mirror of
https://github.com/KhronosGroup/glslang
synced 2024-11-09 12:00:05 +00:00
Implement NVX_multiview_per_view_attributes
This commit is contained in:
parent
7225a1cb1e
commit
df3956c50f
@ -1,5 +1,5 @@
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/*
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** Copyright (c) 2014-2016 The Khronos Group Inc.
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** Copyright (c) 2014-2017 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and/or associated documentation files (the "Materials"),
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@ -33,7 +33,7 @@ enum Op;
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enum Capability;
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static const int GLSLextNVVersion = 100;
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static const int GLSLextNVRevision = 4;
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static const int GLSLextNVRevision = 5;
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//SPV_NV_sample_mask_override_coverage
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const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
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@ -71,4 +71,13 @@ static const BuiltIn BuiltInSecondaryViewportMaskNV = static_cast<BuiltIn>(5258)
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static const Capability CapabilityShaderStereoViewNV = static_cast<Capability>(5259);
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//SPV_NVX_multiview_per_view_attributes
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const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
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static const BuiltIn BuiltInPositionPerViewNV = static_cast<BuiltIn>(5260);
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static const BuiltIn BuiltInViewportMaskPerViewNV = static_cast<BuiltIn>(5261);
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static const Capability CapabilityPerViewAttributesNV = static_cast<Capability>(5262);
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#endif // #ifndef GLSLextNV_H
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@ -642,6 +642,14 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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builder.addCapability(spv::CapabilityShaderStereoViewNV);
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return spv::BuiltInSecondaryViewportMaskNV;
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case glslang::EbvPositionPerViewNV:
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builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
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builder.addCapability(spv::CapabilityPerViewAttributesNV);
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return spv::BuiltInPositionPerViewNV;
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case glslang::EbvViewportMaskPerViewNV:
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builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
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builder.addCapability(spv::CapabilityPerViewAttributesNV);
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return spv::BuiltInViewportMaskPerViewNV;
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#endif
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default: return spv::BuiltInMax;
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}
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@ -2384,6 +2392,11 @@ void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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}
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}
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if (glslangMember.getQualifier().layoutPassthrough) {
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addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
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builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
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builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
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}
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#endif
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}
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}
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@ -2661,6 +2674,8 @@ void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList&
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case glslang::EbvViewportMaskNV:
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case glslang::EbvSecondaryPositionNV:
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case glslang::EbvSecondaryViewportMaskNV:
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case glslang::EbvPositionPerViewNV:
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case glslang::EbvViewportMaskPerViewNV:
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#endif
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// Generate the associated capability. Delegate to TranslateBuiltInDecoration.
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// Alternately, we could just call this for any glslang built-in, since the
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@ -483,7 +483,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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#ifdef NV_EXTENSIONS
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}else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
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strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
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strcmp(spv::E_SPV_NV_viewport_array2, name) == 0) {
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strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
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extInstSet = GLSLextNVInst;
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#endif
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}
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@ -659,7 +660,8 @@ static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
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if (strcmp(name, spv::E_SPV_NV_sample_mask_override_coverage) == 0 ||
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strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0 ||
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strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
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strcmp(name, spv::E_SPV_NV_viewport_array2) == 0){
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strcmp(name, spv::E_SPV_NV_viewport_array2) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0) {
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switch (entrypoint) {
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case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
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case DecorationPassthroughNV: return "PassthroughNV";
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@ -671,6 +673,9 @@ static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
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case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
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case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
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case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
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case BuiltInPositionPerViewNV: return "PositionPerViewNV";
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case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
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case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
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default: return "Bad";
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}
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}
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@ -344,6 +344,8 @@ const char* BuiltInString(int builtIn)
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case 5253: return "ViewportMaskNV";
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case 5257: return "SecondaryPositionNV";
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case 5258: return "SecondaryViewportMaskNV";
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case 5260: return "PositionPerViewNV";
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case 5261: return "ViewportMaskPerViewNV";
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#endif
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}
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}
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@ -71,8 +71,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@ -81,8 +81,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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@ -210,8 +210,8 @@ ERROR: node is still EOpNull!
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0:114 move second child to first child (temp highp float)
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0:114 'ps' (temp highp float)
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0:114 gl_PointSize: direct index for structure (in highp float PointSize)
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:114 Constant:
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0:114 1 (const int)
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0:114 Constant:
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@ -402,8 +402,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@ -412,8 +412,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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@ -78,8 +78,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Constant:
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@ -88,8 +88,8 @@ ERROR: node is still EOpNull!
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0:37 move second child to first child (temp highp float)
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0:37 'ps' (temp highp float)
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0:37 gl_PointSize: direct index for structure (in highp float PointSize)
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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@ -211,8 +211,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Constant:
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@ -221,8 +221,8 @@ ERROR: node is still EOpNull!
