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https://github.com/KhronosGroup/glslang
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Implement GL_ARB_shader_image_load_store. Partly done (format layout qualifiers) from a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27670 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
e4423f5da1
commit
ddea678e3e
@ -155,6 +155,7 @@ const char* DefaultConfig =
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"MaxFragmentInputComponents 128\n"
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"MaxImageUnits 8\n"
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"MaxCombinedImageUnitsAndFragmentOutputs 8\n"
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"MaxCombinedShaderOutputResources 8\n"
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"MaxImageSamples 0\n"
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"MaxVertexImageUniforms 0\n"
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"MaxTessControlImageUniforms 0\n"
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@ -316,6 +317,8 @@ void ProcessConfigFile()
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Resources.maxImageUnits = value;
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else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0)
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Resources.maxCombinedImageUnitsAndFragmentOutputs = value;
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else if (strcmp(token, "MaxCombinedShaderOutputResources") == 0)
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Resources.maxCombinedShaderOutputResources = value;
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else if (strcmp(token, "MaxImageSamples") == 0)
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Resources.maxImageSamples = value;
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else if (strcmp(token, "MaxVertexImageUniforms") == 0)
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@ -148,4 +148,22 @@ in float gl_FogFragCoord;
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#extension GL_ARB_separate_shader_objects : enable
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in float gl_FogFragCoord;
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in int gl_FogFragCoord;
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in int gl_FogFragCoord; // ERROR
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layout(early_fragment_tests) in; // ERROR
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layout(r32i) uniform iimage2D iimg2Dbad; // ERROR
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#extension GL_ARB_shader_image_load_store : enable
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layout(early_fragment_tests) in;
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layout(r32i) uniform iimage2D iimg2D;
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void qux2()
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{
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int i;
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imageAtomicCompSwap(iimg2D, ivec2(i,i), i, i);
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ivec4 pos = imageLoad(iimg2D, ivec2(i,i));
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}
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layout(early_fragment_tests) out; // ERROR
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@ -83,7 +83,7 @@ out outbn2 {
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} outbi;
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layout(lines) out; // ERROR, not on output
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layout(lines_adjancency) in;
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layout(lines_adjacency) in;
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layout(triangles) in; // ERROR, can't change it
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layout(triangles_adjacency) in; // ERROR, can't change it
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layout(invocations = 4) in; // ERROR, not until 4.0
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@ -99,3 +99,46 @@ void bar23444()
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const int comma0 = (2, 3); // ERROR
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int comma1[(2, 3)]; // ERROR
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layout(r32i) uniform iimage2D iimg2D;
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layout(rgba32i) uniform iimage2D iimg2Drgba;
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layout(rgba32f) uniform image2D img2Drgba;
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layout(r32ui) uniform uimage2D uimg2D;
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uniform image2DMS img2DMS; // ERROR image variables not declared writeonly must have format layout qualifier
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uniform writeonly image2DMS img2DMSWO;
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void qux()
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{
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int i = aoeu;
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imageAtomicCompSwap(iimg2D, ivec2(i,i), i, i);
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imageAtomicAdd(uimg2D, ivec2(i,i), uint(i));
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imageAtomicMin(iimg2Drgba, ivec2(i,i), i); // ERROR iimg2Drgba does not have r32i layout
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imageAtomicMax(img2Drgba, ivec2(i,i), i); // ERROR img2Drgba is not integer image
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ivec4 pos = imageLoad(iimg2D, ivec2(i,i));
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vec4 col = imageLoad(img2DMS, ivec2(i,i), i);
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imageStore(img2DMSWO, ivec2(i,i), i, vec4(0));
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imageLoad(img2DMSWO, ivec2(i,i), i); // ERROR, drops writeonly
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}
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volatile float vol; // ERROR, not an image
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readonly int vol2; // ERROR, not an image
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void passr(coherent readonly iimage2D image)
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{
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}
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layout(r32i) coherent readonly uniform iimage2D qualim1;
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layout(r32i) coherent restrict readonly uniform iimage2D qualim2;
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void passrc()
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{
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passr(qualim1);
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passr(qualim2); // ERROR, drops restrict
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passr(iimg2D);
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}
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layout(rg8i) uniform uimage2D i1bad; // ERROR, type mismatch
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layout(rgba32i) uniform image2D i2bad; // ERROR, type mismatch
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layout(rgba32f) uniform uimage2D i3bad; // ERROR, type mismatch
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layout(r8_snorm) uniform iimage2D i4bad; // ERROR, type mismatch
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layout(rgba32ui) uniform iimage2D i5bad; // ERROR, type mismatch
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layout(r8ui) uniform iimage2D i6bad; // ERROR, type mismatch
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@ -25,16 +25,22 @@ ERROR: 0:143: 'length' : method does not accept any arguments
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ERROR: 0:146: 'gl_FogFragCoord' : identifiers starting with "gl_" are reserved
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ERROR: 0:151: 'int' : must be qualified as flat in
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ERROR: 0:151: 'redeclaration' : cannot change the type of gl_FogFragCoord
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ERROR: 24 compilation errors. No code generated.
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ERROR: 0:153: 'early_fragment_tests' : not supported for this version or the enabled extensions
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ERROR: 0:154: 'image load store' : not supported for this version or the enabled extensions
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ERROR: 0:154: 'iimage2D' : Reserved word.
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ERROR: 0:169: 'early_fragment_tests' : can only apply to 'in'
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ERROR: 28 compilation errors. No code generated.
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Shader version: 130
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Requested GL_ARB_gpu_shader5
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Requested GL_ARB_separate_shader_objects
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Requested GL_ARB_shader_image_load_store
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Requested GL_ARB_shading_language_420pack
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Requested GL_ARB_texture_cube_map_array
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Requested GL_ARB_texture_gather
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Requested GL_ARB_texture_rectangle
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using early_fragment_tests
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ERROR: node is still EOpNull!
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0:16 Function Definition: main( (void)
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0:16 Function Parameters:
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@ -348,6 +354,24 @@ ERROR: node is still EOpNull!
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0:141 0.000000
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0:143 Constant:
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0:143 1 (const int)
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0:162 Function Definition: qux2( (void)
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0:162 Function Parameters:
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0:? Sequence
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0:165 Function Call: imageAtomicCompSwap(iI21;vi2;i1;i1; (int)
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0:165 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:165 Construct ivec2 (2-component vector of int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:166 Sequence
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0:166 move second child to first child (4-component vector of int)
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0:166 'pos' (4-component vector of int)
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0:166 Function Call: imageLoad(iI21;vi2; (4-component vector of int)
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0:166 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:166 Construct ivec2 (2-component vector of int)
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0:166 'i' (int)
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0:166 'i' (int)
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0:? Linker Objects
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0:? 'a' (3-component vector of float)
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0:? 'b' (float)
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@ -377,6 +401,8 @@ ERROR: node is still EOpNull!
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0:? 'instanceName' (layout(binding=0 column_major shared ) uniform block{layout(column_major shared ) uniform int a})
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0:? 'bounds' (layout(binding=0 ) uniform sampler2D)
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0:? 'gl_FogFragCoord' (smooth in float)
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0:? 'iimg2Dbad' (layout(r32i ) uniform iimage2D)
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0:? 'iimg2D' (layout(r32i ) uniform iimage2D)
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Linked fragment stage:
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@ -385,10 +411,12 @@ Linked fragment stage:
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Shader version: 130
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Requested GL_ARB_gpu_shader5
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Requested GL_ARB_separate_shader_objects
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Requested GL_ARB_shader_image_load_store
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Requested GL_ARB_shading_language_420pack
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Requested GL_ARB_texture_cube_map_array
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Requested GL_ARB_texture_gather
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Requested GL_ARB_texture_rectangle
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using early_fragment_tests
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ERROR: node is still EOpNull!
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0:16 Function Definition: main( (void)
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0:16 Function Parameters:
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@ -702,6 +730,24 @@ ERROR: node is still EOpNull!
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0:141 0.000000
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0:143 Constant:
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0:143 1 (const int)
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0:162 Function Definition: qux2( (void)
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0:162 Function Parameters:
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0:? Sequence
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0:165 Function Call: imageAtomicCompSwap(iI21;vi2;i1;i1; (int)
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0:165 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:165 Construct ivec2 (2-component vector of int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:165 'i' (int)
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0:166 Sequence
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0:166 move second child to first child (4-component vector of int)
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0:166 'pos' (4-component vector of int)
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0:166 Function Call: imageLoad(iI21;vi2; (4-component vector of int)
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0:166 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:166 Construct ivec2 (2-component vector of int)
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0:166 'i' (int)
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0:166 'i' (int)
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0:? Linker Objects
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0:? 'a' (3-component vector of float)
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0:? 'b' (float)
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@ -731,4 +777,6 @@ ERROR: node is still EOpNull!
