +240,21 @@ spv.meshShaderBuiltins.mesh
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Store 125 124
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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131: 130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 37
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Store 131 129
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132: 6(int) Load 16(gid)
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133: 6(int) Load 16(gid)
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134: 6(int) ISub 133 27
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135: 130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 134
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136: 6(int) Load 135
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137: 130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 132
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Store 137 136
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140: 36(int) Load 139(gl_DrawID)
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141: 6(int) Bitcast 140
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142: 141 WritePackedPrimitiveIndices4x8NV
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Store 143(gl_PrimitiveCountNV) 144
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132: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 37
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Store 132 130
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134: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 133
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Store 134 56
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135: 6(int) Load 16(gid)
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136: 6(int) Load 16(gid)
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137: 6(int) ISub 136 27
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138: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 137
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139: 6(int) Load 138
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140: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 135
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Store 140 139
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143: 36(int) Load 142(gl_DrawID)
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144: 6(int) Bitcast 143
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145: 144 WritePackedPrimitiveIndices4x8NV
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Store 146(gl_PrimitiveCountNV) 126
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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Return
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@ -1,7 +1,7 @@
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spv.meshShaderRedeclBuiltins.mesh
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 120
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// Id's are bound by 129
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Capability ClipDistance
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Capability CullDistance
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@ -12,7 +12,7 @@ spv.meshShaderRedeclBuiltins.mesh
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 17 28 81
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EntryPoint MeshNV 4 "main" 11 17 28 81 122 127
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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@ -36,6 +36,8 @@ spv.meshShaderRedeclBuiltins.mesh
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MemberName 77(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex"
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MemberName 77(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask"
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Name 81 "gl_MeshPrimitivesNV"
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Name 122 "gl_PrimitiveIndicesNV"
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Name 127 "gl_PrimitiveCountNV"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position
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@ -52,7 +54,9 @@ spv.meshShaderRedeclBuiltins.mesh
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MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
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MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
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Decorate 77(gl_MeshPerPrimitiveNV) Block
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Decorate 119 BuiltIn WorkgroupSize
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Decorate 122(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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Decorate 127(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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Decorate 128 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -98,7 +102,14 @@ spv.meshShaderRedeclBuiltins.mesh
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87: 30(int) Constant 7
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90: 30(int) Constant 8
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93: 30(int) Constant 9
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119: 9(ivec3) ConstantComposite 78 49 49
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119: 6(int) Constant 96
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120: TypeArray 6(int) 119
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121: TypePointer Output 120
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122(gl_PrimitiveIndicesNV): 121(ptr) Variable Output
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123: TypePointer Output 6(int)
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125: 30(int) Constant 95
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127(gl_PrimitiveCountNV): 123(ptr) Variable Output
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128: 9(ivec3) ConstantComposite 78 49 49
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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@ -197,5 +208,10 @@ spv.meshShaderRedeclBuiltins.mesh
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Store 118 117
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MemoryBarrier 49 50
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ControlBarrier 51 51 50
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124: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 31
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Store 124 49
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126: 123(ptr) AccessChain 122(gl_PrimitiveIndicesNV) 125
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Store 126 51
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Store 127(gl_PrimitiveCountNV) 119
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Return
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FunctionEnd
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@ -50,8 +50,9 @@ void main()
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BARRIER();
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// should truncate 257 -> 1
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gl_PrimitiveIndicesNV[0] = 257;
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// check bound limits
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gl_PrimitiveIndicesNV[0] = 257; // should truncate 257 -> 1
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gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;
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gl_PrimitiveIndicesNV[gid] = gl_PrimitiveIndicesNV[gid-1];
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// writes 4 indices at offset gl_DrawID
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@ -22,14 +22,16 @@ out gl_MeshPerVertexNV {
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float gl_PointSize;
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float gl_ClipDistance[4];
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float gl_CullDistance[4];
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} gl_MeshVerticesNV[];
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} gl_MeshVerticesNV[MAX_VER]; // explicitly sized to MAX_VER
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perprimitiveNV out gl_MeshPerPrimitiveNV {
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int gl_PrimitiveID;
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int gl_Layer;
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int gl_ViewportIndex;
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int gl_ViewportMask[];
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} gl_MeshPrimitivesNV[];
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} gl_MeshPrimitivesNV[]; // implicitly sized to MAX_PRIM
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out uint gl_PrimitiveIndicesNV[]; // explicitly sized to MAX_PRIM * 3
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void main()
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{
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@ -63,4 +65,9 @@ void main()
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gl_MeshPrimitivesNV[iid+1].gl_ViewportMask[0] = gl_MeshPrimitivesNV[iid].gl_ViewportMask[0];
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BARRIER();
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// check bound limits
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gl_PrimitiveIndicesNV[0] = 1;
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gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;
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gl_PrimitiveCountNV = MAX_PRIM * 3;
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}
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@ -572,7 +572,7 @@ void TParseContext::handleIoResizeArrayAccess(const TSourceLoc& /*loc*/, TInterm
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// fix array size, if it can be fixed and needs to be fixed (will allow variable indexing)
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if (symbolNode->getType().isUnsizedArray()) {
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int newSize = getIoArrayImplicitSize(symbolNode->getType().getQualifier().isPerPrimitive());
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int newSize = getIoArrayImplicitSize(symbolNode->getType().getQualifier());
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if (newSize > 0)
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symbolNode->getWritableType().changeOuterArraySize(newSize);
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}
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@ -586,9 +586,9 @@ void TParseContext::handleIoResizeArrayAccess(const TSourceLoc& /*loc*/, TInterm
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// Types without an array size will be given one.
