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https://github.com/KhronosGroup/glslang
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PP: Address #737: accept 'h'/'H' floating-point suffix more broadly.
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@ -243,4 +243,6 @@ void voidTernary()
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b ? foo121111() : foo12111();
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b ? foo121111() : 4; // ERROR
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b ? 3 : foo12111(); // ERROR
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}
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}
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float halfFloat1 = 1.0h; // syntax ERROR
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@ -52,7 +52,8 @@ ERROR: 0:209: 'assign' : cannot convert from 'const float' to 'temp 4-component
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ERROR: 0:212: 'sampler2DRect' : Reserved word.
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ERROR: 0:244: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type 'global void' and a right operand of type 'const int' (or there is no acceptable conversion)
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ERROR: 0:245: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type 'const int' and a right operand of type 'global void' (or there is no acceptable conversion)
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ERROR: 53 compilation errors. No code generated.
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ERROR: 0:248: '' : syntax error
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ERROR: 54 compilation errors. No code generated.
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Shader version: 120
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@ -645,6 +646,7 @@ ERROR: node is still EOpNull!
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0:? 's2DRbad' (uniform sampler2DRect)
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0:? 's2DR' (uniform sampler2DRect)
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0:? 's2DRS' (uniform sampler2DRectShadow)
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0:? 'halfFloat1' (global float)
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Linked fragment stage:
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@ -688,4 +690,5 @@ ERROR: node is still EOpNull!
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0:? 's2DRbad' (uniform sampler2DRect)
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0:? 's2DR' (uniform sampler2DRect)
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0:? 's2DRS' (uniform sampler2DRectShadow)
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0:? 'halfFloat1' (global float)
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@ -50,16 +50,36 @@ gl_FragCoord origin is upper left
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0:15 'r08' (temp uint)
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0:15 Constant:
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0:15 58 (const uint)
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0:18 move second child to first child (temp 4-component vector of float)
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0:18 color: direct index for structure (temp 4-component vector of float)
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0:18 'ps_output' (temp structure{temp 4-component vector of float color})
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0:16 Sequence
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0:16 move second child to first child (temp float)
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0:16 'r09' (temp float)
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0:16 Constant:
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0:16 1.000000
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0:17 Sequence
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0:17 move second child to first child (temp float)
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0:17 'r10' (temp float)
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0:17 Constant:
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0:17 1.000000
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0:18 Sequence
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0:18 move second child to first child (temp float)
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0:18 'r11' (temp float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Construct vec4 (temp 4-component vector of float)
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0:18 Convert int to float (temp float)
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0:18 'r07' (temp int)
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0:19 Branch: Return with expression
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0:19 'ps_output' (temp structure{temp 4-component vector of float color})
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0:18 1.100000
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0:19 Sequence
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0:19 move second child to first child (temp float)
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0:19 'r12' (temp float)
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0:19 Constant:
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0:19 1.100000
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0:22 move second child to first child (temp 4-component vector of float)
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0:22 color: direct index for structure (temp 4-component vector of float)
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0:22 'ps_output' (temp structure{temp 4-component vector of float color})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Construct vec4 (temp 4-component vector of float)
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0:22 Convert int to float (temp float)
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0:22 'r07' (temp int)
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0:23 Branch: Return with expression
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0:23 'ps_output' (temp structure{temp 4-component vector of float color})
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0:5 Function Definition: main( (temp void)
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0:5 Function Parameters:
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0:? Sequence
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@ -128,16 +148,36 @@ gl_FragCoord origin is upper left
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0:15 'r08' (temp uint)
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0:15 Constant:
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0:15 58 (const uint)
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0:18 move second child to first child (temp 4-component vector of float)
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0:18 color: direct index for structure (temp 4-component vector of float)
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0:18 'ps_output' (temp structure{temp 4-component vector of float color})
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0:16 Sequence
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0:16 move second child to first child (temp float)
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0:16 'r09' (temp float)
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0:16 Constant:
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0:16 1.000000
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0:17 Sequence
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0:17 move second child to first child (temp float)
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0:17 'r10' (temp float)
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0:17 Constant:
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0:17 1.000000
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0:18 Sequence
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0:18 move second child to first child (temp float)
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0:18 'r11' (temp float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Construct vec4 (temp 4-component vector of float)
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0:18 Convert int to float (temp float)
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0:18 'r07' (temp int)
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0:19 Branch: Return with expression
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0:19 'ps_output' (temp structure{temp 4-component vector of float color})
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0:18 1.100000
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0:19 Sequence
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0:19 move second child to first child (temp float)
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0:19 'r12' (temp float)
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0:19 Constant:
