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https://github.com/KhronosGroup/glslang
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Add support for GL_EXT_YUV_target
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38
Test/300samplerExternalYUV.frag
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38
Test/300samplerExternalYUV.frag
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@ -0,0 +1,38 @@
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#version 300 es
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#extension GL_EXT_YUV_target : enable
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uniform __samplerExternal2DY2YEXT sExt;
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precision mediump __samplerExternal2DY2YEXT;
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uniform __samplerExternal2DY2YEXT mediumExt;
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uniform highp __samplerExternal2DY2YEXT highExt;
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void main()
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{
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texture2D(sExt, vec2(0.2)); // ERROR
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texture2D(mediumExt, vec2(0.2)); // ERROR
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texture2D(highExt, vec2(0.2)); // ERROR
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texture2DProj(sExt, vec3(0.3)); // ERROR
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texture2DProj(sExt, vec4(0.3)); // ERROR
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int lod = 0;
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highp float bias = 0.01;
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textureSize(sExt, lod);
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texture(sExt, vec2(0.2));
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texture(sExt, vec2(0.2), bias);
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textureProj(sExt, vec3(0.2));
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textureProj(sExt, vec3(0.2), bias);
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textureProj(sExt, vec4(0.2));
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textureProj(sExt, vec4(0.2), bias);
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texelFetch(sExt, ivec2(4), lod);
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texture3D(sExt, vec3(0.3)); // ERROR
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texture2DProjLod(sExt, vec3(0.3), 0.3); // ERROR
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texture(sExt, vec3(0.3)); // ERROR
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textureProjLod(sExt, vec3(0.3), 0.3); // ERROR
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}
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#extension GL_EXT_YUV_target : disable
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uniform __samplerExternal2DY2YEXT badExt; // ERROR
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192
Test/baseResults/300samplerExternalYUV.frag.out
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192
Test/baseResults/300samplerExternalYUV.frag.out
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@ -0,0 +1,192 @@
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300samplerExternalYUV.frag
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ERROR: 0:12: 'texture2D' : no matching overloaded function found
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ERROR: 0:13: 'texture2D' : no matching overloaded function found
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ERROR: 0:14: 'texture2D' : no matching overloaded function found
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ERROR: 0:15: 'texture2DProj' : no matching overloaded function found
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ERROR: 0:16: 'texture2DProj' : no matching overloaded function found
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ERROR: 0:29: 'texture3D' : no matching overloaded function found
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ERROR: 0:30: 'texture2DProjLod' : no matching overloaded function found
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ERROR: 0:31: 'texture' : no matching overloaded function found
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ERROR: 0:32: 'textureProjLod' : no matching overloaded function found
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ERROR: 0:37: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
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ERROR: 10 compilation errors. No code generated.
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Shader version: 300
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Requested GL_EXT_YUV_target
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ERROR: node is still EOpNull!
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0:10 Function Definition: main( ( global void)
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0:10 Function Parameters:
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0:12 Sequence
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0:12 Constant:
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0:12 0.000000
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0:13 Constant:
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0:13 0.000000
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0:14 Constant:
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0:14 0.000000
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0:15 Constant:
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0:15 0.000000
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0:16 Constant:
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0:16 0.000000
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0:18 Sequence
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0:18 move second child to first child ( temp mediump int)
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0:18 'lod' ( temp mediump int)
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0:18 Constant:
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0:18 0 (const int)
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0:19 Sequence
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0:19 move second child to first child ( temp highp float)
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0:19 'bias' ( temp highp float)
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0:19 Constant:
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0:19 0.010000
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0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
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0:20 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:20 'lod' ( temp mediump int)
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0:21 texture ( global lowp 4-component vector of float)
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0:21 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:21 Constant:
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0:21 0.200000
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0:21 0.200000
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0:22 texture ( global lowp 4-component vector of float, operation at highp)
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0:22 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:22 Constant:
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0:22 0.200000
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0:22 0.200000
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0:22 'bias' ( temp highp float)
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0:23 textureProj ( global lowp 4-component vector of float)
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0:23 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:23 Constant:
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0:23 0.200000
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0:23 0.200000
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0:23 0.200000
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0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
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0:24 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:24 Constant:
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0:24 0.200000
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0:24 0.200000
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0:24 0.200000
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0:24 'bias' ( temp highp float)
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0:25 textureProj ( global lowp 4-component vector of float)
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0:25 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:25 Constant:
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0:25 0.200000
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0:25 0.200000
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0:25 0.200000
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0:25 0.200000
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0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
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0:26 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:26 Constant:
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0:26 0.200000
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0:26 0.200000
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0:26 0.200000
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0:26 0.200000
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0:26 'bias' ( temp highp float)
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0:27 textureFetch ( global lowp 4-component vector of float, operation at mediump)
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0:27 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:27 Constant:
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0:27 4 (const int)
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0:27 4 (const int)
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0:27 'lod' ( temp mediump int)
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0:29 Constant:
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0:29 0.000000
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0:30 Constant:
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0:30 0.000000
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0:31 Constant:
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0:31 0.000000
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0:32 Constant:
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0:32 0.000000
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0:? Linker Objects
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0:? 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:? 'mediumExt' ( uniform mediump __samplerExternal2DY2YEXT)
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0:? 'highExt' ( uniform highp __samplerExternal2DY2YEXT)
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Linked fragment stage:
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Shader version: 300
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Requested GL_EXT_YUV_target
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ERROR: node is still EOpNull!