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// Types already having a size that is wrong will get an error.
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//
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void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnly, bool isPerPrimitive)
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void TParseContext::checkIoArraysConsistency(const TSourceLoc &loc, const TQualifier &qualifier, bool tailOnly)
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{
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int requiredSize = getIoArrayImplicitSize(isPerPrimitive);
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int requiredSize = getIoArrayImplicitSize(qualifier);
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if (requiredSize == 0)
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return;
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@ -604,7 +604,13 @@ void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnl
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feature = "vertices";
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#ifdef NV_EXTENSIONS
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else if (language == EShLangMeshNV) {
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feature = isPerPrimitive ? "max_primitives" : "max_vertices";
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if (qualifier.builtIn == EbvPrimitiveIndicesNV) {
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TLayoutGeometry outPrimitive = intermediate.getOutputPrimitive();
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TString featureString = "max_primitives*";
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featureString += TQualifier::getGeometryString(outPrimitive);
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feature = featureString.c_str();
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} else
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feature = qualifier.isPerPrimitive() ? "max_primitives" : "max_vertices";
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}
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#endif
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else
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@ -619,21 +625,24 @@ void TParseContext::checkIoArraysConsistency(const TSourceLoc& loc, bool tailOnl
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checkIoArrayConsistency(loc, requiredSize, feature, ioArraySymbolResizeList[i]->getWritableType(), ioArraySymbolResizeList[i]->getName());
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}
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int TParseContext::getIoArrayImplicitSize(bool isPerPrimitive) const
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int TParseContext::getIoArrayImplicitSize(const TQualifier& qualifier) const
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{
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unsigned int maxVertices = intermediate.getVertices() != TQualifier::layoutNotSet ? intermediate.getVertices() : 0;
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if (language == EShLangGeometry)
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return TQualifier::mapGeometryToSize(intermediate.getInputPrimitive());
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else if (language == EShLangTessControl)
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return intermediate.getVertices() != TQualifier::layoutNotSet ? intermediate.getVertices() : 0;
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return maxVertices;
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#ifdef NV_EXTENSIONS
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else if (language == EShLangFragment)
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return 3; //Number of vertices for Fragment shader is always three.
