glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-06-17 02:38:44 +00:00
parent 9288f46b95
commit c555dddd53
23 changed files with 609 additions and 55 deletions

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@ -71,6 +71,7 @@ enum TOptions {
EOptionSpv = 0x0800,
EOptionHumanReadableSpv = 0x1000,
EOptionDefaultDesktop = 0x2000,
EOptionOutputPreprocessed = 0x4000,
};
//
@ -489,6 +490,9 @@ bool ProcessArguments(int argc, char* argv[])
Options |= EOptionSpv;
Options |= EOptionLinkProgram;
break;
case 'E':
Options |= EOptionOutputPreprocessed;
break;
case 'c':
Options |= EOptionDumpConfig;
break;
@ -536,6 +540,13 @@ bool ProcessArguments(int argc, char* argv[])
}
}
// Make sure that -E is not specified alongside -V -H or -l.
if (Options & EOptionOutputPreprocessed &&
((Options &
(EOptionSpv | EOptionHumanReadableSpv | EOptionLinkProgram)))) {
return false;
}
return true;
}
@ -608,12 +619,19 @@ void CompileAndLinkShaders()
usage();
return;
}
const int defaultVersion = Options & EOptionDefaultDesktop? 110: 100;
shader->setStrings(shaderStrings, 1);
if (! shader->parse(&Resources, (Options & EOptionDefaultDesktop) ? 110 : 100, false, messages))
if (Options & EOptionOutputPreprocessed) {
std::string str;
shader->preprocess(&Resources, defaultVersion, ENoProfile, false, false, messages, &str);
puts(str.c_str());
FreeFileData(shaderStrings);
continue;
}
if (! shader->parse(&Resources, defaultVersion, false, messages))
CompileFailed = true;
program.addShader(shader);
if (! (Options & EOptionSuppressInfolog)) {
@ -629,7 +647,7 @@ void CompileAndLinkShaders()
// Program-level processing...
//
if (! program.link(messages))
if (!(Options & EOptionOutputPreprocessed) && ! program.link(messages))
LinkFailed = true;
if (! (Options & EOptionSuppressInfolog)) {
@ -714,7 +732,8 @@ int C_DECL main(int argc, char* argv[])
// 1) linking all arguments together, single-threaded, new C++ interface
// 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
//
if (Options & EOptionLinkProgram) {
if (Options & EOptionLinkProgram ||
Options & EOptionOutputPreprocessed) {
glslang::InitializeProcess();
CompileAndLinkShaders();
glslang::FinalizeProcess();
@ -868,6 +887,7 @@ void usage()
"(Each option must be specified separately, but can go anywhere in the command line.)\n"
" -V create SPIR-V in file <stage>.spv\n"
" -H print human readable form of SPIR-V; turns on -V\n"
" -E print pre-processed GLSL; cannot be used with -V, -H, or -l.\n"
" -c configuration dump; use to create default configuration file (redirect to a .conf file)\n"
" -d default to desktop (#version 110) when there is no version in the shader (default is ES version 100)\n"
" -i intermediate tree (glslang AST) is printed out\n"

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@ -0,0 +1,18 @@
#version 310 es
void main(){
gl_Position = vec4(3 + 2 + 2 * 4 + 2 + 3 * 2);
}

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@ -0,0 +1,18 @@
#version 310 es
#error This should show up in pp output .
int main(){
}

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@ -0,0 +1,14 @@
#version 310 es
#extension GL_OES_texture_3D : enable
#extension GL_EXT_frag_depth : disable
#extension GL_EXT_gpu_shader5 : require
#extension GL_EXT_shader_texture_image_samples : warn
#extension unknown_extension : require
int main(){
}

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@ -0,0 +1,23 @@
#version 310 es
int main(){
gl_Position = vec4(3 + 1, 3 + 4, 3 + 1);
gl_Position = vec4(1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12);
gl_Position = vec4(4 + 3 + 3);
}

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@ -0,0 +1,26 @@
#line 300
#line 2
#line 10
#line 2
#line 0
#line 4
#line 8
void main(){
gl_Position = vec4(10);
}
#line 8 4
#line 12 3
#line 1