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0:10 Function Definition: main( ( global void)
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0:10 Function Parameters:
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0:12 Sequence
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0:12 Constant:
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0:12 0.000000
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0:13 Constant:
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0:13 0.000000
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0:14 Constant:
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0:14 0.000000
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0:15 Constant:
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0:15 0.000000
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0:16 Constant:
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0:16 0.000000
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0:18 Sequence
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0:18 move second child to first child ( temp mediump int)
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0:18 'lod' ( temp mediump int)
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0:18 Constant:
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0:18 0 (const int)
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0:19 Sequence
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0:19 move second child to first child ( temp highp float)
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0:19 'bias' ( temp highp float)
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0:19 Constant:
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0:19 0.010000
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0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
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0:20 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:20 'lod' ( temp mediump int)
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0:21 texture ( global lowp 4-component vector of float)
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0:21 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:21 Constant:
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0:21 0.200000
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0:21 0.200000
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0:22 texture ( global lowp 4-component vector of float, operation at highp)
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0:22 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:22 Constant:
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0:22 0.200000
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0:22 0.200000
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0:22 'bias' ( temp highp float)
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0:23 textureProj ( global lowp 4-component vector of float)
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0:23 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:23 Constant:
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0:23 0.200000
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0:23 0.200000
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0:23 0.200000
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0:24 textureProj ( global lowp 4-component vector of float, operation at highp)
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0:24 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:24 Constant:
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0:24 0.200000
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0:24 0.200000
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0:24 0.200000
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0:24 'bias' ( temp highp float)
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0:25 textureProj ( global lowp 4-component vector of float)
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0:25 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:25 Constant:
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0:25 0.200000
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0:25 0.200000
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0:25 0.200000
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0:25 0.200000
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0:26 textureProj ( global lowp 4-component vector of float, operation at highp)
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0:26 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:26 Constant:
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0:26 0.200000
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0:26 0.200000
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0:26 0.200000
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0:26 0.200000
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0:26 'bias' ( temp highp float)
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0:27 textureFetch ( global lowp 4-component vector of float, operation at mediump)
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0:27 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:27 Constant:
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0:27 4 (const int)
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0:27 4 (const int)
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0:27 'lod' ( temp mediump int)
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0:29 Constant:
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0:29 0.000000
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0:30 Constant:
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0:30 0.000000
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0:31 Constant:
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0:31 0.000000
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0:32 Constant:
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0:32 0.000000
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0:? Linker Objects
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0:? 'sExt' ( uniform lowp __samplerExternal2DY2YEXT)
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0:? 'mediumExt' ( uniform mediump __samplerExternal2DY2YEXT)
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0:? 'highExt' ( uniform highp __samplerExternal2DY2YEXT)
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@ -81,6 +81,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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bool combined : 1; // true means texture is combined with a sampler, false means texture with no sampler
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bool sampler : 1; // true means a pure sampler, other fields should be clear()
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bool external : 1; // GL_OES_EGL_image_external
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bool yuv : 1; // GL_EXT_YUV_target
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unsigned int vectorSize : 3; // vector return type size.