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0:19 1.100000
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0:22 move second child to first child (temp 4-component vector of float)
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0:22 color: direct index for structure (temp 4-component vector of float)
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0:22 'ps_output' (temp structure{temp 4-component vector of float color})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Construct vec4 (temp 4-component vector of float)
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0:22 Convert int to float (temp float)
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0:22 'r07' (temp int)
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0:23 Branch: Return with expression
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0:23 'ps_output' (temp structure{temp 4-component vector of float color})
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0:5 Function Definition: main( (temp void)
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0:5 Function Parameters:
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0:? Sequence
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@ -153,12 +193,12 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 49
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// Id's are bound by 54
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 46
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EntryPoint Fragment 4 "main" 51
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 8 "PS_OUTPUT"
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@ -173,9 +213,13 @@ gl_FragCoord origin is upper left
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Name 28 "r06"
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Name 30 "r07"
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Name 32 "r08"
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Name 35 "ps_output"
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Name 46 "color"
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Decorate 46(color) Location 0
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Name 34 "r09"
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Name 35 "r10"
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Name 36 "r11"
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Name 38 "r12"
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Name 40 "ps_output"
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Name 51 "color"
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Decorate 51(color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -195,16 +239,17 @@ gl_FragCoord origin is upper left
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29: 24(int) Constant 6
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31: 24(int) Constant 57
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33: 15(int) Constant 58
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34: TypePointer Function 8(PS_OUTPUT)
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36: 24(int) Constant 0
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40: TypePointer Function 7(fvec4)
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45: TypePointer Output 7(fvec4)
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46(color): 45(ptr) Variable Output
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37: 6(float) Constant 1066192077
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39: TypePointer Function 8(PS_OUTPUT)
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41: 24(int) Constant 0
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45: TypePointer Function 7(fvec4)
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50: TypePointer Output 7(fvec4)
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51(color): 50(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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47:8(PS_OUTPUT) FunctionCall 10(@main()
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48: 7(fvec4) CompositeExtract 47 0
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Store 46(color) 48
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52:8(PS_OUTPUT) FunctionCall 10(@main()
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53: 7(fvec4) CompositeExtract 52 0
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Store 51(color) 53
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Return
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FunctionEnd
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10(@main():8(PS_OUTPUT) Function None 9
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@ -218,7 +263,11 @@ gl_FragCoord origin is upper left
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28(r06): 25(ptr) Variable Function
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30(r07): 25(ptr) Variable Function
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32(r08): 16(ptr) Variable Function
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35(ps_output): 34(ptr) Variable Function
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34(r09): 12(ptr) Variable Function
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35(r10): 12(ptr) Variable Function
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36(r11): 12(ptr) Variable Function
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38(r12): 12(ptr) Variable Function
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40(ps_output): 39(ptr) Variable Function
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Store 13(r00) 14
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Store 17(r01) 18
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Store 19(r02) 20
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@ -228,11 +277,15 @@ gl_FragCoord origin is upper left
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Store 28(r06) 29
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Store 30(r07) 31
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Store 32(r08) 33
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37: 24(int) Load 30(r07)
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38: 6(float) ConvertSToF 37
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39: 7(fvec4) CompositeConstruct 38 38 38 38
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41: 40(ptr) AccessChain 35(ps_output) 36
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Store 41 39
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42:8(PS_OUTPUT) Load 35(ps_output)
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ReturnValue 42
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Store 34(r09) 14
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Store 35(r10) 14
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Store 36(r11) 37
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Store 38(r12) 37
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42: 24(int) Load 30(r07)
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43: 6(float) ConvertSToF 42
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44: 7(fvec4) CompositeConstruct 43 43 43 43
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46: 45(ptr) AccessChain 40(ps_output) 41
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Store 46 44
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47:8(PS_OUTPUT) Load 40(ps_output)
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ReturnValue 47
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FunctionEnd
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@ -13,6 +13,10 @@ PS_OUTPUT main()
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int r06 = 6L; // upper long int
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int r07 = 071; // octal
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uint r08 = 072u; // unsigned octal
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float r09 = 1.h; // half
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float r10 = 1.H; // half
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float r11 = 1.1h; // half
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float r12 = 1.1H; // half
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PS_OUTPUT ps_output;
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ps_output.color = r07; // gets 71 octal = 57 decimal
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@ -2,5 +2,5 @@
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "Overload400-PrecQual.1854"
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#define GLSLANG_DATE "27-Feb-2017"
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#define GLSLANG_REVISION "Overload400-PrecQual.1858"
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#define GLSLANG_DATE "28-Feb-2017"
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@ -687,7 +687,7 @@ void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
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}
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#ifdef AMD_EXTENSIONS
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// Call for any operation needing GLSL float16 data-type support.