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@ -0,0 +1,14 @@
#version 310 es
#pragma optimize(on)
#pragma optimize(off)
#pragma debug(on)
#pragma debug(off)
#pragma undefined_pragma(x,4)
int main(){
}

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@ -0,0 +1,25 @@
#version 310 es
float fn(float x){ return x + 4.0;}
int main(){
gl_Position = vec4(1);
gl_Position = clamp(1, 2, 3);
gl_Position = vec4(1);
gl_Position = vec4(1, 2);
gl_Position = vec4(fn(3));
}

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@ -0,0 +1,15 @@
#version 310 es
#define X(Y) /*
*/ Y + 2
#define Y(Z) 2 * Z// asdf
#define Z(Y) /*
*/ \
2 /*
*/ + 3 \
* Y
void main() {
gl_Position = vec4(X(3) + Y(4) + Z(2));
}

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@ -0,0 +1,15 @@
#version 310 es
#define X
#if X
#if Y
#error This should not show up in pp output.
#endif
#error This should show up in pp output.
#else
#error This should not show up in pp output.
#endif
int main() {
}

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@ -0,0 +1,12 @@
#version 310 es
#extension GL_OES_texture_3D: enable
#extension GL_EXT_frag_depth: disable
#extension GL_EXT_gpu_shader5: require
#extension GL_EXT_shader_texture_image_samples: warn
#extension unknown_extension: require
int main() {
}

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@ -0,0 +1,20 @@
#version 310 es
#define X(n) n + 1
#define Y(n, z) n + z
#define Z(f) X(f)
#define REALLY_LONG_MACRO_NAME_WITH_MANY_PARAMETERS(X1, X2, X3, X4, X5, X6, X7,\
X8, X9, X10, X11, X12) X1+X2+X3+X4+X5+X6+X7+X8+X9+X10+X11+X12
#define A(\
Y\
)\
4 + 3 + Y
int main() {
gl_Position = vec4(X(3), Y(3, 4), Z(3));
gl_Position = vec4(REALLY_LONG_MACRO_NAME_WITH_MANY_PARAMETERS(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12));
gl_Position = vec4(A(3));
}

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@ -0,0 +1,39 @@
#line 300
#line 2
#line __LINE__ + 3
#line __FILE__ + 2
#line __FILE__ * __LINE__
#define X 4
#line X
#undef X
#define X(y) y + 3 + 2
#line X(3)
void main() {
gl_Position = vec4(__LINE__);
}
#line X(3) 4
#define Z(y, q) \
y*q*2 q
#line Z(2, 3)
#line 1

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@ -0,0 +1,11 @@
#version 310 es
#pragma optimize(on)
#pragma optimize(off)
#pragma debug(on)
#pragma debug(off)
#pragma undefined_pragma(x, 4)
int main() {
}

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@ -0,0 +1,22 @@
#version 310 es
#define X 1
#define Y clamp
#define Z X
#define F 1, 2
#define make_function \
float fn ( float x ) \
{\
return x + 4.0; \
}
make_function
int main() {
gl_Position = vec4(X);
gl_Position = Y(1, 2, 3);
gl_Position = vec4(Z);
gl_Position = vec4(F);
gl_Position = vec4(fn(3));
}

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@ -54,6 +54,16 @@ while read t; do
esac
done < test-spirv-list
#
# Preprocessor tests
#
while read t; do
echo Running Preprocessor $t...
b=`basename $t`
$EXE -E $t > $TARGETDIR/$b.out
diff -b $BASEDIR/$b.out $TARGETDIR/$b.out || HASERROR=1
done < test-preprocessor-list
#
# grouped shaders for bulk (faster) tests
#

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@ -0,0 +1,7 @@
preprocessor.edge_cases.vert
preprocessor.errors.vert
preprocessor.extensions.vert
preprocessor.function_macro.vert
preprocessor.line.vert
preprocessor.pragma.vert
preprocessor.simple.vert

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@ -14,7 +14,6 @@ spv.double.comp
spv.100ops.frag
spv.130.frag
spv.140.frag
spv.140.vert
spv.150.geom
spv.150.vert
spv.300BuiltIns.vert