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// Some languages support structures as sample results. Storing the whole structure in the
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@ -116,6 +117,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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combined = false;
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sampler = false;
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external = false;
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yuv = false;
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structReturnIndex = noReturnStruct;
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// by default, returns a single vec4;
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@ -186,6 +188,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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combined == right.combined &&
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sampler == right.sampler &&
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external == right.external &&
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yuv == right.yuv &&
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vectorSize == right.vectorSize &&
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structReturnIndex == right.structReturnIndex;
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}
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@ -233,6 +236,9 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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s.append("ExternalOES");
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return s;
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}
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if (yuv) {
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return "__" + s + "External2DY2YEXT";
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}
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switch (dim) {
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case Esd1D: s.append("1D"); break;
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case Esd2D: s.append("2D"); break;
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@ -1603,6 +1603,16 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"vec4 texelFetch(samplerExternalOES, ivec2, int lod);" // GL_OES_EGL_image_external_essl3
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"\n");
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}
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commonBuiltins.append(
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"highp ivec2 textureSize(__samplerExternal2DY2YEXT, int lod);" // GL_EXT_YUV_target
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"vec4 texture(__samplerExternal2DY2YEXT, vec2);" // GL_EXT_YUV_target
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"vec4 texture(__samplerExternal2DY2YEXT, vec2, float bias);" // GL_EXT_YUV_target
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"vec4 textureProj(__samplerExternal2DY2YEXT, vec3);" // GL_EXT_YUV_target
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"vec4 textureProj(__samplerExternal2DY2YEXT, vec3, float bias);" // GL_EXT_YUV_target
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"vec4 textureProj(__samplerExternal2DY2YEXT, vec4);" // GL_EXT_YUV_target
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"vec4 textureProj(__samplerExternal2DY2YEXT, vec4, float bias);" // GL_EXT_YUV_target
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"vec4 texelFetch(__samplerExternal2DY2YEXT sampler, ivec2, int lod);" // GL_EXT_YUV_target
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"\n");
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commonBuiltins.append(
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"vec4 texture2DGradEXT(sampler2D, vec2, vec2, vec2);" // GL_EXT_shader_texture_lod