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0:? 'instanceName' (layout(binding=0 column_major shared ) uniform block{layout(column_major shared ) uniform int a})
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0:? 'bounds' (layout(binding=0 ) uniform sampler2D)
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0:? 'gl_FogFragCoord' (smooth in float)
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0:? 'iimg2Dbad' (layout(r32i ) uniform iimage2D)
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0:? 'iimg2D' (layout(r32i ) uniform iimage2D)
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@ -37,7 +37,7 @@ ERROR: 32 compilation errors. No code generated.
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Shader version: 150
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjancency
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:25 Function Definition: main( (void)
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@ -156,7 +156,7 @@ Linked geometry stage:
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Shader version: 150
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invocations = 4
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max_vertices = 200
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input primitive = lines_adjancency
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input primitive = lines_adjacency
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output primitive = triangle_strip
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ERROR: node is still EOpNull!
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0:25 Function Definition: main( (void)
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@ -215,9 +215,9 @@ ERROR: node is still EOpNull!
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400.tesc
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Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
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ERROR: 0:6: 'quads' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:7: 'ccw' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:8: 'fractional_even_spacing' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:6: 'quads' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:7: 'ccw' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:8: 'fractional_even_spacing' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:10: 'patch' : can only use on output in tessellation-control shader
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ERROR: 0:39: 'vertices' : can only apply to 'out'
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ERROR: 0:40: 'vertices' : cannot change previously set layout value
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@ -15,9 +15,10 @@ ERROR: 0:38: 'output block' : not supported with this profile: es
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ERROR: 0:42: 'location qualifier on output' : not supported in this stage: vertex
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ERROR: 0:50: 'shared' : not supported with this profile: es
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ERROR: 0:50: 'shared' : not supported in this stage: vertex
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ERROR: 0:50: '' : memory qualifiers can only be used on image types
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ERROR: 0:54: 'layout' : cannot specify packing on a variable declaration
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ERROR: 0:57: 'location' : overlapping use of location 40
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ERROR: 18 compilation errors. No code generated.
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ERROR: 19 compilation errors. No code generated.
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Shader version: 300
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@ -1,8 +1,8 @@
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400.tesc
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Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
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ERROR: 0:6: 'quads' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:7: 'ccw' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:8: 'fractional_even_spacing' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
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ERROR: 0:6: 'quads' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:7: 'ccw' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:8: 'fractional_even_spacing' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
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ERROR: 0:10: 'patch' : can only use on output in tessellation-control shader
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ERROR: 0:39: 'vertices' : can only apply to 'out'
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ERROR: 0:40: 'vertices' : cannot change previously set layout value
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@ -34,7 +34,20 @@ ERROR: 0:86: 'patch' : not supported in this stage: vertex
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ERROR: 0:100: '=' : global const initializers must be constant 'const int'
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ERROR: 0:101: '' : constant expression required
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ERROR: 0:101: '' : array size must be a constant integer expression
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ERROR: 33 compilation errors. No code generated.
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ERROR: 0:107: '' : image variables not declared 'writeonly' must have a format layout qualifier
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ERROR: 0:114: 'imageAtomicMin' : only supported on image with format r32i or r32ui
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ERROR: 0:115: 'imageAtomicMax' : no matching overloaded function found
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ERROR: 0:119: 'writeonly' : argument cannot drop memory qualifier when passed to formal parameter
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ERROR: 0:122: '' : memory qualifiers can only be used on image types
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ERROR: 0:123: '' : memory qualifiers can only be used on image types
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ERROR: 0:135: 'restrict' : argument cannot drop memory qualifier when passed to formal parameter
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ERROR: 0:139: 'rg8i' : does not apply to unsigned integer images
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ERROR: 0:140: 'rgba32i' : does not apply to floating point images
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ERROR: 0:141: 'rgba32f' : does not apply to unsigned integer images
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ERROR: 0:142: 'r8_snorm' : does not apply to signed integer images
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ERROR: 0:143: 'rgba32ui' : does not apply to signed integer images
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ERROR: 0:144: 'r8ui' : does not apply to signed integer images
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ERROR: 46 compilation errors. No code generated.
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Shader version: 420
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@ -73,7 +86,7 @@ ERROR: node is still EOpNull!
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0:42 No loop body
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0:50 Function Definition: bar(vf4; (void)
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0:50 Function Parameters:
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0:50 'v' (in 4-component vector of float)
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0:50 'v' (volatile in 4-component vector of float)
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0:? Sequence
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0:53 's' (int)
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0:54 's' (int)
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@ -146,6 +159,84 @@ ERROR: node is still EOpNull!
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0:97 'a' (int)
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0:97 Constant:
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0:97 -1 (const int)
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0:109 Function Definition: qux( (void)
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0:109 Function Parameters:
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0:111 Sequence
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0:111 Sequence
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0:111 move second child to first child (int)
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0:111 'i' (int)
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0:111 aoeu: direct index for structure (layout(column_major shared ) uniform int)
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0:111 'anon@0' (layout(binding=7 column_major shared ) uniform block{layout(column_major shared ) uniform int aoeu})
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0:111 Constant:
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0:111 0 (const uint)
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0:112 Function Call: imageAtomicCompSwap(iI21;vi2;i1;i1; (int)
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0:112 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:112 Construct ivec2 (2-component vector of int)
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0:112 'i' (int)
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0:112 'i' (int)
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0:112 'i' (int)
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0:112 'i' (int)
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0:113 Function Call: imageAtomicAdd(uI21;vi2;u1; (uint)
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0:113 'uimg2D' (layout(r32ui ) uniform uimage2D)
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0:113 Construct ivec2 (2-component vector of int)
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0:113 'i' (int)
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0:113 'i' (int)
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0:113 Convert int to uint (uint)
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0:113 'i' (int)
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0:114 Function Call: imageAtomicMin(iI21;vi2;i1; (int)
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0:114 'iimg2Drgba' (layout(rgba32i ) uniform iimage2D)
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0:114 Construct ivec2 (2-component vector of int)
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0:114 'i' (int)
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0:114 'i' (int)
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0:114 'i' (int)
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0:115 Constant:
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0:115 0.000000
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0:116 Sequence
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0:116 move second child to first child (4-component vector of int)
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0:116 'pos' (4-component vector of int)
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0:116 Function Call: imageLoad(iI21;vi2; (4-component vector of int)
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0:116 'iimg2D' (layout(r32i ) uniform iimage2D)
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0:116 Construct ivec2 (2-component vector of int)
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0:116 'i' (int)
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0:116 'i' (int)
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0:117 Sequence
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0:117 move second child to first child (4-component vector of float)
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0:117 'col' (4-component vector of float)
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0:117 Function Call: imageLoad(I21;vi2;i1; (4-component vector of float)
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0:117 'img2DMS' (uniform image2DMS)
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0:117 Construct ivec2 (2-component vector of int)
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0:117 'i' (int)
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0:117 'i' (int)
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0:117 'i' (int)
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0:118 Function Call: imageStore(I21;vi2;i1;vf4; (void)
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0:118 'img2DMSWO' (writeonly uniform image2DMS)
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0:118 Construct ivec2 (2-component vector of int)
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0:118 'i' (int)
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0:118 'i' (int)
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0:118 'i' (int)
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0:118 Constant:
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0:118 0.000000
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0:118 0.000000
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0:118 0.000000
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0:118 0.000000
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0:119 Function Call: imageLoad(I21;vi2;i1; (4-component vector of float)
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0:119 'img2DMSWO' (writeonly uniform image2DMS)
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0:119 Construct ivec2 (2-component vector of int)
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0:119 'i' (int)
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0:119 'i' (int)
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0:119 'i' (int)
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0:125 Function Definition: passr(iI21; (void)
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0:125 Function Parameters:
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0:125 'image' (coherent readonly in iimage2D)
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0:132 Function Definition: passrc( (void)
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0:132 Function Parameters:
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0:134 Sequence
|
||||
0:134 Function Call: passr(iI21; (void)
|
||||
0:134 'qualim1' (layout(r32i ) coherent readonly uniform iimage2D)
|
||||
0:135 Function Call: passr(iI21; (void)
|
||||
0:135 'qualim2' (layout(r32i ) coherent restrict readonly uniform iimage2D)
|
||||
0:136 Function Call: passr(iI21; (void)
|
||||
0:136 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:? Linker Objects
|
||||
0:? 'v2' (smooth out 2-component vector of float)
|
||||
0:? 'bad' (in 10-element array of 4-component vector of float)
|
||||
@ -180,6 +271,22 @@ ERROR: node is still EOpNull!
