Support Extension GL_ARB_shader_atomic_counter_ops and relative intrisic functions.

refs:
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shader_atomic_counter_ops.txt

Signed-off-by: ZhiqianXia <xzq0528@outlook.com>
This commit is contained in:
ZhiqianXia 2021-07-08 11:12:05 +08:00
parent 0db0010d3c
commit bf56773517
6 changed files with 273 additions and 0 deletions

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@ -0,0 +1,28 @@
#version 450 core
#extension GL_ARB_shader_atomic_counters: enable
#extension GL_ARB_shader_atomic_counter_ops:enable
layout(binding = 0) uniform atomic_uint counter;
out highp vec4 vsColor;
void main(){
vec4 outColor = vec4(1.0);
uint ret;
ret = atomicCounterAddARB(counter, 4u);
ret = atomicCounterSubtractARB(counter, 4u);
ret = atomicCounterMinARB(counter, 4u);
ret = atomicCounterMaxARB(counter, 4u);
ret = atomicCounterAndARB(counter, 4u);
ret = atomicCounterOrARB(counter, 4u);
ret = atomicCounterXorARB(counter, 4u);
ret = atomicCounterExchangeARB(counter, 4u);
ret = atomicCounterCompSwapARB(counter, 4u, 4u);
uint after = atomicCounter(counter);
if (after == ret)
outColor = vec4(0.0);
vsColor = outColor;
}