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"vec4 texture2DProjGradEXT(sampler2D, vec3, vec2, vec2);" // GL_EXT_shader_texture_lod
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@ -3006,6 +3006,9 @@ void TParseContext::samplerCheck(const TSourceLoc& loc, const TType& type, const
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requireExtensions(loc, 1, &E_GL_OES_EGL_image_external_essl3, "samplerExternalOES");
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}
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}
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if (type.getSampler().yuv) {
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requireExtensions(loc, 1, &E_GL_EXT_YUV_target, "__samplerExternal2DY2YEXT");
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}
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if (type.getQualifier().storage == EvqUniform)
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return;
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@ -592,6 +592,8 @@ void TScanContext::fillInKeywordMap()
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(*KeywordMap)["samplerExternalOES"] = SAMPLEREXTERNALOES; // GL_OES_EGL_image_external
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(*KeywordMap)["__samplerExternal2DY2YEXT"] = SAMPLEREXTERNAL2DY2YEXT; // GL_EXT_YUV_target
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(*KeywordMap)["sampler"] = SAMPLER;
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(*KeywordMap)["samplerShadow"] = SAMPLERSHADOW;
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@ -1410,6 +1412,13 @@ int TScanContext::tokenizeIdentifier()
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return keyword;
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return identifierOrType();
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case SAMPLEREXTERNAL2DY2YEXT:
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afterType = true;
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if (parseContext.symbolTable.atBuiltInLevel() ||
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parseContext.extensionTurnedOn(E_GL_EXT_YUV_target))
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return keyword;
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return identifierOrType();
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case TEXTURE2D:
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case TEXTURECUBE:
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case TEXTURECUBEARRAY:
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@ -99,6 +99,8 @@ void TType::buildMangledName(TString& mangledName) const
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mangledName += "S";
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if (sampler.external)
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mangledName += "E";
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if (sampler.yuv)
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mangledName += "Y";
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switch (sampler.dim) {
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case Esd1D: mangledName += "1"; break;
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case Esd2D: mangledName += "2"; break;
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@ -157,6 +157,7 @@ void TParseVersions::initializeExtensionBehavior()
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extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
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extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
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extensionBehavior[E_GL_OES_EGL_image_external_essl3] = EBhDisable;
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extensionBehavior[E_GL_EXT_YUV_target] = EBhDisable;