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0:37 move second child to first child (temp highp float)
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0:37 'ps' (temp highp float)
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0:37 gl_PointSize: direct index for structure (in highp float PointSize)
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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78
Test/baseResults/spv.multiviewPerViewAttributes.tesc.out
Normal file
78
Test/baseResults/spv.multiviewPerViewAttributes.tesc.out
Normal file
@ -0,0 +1,78 @@
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spv.multiviewPerViewAttributes.tesc
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 37
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Capability Tessellation
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Capability Bad
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Extension "SPV_NVX_multiview_per_view_attributes"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 17 19 31
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NVX_multiview_per_view_attributes"
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Name 4 "main"
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Name 13 "gl_PerVertex"
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MemberName 13(gl_PerVertex) 0 "gl_PositionPerViewNV"
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MemberName 13(gl_PerVertex) 1 "gl_ViewportMaskPerViewNV"
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Name 17 "gl_out"
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Name 19 "gl_InvocationID"
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Name 27 "gl_PerVertex"
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MemberName 27(gl_PerVertex) 0 "gl_Position"
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MemberName 27(gl_PerVertex) 1 "gl_PointSize"
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MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 27(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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MemberName 27(gl_PerVertex) 5 "gl_PositionPerViewNV"
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Name 31 "gl_in"
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MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV
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MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV
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Decorate 13(gl_PerVertex) Block
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Decorate 19(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 27(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 7(fvec4) 9
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11: TypeInt 32 1
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12: TypeArray 11(int) 9
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13(gl_PerVertex): TypeStruct 10 12
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14: 8(int) Constant 4
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15: TypeArray 13(gl_PerVertex) 14
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16: TypePointer Output 15
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17(gl_out): 16(ptr) Variable Output
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18: TypePointer Input 11(int)
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19(gl_InvocationID): 18(ptr) Variable Input
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21: 11(int) Constant 1
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22: 11(int) Constant 0
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23: TypePointer Output 11(int)
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26: TypeArray 6(float) 9
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27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 7(fvec4) 10
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28: 8(int) Constant 32
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29: TypeArray 27(gl_PerVertex) 28
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30: TypePointer Input 29
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31(gl_in): 30(ptr) Variable Input
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32: TypePointer Input 7(fvec4)
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35: TypePointer Output 7(fvec4)
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4(main): 2 Function None 3
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5: Label
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20: 11(int) Load 19(gl_InvocationID)
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24: 23(ptr) AccessChain 17(gl_out) 20 21 22
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Store 24 21
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25: 11(int) Load 19(gl_InvocationID)
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33: 32(ptr) AccessChain 31(gl_in) 21 22
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34: 7(fvec4) Load 33
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36: 35(ptr) AccessChain 17(gl_out) 25 22 22
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Store 36 34
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Return
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FunctionEnd
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62
Test/baseResults/spv.multiviewPerViewAttributes.vert.out
Normal file
62