|
||||
0:? 'patchOut' (smooth patch out 4-component vector of float)
|
||||
0:? 'comma0' (int)
|
||||
0:? 'comma1' (1-element array of int)
|
||||
0:? 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:? 'iimg2Drgba' (layout(rgba32i ) uniform iimage2D)
|
||||
0:? 'img2Drgba' (layout(rgba32f ) uniform image2D)
|
||||
0:? 'uimg2D' (layout(r32ui ) uniform uimage2D)
|
||||
0:? 'img2DMS' (uniform image2DMS)
|
||||
0:? 'img2DMSWO' (writeonly uniform image2DMS)
|
||||
0:? 'vol' (volatile float)
|
||||
0:? 'vol2' (readonly int)
|
||||
0:? 'qualim1' (layout(r32i ) coherent readonly uniform iimage2D)
|
||||
0:? 'qualim2' (layout(r32i ) coherent restrict readonly uniform iimage2D)
|
||||
0:? 'i1bad' (layout(rg8i ) uniform uimage2D)
|
||||
0:? 'i2bad' (layout(rgba32i ) uniform image2D)
|
||||
0:? 'i3bad' (layout(rgba32f ) uniform uimage2D)
|
||||
0:? 'i4bad' (layout(r8_snorm ) uniform iimage2D)
|
||||
0:? 'i5bad' (layout(rgba32ui ) uniform iimage2D)
|
||||
0:? 'i6bad' (layout(r8ui ) uniform iimage2D)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
@ -223,7 +330,7 @@ ERROR: node is still EOpNull!
|
||||
0:42 No loop body
|
||||
0:50 Function Definition: bar(vf4; (void)
|
||||
0:50 Function Parameters:
|
||||
0:50 'v' (in 4-component vector of float)
|
||||
0:50 'v' (volatile in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:53 's' (int)
|
||||
0:54 's' (int)
|
||||
@ -296,6 +403,84 @@ ERROR: node is still EOpNull!
|
||||
0:97 'a' (int)
|
||||
0:97 Constant:
|
||||
0:97 -1 (const int)
|
||||
0:109 Function Definition: qux( (void)
|
||||
0:109 Function Parameters:
|
||||
0:111 Sequence
|
||||
0:111 Sequence
|
||||
0:111 move second child to first child (int)
|
||||
0:111 'i' (int)
|
||||
0:111 aoeu: direct index for structure (layout(column_major shared ) uniform int)
|
||||
0:111 'anon@0' (layout(binding=7 column_major shared ) uniform block{layout(column_major shared ) uniform int aoeu})
|
||||
0:111 Constant:
|
||||
0:111 0 (const uint)
|
||||
0:112 Function Call: imageAtomicCompSwap(iI21;vi2;i1;i1; (int)
|
||||
0:112 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:112 Construct ivec2 (2-component vector of int)
|
||||
0:112 'i' (int)
|
||||
0:112 'i' (int)
|
||||
0:112 'i' (int)
|
||||
0:112 'i' (int)
|
||||
0:113 Function Call: imageAtomicAdd(uI21;vi2;u1; (uint)
|
||||
0:113 'uimg2D' (layout(r32ui ) uniform uimage2D)
|
||||
0:113 Construct ivec2 (2-component vector of int)
|
||||
0:113 'i' (int)
|
||||
0:113 'i' (int)
|
||||
0:113 Convert int to uint (uint)
|
||||
0:113 'i' (int)
|
||||
0:114 Function Call: imageAtomicMin(iI21;vi2;i1; (int)
|
||||
0:114 'iimg2Drgba' (layout(rgba32i ) uniform iimage2D)
|
||||
0:114 Construct ivec2 (2-component vector of int)
|
||||
0:114 'i' (int)
|
||||
0:114 'i' (int)
|
||||
0:114 'i' (int)
|
||||
0:115 Constant:
|
||||
0:115 0.000000
|
||||
0:116 Sequence
|
||||
0:116 move second child to first child (4-component vector of int)
|
||||
0:116 'pos' (4-component vector of int)
|
||||
0:116 Function Call: imageLoad(iI21;vi2; (4-component vector of int)
|
||||
0:116 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:116 Construct ivec2 (2-component vector of int)
|
||||
0:116 'i' (int)
|
||||
0:116 'i' (int)
|
||||
0:117 Sequence
|
||||
0:117 move second child to first child (4-component vector of float)
|
||||
0:117 'col' (4-component vector of float)
|
||||
0:117 Function Call: imageLoad(I21;vi2;i1; (4-component vector of float)
|
||||
0:117 'img2DMS' (uniform image2DMS)
|
||||
0:117 Construct ivec2 (2-component vector of int)
|
||||
0:117 'i' (int)
|
||||
0:117 'i' (int)
|
||||
0:117 'i' (int)
|
||||
0:118 Function Call: imageStore(I21;vi2;i1;vf4; (void)
|
||||
0:118 'img2DMSWO' (writeonly uniform image2DMS)
|
||||
0:118 Construct ivec2 (2-component vector of int)
|
||||
0:118 'i' (int)
|
||||
0:118 'i' (int)
|
||||
0:118 'i' (int)
|
||||
0:118 Constant:
|
||||
0:118 0.000000
|
||||
0:118 0.000000
|
||||
0:118 0.000000
|
||||
0:118 0.000000
|
||||
0:119 Function Call: imageLoad(I21;vi2;i1; (4-component vector of float)
|
||||
0:119 'img2DMSWO' (writeonly uniform image2DMS)
|
||||
0:119 Construct ivec2 (2-component vector of int)
|
||||
0:119 'i' (int)
|
||||
0:119 'i' (int)
|
||||
0:119 'i' (int)
|
||||
0:125 Function Definition: passr(iI21; (void)
|
||||
0:125 Function Parameters:
|
||||
0:125 'image' (coherent readonly in iimage2D)
|
||||
0:132 Function Definition: passrc( (void)
|
||||
0:132 Function Parameters:
|
||||
0:134 Sequence
|
||||
0:134 Function Call: passr(iI21; (void)
|
||||
0:134 'qualim1' (layout(r32i ) coherent readonly uniform iimage2D)
|
||||
0:135 Function Call: passr(iI21; (void)
|
||||
0:135 'qualim2' (layout(r32i ) coherent restrict readonly uniform iimage2D)
|
||||
0:136 Function Call: passr(iI21; (void)
|
||||
0:136 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:? Linker Objects
|
||||
0:? 'v2' (smooth out 2-component vector of float)
|
||||
0:? 'bad' (in 10-element array of 4-component vector of float)
|
||||
@ -330,6 +515,22 @@ ERROR: node is still EOpNull!
|
||||
0:? 'patchOut' (smooth patch out 4-component vector of float)
|
||||
0:? 'comma0' (int)
|
||||
0:? 'comma1' (1-element array of int)
|
||||
0:? 'iimg2D' (layout(r32i ) uniform iimage2D)
|
||||
0:? 'iimg2Drgba' (layout(rgba32i ) uniform iimage2D)
|
||||
0:? 'img2Drgba' (layout(rgba32f ) uniform image2D)
|
||||
0:? 'uimg2D' (layout(r32ui ) uniform uimage2D)
|
||||
0:? 'img2DMS' (uniform image2DMS)
|
||||
0:? 'img2DMSWO' (writeonly uniform image2DMS)
|
||||
0:? 'vol' (volatile float)
|
||||
0:? 'vol2' (readonly int)
|
||||
0:? 'qualim1' (layout(r32i ) coherent readonly uniform iimage2D)
|
||||
0:? 'qualim2' (layout(r32i ) coherent restrict readonly uniform iimage2D)
|
||||
0:? 'i1bad' (layout(rg8i ) uniform uimage2D)
|
||||
0:? 'i2bad' (layout(rgba32i ) uniform image2D)
|
||||
0:? 'i3bad' (layout(rgba32f ) uniform uimage2D)
|
||||
0:? 'i4bad' (layout(r8_snorm ) uniform iimage2D)
|
||||
0:? 'i5bad' (layout(rgba32ui ) uniform iimage2D)
|
||||
0:? 'i6bad' (layout(r8ui ) uniform iimage2D)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
|
@ -67,7 +67,7 @@ ERROR: node is still EOpNull!
|
||||
0:31 Function Definition: foo3(vf4;vf3;vf2;vf3; (void)
|
||||
0:31 Function Parameters:
|
||||
0:31 'v4' (in 4-component vector of float)
|
||||
0:31 'v3' (in 3-component vector of float)
|
||||
0:31 'v3' (volatile in 3-component vector of float)
|
||||
0:31 'v2' (in 2-component vector of float)
|
||||
0:31 'cv3' (in 3-component vector of float)
|
||||
0:? Linker Objects
|
||||
@ -139,7 +139,7 @@ ERROR: node is still EOpNull!