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extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
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extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
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extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
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@ -307,6 +308,7 @@ void TParseVersions::getPreamble(std::string& preamble)
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"#define GL_EXT_frag_depth 1\n"
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"#define GL_OES_EGL_image_external 1\n"
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"#define GL_OES_EGL_image_external_essl3 1\n"
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"#define GL_EXT_YUV_target 1\n"
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"#define GL_EXT_shader_texture_lod 1\n"
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"#define GL_EXT_shadow_samplers 1\n"
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@ -110,6 +110,7 @@ const char* const E_GL_OES_standard_derivatives = "GL_OES_standard_deriv
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const char* const E_GL_EXT_frag_depth = "GL_EXT_frag_depth";
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const char* const E_GL_OES_EGL_image_external = "GL_OES_EGL_image_external";
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const char* const E_GL_OES_EGL_image_external_essl3 = "GL_OES_EGL_image_external_essl3";
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const char* const E_GL_EXT_YUV_target = "GL_EXT_YUV_target";
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const char* const E_GL_EXT_shader_texture_lod = "GL_EXT_shader_texture_lod";
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const char* const E_GL_EXT_shadow_samplers = "GL_EXT_shadow_samplers";
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@ -180,6 +180,7 @@ extern int yylex(YYSTYPE*, TParseContext&);
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%token <lex> SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS
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%token <lex> SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
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%token <lex> SAMPLEREXTERNALOES
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%token <lex> SAMPLEREXTERNAL2DY2YEXT
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%token <lex> F16SAMPLER1D F16SAMPLER2D F16SAMPLER3D F16SAMPLER2DRECT F16SAMPLERCUBE
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%token <lex> F16SAMPLER1DARRAY F16SAMPLER2DARRAY F16SAMPLERCUBEARRAY
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@ -3111,6 +3112,12 @@ type_specifier_nonarray
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$$.sampler.set(EbtFloat, Esd2D);
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$$.sampler.external = true;
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}
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| SAMPLEREXTERNAL2DY2YEXT { // GL_EXT_YUV_target
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$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
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$$.basicType = EbtSampler;
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$$.sampler.set(EbtFloat, Esd2D);
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$$.sampler.yuv = true;
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}
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| SUBPASSINPUT {
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parseContext.requireStage($1.loc, EShLangFragment, "subpass input");
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$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