Test/baseResults/spv.multiviewPerViewAttributes.vert.out
Normal file
@ -0,0 +1,62 @@
|
||||
spv.multiviewPerViewAttributes.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 29
|
||||
|
||||
Capability Shader
|
||||
Capability Bad
|
||||
Extension "SPV_NVX_multiview_per_view_attributes"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 11 20 24
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NVX_multiview_per_view_attributes"
|
||||
Name 4 "main"
|
||||
Name 11 "gl_ViewportMaskPerViewNV"
|
||||
Name 20 "gl_PositionPerViewNV"
|
||||
Name 22 "gl_PerVertex"
|
||||
MemberName 22(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 22(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 22(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 22(gl_PerVertex) 3 "gl_CullDistance"
|
||||
Name 24 ""
|
||||
Decorate 11(gl_ViewportMaskPerViewNV) BuiltIn ViewportMaskPerViewNV
|
||||
Decorate 20(gl_PositionPerViewNV) BuiltIn PositionPerViewNV
|
||||
MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 22(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 22(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 22(gl_PerVertex) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypeInt 32 0
|
||||
8: 7(int) Constant 1
|
||||
9: TypeArray 6(int) 8
|
||||
10: TypePointer Output 9
|
||||
11(gl_ViewportMaskPerViewNV): 10(ptr) Variable Output
|
||||
12: 6(int) Constant 0
|
||||
13: 6(int) Constant 1
|
||||
14: TypePointer Output 6(int)
|
||||
16: TypeFloat 32
|
||||
17: TypeVector 16(float) 4
|
||||
18: TypeArray 17(fvec4) 8
|
||||
19: TypePointer Output 18
|
||||
20(gl_PositionPerViewNV): 19(ptr) Variable Output
|
||||
21: TypeArray 16(float) 8
|
||||
22(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 21 21
|
||||
23: TypePointer Output 22(gl_PerVertex)
|
||||
24: 23(ptr) Variable Output
|
||||
25: TypePointer Output 17(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 14(ptr) AccessChain 11(gl_ViewportMaskPerViewNV) 12
|
||||
Store 15 13
|
||||
26: 25(ptr) AccessChain 24 12
|
||||
27: 17(fvec4) Load 26
|
||||
28: 25(ptr) AccessChain 20(gl_PositionPerViewNV) 12
|
||||
Store 28 27
|
||||
Return
|
||||
FunctionEnd
|
@ -3,7 +3,7 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 38
|
||||
// Id's are bound by 39
|
||||
|
||||
Capability Geometry
|
||||
Capability Tessellation
|
||||
@ -13,7 +13,7 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 16 18 32
|
||||
EntryPoint TessellationControl 4 "main" 16 18 33
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_stereo_view_rendering"
|
||||
@ -25,13 +25,14 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
MemberName 12(gl_PerVertex) 2 "gl_SecondaryViewportMaskNV"
|
||||
Name 16 "gl_out"
|
||||
Name 18 "gl_InvocationID"
|
||||
Name 28 "gl_PerVertex"
|
||||
MemberName 28(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 28(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 28(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 28(gl_PerVertex) 3 "gl_CullDistance"
|
||||
MemberName 28(gl_PerVertex) 4 "gl_SecondaryPositionNV"
|
||||
Name 32 "gl_in"
|
||||
Name 29 "gl_PerVertex"
|
||||
MemberName 29(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 29(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 29(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 29(gl_PerVertex) 3 "gl_CullDistance"
|
||||
MemberName 29(gl_PerVertex) 4 "gl_SecondaryPositionNV"
|
||||
MemberName 29(gl_PerVertex) 5 "gl_PositionPerViewNV"
|
||||
Name 33 "gl_in"
|
||||
MemberDecorate 12(gl_PerVertex) 0 BuiltIn Layer
|
||||
MemberDecorate 12(gl_PerVertex) 0 ViewportRelativeNV
|
||||
MemberDecorate 12(gl_PerVertex) 0 SecondaryViewportRelativeNV 1
|
||||
@ -39,11 +40,11 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
MemberDecorate 12(gl_PerVertex) 2 BuiltIn SecondaryViewportMaskNV
|
||||
Decorate 12(gl_PerVertex) Block
|
||||
Decorate 18(gl_InvocationID) BuiltIn InvocationId
|
||||
MemberDecorate 28(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 28(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 28(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 28(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 28(gl_PerVertex) Block
|
||||
MemberDecorate 29(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 29(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 29(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 29(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 29(gl_PerVertex) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
@ -65,22 +66,23 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
||||
23: TypePointer Output 6(int)
|
||||
26: 9(int) Constant 1
|
||||
27: TypeArray 7(float) 26
|
||||
28(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4)
|
||||
29: 9(int) Constant 32
|
||||
30: TypeArray 28(gl_PerVertex) 29
|
||||
31: TypePointer Input 30
|
||||
32(gl_in): 31(ptr) Variable Input
|
||||
33: TypePointer Input 8(fvec4)
|
||||
36: TypePointer Output 8(fvec4)
|
||||
28: TypeArray 8(fvec4) 26
|
||||
29(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4) 28
|
||||
30: 9(int) Constant 32
|
||||
31: TypeArray 29(gl_PerVertex) 30
|
||||
32: TypePointer Input 31
|
||||
33(gl_in): 32(ptr) Variable Input
|
||||
34: TypePointer Input 8(fvec4)
|
||||
37: TypePointer Output 8(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
19: 6(int) Load 18(gl_InvocationID)
|
||||
24: 23(ptr) AccessChain 16(gl_out) 19 20 21
|
||||
Store 24 22
|
||||
25: 6(int) Load 18(gl_InvocationID)
|
||||
