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SPV: Use OpBitcast to implement 4 pack/unpack built-in functions.
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@ -3504,8 +3504,7 @@ spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv:
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case glslang::EOpUnpackInt2x32:
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case glslang::EOpPackUint2x32:
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case glslang::EOpUnpackUint2x32:
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logger->missingFunctionality("shader int64");
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libCall = spv::GLSLstd450Bad; // TODO: This is a placeholder.
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unaryOp = spv::OpBitcast;
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break;
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case glslang::EOpDPdx:
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@ -5,7 +5,6 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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Linked fragment stage:
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Missing functionality: shader int64
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 478
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@ -568,15 +567,15 @@ Missing functionality: shader int64
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376: 130(ivec3) Load 289(u64v)
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377: 361(fvec3) Bitcast 376
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Store 363(dv) 377
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381: 14(int) ExtInst 1(GLSL.std.450) 0(Unknown) 380
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381: 14(int) Bitcast 380
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Store 279(i64) 381
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383: 14(int) Load 279(i64)
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384: 72(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 383
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384: 72(ivec2) Bitcast 383
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Store 382(iv) 384
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386: 36(int) ExtInst 1(GLSL.std.450) 0(Unknown) 385
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386: 36(int) Bitcast 385
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Store 291(u64) 386
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388: 36(int) Load 291(u64)
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389: 79(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 388
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389: 79(ivec2) Bitcast 388
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Store 387(uv) 389
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392: 130(ivec3) Load 289(u64v)
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393: 36(int) Load 291(u64)
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