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File diff suppressed because it is too large
Load Diff
@ -261,193 +261,194 @@ extern int yydebug;
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ISAMPLER2DMSARRAY = 471,
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USAMPLER2DMSARRAY = 472,
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SAMPLEREXTERNALOES = 473,
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F16SAMPLER1D = 474,
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F16SAMPLER2D = 475,
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F16SAMPLER3D = 476,
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F16SAMPLER2DRECT = 477,
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F16SAMPLERCUBE = 478,
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F16SAMPLER1DARRAY = 479,
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F16SAMPLER2DARRAY = 480,
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F16SAMPLERCUBEARRAY = 481,
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F16SAMPLERBUFFER = 482,
|
||||
F16SAMPLER2DMS = 483,
|
||||
F16SAMPLER2DMSARRAY = 484,
|
||||
F16SAMPLER1DSHADOW = 485,
|
||||
F16SAMPLER2DSHADOW = 486,
|
||||
F16SAMPLER1DARRAYSHADOW = 487,
|
||||
F16SAMPLER2DARRAYSHADOW = 488,
|
||||
F16SAMPLER2DRECTSHADOW = 489,
|
||||
F16SAMPLERCUBESHADOW = 490,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 491,
|
||||
SAMPLER = 492,
|
||||
SAMPLERSHADOW = 493,
|
||||
TEXTURE1D = 494,
|
||||
TEXTURE2D = 495,
|
||||
TEXTURE3D = 496,
|
||||
TEXTURECUBE = 497,
|
||||
TEXTURE1DARRAY = 498,
|
||||
TEXTURE2DARRAY = 499,
|
||||
ITEXTURE1D = 500,
|
||||
ITEXTURE2D = 501,
|
||||
ITEXTURE3D = 502,
|
||||
ITEXTURECUBE = 503,
|
||||
ITEXTURE1DARRAY = 504,
|
||||
ITEXTURE2DARRAY = 505,
|
||||
UTEXTURE1D = 506,
|
||||
UTEXTURE2D = 507,
|
||||
UTEXTURE3D = 508,
|
||||
UTEXTURECUBE = 509,
|
||||
UTEXTURE1DARRAY = 510,
|
||||
UTEXTURE2DARRAY = 511,
|
||||
TEXTURE2DRECT = 512,
|
||||
ITEXTURE2DRECT = 513,
|
||||
UTEXTURE2DRECT = 514,
|
||||
TEXTUREBUFFER = 515,
|
||||
ITEXTUREBUFFER = 516,
|
||||
UTEXTUREBUFFER = 517,
|
||||
TEXTURECUBEARRAY = 518,
|
||||
ITEXTURECUBEARRAY = 519,
|
||||
UTEXTURECUBEARRAY = 520,
|
||||
TEXTURE2DMS = 521,
|
||||
ITEXTURE2DMS = 522,
|
||||
UTEXTURE2DMS = 523,
|
||||
TEXTURE2DMSARRAY = 524,
|
||||
ITEXTURE2DMSARRAY = 525,
|
||||
UTEXTURE2DMSARRAY = 526,
|
||||
F16TEXTURE1D = 527,
|
||||
F16TEXTURE2D = 528,
|
||||
F16TEXTURE3D = 529,
|
||||
F16TEXTURE2DRECT = 530,
|
||||
F16TEXTURECUBE = 531,
|
||||
F16TEXTURE1DARRAY = 532,
|
||||
F16TEXTURE2DARRAY = 533,
|
||||
F16TEXTURECUBEARRAY = 534,
|
||||
F16TEXTUREBUFFER = 535,
|
||||
F16TEXTURE2DMS = 536,
|
||||
F16TEXTURE2DMSARRAY = 537,
|
||||
SUBPASSINPUT = 538,
|
||||
SUBPASSINPUTMS = 539,
|
||||
ISUBPASSINPUT = 540,
|
||||
ISUBPASSINPUTMS = 541,
|
||||
USUBPASSINPUT = 542,
|
||||
USUBPASSINPUTMS = 543,
|
||||
F16SUBPASSINPUT = 544,
|
||||
F16SUBPASSINPUTMS = 545,
|
||||
IMAGE1D = 546,
|
||||
IIMAGE1D = 547,
|
||||
UIMAGE1D = 548,
|
||||
IMAGE2D = 549,
|
||||
IIMAGE2D = 550,
|
||||
UIMAGE2D = 551,
|
||||
IMAGE3D = 552,
|
||||
IIMAGE3D = 553,
|
||||
UIMAGE3D = 554,
|
||||
IMAGE2DRECT = 555,
|
||||
IIMAGE2DRECT = 556,
|
||||
UIMAGE2DRECT = 557,
|
||||
IMAGECUBE = 558,
|
||||
IIMAGECUBE = 559,
|
||||
UIMAGECUBE = 560,
|
||||
IMAGEBUFFER = 561,
|
||||
IIMAGEBUFFER = 562,
|
||||
UIMAGEBUFFER = 563,
|
||||
IMAGE1DARRAY = 564,
|
||||
IIMAGE1DARRAY = 565,
|
||||
UIMAGE1DARRAY = 566,
|
||||
IMAGE2DARRAY = 567,
|
||||
IIMAGE2DARRAY = 568,
|
||||
UIMAGE2DARRAY = 569,
|
||||
IMAGECUBEARRAY = 570,
|
||||
IIMAGECUBEARRAY = 571,
|
||||
UIMAGECUBEARRAY = 572,
|
||||
IMAGE2DMS = 573,
|
||||
IIMAGE2DMS = 574,
|
||||
UIMAGE2DMS = 575,
|
||||
IMAGE2DMSARRAY = 576,
|
||||
IIMAGE2DMSARRAY = 577,
|
||||
UIMAGE2DMSARRAY = 578,
|
||||
F16IMAGE1D = 579,
|
||||
F16IMAGE2D = 580,
|
||||
F16IMAGE3D = 581,
|
||||
F16IMAGE2DRECT = 582,
|
||||
F16IMAGECUBE = 583,