34: 33(ptr) AccessChain 32(gl_in) 22 21
|
||||
35: 8(fvec4) Load 34
|
||||
37: 36(ptr) AccessChain 16(gl_out) 25 22
|
||||
Store 37 35
|
||||
35: 34(ptr) AccessChain 33(gl_in) 22 21
|
||||
36: 8(fvec4) Load 35
|
||||
38: 37(ptr) AccessChain 16(gl_out) 25 22
|
||||
Store 38 36
|
||||
Return
|
||||
FunctionEnd
|
||||
|
14
Test/spv.multiviewPerViewAttributes.tesc
Normal file
14
Test/spv.multiviewPerViewAttributes.tesc
Normal file
@ -0,0 +1,14 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NVX_multiview_per_view_attributes :require
|
||||
|
||||
layout(vertices = 4) out;
|
||||
out gl_PerVertex {
|
||||
int gl_ViewportMaskPerViewNV[];
|
||||
vec4 gl_PositionPerViewNV[];
|
||||
} gl_out[];
|
||||
void main()
|
||||
{
|
||||
gl_out[gl_InvocationID].gl_ViewportMaskPerViewNV[0] = 1;
|
||||
gl_out[gl_InvocationID].gl_PositionPerViewNV[0] = gl_in[1].gl_Position;
|
||||
}
|
10
Test/spv.multiviewPerViewAttributes.vert
Normal file
10
Test/spv.multiviewPerViewAttributes.vert
Normal file
@ -0,0 +1,10 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NVX_multiview_per_view_attributes :require
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_ViewportMaskPerViewNV[0] = 1;
|
||||
gl_PositionPerViewNV[0] = gl_Position;
|
||||
}
|
||||
|
@ -207,6 +207,8 @@ enum TBuiltInVariable {
|
||||
EbvViewportMaskNV,
|
||||
EbvSecondaryPositionNV,
|
||||
EbvSecondaryViewportMaskNV,
|
||||
EbvPositionPerViewNV,
|
||||
EbvViewportMaskPerViewNV,
|
||||
#endif
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
// to one of the above.
|
||||
@ -325,6 +327,8 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
case EbvViewportMaskNV: return "ViewportMaskNV";
|
||||
case EbvSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case EbvPositionPerViewNV: return "PositionPerViewNV";
|
||||
case EbvViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
#endif
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
|
@ -1360,6 +1360,8 @@ public:
|
||||
case EbvViewportMaskNV:
|
||||
case EbvSecondaryPositionNV:
|
||||
case EbvSecondaryViewportMaskNV:
|
||||
case EbvPositionPerViewNV:
|
||||
case EbvViewportMaskPerViewNV:
|
||||
#endif
|
||||
return true;
|
||||
default:
|
||||
|
@ -3249,6 +3249,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
);
|
||||
#endif
|
||||
|
||||
@ -3313,6 +3315,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
@ -3365,6 +3368,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
);
|
||||
#endif
|
||||
|
||||
@ -3429,6 +3434,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"int gl_ViewportMask[];"
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"int gl_SecondaryViewportMaskNV[];"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
"int gl_ViewportMaskPerViewNV[];"
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
@ -3508,6 +3515,8 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"out int gl_ViewportMask[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_PositionPerViewNV[];"
|
||||
"out int gl_ViewportMaskPerViewNV[];"
|
||||
);
|
||||
#endif
|
||||
|
||||
@ -4446,6 +4455,7 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
"highp float gl_PointSize;"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"highp vec4 gl_SecondaryPositionNV;"
|
||||
"highp vec4 gl_PositionPerViewNV[];"
|
||||
#endif
|
||||
"} gl_in[gl_MaxPatchVertices];"
|
||||
"\n");
|
||||
@ -4635,6 +4645,7 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"vec4 gl_PositionPerViewNV[];"
|
||||
#endif
|
||||
);
|
||||
s.append(
|
||||
@ -5033,19 +5044,26 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
|
||||
symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2);
|
||||
symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering);
|
||||
symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering);
|
||||
symbolTable.setVariableExtensions("gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes);
|
||||
symbolTable.setVariableExtensions("gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes);
|
||||
|
||||
BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
||||
BuiltInVariable("gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable);
|
||||
|
||||
if (language != EShLangVertex)
|
||||
if (language != EShLangVertex) {
|
||||
BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
|
||||
BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
||||
}
|
||||
BuiltInVariable("gl_out", "gl_Layer", EbvLayer, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable);
|
||||
#endif
|
||||
|
||||
BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable);
|
||||
|
@ -201,6 +201,7 @@ void TParseVersions::initializeExtensionBehavior()
|
||||
extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
|
||||
extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
|
||||
#endif
|
||||
|
||||
// AEP
|
||||
|
@ -149,6 +149,7 @@ const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometr
|
||||
const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewport_layer_array";
|
||||
const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2";
|
||||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
|
@ -386,6 +386,8 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.viewportArray2.tesc",
|
||||
"spv.stereoViewRendering.vert",
|
||||
"spv.stereoViewRendering.tesc",
|
||||
"spv.multiviewPerViewAttributes.vert",
|
||||
"spv.multiviewPerViewAttributes.tesc",
|
||||
})),
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
|
Loading…
Reference in New Issue
Block a user