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@ -5226,14 +5226,6 @@ TIntermNode* TParseContext::addSwitch(TSourceLoc loc, TIntermTyped* expression,
return switchNode;
}
void TParseContext::setCurrentLine(int line)
{
currentScanner->setLine(line);
if (lineCallback) {
lineCallback(line);
}
}
void TParseContext::notifyVersion(int line, int version, const char* type_string)
{
if (versionCallback) {
@ -5241,5 +5233,18 @@ void TParseContext::notifyVersion(int line, int version, const char* type_string
}
}
void TParseContext::notifyErrorDirective(int line, const char* error_message)
{
if (errorCallback) {
errorCallback(line, error_message);
}
}
void TParseContext::notifyLineDirective(int line, bool has_source, int source)
{
if (lineCallback) {
lineCallback(line, has_source, source);
}
}
} // end namespace glslang

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@ -41,6 +41,7 @@
#include "SymbolTable.h"
#include "localintermediate.h"
#include "Scan.h"
#include <functional>
#include <functional>
@ -200,10 +201,13 @@ public:
void addError() { ++numErrors; }
int getNumErrors() const { return numErrors; }
const TSourceLoc& getCurrentLoc() const { return currentScanner->getSourceLoc(); }
void setCurrentLine(int line);
void setCurrentLine(int line) { currentScanner->setLine(line); }
void setCurrentString(int string) { currentScanner->setString(string); }
void setScanner(TInputScanner* scanner) { currentScanner = scanner; }
void notifyVersion(int line, int version, const char* type_string);
void notifyErrorDirective(int line, const char* error_message);
void notifyLineDirective(int line, bool has_source, int source);
// The following are implemented in Versions.cpp to localize version/profile/stage/extensions control
void initializeExtensionBehavior();
@ -223,8 +227,9 @@ public:
void setVersionCallback(const std::function<void(int, int, const char*)>& func) { versionCallback = func; }
void setPragmaCallback(const std::function<void(int, const TVector<TString>&)>& func) { pragmaCallback = func; }
void setLineCallback(const std::function<void(int)>& func) { lineCallback = func; }
void setLineCallback(const std::function<void(int, bool, int)>& func) { lineCallback = func; }
void setExtensionCallback(const std::function<void(int, const char*, const char*)>& func) { extensionCallback = func; }
void setErrorCallback(const std::function<void(int, const char*)>& func) { errorCallback = func; }
protected:
void nonInitConstCheck(TSourceLoc, TString& identifier, TType& type);
@ -333,10 +338,11 @@ protected:
// These, if set, will be called when a line, pragma ... is preprocessed.
// They will be called with any parameters to the original directive.
std::function<void(int)> lineCallback;
std::function<void(int, bool, int)> lineCallback;
std::function<void(int, const TVector<TString>&)> pragmaCallback;
std::function<void(int, int, const char*)> versionCallback;
std::function<void(int, const char*, const char*)> extensionCallback;
std::function<void(int, const char*)> errorCallback;
};
} // end namespace glslang