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@ -0,0 +1,201 @@
atomicCounterARBOps.vert
Shader version: 450
Requested GL_ARB_shader_atomic_counter_ops
Requested GL_ARB_shader_atomic_counters
0:? Sequence
0:9 Function Definition: main( ( global void)
0:9 Function Parameters:
0:10 Sequence
0:10 Sequence
0:10 move second child to first child ( temp 4-component vector of float)
0:10 'outColor' ( temp 4-component vector of float)
0:10 Constant:
0:10 1.000000
0:10 1.000000
0:10 1.000000
0:10 1.000000
0:13 move second child to first child ( temp uint)
0:13 'ret' ( temp uint)
0:13 AtomicCounterAdd ( global uint)
0:13 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:13 Constant:
0:13 4 (const uint)
0:14 move second child to first child ( temp uint)
0:14 'ret' ( temp uint)
0:14 AtomicCounterSubtract ( global uint)
0:14 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:14 Constant:
0:14 4 (const uint)
0:15 move second child to first child ( temp uint)
0:15 'ret' ( temp uint)
0:15 AtomicCounterMin ( global uint)
0:15 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:15 Constant:
0:15 4 (const uint)
0:16 move second child to first child ( temp uint)
0:16 'ret' ( temp uint)
0:16 AtomicCounterMax ( global uint)
0:16 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:16 Constant:
0:16 4 (const uint)
0:17 move second child to first child ( temp uint)
0:17 'ret' ( temp uint)
0:17 AtomicCounterAnd ( global uint)
0:17 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:17 Constant:
0:17 4 (const uint)
0:18 move second child to first child ( temp uint)
0:18 'ret' ( temp uint)
0:18 AtomicCounterOr ( global uint)
0:18 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:18 Constant:
0:18 4 (const uint)
0:19 move second child to first child ( temp uint)
0:19 'ret' ( temp uint)
0:19 AtomicCounterXor ( global uint)
0:19 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:19 Constant:
0:19 4 (const uint)
0:20 move second child to first child ( temp uint)
0:20 'ret' ( temp uint)
0:20 AtomicCounterExchange ( global uint)
0:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:20 Constant:
0:20 4 (const uint)
0:21 move second child to first child ( temp uint)
0:21 'ret' ( temp uint)
0:21 AtomicCounterCompSwap ( global uint)
0:21 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:21 Constant:
0:21 4 (const uint)
0:21 Constant:
0:21 4 (const uint)
0:23 Sequence
0:23 move second child to first child ( temp uint)
0:23 'after' ( temp uint)
0:23 AtomicCounter ( global uint)
0:23 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:24 Test condition and select ( temp void)
0:24 Condition
0:24 Compare Equal ( temp bool)
0:24 'after' ( temp uint)
0:24 'ret' ( temp uint)
0:24 true case
0:25 move second child to first child ( temp 4-component vector of float)
0:25 'outColor' ( temp 4-component vector of float)
0:25 Constant:
0:25 0.000000
0:25 0.000000
0:25 0.000000
0:25 0.000000
0:27 move second child to first child ( temp 4-component vector of float)
0:27 'vsColor' ( smooth out 4-component vector of float)
0:27 'outColor' ( temp 4-component vector of float)
0:? Linker Objects
0:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:? 'vsColor' ( smooth out 4-component vector of float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 450
Requested GL_ARB_shader_atomic_counter_ops
Requested GL_ARB_shader_atomic_counters
0:? Sequence
0:9 Function Definition: main( ( global void)
0:9 Function Parameters:
0:10 Sequence
0:10 Sequence
0:10 move second child to first child ( temp 4-component vector of float)
0:10 'outColor' ( temp 4-component vector of float)
0:10 Constant:
0:10 1.000000
0:10 1.000000
0:10 1.000000
0:10 1.000000
0:13 move second child to first child ( temp uint)
0:13 'ret' ( temp uint)
0:13 AtomicCounterAdd ( global uint)
0:13 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:13 Constant:
0:13 4 (const uint)
0:14 move second child to first child ( temp uint)
0:14 'ret' ( temp uint)
0:14 AtomicCounterSubtract ( global uint)
0:14 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:14 Constant:
0:14 4 (const uint)
0:15 move second child to first child ( temp uint)
0:15 'ret' ( temp uint)
0:15 AtomicCounterMin ( global uint)
0:15 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:15 Constant:
0:15 4 (const uint)
0:16 move second child to first child ( temp uint)
0:16 'ret' ( temp uint)
0:16 AtomicCounterMax ( global uint)
0:16 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:16 Constant:
0:16 4 (const uint)
0:17 move second child to first child ( temp uint)
0:17 'ret' ( temp uint)
0:17 AtomicCounterAnd ( global uint)
0:17 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:17 Constant:
0:17 4 (const uint)
0:18 move second child to first child ( temp uint)
0:18 'ret' ( temp uint)
0:18 AtomicCounterOr ( global uint)
0:18 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:18 Constant:
0:18 4 (const uint)
0:19 move second child to first child ( temp uint)
0:19 'ret' ( temp uint)
0:19 AtomicCounterXor ( global uint)
0:19 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:19 Constant:
0:19 4 (const uint)
0:20 move second child to first child ( temp uint)
0:20 'ret' ( temp uint)
0:20 AtomicCounterExchange ( global uint)
0:20 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:20 Constant:
0:20 4 (const uint)
0:21 move second child to first child ( temp uint)
0:21 'ret' ( temp uint)
0:21 AtomicCounterCompSwap ( global uint)
0:21 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:21 Constant:
0:21 4 (const uint)
0:21 Constant:
0:21 4 (const uint)
0:23 Sequence
0:23 move second child to first child ( temp uint)
0:23 'after' ( temp uint)
0:23 AtomicCounter ( global uint)
0:23 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:24 Test condition and select ( temp void)
0:24 Condition
0:24 Compare Equal ( temp bool)
0:24 'after' ( temp uint)
0:24 'ret' ( temp uint)
0:24 true case
0:25 move second child to first child ( temp 4-component vector of float)
0:25 'outColor' ( temp 4-component vector of float)
0:25 Constant:
0:25 0.000000
0:25 0.000000
0:25 0.000000
0:25 0.000000
0:27 move second child to first child ( temp 4-component vector of float)
0:27 'vsColor' ( smooth out 4-component vector of float)
0:27 'outColor' ( temp 4-component vector of float)
0:? Linker Objects
0:? 'counter' (layout( binding=0 offset=0) uniform atomic_uint)
0:? 'vsColor' ( smooth out 4-component vector of float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)