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// Call for any operation needing float16 data-type support.
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void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
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{
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if (!builtIn) {
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@ -101,9 +101,16 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
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{
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bool HasDecimalOrExponent = false;
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int isDouble = 0;
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bool generateFloat16 = false;
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bool acceptFloat16 = parseContext.intermediate.getSource() == EShSourceHlsl;
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bool isFloat16 = false;
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bool requireHF = false;
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#ifdef AMD_EXTENSIONS
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int isFloat16 = 0;
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bool enableFloat16 = parseContext.version >= 450 && parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float);
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if (parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float)) {
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acceptFloat16 = true;
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generateFloat16 = true;
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requireHF = true;
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}
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#endif
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const auto saveName = [&](int ch) {
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@ -158,21 +165,27 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
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saveName(ch2);
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isDouble = 1;
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}
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} else if (acceptFloat16 && (ch == 'h' || ch == 'H')) {
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#ifdef AMD_EXTENSIONS
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} else if (enableFloat16 && (ch == 'h' || ch == 'H')) {
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parseContext.float16Check(ppToken->loc, "half floating-point suffix");
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if (generateFloat16)
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parseContext.float16Check(ppToken->loc, "half floating-point suffix");
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#endif
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if (!HasDecimalOrExponent)
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parseContext.ppError(ppToken->loc, "float literal needs a decimal point or exponent", "", "");
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int ch2 = getChar();
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if (ch2 != 'f' && ch2 != 'F') {
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ungetChar();
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ungetChar();
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if (requireHF) {
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int ch2 = getChar();
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if (ch2 != 'f' && ch2 != 'F') {
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ungetChar();
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ungetChar();
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} else {
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saveName(ch);
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saveName(ch2);
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isFloat16 = generateFloat16;
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}
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} else {
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saveName(ch);
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saveName(ch2);
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isFloat16 = 1;
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isFloat16 = generateFloat16;
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}
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#endif
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} else if (ch == 'f' || ch == 'F') {
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parseContext.profileRequires(ppToken->loc, EEsProfile, 300, nullptr, "floating-point suffix");
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if (! parseContext.relaxedErrors())
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@ -197,10 +210,8 @@ int TPpContext::lFloatConst(int len, int ch, TPpToken* ppToken)
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// Return the right token type
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if (isDouble)
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return PpAtomConstDouble;
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#ifdef AMD_EXTENSIONS
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else if (isFloat16)
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return PpAtomConstFloat16;
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#endif
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else
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return PpAtomConstFloat;
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}
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@ -216,6 +227,15 @@ int TPpContext::tStringInput::scan(TPpToken* ppToken)
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int ii = 0;
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unsigned long long ival = 0;
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bool enableInt64 = pp->parseContext.version >= 450 && pp->parseContext.extensionTurnedOn(E_GL_ARB_gpu_shader_int64);
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bool acceptHalf = pp->parseContext.intermediate.getSource() == EShSourceHlsl;
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#ifdef AMD_EXTENSIONS
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if (pp->parseContext.extensionTurnedOn(E_GL_AMD_gpu_shader_half_float))
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acceptHalf = true;
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#endif
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const auto floatingPointChar = [&](int ch) { return ch == '.' || ch == 'e' || ch == 'E' ||
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ch == 'f' || ch == 'F' ||
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(acceptHalf && (ch == 'h' || ch == 'H')); };
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ppToken->ival = 0;
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ppToken->i64val = 0;
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@ -380,7 +400,7 @@ int TPpContext::tStringInput::scan(TPpToken* ppToken)
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ch = getch();
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} while (ch >= '0' && ch <= '9');
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}
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if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'E' || ch == 'F')
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if (floatingPointChar(ch))
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return pp->lFloatConst(len, ch, ppToken);
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// wasn't a float, so must be octal...
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@ -435,9 +455,9 @@ int TPpContext::tStringInput::scan(TPpToken* ppToken)
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}
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ch = getch();
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} while (ch >= '0' && ch <= '9');
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if (ch == '.' || ch == 'e' || ch == 'f' || ch == 'E' || ch == 'F') {
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if (floatingPointChar(ch))
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return pp->lFloatConst(len, ch, ppToken);
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} else {
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else {
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// Finish handling signed and unsigned integers
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int numericLen = len;
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bool isUnsigned = false;
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@ -127,9 +127,7 @@ enum EFixedAtoms {
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PpAtomConstUint64,
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PpAtomConstFloat,
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PpAtomConstDouble,
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#ifdef AMD_EXTENSIONS
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PpAtomConstFloat16,
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#endif
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PpAtomConstString,
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// Identifiers
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