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else if (language == EShLangMeshNV) {
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if (isPerPrimitive) {
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return intermediate.getPrimitives() != TQualifier::layoutNotSet ? intermediate.getPrimitives() : 0;
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} else {
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return intermediate.getVertices() != TQualifier::layoutNotSet ? intermediate.getVertices() : 0;
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}
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unsigned int maxPrimitives = intermediate.getPrimitives() != TQualifier::layoutNotSet ? intermediate.getPrimitives() : 0;
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if (qualifier.builtIn == EbvPrimitiveIndicesNV)
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return maxPrimitives * TQualifier::mapGeometryToSize(intermediate.getOutputPrimitive());
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else if (qualifier.isPerPrimitive())
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return maxPrimitives;
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else
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return maxVertices;
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}
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#endif
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@ -1386,7 +1395,7 @@ TIntermTyped* TParseContext::handleLengthMethod(const TSourceLoc& loc, TFunction
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#endif
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)
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{
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length = getIoArrayImplicitSize(type.getQualifier().isPerPrimitive());
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length = getIoArrayImplicitSize(type.getQualifier());
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}
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}
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if (length == 0) {
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@ -3730,7 +3739,7 @@ void TParseContext::declareArray(const TSourceLoc& loc, const TString& identifie
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if (! symbolTable.atBuiltInLevel()) {
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if (isIoResizeArray(type)) {
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ioArraySymbolResizeList.push_back(symbol);
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checkIoArraysConsistency(loc, true, type.getQualifier().isPerPrimitive());
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checkIoArraysConsistency(loc, symbol->getType().getQualifier(), true);
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} else
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fixIoArraySize(loc, symbol->getWritableType());
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}
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@ -3783,7 +3792,7 @@ void TParseContext::declareArray(const TSourceLoc& loc, const TString& identifie
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existingType.updateArraySizes(type);
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if (isIoResizeArray(type))
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checkIoArraysConsistency(loc, false, type.getQualifier().isPerPrimitive());
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checkIoArraysConsistency(loc, symbol->getType().getQualifier(), true);
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}
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// Policy and error check for needing a runtime sized array.
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@ -3939,6 +3948,7 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
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#ifdef NV_EXTENSIONS
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identifier == "gl_SampleMask" ||
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identifier == "gl_Layer" ||
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identifier == "gl_PrimitiveIndicesNV" ||
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#endif
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identifier == "gl_TexCoord") {
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@ -4018,7 +4028,11 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
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error(loc, "all redeclarations must use the same depth layout on", "redeclaration", symbol->getName().c_str());
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}
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}
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else if (identifier == "gl_FragStencilRefARB") {
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else if (
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#ifdef NV_EXTENSIONS
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identifier == "gl_PrimitiveIndicesNV" ||
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#endif
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identifier == "gl_FragStencilRefARB") {
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if (qualifier.hasLayout())
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error(loc, "cannot apply layout qualifier to", "redeclaration", symbol->getName().c_str());
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if (qualifier.storage != EvqVaryingOut)
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@ -4270,7 +4284,7 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
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// Tracking for implicit sizing of array
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if (isIoResizeArray(block->getType())) {
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ioArraySymbolResizeList.push_back(block);
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checkIoArraysConsistency(loc, true, block->getType().getQualifier().isPerPrimitive());
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checkIoArraysConsistency(loc, block->getType().getQualifier(), true);
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} else if (block->getType().isArray())
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fixIoArraySize(loc, block->getWritableType());
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@ -7102,7 +7116,7 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
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// fix up
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if (isIoResizeArray(blockType)) {
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ioArraySymbolResizeList.push_back(&variable);
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checkIoArraysConsistency(loc, true, blockType.getQualifier().isPerPrimitive());
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checkIoArraysConsistency(loc, blockType.getQualifier(), true);
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} else
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fixIoArraySize(loc, variable.getWritableType());
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@ -7489,7 +7503,7 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
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error(loc, "cannot change previously set layout value", id, "");
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if (language == EShLangTessControl)
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checkIoArraysConsistency(loc);
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checkIoArraysConsistency(loc, publicType.qualifier);
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}
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#ifdef NV_EXTENSIONS
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if (publicType.shaderQualifiers.primitives != TQualifier::layoutNotSet) {
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@ -7526,7 +7540,7 @@ void TParseContext::updateStandaloneQualifierDefaults(const TSourceLoc& loc, con
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#endif
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if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry)) {
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if (language == EShLangGeometry)
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checkIoArraysConsistency(loc);
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checkIoArraysConsistency(loc, publicType.qualifier);
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} else
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error(loc, "cannot change previously set input primitive", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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break;
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@ -7835,3 +7849,4 @@ TIntermNode* TParseContext::addSwitch(const TSourceLoc& loc, TIntermTyped* expre
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}
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} // end namespace glslang
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@ -299,8 +299,8 @@ public:
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void fixIoArraySize(const TSourceLoc&, TType&);
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void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
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void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
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void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false, bool isPerPrimitive = false);
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int getIoArrayImplicitSize(bool isPerPrimitive = false) const;
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void checkIoArraysConsistency(const TSourceLoc&, const TQualifier&, bool tailOnly = false);
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int getIoArrayImplicitSize(const TQualifier&) const;
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void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
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TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
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