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@ -41,6 +41,8 @@
// and the shading language compiler/linker.
//
#include <string.h>
#include <iostream>
#include <sstream>
#include "SymbolTable.h"
#include "ParseHelper.h"
#include "Scan.h"
@ -433,18 +435,17 @@ bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNo
return correct;
}
// This is the common setup and cleanup code for PreprocessDeferred and
// CompileDeferred.
// It takes any callable with a signature of
// bool (TParseContext& parseContext, TPpContext& ppContext,
// TInputScanner& input, bool versionWillBeError,
// TSymbolTable& , TIntermediate& ,
// EShOptimizationLevel , EShMessages );
// Which returns false if a failure was detected and true otherwise.
//
// Do a partial compile on the given strings for a single compilation unit
// for a potential deferred link into a single stage (and deferred full compile of that
// stage through machine-dependent compilation).
//
// All preprocessing, parsing, semantic checks, etc. for a single compilation unit
// are done here.
//
// Return: The tree and other information is filled into the intermediate argument,
// and true is returned by the function for success.
//
bool CompileDeferred(
template<typename ProcessingContext>
bool ProcessDeferred(
TCompiler* compiler,
const char* const shaderStrings[],
const int numStrings,
@ -459,7 +460,9 @@ bool CompileDeferred(
bool forceDefaultVersionAndProfile,
bool forwardCompatible, // give errors for use of deprecated features
EShMessages messages, // warnings/errors/AST; things to print out
TIntermediate& intermediate // returned tree, etc.
TIntermediate& intermediate, // returned tree, etc.
ProcessingContext& processingContext,
bool requireNonempty
)
{
if (! InitThread())
@ -481,7 +484,7 @@ bool CompileDeferred(
// string 2...numStrings+1: user's shader
// string numStrings+2: "int;"
const int numPre = 2;
const int numPost = 1;
const int numPost = requireNonempty? 1 : 0;
size_t* lengths = new size_t[numStrings + numPre + numPost];
const char** strings = new const char*[numStrings + numPre + numPost];
for (int s = 0; s < numStrings; ++s) {
@ -566,7 +569,6 @@ bool CompileDeferred(
parseContext.initializeExtensionBehavior();
bool success = true;
// Fill in the strings as outlined above.
strings[0] = parseContext.getPreamble();
@ -574,33 +576,22 @@ bool CompileDeferred(
strings[1] = customPreamble;
lengths[1] = strlen(strings[1]);
assert(2 == numPre);
strings[numStrings + numPre] = "\n int;";
lengths[numStrings + numPre] = strlen(strings[numStrings + numPre]);
if (requireNonempty) {
strings[numStrings + numPre] = "\n int;";
lengths[numStrings + numPre] = strlen(strings[numStrings + numPre]);
}
TInputScanner fullInput(numStrings + numPre + numPost, strings, lengths, numPre, numPost);
// Push a new symbol allocation scope that will get used for the shader's globals.
symbolTable.push();
// Parse the full shader.
if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError))
success = false;
intermediate.addSymbolLinkageNodes(parseContext.linkage, parseContext.language, symbolTable);
bool success = processingContext(parseContext, ppContext, fullInput,
versionWillBeError, symbolTable,
intermediate, optLevel, messages);
// Clean up the symbol table. The AST is self-sufficient now.
delete symbolTableMemory;
if (success && intermediate.getTreeRoot()) {
if (optLevel == EShOptNoGeneration)
parseContext.infoSink.info.message(EPrefixNone, "No errors. No code generation or linking was requested.");
else
success = intermediate.postProcess(intermediate.getTreeRoot(), parseContext.language);
} else if (! success) {
parseContext.infoSink.info.prefix(EPrefixError);
parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code generated.\n\n";
}
if (messages & EShMsgAST)
intermediate.output(parseContext.infoSink, true);
delete [] lengths;
delete [] strings;
@ -608,6 +599,216 @@ bool CompileDeferred(
return success;
}
// DoPreprocessing is a valid ProcessingContext template argument,
// which only performs the preprocessing step of compilation.
// It places the result in the "string" argument to its constructor.
struct DoPreprocessing {
explicit DoPreprocessing(std::string* string): outputString(string) {}
bool operator()(TParseContext& parseContext, TPpContext& ppContext,
TInputScanner& input, bool versionWillBeError,
TSymbolTable& , TIntermediate& ,
EShOptimizationLevel , EShMessages )
{
// This is a list of tokens that do not require a space before or after.
static const std::string unNeededSpaceTokens = ";()[]";
static const std::string noSpaceBeforeTokens = ",";
glslang::TPpToken token;
std::stringstream outputStream;
int lastLine = -1; // lastLine is the line number of the last token
// processed. It is tracked in order for new-lines to be inserted when
// a token appears on a new line.
int lastToken = -1;
parseContext.setScanner(&input);
ppContext.setInput(input, versionWillBeError);
// Inserts newlines and incremnets lastLine until
// lastLine >= line.
auto adjustLine = [&lastLine, &outputStream](int line) {
int tokenLine = line - 1;
while(lastLine < tokenLine) {
if (lastLine >= 0) {
outputStream << std::endl;
}
++lastLine;
}
};
parseContext.setExtensionCallback([&adjustLine, &outputStream](
int line, const char* extension, const char* behavior) {
adjustLine(line);
outputStream << "#extension " << extension << " : " << behavior;
});
parseContext.setLineCallback([&lastLine, &outputStream](
int line, bool hasSource, int sourceNum) {
// SourceNum is the number of the source-string that is being parsed.
if (lastLine != -1) {
outputStream << std::endl;
}
outputStream << "#line " << line;
if (hasSource) {
outputStream << " " << sourceNum;
}
outputStream << std::endl;
lastLine = std::max(line - 1, 1);
});
parseContext.setVersionCallback(
[&adjustLine, &lastLine, &outputStream](int line, int version, const char* str) {
adjustLine(line);
outputStream << "#version " << version;
if (str) {
outputStream << " " << str;
}
outputStream << std::endl;
++lastLine;
});
parseContext.setPragmaCallback([&adjustLine, &outputStream](