|
||||
0:31 Function Definition: foo3(vf4;vf3;vf2;vf3; (void)
|
||||
0:31 Function Parameters:
|
||||
0:31 'v4' (in 4-component vector of float)
|
||||
0:31 'v3' (in 3-component vector of float)
|
||||
0:31 'v3' (volatile in 3-component vector of float)
|
||||
0:31 'v2' (in 2-component vector of float)
|
||||
0:31 'cv3' (in 3-component vector of float)
|
||||
0:? Linker Objects
|
||||
|
@ -10,18 +10,17 @@ ERROR: 0:75: 'Atten' : member storage qualifier cannot contradict block storage
|
||||
ERROR: 0:87: 'Color' : redefinition
|
||||
ERROR: 0:92: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord
|
||||
ERROR: 0:93: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord
|
||||
ERROR: 0:96: 'early_fragment_tests' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:99: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:99: 'local_size_y' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:100: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:102: 'color' : redefinition
|
||||
ERROR: 0:103: 'index' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:104: 'location' : overlapping use of location 3
|
||||
ERROR: 0:106: 'depth_greater' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:112: 'depth_any' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:115: 'depth_greater' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:118: 'depth_less' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:121: 'depth_unchanged' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:106: 'depth_greater' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:112: 'depth_any' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:115: 'depth_greater' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:118: 'depth_less' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:121: 'depth_unchanged' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:150: 'constructor' : constructing from a non-dereferenced array
|
||||
ERROR: 0:150: '=' : cannot convert from 'const float' to '3-element array of 4-component vector of float'
|
||||
ERROR: 0:152: 'constructor' : cannot convert parameter 1 from 'const 2-element array of 4-component vector of float' to '4-component vector of float'
|
||||
@ -46,13 +45,14 @@ ERROR: 0:226: 'in' : not allowed in nested scope
|
||||
ERROR: 0:227: 'in' : not allowed in nested scope
|
||||
ERROR: 0:228: 'in' : not allowed in nested scope
|
||||
ERROR: 0:232: 'out' : not allowed in nested scope
|
||||
ERROR: 46 compilation errors. No code generated.
|
||||
ERROR: 45 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 430
|
||||
Requested GL_3DL_array_objects
|
||||
gl_FragCoord pixel center is integer
|
||||
gl_FragCoord origin is upper left
|
||||
using early_fragment_tests
|
||||
ERROR: node is still EOpNull!
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child (int)
|
||||
@ -305,6 +305,7 @@ Shader version: 430
|
||||
Requested GL_3DL_array_objects
|
||||
gl_FragCoord pixel center is integer
|
||||
gl_FragCoord origin is upper left
|
||||
using early_fragment_tests
|
||||
ERROR: node is still EOpNull!
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child (int)
|
||||
|
@ -2,13 +2,13 @@ specExamples.vert
|
||||
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
|
||||
ERROR: 0:23: 'transforms' : redeclaration of array with size
|
||||
ERROR: 0:29: 'location' : can only appy to uniform, buffer, in, or out storage qualifiers
|
||||
ERROR: 0:31: 'triangles' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:31: 'triangles' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:31: 'invocations' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:33: 'lines' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:35: 'triangle_strip' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:33: 'lines' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:35: 'triangle_strip' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:35: 'max_vertices' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:36: 'max_vertices' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:37: 'triangle_strip' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:37: 'triangle_strip' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
||||
ERROR: 0:41: 'stream' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:43: 'stream' : there is no such layout identifier for this stage taking an assigned value
|
||||
ERROR: 0:45: 'stream' : there is no such layout identifier for this stage taking an assigned value
|
||||
@ -35,16 +35,20 @@ ERROR: 0:106: '' : vertex input cannot be further qualified
|
||||
ERROR: 0:106: 'redeclaration' : cannot change storage, memory, or auxiliary qualification of gl_FrontColor
|
||||
ERROR: 0:112: 'ColorIvn' : identifier not previously declared
|
||||
WARNING: 0:118: '' : unknown requalification
|
||||
ERROR: 0:123: '' : memory qualifiers can only be used on image types
|
||||
ERROR: 0:122: '' : memory qualifiers can only be used on image types
|
||||
ERROR: 0:128: '' : memory qualifiers can only be used on image types
|
||||
ERROR: 0:129: '' : memory qualifiers can only be used on image types
|
||||
ERROR: 0:132: 'shared' : not supported in this stage: vertex
|
||||
ERROR: 0:132: '' : memory qualifiers can only be used on image types
|
||||
ERROR: 0:134: '' : function does not return a value: funcA
|
||||
ERROR: 0:136: '' : function does not return a value: funcB
|
||||
ERROR: 0:137: 'rgba32f' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:138: 'rgba32f' : unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)
|
||||
ERROR: 0:153: '' : function does not return a value: func3
|
||||
ERROR: 0:170: 'coherent' : argument cannot drop memory qualifier when passed to formal parameter
|
||||
ERROR: 0:192: 'constructor' : constructing from a non-dereferenced array
|
||||
ERROR: 0:193: 'constructor' : constructing from a non-dereferenced array
|
||||
ERROR: 0:194: 'constructor' : constructing from a non-dereferenced array
|
||||
ERROR: 42 compilation errors. No code generated.
|
||||
ERROR: 46 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 430
|
||||
@ -52,7 +56,7 @@ Requested GL_3DL_array_objects
|
||||
ERROR: node is still EOpNull!
|
||||
0:134 Function Definition: funcA(I21; (4-component vector of float)
|
||||
0:134 Function Parameters:
|
||||
0:134 'a' (in image2D)
|
||||
0:134 'a' (restrict in image2D)
|
||||
0:136 Function Definition: funcB(I21; (4-component vector of float)
|
||||
0:136 Function Parameters:
|
||||
0:136 'a' (in image2D)
|
||||
@ -225,9 +229,9 @@ ERROR: node is still EOpNull!
|
||||
0:167 Constant:
|
||||
0:167 0 (const int)
|
||||
0:169 Function Call: funcA(I21; (4-component vector of float)
|
||||
0:169 'img1' (uniform image2D)
|
||||
0:169 'img1' (layout(rgba32f ) uniform image2D)
|
||||
0:170 Function Call: funcB(I21; (4-component vector of float)
|
||||
0:170 'img2' (coherent uniform image2D)
|
||||
0:170 'img2' (layout(rgba32f ) coherent uniform image2D)
|
||||
0:? Sequence
|
||||
0:178 Sequence
|
||||
0:178 move second child to first child (structure{float intensity, 3-component vector of float position})
|
||||
@ -314,8 +318,8 @@ ERROR: node is still EOpNull!
|
||||
0:? 'anon@6' (layout(row_major shared ) coherent uniform block{layout(row_major shared ) readonly uniform 4-component vector of float member1, layout(row_major shared ) uniform 4-component vector of float member2})
|
||||
0:? 'anon@7' (layout(row_major shared ) uniform block{layout(row_major shared ) coherent readonly uniform 4-component vector of float member1A, layout(row_major shared ) coherent uniform 4-component vector of float member2A})
|
||||
0:? 'shv' (shared 4-component vector of float)
|
||||
0:? 'img1' (uniform image2D)
|
||||
0:? 'img2' (coherent uniform image2D)
|
||||
0:? 'img1' (layout(rgba32f ) uniform image2D)
|
||||
0:? 'img2' (layout(rgba32f ) coherent uniform image2D)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
@ -328,7 +332,7 @@ Requested GL_3DL_array_objects
|
||||
ERROR: node is still EOpNull!
|
||||
0:134 Function Definition: funcA(I21; (4-component vector of float)
|
||||
0:134 Function Parameters:
|
||||
0:134 'a' (in image2D)
|
||||
0:134 'a' (restrict in image2D)
|
||||
0:136 Function Definition: funcB(I21; (4-component vector of float)
|
||||
0:136 Function Parameters:
|
||||
0:136 'a' (in image2D)
|
||||
@ -501,9 +505,9 @@ ERROR: node is still EOpNull!
|
||||
0:167 Constant:
|
||||
0:167 0 (const int)
|
||||
0:169 Function Call: funcA(I21; (4-component vector of float)
|
||||
0:169 'img1' (uniform image2D)
|
||||
0:169 'img1' (layout(rgba32f ) uniform image2D)
|
||||
0:170 Function Call: funcB(I21; (4-component vector of float)
|
||||
0:170 'img2' (coherent uniform image2D)
|
||||
0:170 'img2' (layout(rgba32f ) coherent uniform image2D)
|
||||
0:? Sequence
|
||||
0:178 Sequence
|
||||
0:178 move second child to first child (structure{float intensity, 3-component vector of float position})
|
||||
@ -590,8 +594,8 @@ ERROR: node is still EOpNull!