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@ -1864,6 +1864,22 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
"\n");
}
if (profile != EEsProfile && version == 450) {
commonBuiltins.append(
"uint atomicCounterAddARB(atomic_uint, uint);"
"uint atomicCounterSubtractARB(atomic_uint, uint);"
"uint atomicCounterMinARB(atomic_uint, uint);"
"uint atomicCounterMaxARB(atomic_uint, uint);"
"uint atomicCounterAndARB(atomic_uint, uint);"
"uint atomicCounterOrARB(atomic_uint, uint);"
"uint atomicCounterXorARB(atomic_uint, uint);"
"uint atomicCounterExchangeARB(atomic_uint, uint);"
"uint atomicCounterCompSwapARB(atomic_uint, uint, uint);"
"\n");
}
if (profile != EEsProfile && version >= 460) {
commonBuiltins.append(
"uint atomicCounterAdd(atomic_uint, uint);"
@ -8261,6 +8277,19 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters);
}
// E_GL_ARB_shader_atomic_counter_ops
if (profile != EEsProfile && version == 450) {
symbolTable.setFunctionExtensions("atomicCounterAddARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterSubtractARB", 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterMinARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterMaxARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterAndARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterOrARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterXorARB" , 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterExchangeARB", 1, &E_GL_ARB_shader_atomic_counter_ops);
symbolTable.setFunctionExtensions("atomicCounterCompSwapARB", 1, &E_GL_ARB_shader_atomic_counter_ops);
}
// E_GL_ARB_derivative_control
if (profile != EEsProfile && version < 450) {
symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_ARB_derivative_control);
@ -9261,6 +9290,18 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.relateToOperator("clockRealtimeEXT", EOpReadClockDeviceKHR);
symbolTable.relateToOperator("clockRealtime2x32EXT", EOpReadClockDeviceKHR);
if (profile != EEsProfile && version == 450) {
symbolTable.relateToOperator("atomicCounterAddARB", EOpAtomicCounterAdd);
symbolTable.relateToOperator("atomicCounterSubtractARB", EOpAtomicCounterSubtract);
symbolTable.relateToOperator("atomicCounterMinARB", EOpAtomicCounterMin);
symbolTable.relateToOperator("atomicCounterMaxARB", EOpAtomicCounterMax);
symbolTable.relateToOperator("atomicCounterAndARB", EOpAtomicCounterAnd);
symbolTable.relateToOperator("atomicCounterOrARB", EOpAtomicCounterOr);
symbolTable.relateToOperator("atomicCounterXorARB", EOpAtomicCounterXor);
symbolTable.relateToOperator("atomicCounterExchangeARB", EOpAtomicCounterExchange);
symbolTable.relateToOperator("atomicCounterCompSwapARB", EOpAtomicCounterCompSwap);
}
if (profile != EEsProfile && version >= 460) {
symbolTable.relateToOperator("atomicCounterAdd", EOpAtomicCounterAdd);
symbolTable.relateToOperator("atomicCounterSubtract", EOpAtomicCounterSubtract);

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@ -198,6 +198,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_ARB_explicit_uniform_location] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_atomic_counter_ops] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_group_vote] = EBhDisable;
extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;

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@ -136,6 +136,7 @@ const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attri
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
const char* const E_GL_ARB_shader_atomic_counter_ops = "GL_ARB_shader_atomic_counter_ops";
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
const char* const E_GL_ARB_shader_group_vote = "GL_ARB_shader_group_vote";
const char* const E_GL_ARB_derivative_control = "GL_ARB_derivative_control";

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@ -284,6 +284,7 @@ INSTANTIATE_TEST_SUITE_P(
"textureoffset_sampler2darrayshadow.vert",
"atomicAdd.comp",
"GL_ARB_gpu_shader5.u2i.vert",
"atomicCounterARBOps.vert"
})),
FileNameAsCustomTestSuffix
);