int line, const glslang::TVector<glslang::TString>& ops) {
adjustLine(line);
outputStream << "#pragma ";
for(size_t i = 0; i < ops.size(); ++i) {
outputStream << ops[i];
}
});
parseContext.setErrorCallback([&adjustLine, &outputStream](
int line, const char* errorMessage) {
adjustLine(line);
outputStream << "#error " << errorMessage;
});
while (const char* tok = ppContext.tokenize(&token)) {
int tokenLine = token.loc.line - 1; // start at 0;
bool newLine = false;
while (lastLine < tokenLine) {
if (lastLine > -1) {
outputStream << std::endl;
newLine = true;
}
++lastLine;
if (lastLine == tokenLine) {
// Don't emit whitespace onto empty lines.
// Copy any whitespace characters at the start of a line
// from the input to the output.
for(int i = 0; i < token.loc.column - 1; ++i) {
outputStream << " ";
}
}
}
// Output a space in between tokens, but not at the start of a line,
// and also not around special tokens. This helps with readability
// and consistency.
if (!newLine &&
lastToken != -1 &&
(unNeededSpaceTokens.find((char)token.token) == std::string::npos) &&
(unNeededSpaceTokens.find((char)lastToken) == std::string::npos) &&
(noSpaceBeforeTokens.find((char)token.token) == std::string::npos)) {
outputStream << " ";
}
lastToken = token.token;
outputStream << tok;
}
outputStream << std::endl;
*outputString = outputStream.str();
return true;
}
std::string* outputString;
};
// DoFullParse is a valid ProcessingConext template argument for fully
// parsing the shader. It populates the "intermediate" with the AST.
struct DoFullParse{
bool operator()(TParseContext& parseContext, TPpContext& ppContext,
TInputScanner& fullInput, bool versionWillBeError,
TSymbolTable& symbolTable, TIntermediate& intermediate,
EShOptimizationLevel optLevel, EShMessages messages)
{
bool success = true;
// Parse the full shader.
if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError))
success = false;
intermediate.addSymbolLinkageNodes(parseContext.linkage, parseContext.language, symbolTable);
if (success && intermediate.getTreeRoot()) {
if (optLevel == EShOptNoGeneration)
parseContext.infoSink.info.message(EPrefixNone, "No errors. No code generation or linking was requested.");
else
success = intermediate.postProcess(intermediate.getTreeRoot(), parseContext.language);
} else if (! success) {
parseContext.infoSink.info.prefix(EPrefixError);
parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code generated.\n\n";
}
if (messages & EShMsgAST)
intermediate.output(parseContext.infoSink, true);
return success;
}
};
// Take a single compilation unit, and run the preprocessor on it.
// Return: True if there were no issues found in preprocessing,
// False if during preprocessing any unknown version, pragmas or
// extensions were found.
bool PreprocessDeferred(
TCompiler* compiler,
const char* const shaderStrings[],
const int numStrings,
const int* inputLengths,
const char* preamble,
const EShOptimizationLevel optLevel,
const TBuiltInResource* resources,
int defaultVersion, // use 100 for ES environment, 110 for desktop
EProfile defaultProfile,
bool forceDefaultVersionAndProfile,
bool forwardCompatible, // give errors for use of deprecated features
EShMessages messages, // warnings/errors/AST; things to print out
TIntermediate& intermediate, // returned tree, etc.
std::string* outputString)
{
DoPreprocessing parser(outputString);
return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths,
preamble, optLevel, resources, defaultVersion, defaultProfile, forceDefaultVersionAndProfile,
forwardCompatible, messages, intermediate, parser, false);
}
//
// do a partial compile on the given strings for a single compilation unit
// for a potential deferred link into a single stage (and deferred full compile of that
// stage through machine-dependent compilation).
//
// all preprocessing, parsing, semantic checks, etc. for a single compilation unit
// are done here.
//
// return: the tree and other information is filled into the intermediate argument,
// and true is returned by the function for success.
//
bool CompileDeferred(
TCompiler* compiler,
const char* const shaderStrings[],
const int numStrings,
const int* inputLengths,
const char* preamble,
const EShOptimizationLevel optLevel,
const TBuiltInResource* resources,
int defaultVersion, // use 100 for ES environment, 110 for desktop
EProfile defaultProfile,
bool forceDefaultVersionAndProfile,
bool forwardCompatible, // give errors for use of deprecated features
EShMessages messages, // warnings/errors/AST; things to print out
TIntermediate& intermediate) // returned tree, etc.
{
DoFullParse parser;
return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths,
preamble, optLevel, resources, defaultVersion, defaultProfile, forceDefaultVersionAndProfile,
forwardCompatible, messages, intermediate, parser, true);
}
} // end anonymous namespace for local functions
@ -1026,7 +1227,8 @@ TShader::~TShader()
//
// Returns true for success.
//
bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile, bool forwardCompatible, EShMessages messages)
bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
bool forwardCompatible, EShMessages messages)
{
if (! InitThread())
return false;
@ -1041,7 +1243,28 @@ bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion
bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
{
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
}
// Fill in a string with the result of preprocessing ShaderStrings
// Returns true if all extensions, pragmas and version strings were valid.
bool TShader::preprocess(const TBuiltInResource* builtInResources,
int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
bool forwardCompatible,
EShMessages message, std::string* output_string)
{
if (! InitThread())
return false;
pool = new TPoolAllocator();
SetThreadPoolAllocator(*pool);
if (! preamble)
preamble = "";
return PreprocessDeferred(compiler, strings, numStrings,
nullptr, preamble, EShOptNone, builtInResources,
defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, message,
*intermediate, output_string);
}
const char* TShader::getInfoLog()