|
||||
0:? 'anon@6' (layout(row_major shared ) coherent uniform block{layout(row_major shared ) readonly uniform 4-component vector of float member1, layout(row_major shared ) uniform 4-component vector of float member2})
|
||||
0:? 'anon@7' (layout(row_major shared ) uniform block{layout(row_major shared ) coherent readonly uniform 4-component vector of float member1A, layout(row_major shared ) coherent uniform 4-component vector of float member2A})
|
||||
0:? 'shv' (shared 4-component vector of float)
|
||||
0:? 'img1' (uniform image2D)
|
||||
0:? 'img2' (coherent uniform image2D)
|
||||
0:? 'img1' (layout(rgba32f ) uniform image2D)
|
||||
0:? 'img2' (layout(rgba32f ) coherent uniform image2D)
|
||||
0:? 'gl_VertexID' (gl_VertexId int)
|
||||
0:? 'gl_InstanceID' (gl_InstanceId int)
|
||||
|
||||
|
@ -36,6 +36,7 @@ MaxGeometryOutputComponents 128
|
||||
MaxFragmentInputComponents 128
|
||||
MaxImageUnits 8
|
||||
MaxCombinedImageUnitsAndFragmentOutputs 8
|
||||
MaxCombinedShaderOutputResources 8
|
||||
MaxImageSamples 0
|
||||
MaxVertexImageUniforms 0
|
||||
MaxTessControlImageUniforms 0
|
||||
|
@ -72,7 +72,7 @@ uniform float uf2;
|
||||
uniform float ufDead3;
|
||||
uniform float ufDead4;
|
||||
|
||||
uniform uimage2D image_ui2D;
|
||||
uniform writeonly uimage2D image_ui2D;
|
||||
uniform sampler2D sampler_2D;
|
||||
uniform sampler2DMSArray sampler_2DMSArray;
|
||||
|
||||
@ -111,7 +111,7 @@ void liveFunction2()
|
||||
float f = uf1;
|
||||
}
|
||||
|
||||
void liveFunction1(uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
|
||||
void liveFunction1(writeonly uimage2D p_ui2D, sampler2D p_2D, sampler2DMSArray p_2DMSArray)
|
||||
|
||||
{
|
||||
liveFunction2();
|
||||
|
9
Todo.txt
9
Todo.txt
@ -168,11 +168,12 @@ Shader Functionality to Implement/Finish
|
||||
+ ES convergence
|
||||
+ Clarify that .xyzwxy.xy is illegal, as it temporarily makes a “vec6”.
|
||||
+ Clarify that return statements only accept values (no return of a void function).
|
||||
- Add image types (GL_ARB_shader_image_load_store)
|
||||
+ Add image types (GL_ARB_shader_image_load_store)
|
||||
+ 33 new types, all with “image” in their name, correspond to the non-shadow texture types
|
||||
+ addition of memory qualifiers: coherent,volatile, restrict, readonly, and writeonly
|
||||
- can read/write/modify images from a shader, through new built-in functions
|
||||
- qualifiers can act independently on the opaque shader variable and the backing image, so extra qualifiers can be used to separately qualify these
|
||||
+ addition of memory qualifiers: coherent, volatile, restrict, readonly, and writeonly
|
||||
+ can read/write/modify images from a shader, through new built-in functions
|
||||
+ qualifiers can act independently on the opaque shader variable and the backing image, so extra qualifiers can be used to separately qualify these
|
||||
+ early_fragment_tests
|
||||
+ Variables declared in if and else statements are scoped only to the end of those statements, especially for non-compound statements
|
||||
Note, this is not backward compatible, it may depend on #version.
|
||||
+ Allow implicit conversions of return values to the declared type of the function.
|
||||
|
@ -88,6 +88,7 @@ struct TBuiltInResource {
|
||||
int maxFragmentInputComponents;
|
||||
int maxImageUnits;
|
||||
int maxCombinedImageUnitsAndFragmentOutputs;
|
||||
int maxCombinedShaderOutputResources;
|
||||
int maxImageSamples;
|
||||
int maxVertexImageUniforms;
|
||||
int maxTessControlImageUniforms;
|
||||
|
@ -241,6 +241,61 @@ enum TVertexOrder {
|
||||
EvoCcw
|
||||
};
|
||||
|
||||
// Note: order matters, as type of format is done by comparison.
|
||||
enum TLayoutFormat {
|
||||
ElfNone,
|
||||
|
||||
// Float image
|
||||
ElfRgba32f,
|
||||
ElfRgba16f,
|
||||
ElfRg32f,
|
||||
ElfRg16f,
|
||||
ElfR11fG11fB10f,
|
||||
ElfR32f,
|
||||
ElfR16f,
|
||||
ElfRgba16,
|
||||
ElfRgb10A2,
|
||||
ElfRgba8,
|
||||
ElfRg16,
|
||||
ElfRg8,
|
||||
ElfR16,
|
||||
ElfR8,
|
||||
ElfRgba16Snorm,
|
||||
ElfRgba8Snorm,
|
||||
ElfRg16Snorm,
|
||||
ElfRg8Snorm,
|
||||
ElfR16Snorm,
|
||||
ElfR8Snorm,
|
||||
|
||||
ElfFloatGuard, // to help with comparisons
|
||||
|
||||
// Int image
|
||||
ElfRgba32i,
|
||||
ElfRgba16i,
|
||||
ElfRgba8i,
|
||||
ElfRg32i,
|
||||
ElfRg16i,
|
||||
ElfRg8i,
|
||||
ElfR32i,
|
||||
ElfR16i,
|
||||
ElfR8i,
|
||||
|
||||
ElfIntGuard, // to help with comparisons
|
||||
|
||||
// Uint image
|
||||
ElfRgba32ui,
|
||||
ElfRgba16ui,
|
||||
ElfRgba8ui,
|
||||
ElfRg32ui,
|
||||
ElfRg16ui,
|
||||
ElfRg8ui,
|
||||
ElfR32ui,
|
||||
ElfR16ui,
|
||||
ElfR8ui,
|
||||
|
||||
ElfCount
|
||||
};
|
||||
|
||||
class TQualifier {
|
||||
public:
|
||||
void clear()
|
||||
@ -416,6 +471,8 @@ public:
|
||||
layoutXfbBuffer = layoutXfbBufferEnd;
|
||||
layoutXfbStride = layoutXfbStrideEnd;
|
||||
layoutXfbOffset = layoutXfbOffsetEnd;
|
||||
|
||||
layoutFormat = ElfNone;
|
||||
}
|
||||
bool hasLayout() const
|
||||
{
|
||||
@ -423,7 +480,8 @@ public:
|
||||
hasLocation() ||
|
||||
hasBinding() ||
|
||||
hasStream() ||
|
||||
hasXfb();
|
||||
hasXfb() ||
|
||||
hasFormat();
|
||||
}
|
||||
TLayoutMatrix layoutMatrix : 3;
|
||||
TLayoutPacking layoutPacking : 4;
|
||||
@ -451,6 +509,8 @@ public:
|
||||
unsigned int layoutXfbOffset : 10;
|
||||
static const unsigned int layoutXfbOffsetEnd = 0x3FF;
|
||||
|
||||
TLayoutFormat layoutFormat : 8;
|
||||
|
||||
bool hasUniformLayout() const
|
||||
{
|
||||
return hasMatrix() ||
|
||||
@ -491,6 +551,10 @@ public:
|
||||
{
|
||||
return layoutStream != layoutStreamEnd;
|
||||
}
|
||||
bool hasFormat() const
|
||||
{
|
||||
return layoutFormat != ElfNone;
|
||||
}
|
||||
bool hasXfb() const
|
||||
{
|
||||
return hasXfbBuffer() ||
|
||||
@ -527,12 +591,58 @@ public:
|
||||
default: return "none";
|
||||
}
|
||||
}
|
||||
static const char* getLayoutFormatString(TLayoutFormat f)
|
||||
{
|
||||
switch (f) {
|
||||
case ElfRgba32f: return "rgba32f";
|
||||
case ElfRgba16f: return "rgba16f";
|
||||
case ElfRg32f: return "rg32f";
|
||||
case ElfRg16f: return "rg16f";
|
||||
case ElfR11fG11fB10f: return "r11f_g11f_b10f";
|
||||
case ElfR32f: return "r32f";
|
||||
case ElfR16f: return "r16f";
|
||||
case ElfRgba16: return "rgba16";
|
||||
case ElfRgb10A2: return "rgb10_a2";
|
||||
case ElfRgba8: return "rgba8";
|
||||
case ElfRg16: return "rg16";
|
||||
case ElfRg8: return "rg8";
|
||||
case ElfR16: return "r16";
|
||||
case ElfR8: return "r8";
|
||||
case ElfRgba16Snorm: return "rgba16_snorm";
|
||||
case ElfRgba8Snorm: return "rgba8_snorm";
|
||||
case ElfRg16Snorm: return "rg16_snorm";
|
||||
case ElfRg8Snorm: return "rg8_snorm";
|
||||
case ElfR16Snorm: return "r16_snorm";
|
||||
case ElfR8Snorm: return "r8_snorm";
|
||||
|
||||
case ElfRgba32i: return "rgba32i";
|
||||
case ElfRgba16i: return "rgba16i";
|
||||
case ElfRgba8i: return "rgba8i";
|
||||
case ElfRg32i: return "rg32i";