|
||||
F16IMAGE1DARRAY = 584,
|
||||
F16IMAGE2DARRAY = 585,
|
||||
F16IMAGECUBEARRAY = 586,
|
||||
F16IMAGEBUFFER = 587,
|
||||
F16IMAGE2DMS = 588,
|
||||
F16IMAGE2DMSARRAY = 589,
|
||||
STRUCT = 590,
|
||||
VOID = 591,
|
||||
WHILE = 592,
|
||||
IDENTIFIER = 593,
|
||||
TYPE_NAME = 594,
|
||||
FLOATCONSTANT = 595,
|
||||
DOUBLECONSTANT = 596,
|
||||
INT16CONSTANT = 597,
|
||||
UINT16CONSTANT = 598,
|
||||
INT32CONSTANT = 599,
|
||||
UINT32CONSTANT = 600,
|
||||
INTCONSTANT = 601,
|
||||
UINTCONSTANT = 602,
|
||||
INT64CONSTANT = 603,
|
||||
UINT64CONSTANT = 604,
|
||||
BOOLCONSTANT = 605,
|
||||
FLOAT16CONSTANT = 606,
|
||||
LEFT_OP = 607,
|
||||
RIGHT_OP = 608,
|
||||
INC_OP = 609,
|
||||
DEC_OP = 610,
|
||||
LE_OP = 611,
|
||||
GE_OP = 612,
|
||||
EQ_OP = 613,
|
||||
NE_OP = 614,
|
||||
AND_OP = 615,
|
||||
OR_OP = 616,
|
||||
XOR_OP = 617,
|
||||
MUL_ASSIGN = 618,
|
||||
DIV_ASSIGN = 619,
|
||||
ADD_ASSIGN = 620,
|
||||
MOD_ASSIGN = 621,
|
||||
LEFT_ASSIGN = 622,
|
||||
RIGHT_ASSIGN = 623,
|
||||
AND_ASSIGN = 624,
|
||||
XOR_ASSIGN = 625,
|
||||
OR_ASSIGN = 626,
|
||||
SUB_ASSIGN = 627,
|
||||
LEFT_PAREN = 628,
|
||||
RIGHT_PAREN = 629,
|
||||
LEFT_BRACKET = 630,
|
||||
RIGHT_BRACKET = 631,
|
||||
LEFT_BRACE = 632,
|
||||
RIGHT_BRACE = 633,
|
||||
DOT = 634,
|
||||
COMMA = 635,
|
||||
COLON = 636,
|
||||
EQUAL = 637,
|
||||
SEMICOLON = 638,
|
||||
BANG = 639,
|
||||
DASH = 640,
|
||||
TILDE = 641,
|
||||
PLUS = 642,
|
||||
STAR = 643,
|
||||
SLASH = 644,
|
||||
PERCENT = 645,
|
||||
LEFT_ANGLE = 646,
|
||||
RIGHT_ANGLE = 647,
|
||||
VERTICAL_BAR = 648,
|
||||
CARET = 649,
|
||||
AMPERSAND = 650,
|
||||
QUESTION = 651,
|
||||
INVARIANT = 652,
|
||||
PRECISE = 653,
|
||||
HIGH_PRECISION = 654,
|
||||
MEDIUM_PRECISION = 655,
|
||||
LOW_PRECISION = 656,
|
||||
PRECISION = 657,
|
||||
PACKED = 658,
|
||||
RESOURCE = 659,
|
||||
SUPERP = 660
|
||||
SAMPLEREXTERNAL2DY2YEXT = 474,
|
||||
F16SAMPLER1D = 475,
|
||||
F16SAMPLER2D = 476,
|
||||
F16SAMPLER3D = 477,
|
||||
F16SAMPLER2DRECT = 478,
|
||||
F16SAMPLERCUBE = 479,
|
||||
F16SAMPLER1DARRAY = 480,
|
||||
F16SAMPLER2DARRAY = 481,
|
||||
F16SAMPLERCUBEARRAY = 482,
|
||||
F16SAMPLERBUFFER = 483,
|
||||
F16SAMPLER2DMS = 484,
|
||||
F16SAMPLER2DMSARRAY = 485,
|
||||
F16SAMPLER1DSHADOW = 486,
|
||||
F16SAMPLER2DSHADOW = 487,
|
||||
F16SAMPLER1DARRAYSHADOW = 488,
|
||||
F16SAMPLER2DARRAYSHADOW = 489,
|
||||
F16SAMPLER2DRECTSHADOW = 490,
|
||||
F16SAMPLERCUBESHADOW = 491,
|
||||
F16SAMPLERCUBEARRAYSHADOW = 492,
|
||||
SAMPLER = 493,
|
||||
SAMPLERSHADOW = 494,
|
||||
TEXTURE1D = 495,
|
||||
TEXTURE2D = 496,
|
||||
TEXTURE3D = 497,
|
||||
TEXTURECUBE = 498,
|
||||
TEXTURE1DARRAY = 499,
|
||||
TEXTURE2DARRAY = 500,
|
||||
ITEXTURE1D = 501,
|
||||
ITEXTURE2D = 502,
|
||||
ITEXTURE3D = 503,
|
||||
ITEXTURECUBE = 504,
|
||||
ITEXTURE1DARRAY = 505,
|
||||
ITEXTURE2DARRAY = 506,
|
||||
UTEXTURE1D = 507,
|
||||
UTEXTURE2D = 508,
|
||||
UTEXTURE3D = 509,
|
||||
UTEXTURECUBE = 510,
|
||||
UTEXTURE1DARRAY = 511,
|
||||
UTEXTURE2DARRAY = 512,
|
||||
TEXTURE2DRECT = 513,
|
||||
ITEXTURE2DRECT = 514,
|
||||
UTEXTURE2DRECT = 515,
|
||||
TEXTUREBUFFER = 516,
|
||||
ITEXTUREBUFFER = 517,
|
||||
UTEXTUREBUFFER = 518,
|
||||
TEXTURECUBEARRAY = 519,
|
||||
ITEXTURECUBEARRAY = 520,
|
||||
UTEXTURECUBEARRAY = 521,
|
||||
TEXTURE2DMS = 522,
|
||||
ITEXTURE2DMS = 523,
|
||||
UTEXTURE2DMS = 524,
|
||||
TEXTURE2DMSARRAY = 525,
|
||||
ITEXTURE2DMSARRAY = 526,
|
||||
UTEXTURE2DMSARRAY = 527,
|
||||
F16TEXTURE1D = 528,
|
||||
F16TEXTURE2D = 529,
|
||||
F16TEXTURE3D = 530,
|
||||
F16TEXTURE2DRECT = 531,
|
||||
F16TEXTURECUBE = 532,
|
||||
F16TEXTURE1DARRAY = 533,
|
||||
F16TEXTURE2DARRAY = 534,
|
||||
F16TEXTURECUBEARRAY = 535,
|
||||
F16TEXTUREBUFFER = 536,
|
||||
F16TEXTURE2DMS = 537,
|
||||
F16TEXTURE2DMSARRAY = 538,
|
||||
SUBPASSINPUT = 539,
|
||||
SUBPASSINPUTMS = 540,
|
||||
ISUBPASSINPUT = 541,