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@ -629,10 +629,15 @@ int TPpContext::CPPline(TPpToken* ppToken)
return token;
}
int lineRes = 0;
int lineRes = 0; // Line number after macro expansion.
int lineToken = 0;
int fileRes = 0; // Source file number after macro expansion.
bool hasFile = false;
bool lineErr = false;
bool fileErr = false;
token = eval(token, MIN_PRECEDENCE, false, lineRes, lineErr, ppToken);
if (! lineErr) {
lineToken = lineRes;
if (token == '\n')
++lineRes;
@ -648,14 +653,15 @@ int TPpContext::CPPline(TPpToken* ppToken)
parseContext.setCurrentLine(lineRes);
if (token != '\n') {
int fileRes = 0;
bool fileErr = false;
token = eval(token, MIN_PRECEDENCE, false, fileRes, fileErr, ppToken);
if (! fileErr)
parseContext.setCurrentString(fileRes);
hasFile = true;
}
}
if (!fileErr && !lineErr) {
parseContext.notifyLineDirective(lineToken, hasFile, fileRes);
}
token = extraTokenCheck(lineAtom, ppToken, token);
return token;
@ -680,6 +686,7 @@ int TPpContext::CPPerror(TPpToken* ppToken)
message.append(" ");
token = scanToken(ppToken);
}
parseContext.notifyErrorDirective(loc.line, message.c_str());
//store this msg into the shader's information log..set the Compile Error flag!!!!
parseContext.error(loc, message.c_str(), "#error", "");

View File

@ -245,6 +245,7 @@ SH_IMPORT_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char*
//
#include <list>
#include <string>
class TCompiler;
class TInfoSink;
@ -284,6 +285,10 @@ public:
// Equivalent to parse() without a default profile and without forcing defaults.
// Provided for backwards compatibility.
bool parse(const TBuiltInResource*, int defaultVersion, bool forwardCompatible, EShMessages);
bool preprocess(const TBuiltInResource* builtInResources,
int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
bool forwardCompatible,
EShMessages message, std::string* outputString);
const char* getInfoLog();
const char* getInfoDebugLog();