|
||||
case ElfRg16i: return "rg16i";
|
||||
case ElfRg8i: return "rg8i";
|
||||
case ElfR32i: return "r32i";
|
||||
case ElfR16i: return "r16i";
|
||||
case ElfR8i: return "r8i";
|
||||
|
||||
case ElfRgba32ui: return "rgba32ui";
|
||||
case ElfRgba16ui: return "rgba16ui";
|
||||
case ElfRgba8ui: return "rgba8ui";
|
||||
case ElfRg32ui: return "rg32ui";
|
||||
case ElfRg16ui: return "rg16ui";
|
||||
case ElfRg8ui: return "rg8ui";
|
||||
case ElfR32ui: return "r32ui";
|
||||
case ElfR16ui: return "r16ui";
|
||||
case ElfR8ui: return "r8ui";
|
||||
default: return "none";
|
||||
}
|
||||
}
|
||||
static const char* getGeometryString(TLayoutGeometry geometry)
|
||||
{
|
||||
switch (geometry) {
|
||||
case ElgPoints: return "points";
|
||||
case ElgLines: return "lines";
|
||||
case ElgLinesAdjacency: return "lines_adjancency";
|
||||
case ElgLinesAdjacency: return "lines_adjacency";
|
||||
case ElgLineStrip: return "line_strip";
|
||||
case ElgTriangles: return "triangles";
|
||||
case ElgTrianglesAdjacency: return "triangles_adjacency";
|
||||
@ -583,6 +693,7 @@ struct TShaderQualifiers {
|
||||
TVertexSpacing spacing;
|
||||
TVertexOrder order;
|
||||
bool pointMode;
|
||||
bool earlyFragmentTests; // fragment input
|
||||
|
||||
void init()
|
||||
{
|
||||
@ -594,6 +705,7 @@ struct TShaderQualifiers {
|
||||
spacing = EvsNone;
|
||||
order = EvoNone;
|
||||
pointMode = false;
|
||||
earlyFragmentTests = false;
|
||||
}
|
||||
|
||||
// Merge in characteristics from the 'src' qualifier. They can override when
|
||||
@ -616,6 +728,8 @@ struct TShaderQualifiers {
|
||||
order = src.order;
|
||||
if (src.pointMode)
|
||||
pointMode = true;
|
||||
if (src.earlyFragmentTests)
|
||||
earlyFragmentTests = true;
|
||||
}
|
||||
};
|
||||
|
||||
@ -1023,6 +1137,9 @@ public:
|
||||
if (qualifier.hasAlign())
|
||||
p += snprintf(p, end - p, "align=%d ", qualifier.layoutAlign);
|
||||
|
||||
if (qualifier.hasFormat())
|
||||
p += snprintf(p, end - p, "%s ", TQualifier::getLayoutFormatString(qualifier.layoutFormat));
|
||||
|
||||
if (qualifier.hasXfbBuffer() && qualifier.hasXfbOffset())
|
||||
p += snprintf(p, end - p, "xfb_buffer=%d ", qualifier.layoutXfbBuffer);
|
||||
if (qualifier.hasXfbOffset())
|
||||
|
@ -845,7 +845,7 @@ void TBuiltIns::initialize(int version, EProfile profile)
|
||||
"void barrier();"
|
||||
);
|
||||
|
||||
if (version >= 420)
|
||||
if (version >= 130)
|
||||
commonBuiltins.append(
|
||||
"void memoryBarrier();"
|
||||
);
|
||||
@ -1467,9 +1467,6 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile)
|
||||
// enumerate all the types
|
||||
for (int image = 0; image <= 1; ++image) { // loop over "bool" image vs sampler
|
||||
|
||||
if (image > 0 && version < 420)
|
||||
continue;
|
||||
|
||||
for (int shadow = 0; shadow <= 1; ++shadow) { // loop over "bool" shadow or not
|
||||
for (int ms = 0; ms <=1; ++ms) {
|
||||
|
||||
@ -1523,8 +1520,7 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile)
|
||||
addImageFunctions(sampler, typeName, version, profile);
|
||||
else {
|
||||
addSamplingFunctions(sampler, typeName, version, profile);
|
||||
if (version >= 130)
|
||||
addGatherFunctions(sampler, typeName, version, profile);
|
||||
addGatherFunctions(sampler, typeName, version, profile);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1577,7 +1573,63 @@ void TBuiltIns::addQueryFunctions(TSampler sampler, TString& typeName, int versi
|
||||
//
|
||||
void TBuiltIns::addImageFunctions(TSampler sampler, TString& typeName, int version, EProfile profile)
|
||||
{
|
||||
// TODO: 4.2 Functionality: imaging functions
|
||||
int dims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0);
|
||||
TString imageParams = typeName;
|
||||
if (dims == 1)
|
||||
imageParams.append(", int");
|
||||
else {
|
||||
imageParams.append(", ivec");
|
||||
imageParams.append(postfixes[dims]);
|
||||
}
|
||||
if (sampler.ms)
|
||||
imageParams.append(", int");
|
||||
|
||||
commonBuiltins.append(prefixes[sampler.type]);
|
||||
commonBuiltins.append("vec4 imageLoad(readonly ");
|
||||
commonBuiltins.append(imageParams);
|
||||
commonBuiltins.append(");\n");
|
||||
|
||||
commonBuiltins.append("void imageStore(writeonly ");
|
||||
commonBuiltins.append(imageParams);
|
||||
commonBuiltins.append(", ");
|
||||
commonBuiltins.append(prefixes[sampler.type]);
|
||||
commonBuiltins.append("vec4);\n");
|
||||
|
||||
if (sampler.type == EbtInt || sampler.type == EbtUint) {
|
||||
const char* dataType = sampler.type == EbtInt ? "int" : "uint";
|
||||
|
||||
const int numBuiltins = 7;
|
||||
|
||||
static const char* atomicFunc[numBuiltins] = {
|
||||
" imageAtomicAdd(",
|
||||
" imageAtomicMin(",
|
||||
" imageAtomicMax(",
|
||||
" imageAtomicAnd(",
|
||||
" imageAtomicOr(",
|
||||
" imageAtomicXor(",
|
||||
" imageAtomicExchange("
|
||||
};
|
||||
|
||||
for (size_t i = 0; i < numBuiltins; ++i) {
|
||||
commonBuiltins.append(dataType);
|
||||
commonBuiltins.append(atomicFunc[i]);
|
||||
if (version >= 450)
|
||||
commonBuiltins.append("coherent ");
|
||||
commonBuiltins.append(imageParams);
|
||||
commonBuiltins.append(", ");
|
||||
commonBuiltins.append(dataType);
|
||||
commonBuiltins.append(");\n");
|
||||
}
|
||||
|
||||
commonBuiltins.append(dataType);
|
||||
commonBuiltins.append(" imageAtomicCompSwap(");
|
||||
commonBuiltins.append(imageParams);
|
||||
commonBuiltins.append(", ");
|
||||
commonBuiltins.append(dataType);
|
||||
commonBuiltins.append(", ");
|
||||
commonBuiltins.append(dataType);
|
||||
commonBuiltins.append(");\n");
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
@ -2111,17 +2163,27 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
}
|
||||
|
||||
// images
|
||||
if (version >= 420) {
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.);
|
||||
//snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.);
|
||||
if (version >= 130) {
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.maxImageUnits);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.maxCombinedImageUnitsAndFragmentOutputs);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.maxImageSamples);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.maxVertexImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.maxFragmentImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.maxCombinedImageUniforms);
|
||||
s.append(builtInConstant);
|
||||
}
|
||||
|
||||
// compute
|
||||
@ -2264,6 +2326,11 @@ void IdentifyBuiltIns(int version, EProfile profile, EShLanguage language, TSymb
|
||||
symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &GL_EXT_shader_texture_lod);
|
||||
}
|
||||
|
||||
// GL_ARB_shader_image_load_store
|
||||
if (version < 420)
|
||||
symbolTable.setFunctionExtensions("memoryBarrier", 1, &GL_ARB_shader_image_load_store);
|
||||
// All the image access functions are protected by checks on the type of the first argument.