|
||||
ISUBPASSINPUTMS = 542,
|
||||
USUBPASSINPUT = 543,
|
||||
USUBPASSINPUTMS = 544,
|
||||
F16SUBPASSINPUT = 545,
|
||||
F16SUBPASSINPUTMS = 546,
|
||||
IMAGE1D = 547,
|
||||
IIMAGE1D = 548,
|
||||
UIMAGE1D = 549,
|
||||
IMAGE2D = 550,
|
||||
IIMAGE2D = 551,
|
||||
UIMAGE2D = 552,
|
||||
IMAGE3D = 553,
|
||||
IIMAGE3D = 554,
|
||||
UIMAGE3D = 555,
|
||||
IMAGE2DRECT = 556,
|
||||
IIMAGE2DRECT = 557,
|
||||
UIMAGE2DRECT = 558,
|
||||
IMAGECUBE = 559,
|
||||
IIMAGECUBE = 560,
|
||||
UIMAGECUBE = 561,
|
||||
IMAGEBUFFER = 562,
|
||||
IIMAGEBUFFER = 563,
|
||||
UIMAGEBUFFER = 564,
|
||||
IMAGE1DARRAY = 565,
|
||||
IIMAGE1DARRAY = 566,
|
||||
UIMAGE1DARRAY = 567,
|
||||
IMAGE2DARRAY = 568,
|
||||
IIMAGE2DARRAY = 569,
|
||||
UIMAGE2DARRAY = 570,
|
||||
IMAGECUBEARRAY = 571,
|
||||
IIMAGECUBEARRAY = 572,
|
||||
UIMAGECUBEARRAY = 573,
|
||||
IMAGE2DMS = 574,
|
||||
IIMAGE2DMS = 575,
|
||||
UIMAGE2DMS = 576,
|
||||
IMAGE2DMSARRAY = 577,
|
||||
IIMAGE2DMSARRAY = 578,
|
||||
UIMAGE2DMSARRAY = 579,
|
||||
F16IMAGE1D = 580,
|
||||
F16IMAGE2D = 581,
|
||||
F16IMAGE3D = 582,
|
||||
F16IMAGE2DRECT = 583,
|
||||
F16IMAGECUBE = 584,
|
||||
F16IMAGE1DARRAY = 585,
|
||||
F16IMAGE2DARRAY = 586,
|
||||
F16IMAGECUBEARRAY = 587,
|
||||
F16IMAGEBUFFER = 588,
|
||||
F16IMAGE2DMS = 589,
|
||||
F16IMAGE2DMSARRAY = 590,
|
||||
STRUCT = 591,
|
||||
VOID = 592,
|
||||
WHILE = 593,
|
||||
IDENTIFIER = 594,
|
||||
TYPE_NAME = 595,
|
||||
FLOATCONSTANT = 596,
|
||||
DOUBLECONSTANT = 597,
|
||||
INT16CONSTANT = 598,
|
||||
UINT16CONSTANT = 599,
|
||||
INT32CONSTANT = 600,
|
||||
UINT32CONSTANT = 601,
|
||||
INTCONSTANT = 602,
|
||||
UINTCONSTANT = 603,
|
||||
INT64CONSTANT = 604,
|
||||
UINT64CONSTANT = 605,
|
||||
BOOLCONSTANT = 606,
|
||||
FLOAT16CONSTANT = 607,
|
||||
LEFT_OP = 608,
|
||||
RIGHT_OP = 609,
|
||||
INC_OP = 610,
|
||||
DEC_OP = 611,
|
||||
LE_OP = 612,
|
||||
GE_OP = 613,
|
||||
EQ_OP = 614,
|
||||
NE_OP = 615,
|
||||
AND_OP = 616,
|
||||
OR_OP = 617,
|
||||
XOR_OP = 618,
|
||||
MUL_ASSIGN = 619,
|
||||
DIV_ASSIGN = 620,
|
||||
ADD_ASSIGN = 621,
|
||||
MOD_ASSIGN = 622,
|
||||
LEFT_ASSIGN = 623,
|
||||
RIGHT_ASSIGN = 624,
|
||||
AND_ASSIGN = 625,
|
||||
XOR_ASSIGN = 626,
|
||||
OR_ASSIGN = 627,
|
||||
SUB_ASSIGN = 628,
|
||||
LEFT_PAREN = 629,
|
||||
RIGHT_PAREN = 630,
|
||||
LEFT_BRACKET = 631,
|
||||
RIGHT_BRACKET = 632,
|
||||
LEFT_BRACE = 633,
|
||||
RIGHT_BRACE = 634,
|
||||
DOT = 635,
|
||||
COMMA = 636,
|
||||
COLON = 637,
|
||||
EQUAL = 638,
|
||||
SEMICOLON = 639,
|
||||
BANG = 640,
|
||||
DASH = 641,
|
||||
TILDE = 642,
|
||||
PLUS = 643,
|
||||
STAR = 644,
|
||||
SLASH = 645,
|
||||
PERCENT = 646,
|
||||
LEFT_ANGLE = 647,
|
||||
RIGHT_ANGLE = 648,
|
||||
VERTICAL_BAR = 649,
|
||||
CARET = 650,
|
||||
AMPERSAND = 651,
|
||||
QUESTION = 652,
|
||||
INVARIANT = 653,
|
||||
PRECISE = 654,
|
||||
HIGH_PRECISION = 655,
|
||||
MEDIUM_PRECISION = 656,
|
||||
LOW_PRECISION = 657,
|
||||
PRECISION = 658,
|
||||
PACKED = 659,
|
||||
RESOURCE = 660,
|
||||
SUPERP = 661
|
||||
};
|
||||
#endif
|
||||
|
||||
@ -456,7 +457,7 @@ extern int yydebug;
|
||||
|
||||
union YYSTYPE
|
||||
{
|
||||
#line 70 "MachineIndependent/glslang.y" /* yacc.c:1909 */
|
||||
#line 71 "MachineIndependent/glslang.y" /* yacc.c:1909 */
|
||||
|
||||
struct {
|
||||
glslang::TSourceLoc loc;
|
||||
@ -491,7 +492,7 @@ union YYSTYPE
|
||||
};
|
||||
} interm;
|
||||
|
||||
#line 495 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
#line 496 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
|
||||
};
|
||||
|
||||
typedef union YYSTYPE YYSTYPE;
|
||||
|
@ -113,6 +113,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"300operations.frag",
|
||||
"300block.frag",
|
||||
"300samplerExternal.frag",
|
||||
"300samplerExternalYUV.frag",
|
||||
"310.comp",
|
||||
"310.vert",
|
||||
"310.geom",
|
||||
|
Loading…
Reference in New Issue
Block a user