|
||||
|
||||
symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &GL_EXT_frag_depth);
|
||||
break;
|
||||
|
||||
|
@ -967,18 +967,32 @@ TIntermTyped* TParseContext::handleFunctionCall(TSourceLoc loc, TFunction* funct
|
||||
requireExtensions(loc, fnCandidate->getNumExtensions(), fnCandidate->getExtensions(), fnCandidate->getName().c_str());
|
||||
|
||||
if (arguments) {
|
||||
// Make sure storage qualifications work for these arguments.
|
||||
// Make sure qualifications work for these arguments.
|
||||
TIntermAggregate* aggregate = arguments->getAsAggregate();
|
||||
for (int i = 0; i < fnCandidate->getParamCount(); ++i) {
|
||||
TStorageQualifier qual = (*fnCandidate)[i].type->getQualifier().storage;
|
||||
if (qual == EvqOut || qual == EvqInOut) {
|
||||
// At this early point there is a slight ambiguity between whether an aggregate 'arguments'
|
||||
// is the single argument itself or its children are the arguments. Only one argument
|
||||
// means take 'arguments' itself as the one argument.
|
||||
TIntermNode* arg = fnCandidate->getParamCount() == 1 ? arguments : (aggregate ? aggregate->getSequence()[i] : arguments);
|
||||
// At this early point there is a slight ambiguity between whether an aggregate 'arguments'
|
||||
// is the single argument itself or its children are the arguments. Only one argument
|
||||
// means take 'arguments' itself as the one argument.
|
||||
TIntermNode* arg = fnCandidate->getParamCount() == 1 ? arguments : (aggregate ? aggregate->getSequence()[i] : arguments);
|
||||
TQualifier& formalQualifier = (*fnCandidate)[i].type->getQualifier();
|
||||
if (formalQualifier.storage == EvqOut || formalQualifier.storage == EvqInOut) {
|
||||
if (lValueErrorCheck(arguments->getLoc(), "assign", arg->getAsTyped()))
|
||||
error(arguments->getLoc(), "Non-L-value cannot be passed for 'out' or 'inout' parameters.", "out", "");
|
||||
}
|
||||
TQualifier& argQualifier = arg->getAsTyped()->getQualifier();
|
||||
if (argQualifier.isMemory()) {
|
||||
const char* message = "argument cannot drop memory qualifier when passed to formal parameter";
|
||||
if (argQualifier.volatil && ! formalQualifier.volatil)
|
||||
error(arguments->getLoc(), message, "volatile", "");
|
||||
if (argQualifier.coherent && ! formalQualifier.coherent)
|
||||
error(arguments->getLoc(), message, "coherent", "");
|
||||
if (argQualifier.restrict && ! formalQualifier.restrict)
|
||||
error(arguments->getLoc(), message, "restrict", "");
|
||||
if (argQualifier.readonly && ! formalQualifier.readonly)
|
||||
error(arguments->getLoc(), message, "readonly", "");
|
||||
if (argQualifier.writeonly && ! formalQualifier.writeonly)
|
||||
error(arguments->getLoc(), message, "writeonly", "");
|
||||
}
|
||||
}
|
||||
|
||||
// Convert 'in' arguments
|
||||
@ -1273,6 +1287,14 @@ void TParseContext::nonOpBuiltInCheck(TSourceLoc loc, const TFunction& fnCandida
|
||||
}
|
||||
}
|
||||
}
|
||||
if (fnCandidate.getName().compare(0, 11, "imageAtomic") == 0) {
|
||||
const TType& imageType = callNode.getSequence()[0]->getAsTyped()->getType();
|
||||
if (imageType.getSampler().type == EbtInt || imageType.getSampler().type == EbtUint) {
|
||||
if (imageType.getQualifier().layoutFormat != ElfR32i && imageType.getQualifier().layoutFormat != ElfR32ui)
|
||||
error(loc, "only supported on image with format r32i or r32ui", fnCandidate.getName().c_str(), "");
|
||||
} else
|
||||
error(loc, "only supported on integer images", fnCandidate.getName().c_str(), "");
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
@ -2651,6 +2673,13 @@ void TParseContext::paramCheckFix(TSourceLoc loc, const TStorageQualifier& quali
|
||||
|
||||
void TParseContext::paramCheckFix(TSourceLoc loc, const TQualifier& qualifier, TType& type)
|
||||
{
|
||||
if (qualifier.isMemory()) {
|
||||
type.getQualifier().volatil = qualifier.volatil;
|
||||
type.getQualifier().coherent = qualifier.coherent;
|
||||
type.getQualifier().readonly = qualifier.readonly;
|
||||
type.getQualifier().writeonly = qualifier.writeonly;
|
||||
type.getQualifier().restrict = qualifier.restrict;
|
||||
}
|
||||
if (qualifier.isAuxiliary() ||
|
||||
qualifier.isInterpolation())
|
||||
error(loc, "cannot use auxiliary or interpolation qualifiers on a function parameter", "", "");
|
||||
@ -2898,6 +2927,14 @@ void TParseContext::setLayoutQualifier(TSourceLoc loc, TPublicType& publicType,
|
||||
publicType.qualifier.layoutPacking = ElpStd430;
|
||||
return;
|
||||
}
|
||||
for (TLayoutFormat format = (TLayoutFormat)(ElfNone + 1); format < ElfCount; format = (TLayoutFormat)(format + 1)) {
|
||||
if (id == TQualifier::getLayoutFormatString(format)) {
|
||||
requireProfile(loc, ENoProfile | ECoreProfile | ECompatibilityProfile, "image load store");
|
||||
profileRequires(loc, ENoProfile | ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shader_image_load_store, "image load store");
|
||||
publicType.qualifier.layoutFormat = format;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (language == EShLangGeometry || language == EShLangTessEvaluation) {
|
||||
if (id == TQualifier::getGeometryString(ElgTriangles)) {
|
||||
publicType.shaderQualifiers.geometry = ElgTriangles;
|
||||
@ -2987,8 +3024,14 @@ void TParseContext::setLayoutQualifier(TSourceLoc loc, TPublicType& publicType,
|
||||
publicType.shaderQualifiers.pixelCenterInteger = true;
|
||||
return;
|
||||
}
|
||||
if (id == "early_fragment_tests") {
|
||||
requireProfile(loc, ENoProfile | ECoreProfile | ECompatibilityProfile, "early_fragment_tests");
|
||||
profileRequires(loc, ENoProfile | ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shader_image_load_store, "early_fragment_tests");
|
||||
publicType.shaderQualifiers.earlyFragmentTests = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
error(loc, "unrecognized layout identifier, or qualifier requires assignemnt (e.g., binding = 4)", id.c_str(), "");
|
||||
error(loc, "unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)", id.c_str(), "");
|
||||
}
|
||||
|
||||
// Put the id's layout qualifier value into the public type. This is before we know any
|
||||
@ -3169,6 +3212,9 @@ void TParseContext::mergeObjectLayoutQualifiers(TSourceLoc loc, TQualifier& dst,
|
||||
if (src.hasStream())
|
||||
dst.layoutStream = src.layoutStream;
|
||||
|
||||
if (src.hasFormat())
|
||||
dst.layoutFormat = src.layoutFormat;
|
||||
|
||||
if (src.hasXfbBuffer())
|
||||
dst.layoutXfbBuffer = src.layoutXfbBuffer;
|
||||
|
||||
@ -3332,6 +3378,23 @@ void TParseContext::layoutTypeCheck(TSourceLoc loc, const TType& type)
|
||||
if (type.getBasicType() == EbtBlock)
|
||||
error(loc, "only applies to block members, not blocks", "offset", "");
|
||||
}
|
||||
|
||||
// Image format
|
||||
if (qualifier.hasFormat()) {
|
||||
if (type.getBasicType() != EbtSampler || ! type.getSampler().image)
|
||||
error(loc, "only apply to images", TQualifier::getLayoutFormatString(qualifier.layoutFormat), "");
|
||||
else {
|
||||
if (type.getSampler().type == EbtFloat && qualifier.layoutFormat > ElfFloatGuard)
|
||||
error(loc, "does not apply to floating point images", TQualifier::getLayoutFormatString(qualifier.layoutFormat), "");
|
||||
if (type.getSampler().type == EbtInt && (qualifier.layoutFormat < ElfFloatGuard || qualifier.layoutFormat > ElfIntGuard))
|
||||
error(loc, "does not apply to signed integer images", TQualifier::getLayoutFormatString(qualifier.layoutFormat), "");
|
||||
if (type.getSampler().type == EbtUint && qualifier.layoutFormat < ElfIntGuard)
|
||||
error(loc, "does not apply to unsigned integer images", TQualifier::getLayoutFormatString(qualifier.layoutFormat), "");
|
||||
}
|
||||
} else if (type.getBasicType() == EbtSampler && type.getSampler().image && !qualifier.writeonly)
|
||||
error(loc, "image variables not declared 'writeonly' must have a format layout qualifier", "", "");
|
||||
if (qualifier.isMemory() && (type.getBasicType() != EbtSampler || ! type.getSampler().image))
|
||||
error(loc, "memory qualifiers can only be used on image types", "", "");
|
||||
}
|
||||
|
||||
// Do layout error checking that can be done within a qualifier proper, not needing to know
|
||||
@ -4498,6 +4561,12 @@ void TParseContext::updateStandaloneQualifierDefaults(TSourceLoc loc, const TPub
|
||||
else
|
||||
error(loc, "can only apply to 'in'", "point_mode", "");
|
||||
}
|
||||
if (publicType.shaderQualifiers.earlyFragmentTests) {
|
||||
if (publicType.qualifier.storage == EvqVaryingIn)
|
||||
intermediate.setEarlyFragmentTests();
|
||||
else
|
||||
error(loc, "can only apply to 'in'", "early_fragment_tests", "");
|
||||
}
|
||||
|
||||
const TQualifier& qualifier = publicType.qualifier;
|
||||
|
||||
|
@ -672,15 +672,17 @@ int TScanContext::tokenizeIdentifier()
|
||||
return identifierOrType();
|
||||
return keyword;
|
||||
|
||||
case ATOMIC_UINT:
|
||||
return es30ReservedFromGLSL(420);
|
||||
|
||||
case COHERENT:
|
||||
case RESTRICT:
|
||||
case READONLY:
|
||||
case WRITEONLY:
|
||||
case ATOMIC_UINT:
|
||||
return es30ReservedFromGLSL(420);
|
||||
return es30ReservedFromGLSL(parseContext.extensionsTurnedOn(1, &GL_ARB_shader_image_load_store) ? 130 : 420);
|
||||
|
||||
case VOLATILE:
|
||||
if (parseContext.profile == EEsProfile || parseContext.version < 420)
|
||||
if (! parseContext.symbolTable.atBuiltInLevel() && (parseContext.profile == EEsProfile || (parseContext.version < 420 && ! parseContext.extensionsTurnedOn(1, &GL_ARB_shader_image_load_store))))
|
||||
reservedWord();
|
||||
return keyword;
|
||||
|
||||
@ -766,7 +768,7 @@ int TScanContext::tokenizeIdentifier()
|
||||
|
||||
case IMAGECUBEARRAY:
|
||||
case IIMAGECUBEARRAY:
|
||||
case UIMAGECUBEARRAY:
|
||||
case UIMAGECUBEARRAY:
|
||||
case IMAGE2DMS:
|
||||
case IIMAGE2DMS:
|
||||
case UIMAGE2DMS:
|
||||
@ -993,6 +995,9 @@ int TScanContext::identifierOrReserved(bool reserved)
|
||||
// but then got reserved by ES 3.0.
|
||||
int TScanContext::es30ReservedFromGLSL(int version)
|
||||
{
|
||||
if (parseContext.symbolTable.atBuiltInLevel())
|
||||
return keyword;
|
||||
|
||||
if ((parseContext.profile == EEsProfile && parseContext.version < 300) ||
|
||||
(parseContext.profile != EEsProfile && parseContext.version < version)) {
|
||||
if (parseContext.forwardCompatible)
|
||||
@ -1067,7 +1072,7 @@ int TScanContext::firstGenerationImage()
|
||||
{
|
||||
afterType = true;
|
||||
|
||||
if (parseContext.profile != EEsProfile && parseContext.version >= 420)
|
||||
if (parseContext.symbolTable.atBuiltInLevel() || (parseContext.profile != EEsProfile && (parseContext.version >= 420 || parseContext.extensionsTurnedOn(1, &GL_ARB_shader_image_load_store))))
|
||||
return keyword;
|
||||
|
||||
if ((parseContext.profile == EEsProfile && parseContext.version >= 300) ||
|
||||
@ -1087,7 +1092,7 @@ int TScanContext::secondGenerationImage()
|
||||
{
|
||||
afterType = true;
|
||||
|
||||
if (parseContext.profile != EEsProfile && parseContext.version >= 420)
|
||||
if (parseContext.symbolTable.atBuiltInLevel() || parseContext.profile != EEsProfile && (parseContext.version >= 420 || parseContext.extensionsTurnedOn(1, &GL_ARB_shader_image_load_store)))
|
||||
return keyword;
|
||||
|
||||
if (parseContext.forwardCompatible)
|
||||
|
@ -166,6 +166,7 @@ void TParseContext::initializeExtensionBehavior()
|
||||
extensionBehavior[GL_ARB_texture_cube_map_array] = EBhDisable;
|
||||
extensionBehavior[GL_ARB_shader_texture_lod] = EBhDisable;
|
||||
extensionBehavior[GL_ARB_explicit_attrib_location] = EBhDisablePartial; // "index" for fragment outputs is missing
|
||||
extensionBehavior[GL_ARB_shader_image_load_store] = EBhDisable;
|
||||
}
|
||||
|
||||
// Get code that is not part of a shared symbol table, is specific to this shader,
|
||||
@ -203,7 +204,8 @@ const char* TParseContext::getPreamble()
|
||||
"#define GL_ARB_enhanced_layouts 1\n"
|
||||
"#define GL_ARB_texture_cube_map_array 1\n"
|
||||
"#define GL_ARB_shader_texture_lod 1\n"
|
||||
"#define GL_ARB_explicit_attrib_location 1\n";
|
||||
"#define GL_ARB_explicit_attrib_location 1\n"
|
||||
"#define GL_ARB_shader_image_load_store 1\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -90,6 +90,7 @@ const char* const GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
const char* const GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||
const char* const GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||
const char* const GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
|
@ -611,6 +611,8 @@ void TIntermediate::output(TInfoSink& infoSink, bool tree)
|
||||
infoSink.debug << "gl_FragCoord pixel center is integer\n";
|
||||
if (originUpperLeft)
|
||||
infoSink.debug << "gl_FragCoord origin is upper left\n";
|
||||
if (earlyFragmentTests)
|
||||
infoSink.debug << "using early_fragment_tests\n";
|
||||
break;
|
||||
|
||||
case EShLangCompute:
|
||||
|
@ -80,6 +80,9 @@ void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
|
||||
if (originUpperLeft != unit.originUpperLeft || pixelCenterInteger != unit.pixelCenterInteger)
|
||||
error(infoSink, "gl_FragCoord redeclarations must match across shaders\n");
|
||||
|
||||
if (! earlyFragmentTests)
|
||||
earlyFragmentTests = unit.earlyFragmentTests;
|
||||
|
||||
if (inputPrimitive == ElgNone)
|
||||
inputPrimitive = unit.inputPrimitive;
|
||||
else if (inputPrimitive != unit.inputPrimitive)
|
||||
|
@ -112,7 +112,7 @@ public:
|
||||
explicit TIntermediate(EShLanguage l, int v = 0, EProfile p = ENoProfile) : language(l), treeRoot(0), profile(p), version(v),
|
||||
numMains(0), numErrors(0), recursive(false),
|
||||
invocations(0), vertices(0), inputPrimitive(ElgNone), outputPrimitive(ElgNone), pixelCenterInteger(false), originUpperLeft(false),
|
||||
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), xfbMode(false)
|
||||
vertexSpacing(EvsNone), vertexOrder(EvoNone), pointMode(false), earlyFragmentTests(false), xfbMode(false)
|
||||
{
|
||||
xfbBuffers.resize(TQualifier::layoutXfbBufferEnd);
|
||||
}
|
||||
@ -235,6 +235,8 @@ public:
|
||||
bool getOriginUpperLeft() const { return originUpperLeft; }
|
||||
void setPixelCenterInteger() { pixelCenterInteger = true; }
|
||||
bool getPixelCenterInteger() const { return pixelCenterInteger; }
|
||||
void setEarlyFragmentTests() { earlyFragmentTests = true; }
|
||||
bool getEarlyFragmentTests() const { return earlyFragmentTests; }
|
||||
|
||||
void addToCallGraph(TInfoSink&, const TString& caller, const TString& callee);
|
||||
void merge(TInfoSink&, TIntermediate&);
|
||||
@ -287,6 +289,7 @@ protected:
|
||||
TVertexSpacing vertexSpacing;
|
||||
TVertexOrder vertexOrder;
|
||||
bool pointMode;
|
||||
bool earlyFragmentTests;
|
||||
bool xfbMode;
|
||||
|
||||
typedef std::list<TCall> TGraph;
|
||||
|
Loading…
Reference in New Issue
Block a user